dannyrbk
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Posts posted by dannyrbk
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Hello!
How could I do that golden writing as in the image below on the System Mob target
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my mistake, sorry for the all issuse, the errors were caused by me
for lack of inattention.....the system work finethx man, you save me
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On 5/3/2020 at 10:19 PM, Mali61 said:
Hello,
today I reinstalled the system and was able to compile both sources, but I have a problem in the game, I can't put items until the first inventory, the others don't work
i'am creat an issuse for to here
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20 hours ago, Mali61 said:
man i can't compile the source...got this error
SRC
Quoteroot@host:~/Src_Metin2Fox/Srcs/game/src # gmake
compile affect.cpp
compile ani.cpp
compile arena.cpp
compile banword.cpp
compile battle.cpp
compile BattleArena.cpp
compile biolog.cpp
compile blend_item.cpp
compile BlueDragon.cpp
compile BlueDragon_Binder.cpp
compile buff_on_attributes.cpp
compile buffer_manager.cpp
compile building.cpp
compile char.cpp
In file included from char.cpp:22:0:
safebox.h:1:0: error: unterminated #ifndef
#ifndef __INC_METIN_II_GAME_SAFEBOX_H__
^
In file included from char.cpp:23:0:
regen.h:86:84: error: storage class specified for 'regen_load'
extern bool regen_load(const char *filename, long lMapIndex, int base_x, int base_y);
^
regen.h:87:122: error: storage class specified for 'regen_do'
extern bool regen_do(const char* filename, long lMapIndex, int base_x, int base_y, LPDUNGEON pDungeon, bool bOnce = true );
^
regen.h:88:93: error: storage class specified for 'regen_load_in_file'
extern bool regen_load_in_file(const char* filename, long lMapIndex, int base_x, int base_y );
^
regen.h:89:24: error: storage class specified for 'regen_free'
extern void regen_free();
^
regen.h:91:46: error: storage class specified for 'is_regen_exception'
extern bool is_regen_exception(long x, long y);
^
regen.h:92:37: error: storage class specified for 'regen_reset'
extern void regen_reset(int x, int y);
^
In file included from char.cpp:25:0:
party.h:258:58: error: cannot define member function 'CSafebox::CParty::ForEachMember' within 'CSafebox'
template <class Func> void CParty::ForEachMember(Func & f)
^
party.h:266:61: error: cannot define member function 'CSafebox::CParty::ForEachMemberPtr' within 'CSafebox'
template <class Func> void CParty::ForEachMemberPtr(Func & f)
^
party.h:274:64: error: cannot define member function 'CSafebox::CParty::ForEachOnlineMember' within 'CSafebox'
template <class Func> void CParty::ForEachOnlineMember(Func & f)
^
party.h:283:62: error: cannot define member function 'CSafebox::CParty::ForEachNearMember' within 'CSafebox'
template <class Func> void CParty::ForEachNearMember(Func & f)
^
party.h:292:80: error: cannot define member function 'CSafebox::CParty::ForEachOnMapMember' within 'CSafebox'
template <class Func> void CParty::ForEachOnMapMember (Func & f, long lMapIndex)
^
party.h:307:83: error: cannot define member function 'CSafebox::CParty::ForEachOnMapMemberBool' within 'CSafebox'
template <class Func> bool CParty::ForEachOnMapMemberBool(Func & f, long lMapIndex)
^
party.h:329:49: error: cannot define member function 'CSafebox::CParty::ComputePartyBonusAttackGrade' within 'CSafebox'
inline int CParty::ComputePartyBonusAttackGrade()
^
party.h:347:50: error: cannot define member function 'CSafebox::CParty::ComputePartyBonusDefenseGrade' within 'CSafebox'
inline int CParty::ComputePartyBonusDefenseGrade()
^
In file included from char.cpp:26:0:
start_position.h:6:32: error: storage class specified for 'g_nation_name'
extern char g_nation_name[4][32];
^
start_position.h:7:35: error: storage class specified for 'g_start_position'
extern DWORD g_start_position[4][2];
^
start_position.h:8:26: error: storage class specified for 'g_start_map'
extern long g_start_map[4];
^
start_position.h:9:36: error: storage class specified for 'g_create_position'
extern DWORD g_create_position[4][2];
^
start_position.h:10:40: error: storage class specified for 'arena_return_position'
extern DWORD arena_return_position[4][2];
^
In file included from quest.h:10:0,
from questpc.h:4,
from questnpc.h:4,
from questmanager.h:6,
from char.cpp:27:
lua_incl.h:2:8: error: expected unqualified-id before string constant
extern "C" {
^
In file included from char.cpp:30:0:
guild.h:47:16: error: expected '}' before end of line
#pragma pack(1)
^
In file included from sectree_manager.h:4:0,
from dungeon.h:4,
from regen.h:1,
from char.cpp:23:
sectree.h: In member function 'CEntity* CSafebox::SECTREE::find_if(_Func&) const':
sectree.h:94:48: error: invalid use of incomplete type 'class SECTREE'
ENTITY_SET::iterator it_entity = (*it_tree)->m_set_entity.begin();
^
In file included from stdafx.h:37:0,
from char.cpp:1:
typedef.h:63:7: error: forward declaration of 'class SECTREE'
class SECTREE;
^
In file included from sectree_manager.h:4:0,
from dungeon.h:4,
from regen.h:1,
from char.cpp:23:
sectree.h:96:35: error: invalid use of incomplete type 'class SECTREE'
while (it_entity != (*it_tree)->m_set_entity.end())
^
In file included from stdafx.h:37:0,
from char.cpp:1:
typedef.h:63:7: error: forward declaration of 'class SECTREE'
class SECTREE;
^
In file included from sectree_manager.h:4:0,
from dungeon.h:4,
from regen.h:1,
from char.cpp:23:
sectree.h: In member function 'void CSafebox::SECTREE::ForEachAround(_Func&)':
sectree.h:118:12: error: invalid use of incomplete type 'class SECTREE'
sectree->for_each_entity(collector);
^
In file included from stdafx.h:37:0,
from char.cpp:1:
typedef.h:63:7: error: forward declaration of 'class SECTREE'
class SECTREE;
^
In file included from sectree_manager.h:4:0,
from dungeon.h:4,
from regen.h:1,
from char.cpp:23:
sectree.h: In member function 'void CSafebox::SECTREE::for_each_for_find_victim(_Func&)':
sectree.h:136:24: error: invalid use of incomplete type 'class SECTREE'
if ( (*(it_tree++))->for_each_entity_for_find_victim(func) )
^
In file included from stdafx.h:37:0,
from char.cpp:1:
typedef.h:63:7: error: forward declaration of 'class SECTREE'
class SECTREE;
^
In file included from sectree_manager.h:4:0,
from dungeon.h:4,
from regen.h:1,
from char.cpp:23:
sectree.h: In member function 'void CSafebox::SECTREE::for_each_entity(_Func&)':
sectree.h:193:33: error: comparison between distinct pointer types 'LPSECTREE {aka SECTREE*}' and 'CSafebox::SECTREE*' lacks a cast
if (entity->GetSectree() != this) {
^
In file included from dungeon.h:4:0,
from regen.h:1,
from char.cpp:23:
sectree_manager.h: In member function 'void CSafebox::SECTREE_MAP::for_each(Func&)':
sectree_manager.h:79:12: error: invalid use of incomplete type 'class SECTREE'
sectree->for_each_entity(collector);
^
In file included from stdafx.h:37:0,
from char.cpp:1:
typedef.h:63:7: error: forward declaration of 'class SECTREE'
class SECTREE;
^
In file included from dungeon.h:4:0,
from regen.h:1,
from char.cpp:23:
sectree_manager.h: In member function 'void CSafebox::SECTREE_MANAGER::for_each(int, Func&)':
sectree_manager.h:127:12: error: invalid use of incomplete type 'class SECTREE_MAP'
pSecMap->for_each( rfunc );
^
In file included from stdafx.h:37:0,
from char.cpp:1:
typedef.h:71:7: error: forward declaration of 'class SECTREE_MAP'
class SECTREE_MAP;
^
In file included from char.cpp:30:0:
guild.h: At global scope:
guild.h:47:16: error: expected unqualified-id before end of line
#pragma pack(1)
^
guild.h:47:16: error: expected declaration before end of line
gmake: *** [OBJDIR/char.o] Error 1
Binary
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Enyone vave this system [C++] 6 inventory safebox because the link form hear
is ded
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how to solve the problem, my safe box is in 6 inventory and is working without problems
the c++ 6 inventory files don't have anymore and i don't know the item-shop work before the 6 inventory
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On 9/16/2019 at 6:34 PM, Mimoza said:
#FIXED.
Please T/C.how you fixt? ...i'am got the same problem but for my is kick out of client after try tu transfer item form mall to inventory
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Hello,
I’am have a problem with item-shop deposit in game
the problem is: i’am buy item from ishop on website, it is appears in item-shop deposit but can’t drag to my inventory and if i do other thing after traing to drag item is kick me off from client, just clint server remeining on
i’am don’t have syserrhere is a picture with problem
https://metin2.download/picture/J4Rby0bhbMiP1lFwyIO5C3zR6bGDjkhC/.gif
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Enyone have this system full?
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help please...i'am don't know were tu modifi for this error whene i compilate my source
input_main.cpp: In member function 'virtual int CInputMain::Analyze(DESC*, BYTE, const char*)': input_main.cpp:3706: error: duplicate case value input_main.cpp:3702: error: previously used here
https://metin2.download/picture/ZcjSYKn121bHwA14IVCm3FZlk5N6942Q/.jpg
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you can either implement source code changes (but you'll have to make further edits to make the public code working) or use vanilla core, where you can start without txt. Up to you, as far as I know there aren't any libs currently and dif's won't do anything to help you with that.
thanks for replyif as you say you can give me game and mysql that does not read files .txt and a client if you have preferably in English if you can and want to help me
I would be hard grateful -
hi does anyone have a lib or another method for 40k for read from db?? I tried a method c++ but nothing
System Mob target Color
in Community Support - Questions & Answers
Posted · Edited by dannyrbk
it's not my server, I don't have that server ....I saw him at someone else's