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Red

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Posts posted by Red

  1. 5 hours ago, zeimpekis9 said:

    Hi guys i want to ask something. I know that running a server is illeagal, but the source has been on the net for years. So what i mean, can they get you under the law and get to pay them for copyrights?

    Yes it's illeagal, but look there's thousands of private server, do you think they i'll process all of them?

    Also you can change your server to a country wich the law not applies, then what can they do?

    They also i'll have more cost's on going trough the law way, so i dont think Ymir/Gameforge/etc... are a problem ^^ 

  2. 20 hours ago, Sonitex said:

    I suppose you are doing an Arboreal Menace dungeon. You can use these two functions for that. It should work I think :) 

    
    d.set_unique("teleport", d.spawn_mob(9020, pc.get_local_x(), pc.get_local_y()))
    
    d.purge_unique("teleport")

     

    Well im trying to do the same think, but that command you gave only works on Devil's Tower, i try on Temple Ochao and did nothing :|

    Can you help me ?

  3. Hello guys,

    I would like to know if it is possible to create an NPC with two Cube System, for example clicked on npc and appeared "Cube System Armors" and "Cube System Weapons", when clicking on one of the options would open a window with the Cube System for Armor or cube system for weapons.

    Hope some answers,

    Thank you!


    Best Regards,

    Red

  4. Hello Dev's,

    I'm having a problem adding a button to inventory.
    The goal is to click on it and it opens the switchbot, I already configured the root / uiinventory.py, root / game.py and locale_xx / ui / inventorywindow.py
     
    The problem is that it gives me this syserr:

    0731 14:54:17650 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
    0731 14:54:22403 :: Traceback (most recent call last):
    
    0731 14:54:22403 ::   File "networkModule.py", line 239, in SetGamePhase
    
    0731 14:54:22403 ::   File "game.py", line 114, in __init__
    
    0731 14:54:22404 ::   File "interfaceModule.py", line 321, in MakeInterface
    
    0731 14:54:22404 ::   File "interfaceModule.py", line 179, in __MakeWindows
    
    0731 14:54:22404 ::   File "uiInventory.py", line 259, in __init__
    
    0731 14:54:22404 ::   File "uiInventory.py", line 394, in __LoadWindow
    
    0731 14:54:22404 :: NameError
    0731 14:54:22404 :: : 
    0731 14:54:22404 :: global name 'wndswitchbot' is not defined
    0731 14:54:22404 :: 
    
    0731 14:55:24080 :: Traceback (most recent call last):
    
    0731 14:55:24080 ::   File "game.py", line 839, in RefreshInventory
    
    0731 14:55:24081 ::   File "interfaceModule.py", line 631, in RefreshInventory
    
    0731 14:55:24081 :: AttributeError
    0731 14:55:24081 :: : 
    0731 14:55:24081 :: 'NoneType' object has no attribute 'RefreshQuickSlot'
    0731 14:55:24081 :: 
    
    0731 14:55:24081 :: Traceback (most recent call last):
    
    0731 14:55:24081 ::   File "game.py", line 839, in RefreshInventory
    
    0731 14:55:24081 ::   File "interfaceModule.py", line 631, in RefreshInventory
    
    0731 14:55:24082 :: AttributeError
    0731 14:55:24082 :: : 
    0731 14:55:24082 :: 'NoneType' object has no attribute 'RefreshQuickSlot'
    0731 14:55:24082 :: 


    I'll leave my code here for you to review.

    game.py

    uiinventory.py

    inventorywindow.py


    Hope you guys can give me some help :)

    Best Regards,

    Red

    • Metin2 Dev 1
  5. 15 hours ago, kingshero said:

    if you need edit x y to portal 

    in mob_names.txt and mob_proto.txt or mob_proto in player table in navicat 

    if your files used txt proto

    enter to mob_names.txt

    search about name portal and copy the vnum 

    and enter to mob_proto.txt and fined the vnum 

    and edit second column

     

    c5fe73570f414b35a124c474a91daf38.png

     

    Can you explain me better, couldn't understand ...

  6. Hello guys,

     

    What happens is that when I try to enter the portal nothing happens, and in some portals I go to this map with snow. Basically the coordinates do not exist, or they are wrong. I would like to know how I can change, these same ones for the portals to be working correctly.

     

    GIF's

     

    5a7159010a33aaf3fc2d920e26d2bf36.gif

     

    9a1cb271626ece8d74ed1ab1ab6f4210.gif

     

    Hope some help :)

    Best Regards,

    RedM

  7. Hello dev's,

    Well, when i start Metin client it appear's a windows for you choose server + ch and other to insert your username and password.

    Well i create a interface, and i want to code it, but i need to remove the vanilla stile ( choose server + ch and other to insert your username and password)

     

    eJwFwVsOhCAMAMC7cADKoyB6G4IEzWpLoMaPzd59Z77qGZfa1CHS5wawn7Pw2PUUHrlV3ZjbVXM_py58QxbJ5bgryQS3ooneGRtTSBERE3hjE_oFow3Br4t1Bh76EL-kOzX1-wMG-iLZ.png.7f2986cc0322a13dbbe7d826921bc308.png

    And i want to put everything there, like 

    Utilizador = User

    Password = Password

    When you press Channel 1 it select's the correct channel

    Sair = Exit 

     

    I think i already explained my point, can someone give me some hint's how to do that?

     

    Best Regards,

    Red

    • Good 1
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