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Posts posted by ZW.pl
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Hello... Does anyone have converter from TXT item_proto to sql proto in db?
I really need this... Please, help me!
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Own doing (the improved less wear) can be reduced further?
r 120 82 1 1 0 0 60s 100 1 700
After changing from 10 × 10 to 1 × 1 the same thing happens.
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Hello, is there a way to block the monsters coming through the walls?
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If I have syserr I can repair by yourself...
I said my problem in first post, maybe someone had this same.
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Hello, I have one problem. When I open my client I can't use Mouse's right button - I can't use items / equip them. But when I relog or restart server->login to game all work... And again, I close->open client and doesn't work.
PS. I haven't got any syserr!
Does anyone can help me!?
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3 minutes ago, arves100 said:
Check your ulepky.py syntax.
Check if the files exits in root
Check if the file string exists in root.xml
If you are not using XML, try to switch to a pack witch use XML because non-xml packer can pack only specific files
syntax?
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Hello community! I've one problem... I have some system.. In my client all works, but in my friend's client syserr give us:
kolorDialog.LoadDialog - <type 'exceptions.KeyError'>:'window'
this fragment in gui looks:
def LoadDialog(self):
try:
pyScrLoader = ui.PythonScriptLoader()
pyScrLoader.LoadScriptFile(self, "ulepki.py")
except Exception, msg:
(type, msg, tb)=sys.exc_info()
dbg.TraceError("kolorDialog.LoadDialog - %s:%s" % (type, msg))
app.Abort()
return 0Some propositions?
(fille ulepki is in root)
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27 minutes ago, masodikbela said:
I'm using mainline, and no, thats all I have
Hmm, oke. I have one answer. I will write to you on PW.
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6 minutes ago, masodikbela said:
I think my fix is enough, since I run into this problem when I was working on a real server (with players). After I made this fix the game stopped crashing so I don't think that other thing is necessary.
Hmm, nice to hear it. Then... Maybe you have other fixes? For HP jumps after use skills/use mount... Or others fixes on party's bug (if someone are)??
PS: You are using mainline_sg?
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7 minutes ago, masodikbela said:
Without knowing whats the reason to do it, whats the bug that it causes, I can't say anything about it...
This is on bug with party on dungeons. When you have party and exit dunegon game sometimes crashes.
Or if you joined to dungeon in party, party was removed.
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50 minutes ago, masodikbela said:
This is the only one that I know. Also I seen some trouble with the automatic deletion of dungeon IDs, but thats not a very serious problem.
What do you think about this:
Party.cpp:
- Search P2PJoin and delete this:if (m_pkDungeon)
{
m_pkDungeon->QuitParty(this);
}??
I must repair this fucking game crashes...
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Hi community! Have you any fixes on dungeons?
As i know, dungeons have more bugs. With party, quests and others...
Can you help me?
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Buy normal costume weapon..
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12 hours ago, .T4Ump said:
db.core created?
Yeah. i used gdb:
Spoiler(gdb) where #0 0x2863651b in thr_kill () from /lib/libc.so.7 #1 0x285c4b1b in raise () from /lib/libthr.so.3 #2 0x287038a6 in abort () from /lib/libc.so.7 #3 0x0804e904 in emergency_sig (sig=<value optimized out>) at Main.cpp:61 #4 0x285c5575 in swapcontext () from /lib/libthr.so.3 #5 0x285c4fa8 in sigaction () from /lib/libthr.so.3 #6 0xbfbff004 in ?? () #7 0x0000000b in ?? () #8 0x286f5cbc in vfprintf_l () from /lib/libc.so.7 #9 0x286f1cd9 in snprintf () from /lib/libc.so.7 #10 0x0806e262 in CreatePlayerSaveQuery ( pszQuery=0xbfbfb254 "UPDATE player SET job = 0, voice = 0, dir = 0, x = 456669, y = 946886, z = 0, map_index = 1, exit_x = 456669, exit_y = 946886, exit_map_index = 1, hp = 8448, mp = 2120, stamina = 1465, random_hp = 364"..., querySize=8192, pkTab=0x29210004) at ClientManagerPlayer.cpp:160 #11 0x08051643 in CPlayerTableCache::OnFlush (this=0x29210000) at Cache.cpp:174 #12 0x08055051 in CClientManager::UpdatePlayerCache (this=0xbfbfd36c) at cache.h:53 #13 0x080613d6 in CClientManager::Process (this=0xbfbfd36c) at ClientManager.cpp:3050 #14 0x08061d7b in CClientManager::MainLoop (this=0xbfbfd36c) at ClientManager.cpp:191 #15 0x0804fc5c in main () at Main.cpp:100
DB shuts down only when someone is logged on.
#edit
I found mistake in tables.h, maybe this crashed db. I let you know.
#edit2 Yeah, all working... but when i created guild i have this log in channel syser:
EscapeString: FATAL ERROR!! not enough buffer size (dstSize 25 srcSize 13 src: EXP)
where EXP - is guild name.
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Yeah, i increased exp limit and this repair bug. But now my db sometimes has crashes, what can be wrong with increase exp in db?
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28 minutes ago, .T4Ump said:
-EDIT-
I checked and I have everything exactly as in your instruction.
I decided to increase exp limit and then check, let you know in the topic later. -
3 hours ago, .T4Ump said:
-EDIT-
I cant read this. #bad link, i can.
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54 minutes ago, .T4Ump said:
So you are bad. I have all fixed your problem
I think you haven't.. But if you really have, can you give me this..?
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21 minutes ago, .T4Ump said:
lol, this increase gold is by me. I fix all problems/bugs.
Man.... I increased gold six months ago... Not by your intruction and others... I took it myself.
This bug, I discovered recently..
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2 hours ago, .T4Ump said:
You are really idiot...
Heh, man you can't help cuz you are bigger idiot... You don't understand this bug.. You think is easy to repair, but you don't know how ;)...
Anyone can help?
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Bonuses when item drop!
in Community Support - Questions & Answers
Posted
Hello community! I need to know where in game source I can find function who add sometimes random attribute to item when this item drop from mobs.
Thats all what I need, thanks if u help me.