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Posts posted by dripone
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I know it's already 2 years that have been passed, but is there a solution for that thing finally or it's still not public? Because now I'm facing the same problem and I just start to give up with this system.
Can someone help me with it? I didn't want to open a new thread for this question.
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Hey there,
I have a bit of problem with the alignment refresh. The problem is that it "crashes" and doesn't show the numbers as it should.
Pics of err:
Can someone help me with it?
Here the syserr:
Spoiler0419 10:27:24564 :: Traceback (most recent call last):
0419 10:27:24564 :: File "game.py", line 610, in OnChangePKMode
0419 10:27:24565 :: File "interfaceModule.py", line 801, in OnChangePKMode
0419 10:27:24565 :: File "uiCharacter.py", line 584, in RefreshAlignment
0419 10:27:24566 :: File "uiToolTip.py", line 150, in AlignHorizonalCenter
game.py ( line 610 ):
Spoilerdef OnChangePKMode(self):
self.interface.OnChangePKMode()
try:
self.__NotifyError(localeInfo.OPTION_PVPMODE_MESSAGE_DICT[player.GetPKMode()])
except KeyError:
print "UNKNOWN PVPMode[%d]" % (player.GetPKMode())if constInfo.PVPMODE_TEST_ENABLE:
curPKMode = player.GetPKMode()
alignment, grade = chr.testGetPKData()
self.pkModeNameDict = { 0 : "PEACE", 1 : "REVENGE", 2 : "FREE", 3 : "PROTECT", }
self.testPKMode.SetText("Current PK Mode : " + self.pkModeNameDict.get(curPKMode, "UNKNOWN"))
self.testAlignment.SetText("Current Alignment : " + str(alignment) + " (" + localeInfo.TITLE_NAME_LIST[grade] + ")")interfaceModule.py ( line 801 ):
Spoilerdef OnChangePKMode(self):
self.wndCharacter.RefreshAlignment()
self.dlgSystem.OnChangePKMode()uiCharacter.py ( line 584 ):
Spoilerdef RefreshAlignment(self):
point, grade = player.GetAlignmentData()import colorInfo
COLOR_DICT = { 0 : colorInfo.TITLE_RGB_GOOD_4,
1 : colorInfo.TITLE_RGB_GOOD_3,
2 : colorInfo.TITLE_RGB_GOOD_2,
3 : colorInfo.TITLE_RGB_GOOD_1,
4 : colorInfo.TITLE_RGB_NORMAL,
5 : colorInfo.TITLE_RGB_EVIL_1,
6 : colorInfo.TITLE_RGB_EVIL_2,
7 : colorInfo.TITLE_RGB_EVIL_3,
8 : colorInfo.TITLE_RGB_EVIL_4, }
colorList = COLOR_DICT.get(grade, colorInfo.TITLE_RGB_NORMAL)
gradeColor = ui.GenerateColor(colorList[0], colorList[1], colorList[2])self.toolTipAlignment.ClearToolTip()
self.toolTipAlignment.AutoAppendTextLine(localeInfo.TITLE_NAME_LIST[grade], gradeColor)
self.toolTipAlignment.AutoAppendTextLine(localeInfo.ALIGNMENT_NAME + str(point))
self.toolTipAlignment.AlignHorizonalCenter()uiToolTip.py ( line 150 ):
Spoilerdef AlignHorizonalCenter(self):
for child in self.childrenList:
(x, y)=child.GetLocalPosition()
child.SetPosition(self.toolTipWidth/2, y)self.ResizeToolTip()
Thanks in advance!
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Hey there,
can somebody help me that how can I disable the Lycan on the client side? I searched in constinfo.py but there is no mention of it that it's enabled.
Your help would be appreciated.
Thanks in advance. -
The way Shogun told worked. Thank you for your help!
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Hey there,
i have a problem with the Devil's Catacomb:
until the boss room everything is fine ( even the quest is working ), but in the boss room it's not possible to move with the character.
Can someone help me that where can be the problem? Client and Chanel 99 syserr doesn't mention anything.I checked that both in client side and server side map_property is the same ( even the map size is 8 - 8 ).
Never had such a problem like this that I can get into it, but i'm not able to move inside.
Any help would be apprecieted. Thanks in advance.
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Hey guys!
I tried to repair my account table, but it keeps saying that it's marked as crashed.
Can't create new tempfile: './account/account.TMD'
Last time I used a query to fix the item table, but I lost that query somewhere.
Can someone tell me what to do now? -
Questscroll5.quest
function reward_table_get_value(item_array)
local prob_sum=questscroll5.reward_table_get_prob_sum(item_array)
local prob_pos=number(0, prob_sum)training_grand_master_skill.quest
pc.change_alignment(-number(need_alignment/3, need_alignment/2))
main_quest_lv14.quest
local i = stones[number( 1, 3 )];
local stone = (i+number(1,14)-1)levelup.quest
local ll = lev - 20
if lev < 26 thenlocal n = table.getn(special.levelup_reward_item_21[ll])
local t = special.levelup_reward_item_21[ll][number(1, n)]
say_reward(gameforge.levelup._80_sayReward)
if type(t) == 'table' thenhair.quest
local vnum = input_number()
deviltower_zone.quest
function get_4floor_stone_pos()
local positions =
{
{368, 629}, {419, 630}, {428, 653}, {422, 679},
{395, 689}, {369, 679}, {361, 658},
}
for i = 1, 6 do
local j = number(i, 7)
if i != j then
local t = positions;
positions = positions[j];
positions[j] = t;
end
end -
Hey guys!
I have a problem in my questlua_global.cpp.
SYSERR: Oct 19 14:37:03.891320 :: number_ex: number(): first argument is bigger than second argument 1 -> 0, questlua_global.cpp 50This keeps crashin' my CH1 after a while and other Channels random.
What is the problem, and how can I fix it?
Many thanks. -
Hey guys.
I changed my lzo in my files and could manage to make it that nothing errors in the syserr, but now my client keeps crashing.
Syserr is empty, but Error log is doin' something.Module Name: C:\Users\xxx\Desktop\yyy\m2.exe
Time Stamp: 0x53d91080 - (null)Exception Type: 0xc0000005
eax: 0x0000000c ebx: 0x00000000
ecx: 0x0233bdf6 edx: 0x05d99ffd
esi: 0x153bbbf0 edi: 0x0018eb30
ebp: 0x0018c9f0 esp: 0x0018c9d80x005dee1b C:\Users\xxx\Desktop\yyy\m2.exe
0x004d3359 C:\Users\xxx\Desktop\yyy\m2.exe
0x004d3686 C:\Users\xxx\Desktop\yyy\m2.exe
0x0050e223 C:\Users\xxx\Desktop\yyy\m2.exe
0x0050802f C:\Users\xxx\Desktop\yyy\m2.exe
0x00508659 C:\Users\xxx\Desktop\yyy\m2.exe
0x004f49cb C:\Users\xxx\Desktop\yyy\m2.exe
0x004ffbe0 C:\Users\xxx\Desktop\yyy\m2.exe
0x00526940 C:\Users\xxx\Desktop\yyy\m2.exe
0x0043f14b C:\Users\xxx\Desktop\yyy\m2.exe
0x00441f78 C:\Users\xxx\Desktop\yyy\m2.exe
0x0044ec44 C:\Users\xxx\Desktop\yyy\m2.exe
0x004a2fd4 C:\Users\xxx\Desktop\yyy\m2.exe
0x004a472d C:\Users\xxx\Desktop\yyy\m2.exe
0x004b29f6 C:\Users\xxx\Desktop\yyy\m2.exe
0x004b2bd1 C:\Users\xxx\Desktop\yyy\m2.exe
0x004b1671 C:\Users\xxx\Desktop\yyy\m2.exe
0x004b558d C:\Users\xxx\Desktop\yyy\m2.exe
0x004a6201 C:\Users\xxx\Desktop\yyy\m2.exe
0x00495425 C:\Users\xxx\Desktop\yyy\m2.exe
0x00495930 C:\Users\xxx\Desktop\yyy\m2.exe
0x04aa5940
0x03c187e8
0x04868900
0xeb00021f
0xccccccd2
0xcccccccc
0xcccccccc
0xcccccccc
0x81ec8b55
0x00080cec
0x93c8a100
0xc533006a
0x53fc4589
0x08758b56
0xd603eb57
0x00a101d7 C:\Users\xxx\Desktop\yyy\SpeedTreeRT.dll
0x8b006b3a
0x6b61ac0d
0x143d8b00
0x8b006b3a
0x6b62741d
0x8c685600
0x8d0062c3
0xfffbfc95
0x010068ff
0x89520000
0xfff7f885
0xf48d89ff
0xe8fffff7
0x001213aa
0xc37c6856
0x858d0062
0xfffffdfc
0x00010068
0x93e85000
0x56001213
0x62c36c68
0xfc8d8d00
0x68fffffaAnyone have something useful I can do with it?
( As I log in the loading bar going full, I get to see where my char is, but before I could see my char, the client crashes. ) -
Deleted the game.core files, but the problem is still up. The bootlog is kinda suspicious because it's the same you just put in pastebin, but still says that it's wrong.
Character is still stuck.
Edit:
Finally managed to get something useful(?) in the syserr:
Start of pid: 769 SYSERR: Oct 15 08:54:15.648014 :: socket_connect: HOST ***.***.**.***:51110, could not connect.
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Sorry for bother in your topic, I had the same problem but now all fixed at reg.php.
Seems like there is something wrong in my account db since it says:
Field 'last_play' doesn't have a default valueMay I get a bit of help that what should I do now?
( Sorry again, but didn't want to create a new topic since this one helped me in the begining of my register.php problem. )
Never mind! Got it finally. -
Hey guys!
Recently I got a problem with my 40k server file.
If I'm on CH1 and I type /go t my character get stuck in temple, but if I go to CH2 and log in there is no problem.
Every single map is effected by this stuck thingy except map1-map2.
The CH1 config map allow is the same as the CH2 one.
Here are the syserrs:CH1:
Start of pid: 776
SYSERR: Oct 14 12:45:44.472906 :: socket_connect: HOST localhost:60500, could not connect.
SYSERR: Oct 14 12:46:30.899011 :: heart_idle: losing 42 seconds. (lag occured)Auth:
Start of pid: 773
SYSERR: Oct 14 12:45:44.415934 :: ChildLoop: AsyncSQL: query failed: Out of range value for column 'time' at row 1 (query: INSERT INTO bootlog (time, hostname, channel) VALUES(NOW(), 'auth', 1) errno: 1264)
SYSERR: Oct 14 12:45:44.440554 :: socket_connect: HOST localhost:60500, could not connect.
Anyone got something I can do with it?
Object has no attribute - Premium Private Shop System
in Community Support - Questions & Answers
Posted
Hey guys,
recently i tried to build an offline shop into the client, yet i get an error when i try to load into the game.
syserr.txt:
interfacemodule.py
The snippet from it which may cause the error:
Can someone help me with this?
I am grateful for any support you could give.
Many thanks in advance!