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Posts posted by Ken.Kaneki
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Your can also use it as a support skill- 2
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17 minutes ago, glosteng4141 said:
önce savaş bölgesi sisteminizi uygun şekilde yapın. Oyuncu haritasıya girdiği yetenekler mükemmelleşir, fakat haritayı terk ettiğimde oyun özü verir. Önce kodunu doğru yap ve sonra kod bilgimi göster.
Savaş bölgesi onu zaman başı belada sisteminiz. Önce kodlamayı öğrenirsin.Dostum vegas'ın yaptığı sistemle resmi sunucu sistemini karşılaştırman ne kadar doğru bilemedim . 1-1 aynısı olduğu söylemiyor.
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On 6/13/2019 at 1:45 AM, Anix said:
I know is not a big deal but i just started the work with this pixelated images. I was just bored. I was thinking to add some more info to this skill icon.
Before:
After:
Edit: Removed some pixels around that mannequin so it can be even clearly.
Regards, Cara
16 hours ago, Tatsumaru said:Something from me:
14 hours ago, Anix said:Looks nice
Thank you
chr.NEW_AFFECT_SKILL_BOOK_BONUS, chr.NEW_AFFECT_SKILL_BOOK_NO_DELAY
in the game;
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On 2/23/2019 at 2:24 AM, Caramelito said:
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thanks for the idea
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6 minutes ago, Daenerys said:
old is always beautiful, succeeds.
Thank you for your thought
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倚天2 , 3D MMORG (TR)
TR: Sizlere yeni bir oyun denemeyini sunmak istiyoruz.
EN: Presenting a new gaming experience to youComing soon !Spoiler- 3
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New Screen:
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Beta server client;
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On 20.11.2016 at 7:45 PM, asdfghjkesha said:
Is that server yours?
Yes, my server
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Find.
Code:import background
Add.
Code:
import re import os
uiMinimap.py + Lib (locale ~ localeInfo)
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Hi, metin2dev.
Open uiminimap.py
Class:class MiniMap(ui.ScriptWindow):
Find:def __init__(self):
Add:self.reonasobject = ui.TextLine() self.reonasobject.SetFontName("Arial:17") self.reonasobject.SetPosition(0,87) self.reonasobject.SetWindowHorizontalAlignCenter() self.reonasobject.SetHorizontalAlignCenter() self.reonasobject.SetFeather() self.reonasobject.SetOutline()
Find: locale name locale_is_turkey or locale or localeInfo with use locale_is_turkeyself.observerCount.SetText(localeInfo.MINIMAP_OBSERVER_COUNT % observerCount)
Add under:
kl = "" bgk = None """"Author: Reonas DateTime: 10.10.15 Skype: wizzucpp""" from threading import Timer def reonasfpsormonthordayyearwritingintegral(): global bgk bgk=int(re.findall("[0-9][0-9]",str(os.popen("%WINDIR%/system32/ping -n 1 google.com").readlines()[-1]))[0])#ping Timer(5,reonasfpsormonthordayyearwritingintegral).start()
Find:
def OnUpdate(self):
Add:import time,app global bgk nRenderFPS=app.GetRenderFPS() fps="FPS:%3d"%(nRenderFPS) gc=time.strftime("%d") aycek=time.strftime("%B") yilx=time.strftime("%Y") gun=time.strftime("%A") b=" " ti=" - " yazifps="FPS:" st=time.strftime("%H:%M:%S") text="Link Quality: " if bgk<=30 and bgk>0:kl="Excellent!" elif bgk<=50 and bgk>35:kl="Good" elif bgk<= 100 and bgk>50:kl="Middle" elif bgk>= 100:kl="Bad" else:kl="" #aylar={"January":"Ocak","February":"Şubat","March":"Mart","April":"Nisan","May":"Mayıs","June":"Haziran","July":"Temmuz","August":"Ağustos","September":"Eylül","October":"Ekim","November":"Kasım","December":"Aralık"} #ayx=aylar[aycek] #gunler={"Monday":"Pazartesi","Tuesday":"Salı","Wednesday":"Çarşamba","Thursday":"Perşembe","Friday":"Cuma","Saturday":"Cumartesi","Sunday":"Pazar"} #g=gunler[gun] bagla=b+gc+b+aycek+b+yilx+b+gun+b+st+ti+text+kl+ti+fps self.reonasobject.SetText(bagla) self.reonasobject.Show()
note:
Threading time setting 5 seconds :
-----------seconds-------------
Timer(5,reonasfpsormonthordayyearwritingintegral).start()Thanks my friend, Good job (seamless system)
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LOl ? old really....
yes, the old games and systems
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Hi, Metin2Dev
Each version is compatible.
information;
root/uiSystemOption.py Open..
Search;Kod:self.tilingModeButtonList = []
Add;Kod:self.ctrlShadowQuality = 0
Search;Kod:self.tilingApplyButton=GetObject("tiling_apply")
Add;Kod:self.ctrlShadowQuality = GetObject("shadow_bar")
Search;
Kod:self.ctrlSoundVolume.SetEvent(ui.__mem_func__(self.OnChangeSoundVolume))
Add;Kod:self.ctrlShadowQuality.SetSliderPos(float(systemSetting.GetShadowLevel()) / 5.0) self.ctrlShadowQuality.SetEvent(ui.__mem_func__(self.OnChangeShadowQuality))
Search;Kod:def OnChangeSoundVolume(self): pos = self.ctrlSoundVolume.GetSliderPos() snd.SetSoundVolumef(pos) systemSetting.SetSoundVolumef(pos)
Add;Kod:def OnChangeShadowQuality(self): pos = self.ctrlShadowQuality.GetSliderPos() systemSetting.SetShadowLevel(int(pos / 0.2))
uiscript/SystemOptionDialog.py Open..
Search;
Kod:{ "name" : "tiling_apply", "type" : "button", "x" : 90+100, "y" : 185, "text" : uiScriptLocale.OPTION_TILING_APPLY, "default_image" : ROOT_PATH + "middle_Button_01.sub", "over_image" : ROOT_PATH + "middle_Button_02.sub", "down_image" : ROOT_PATH + "middle_Button_03.sub", },
Add;Kod:{ "name" : "shadow_mode", "type" : "text", "x" : 30, "y" : 210, "text" : uiScriptLocale.OPTION_SHADOW, }, { "name" : "shadow_bar", "type" : "sliderbar", "x" : 110, "y" : 210, },
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Thanks bro
Metin2 Official Turbo-Surfboard - Patch v23.2.5.0
in Showcase
Posted
tx, i will take into consideration