garticosss
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Posts posted by garticosss
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uppp pls help !!
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uppp pls help !!
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uppp pls help !!
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uppppppppp
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uppp pls help
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Pls help me?
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uppppppppppppp
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uppppppppppppp
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upppppppppppp
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uppppp ;(
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Have this on item_proto.txt(server)
189 ܭٰы+9 ITEM_WEAPON WEAPON_SWORD 2 ANTI_WOLFMAN | ANTI_MUDANG ITEM_TUNABLE WEAR_WEAPON NONE 360000 0 0 0 5 LEVEL 75 LIMIT_NONE 0 APPLY_ATT_SPEED 26 APPLY_NONE 0 APPLY_NONE 0 0 0 0 100 140 137 100 3 -1
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Hi i have problem with weapon, when use weapon example: attack value 150-250 my attack increases x2 almost , why??Thx for all o,o
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Hi i have problem with my server, when use item example: rig of happy it give me on item_proto 1000 hp , but in game give me 2000 hp why??thx for all xD
item_proto:
71136 Ȓ؎) ܧƁ ITEM_UNIQUE UNIQUE_NONE 1 ANTI_STACK | ANTI_SELL NONE WEAR_SHIELD NONE 0 0 0 0 0 REAL_TIME 0 LIMIT_NONE 0 APPLY_MAX_HP 1 APPLY_ATT_GRADE_BONUS 50 APPLY_ATTBONUS_ANIMAL 10 0 0 0 0 0 0 0 0 0
71136= lollipop
but this item increase my hp +847 hp ....
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Give me folder monster?XDThx bro
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Hi i have big problem xD, when attrack mobs ... example:
https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif
https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif
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I thought about it xD , i test and let you know
Thx work <3
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ItemData.h :
enum EWeaponSubTypes
{
WEAPON_SWORD,
WEAPON_DAGGER,
WEAPON_BOW,
WEAPON_TWO_HANDED,
WEAPON_BELL,
WEAPON_FAN,
WEAPON_ARROW,
WEAPON_MOUNT_SPEAR,
WEAPON_CLAW,
WEAPON_NUM_TYPES,
WEAPON_NONE = WEAPON_NUM_TYPES+1,
};and
enum ECostumeSubTypes
{
COSTUME_BODY, //0 갑옷(main look)
COSTUME_HAIR, //1 헤어(탈착가능)
COSTUME_ACCE,
COSTUME_MOUNT,
COSTUME_WEAPON_SWORD = 9,
COSTUME_WEAPON_DAGGER,
COSTUME_WEAPON_BOW,
COSTUME_WEAPON_TWO_HANDED,
COSTUME_WEAPON_BELL,
COSTUME_WEAPON_FAN,
COSTUME_WEAPON_CLAW,
COSTUME_NUM_TYPES,
};Item_leght.h :
enum EWeaponSubTypes
{
WEAPON_SWORD,
WEAPON_DAGGER,
WEAPON_BOW,
WEAPON_TWO_HANDED,
WEAPON_BELL,
WEAPON_FAN,
WEAPON_ARROW,
WEAPON_MOUNT_SPEAR,
WEAPON_CLAW,
WEAPON_NUM_TYPES,
};and
enum ECostumeSubTypes
{
COSTUME_BODY = ARMOR_BODY, // [중요!!] ECostumeSubTypes enum value는 종류별로 EArmorSubTypes의 그것과 같아야 함.
COSTUME_HAIR = ARMOR_HEAD, // 이는 코스츔 아이템에 추가 속성을 붙이겠다는 사업부의 요청에 따라서 기존 로직을 활용하기 위함임.
COSTUME_ACCE,
COSTUME_MOUNT,
COSTUME_WEAPON_SWORD = 9,
COSTUME_WEAPON_DAGGER,
COSTUME_WEAPON_BOW,
COSTUME_WEAPON_TWO_HANDED,
COSTUME_WEAPON_BELL,
COSTUME_WEAPON_FAN,
COSTUME_WEAPON_CLAW,
COSTUME_NUM_TYPES,
}; -
Hi i have problem with costume weapon claw, i test sword,bell,dagger etc. and work all, but i test weapon claw wrote out this problem:"You must equip costume weapon with same type of weapon metin" why??thx for all
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Fix this, thx for all
Attack value x2
in Community Support - Questions & Answers
Posted
I test this on status, example problem: value item 189
atk 180 - 250
but on the status increases of 300-350 xD