DRV
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Posts posted by DRV
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I dont like your offer.
Expect for new answers.
Thank you
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Hello
I wanna add on my server some moderators, but i cant see how. I have 34k files.
I dont want to have that gm effect above head, want to be simple players who have /mute command.
Is may possible this ? I pay for resolve.
Thank you !
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Hello
Today my server was flooded by a person. I say flooded cuz that channel has shuting down. But the fenomen was new to me : he spammed on gm chat, lile /n message, about 20message and then the channel has shuted down.
This is not happend from a gm account. I checked the log and is nothing.
How can i solve this ?
Thank you !
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Hi,
I wanna say fast , i`m looking for a person who can actually protect the client on 34k. I want protection for files against decryption and against hacks.
I`m looking forward for message in this thread, i'll respond as fast as you post.
Thank you!
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Anyone can solve this out ?
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Thank you, Alina, for your answer and help.
It may this cause the server to shutdown by himself ?
Below, i'll post my questlib.lua and the petsystem quest :
quest pet_system begin
state start begin
function get_pet_info(itemVnum)
pet_info_map = {
-- [ITEM VNUM] MOB_VNUM, DEFAULT NAME, buff_idx, spawn_effect_idx
[53001] = { 34001, "'s Phoenix de foc", 0},
[53002] = { 34002, "'s Pui de ren", 0},
[53003] = { 34003, "'s Pheonix de gheata", 0},
[53004] = { 34001, "'s Feuer Phoenix", 0},
[53005] = { 34004, "'s Baby Azrael", 1},
[53006] = { 34009, "'s Golden Gahnasel", 1},
[53007] = { 34010, "'s Bambi", 0},
[53008] = { 34011, "'s Knuud", 0},
[53009] = { 34012, "'s Bao Bao", 0},
[53010] = { 34008, "'s Leonidas", 0},
[53011] = { 34007, "'s Khan", 0},
[53012] = { 34005, "'s Porky", 0},
[53013] = { 34006, "'s Rufus", 0},
[53014] = { 34013, "'s Mini Executor", 0},
[53015] = { 34014, "'s Mini Executor Gold", 0},
[53016] = { 34015, "'s Caine osos", 0},
[53017] = { 34016, "'s Phoenix verde", 0},
[53018] = { 34020, "'s Leonidas Alb", 0},
[53019] = { 34017, "'s Porkie Polar", 0},
[53020] = { 34018, "'s Rufus de Gheata", 1},
[53021] = { 34019, "'s Arctis Khan", 0},
[53022] = { 34021, "'s Sheldon", 0},
[53023] = { 34022, "'s Cooper", 0},
[53024] = { 34025, "'s Freaky", 0},
[53025] = { 34026, "'s Nuvy", 0},
}itemVnum = tonumber(itemVnum)
return pet_info_map[itemVnum]
end
function get_spawn_effect_file(idx)
effect_table = {
[0] = nil,
[1] = "d:\\\\ymir work\\\\effect\\\\etc\\\\appear_die\\\\npc2_appear.mse",
}
return effect_table [idx]
end
when 53001.use or
53002.use or
53003.use or
53004.use or
53005.use or
53006.use or
53007.use or
53008.use or
53009.use or
53010.use or
53011.use or
53012.use or
53013.use or
53014.use or
53015.use or
53016.use or
53017.use or
53018.use or
53019.use or
53020.use or
53021.use or
53022.use or
53023.use or
53024.use or
53025.use begin
local pet_info = pet_system.get_pet_info(item.vnum)if null != pet_info then
local mobVnum = pet_info[1]
local petName = pet_info[2]
local spawn_effect_file_name = pet_system.get_spawn_effect_file(pet_info[3])if true == pet.is_summon(mobVnum) then
if spawn_effect_file_name != nil then
pet.spawn_effect (mobVnum, spawn_effect_file_name)
end
pet.unsummon(mobVnum)
else
if pet.count_summoned() < 1 then
pet.summon(mobVnum, petName, false)
else
syschat("You already summoned a pet.")
end
if spawn_effect_file_name != nil then
pet.spawn_effect (mobVnum, spawn_effect_file_name)
end
end -- if pet.is_summon
end -- if null != pet_info
end -- when
end -- state
end -- questAlso, i dont find horse_summon in questlib.lua / i only find show_horse_menu
I've uploaded my questlib.lua here.
I look forward for some answers.
- 2
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Hi community,
I have some problems in my syserr that may cause the server to shutdown(i dont know yet - expect you to tell me)
So,here i my syserr :
SYSERR: Jun 21 02:56:01 :: RunState: LUA_ERROR: [string "horse_summon"]:1: attempt to index global `PetSystem' (a nil value)
SYSERR: Jun 21 02:56:01 :: WriteRunningStateToSyserr: LUA_ERROR: quest horse_summon.start click
SYSERR: Jun 21 02:56:43 :: pid_init:
Start of pid: 3921It may this error cause shutdowning the server ?
Sometimes, when the server is closing by those erorr, in ssh appear this : [string "IsScriptTrue"]:1:attempt to compare nil with number
My horse_summon quest :
quest horse_summon begin
state start begin
function get_horse_summon_prob_pct() local skill_level=pc.get_skill_level(131) if skill_level==1 then return 15 elseif skill_level==2 then return 20 elseif skill_level==3 then return 30 elseif skill_level==4 then return 40 elseif skill_level==5 then return 50 elseif skill_level==6 then return 60 elseif skill_level==7 then return 70 elseif skill_level==8 then return 80 elseif skill_level==9 then return 90 elseif skill_level>=10 then return 100 end return 10 end
when 20349.chat."Imaginea calului pierduta. " with horse.get_grade()==1 and pc.countitem("50051")<1 begin
say_title("Grajdar: ")
say("Dupa cum vad, ")
say("þi-ai pierdut Imaginea Calului. ")
local b=select("Vreau alta noua ", "Nu ma intereseaza ")
if 1==b then
if pc.money>=10000 then
pc.changemoney(-10000)
say_title("Grajdar: ")
say("Aici este noua ta imagine de cal. ")
say("Sper sa nu o mai pierzi. ")
pc.give_item2("50051", 1)
else
say_title("Grajdar: ")
say("Nu ai destui Yang. ")
end
elseif 2==b then
else
say("UNKNOWN BUTTON ["..b.."]")
end
end
when 20349.chat."Cartea Arme si Cai pierduta. " with horse.get_grade()==2 and pc.countitem("50052")<1 begin
say_title("Grajdar: ")
say("Dupa cum vad, ")
say("þi-ai pierdut Cartea Arme si Cai. ")
local b=select("Vreau alta noua ", "Nu ma intereseaza ")
if 1==b then
if pc.money>=50000 then
pc.changemoney(-50000)
say_title("Grajdar: ")
say("Aici este noua ta Carte Arme si Cai. ")
say("Sper sa nu o mai pierzi. ")
pc.give_item2("50052", 1)
else
say_title("Grajdar: ")
say("Nu ai destui Yang. ")
end
elseif 2==b then
else
say("UNKNOWN BUTTON ["..b.."]")
end
end
when 20349.chat."Cartea Armata si Cai pierduta. " with horse.get_grade()==3 and pc.countitem("50053")<1 begin
say_title("Grajdar: ")
say("Dupa cum vad,")
say("þi-ai pierdut Cartea Armata si Cai.")
local b=select("Vreau alta noua ", "Nu ma intereseaza ")
if 1==b then
if pc.money>=100000 then
pc.changemoney(-100000)
say_title("Grajdar: ")
say("Aici este noua ta Carte Armata si Cai. ")
say("Sper sa nu o mai pierzi. ")
pc.give_item2("50053", 1)
else
say_title("Grajdar: ")
say("Nu ai destui Yang. ")
end
elseif 2==b then
else
say("UNKNOWN BUTTON ["..b.."]")
end
end
when 50051.use with horse.get_grade()==0 begin
say_title("Grajdar: ")
say("Nu deþii un cal! ")
end
when 50051.use with horse.get_grade()==1 begin
if pc.getsp()>=100 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() thenhorse.summon()
else
chat("[Me2L]:Armasarul nu a putut fi strigat.")
end
pc.change_sp(-100)
else
say_title("Informaþie: ")
say("Nu ai destule MP. Îþi trebuie minim 100 MP")
say("pentru a chema calul. ")
end
end
when 50051.use with horse.get_grade()==2 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50051.use with horse.get_grade()==3 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50052.use with horse.get_grade()==0 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50052.use with horse.get_grade()==1 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50052.use with horse.get_grade()==2 begin
if pc.getsp()>=200 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() then
horse.summon()
else
chat("[Me2L]:Armasarul nu a putut fi strigat.")
end
pc.change_sp(-200)
else
say_title("Informaþie: ")
say("Nu ai destule MP. Îþi trebuie minim 200 MP")
say("pentru a chema calul. ")
end
end
when 50052.use with horse.get_grade()==3 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==0 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==1 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==2 begin
say_title("Informaþie: ")
say("Ai folosit imaginea de chemare a calului gresita. ")
end
when 50053.use with horse.get_grade()==3 begin
if pc.getsp()>=300 then
if number(1, 100)<=horse_summon.get_horse_summon_prob_pct() thenhorse.summon()
else
chat("[Me2Ap]:Armasarul nu a putut fi strigat.")
end
pc.change_sp(-300)
else
say_title("Informaþie: ")
say("Nu ai destule MP. Îþi trebuie minim 300 MP")
say("pentru a chema calul. ")
end
end
end
state __COMPLETE__ begin
when enter begin
q.done()
end
end
endThank you very much,i`m looking forward for some solutions !
Mod player
in Community Support - Questions & Answers
Posted
Looks like someone is a good person here.
I`ll try this tonight, and if i`ve found solve for this, i`ll post the cmd and rank avalaible here.
Thank you Alina !