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Sevence™

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Everything posted by Sevence™

  1. Does anyone know where in the source I can find the code responsible for this effect? This effect should only be visible when you attacking, unfortunately you can also see it when you walking. Thank for help [Hidden Content]
  2. Hello, im looking for developer that gonna help me fix the leaks in client memory, only leaks from python windows. I preffer remote work trough anydesk. I pay for an hour of work (negotiable rate).I need person that have knowledge about it. contact: dc Sevence#9798
  3. Afromental - Mental House (Official Music Video) [HD] - YouTube https://www.youtube.com/watch?v=SdYnv-lYU1Q
  4. new team metin2dev definitely does not cope with the administration of this forum.
  5. Version of Files : source Hi, I found a bug in party, i think it concerns you ass well. When the group leader logout out the bonus exp icons should dissapear for all of the players in the party, but unfortunately it doesn't happen. [Hidden Content] --> bug the bonus should disappear But when the players logout everything works fine for the leader, its should work the same both way. [Hidden Content] --> the same should work for the leader Is anyone that can help me with that?
  6. I updated directx to version 9 and i got problem with textures. Not all of players have that problem. [Hidden Content] Does anybody know how to fix that issue?
  7. Hello,i have that problem when i use the purple mixture (i show it on the video) i compiled db,game,bin and it doesn't help.I have clear game client (tested on two game clients). Here i show server logs: [Hidden Content] Below video with the bug:
  8. port and portp2p they must be different db_port the same as the database.
  9. char.cpp //if (m_pkDungeon && IsPC()) //SetDungeon(NULL); uncommen if (m_pkDungeon && IsPC()) SetDungeon(NULL);
  10. uiexchange after: def OpenDialog(self): self.TitleName.SetText(localeInfo.EXCHANGE_TITLE % (exchange.GetNameFromTarget())) self.AcceptButton.Enable() self.AcceptButton.SetUp() self.Show() add: (self.xStart, self.yStart, z) = player.GetMainCharacterPosition() def OpenDialog(self): self.TitleName.SetText(localeInfo.EXCHANGE_TITLE % (exchange.GetNameFromTarget())) self.AcceptButton.Enable() self.AcceptButton.SetUp() self.Show() (self.xStart, self.yStart, z) = player.GetMainCharacterPosition()
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