Jump to content

Kirazu

Inactive Member
  • Posts

    35
  • Joined

  • Last visited

  • Feedback

    0%

Everything posted by Kirazu

  1. [Hidden Content] - playersettingmodule [Hidden Content] - instancebase.h
  2. Hello, how can i disable this loop effect, i already saw in playersettingmodule and i didn't saw nothing like that...
  3. Hello can someone give me a hand? I need change my LZO keys but idk where and when i start with that, can someone help me?
  4. Can someone help me? Why my costume weapon is like that: Is to up
  5. Thanks the max level are in level 20 now i need other help When i try do one war "The level of guild is to low"
  6. Yes brother, but when i tried void CGuild::Initialize() { memset(&m_data, 0, sizeof(m_data)); m_data.level = 20; for (int i = 0; i < GUILD_SKILL_COUNT; ++i) abSkillUsable = true; m_iMemberCountBonus = 0; } That bug idk why
  7. #include "stdafx.h" #include "utils.h" #include "config.h" #include "char.h" #include "packet.h" #include "desc_client.h" #include "buffer_manager.h" #include "char_manager.h" #include "db.h" #include "guild.h" #include "guild_manager.h" #include "affect.h" #include "p2p.h" #include "questmanager.h" #include "building.h" #include "locale_service.h" #include "log.h" #include "questmanager.h" SGuildMember::SGuildMember(LPCHARACTER ch, BYTE grade, DWORD offer_exp) : pid(ch->GetPlayerID()), grade(grade), is_general(0), job(ch->GetJob()), level(ch->GetLevel()), offer_exp(offer_exp), name(ch->GetName()) {} SGuildMember::SGuildMember(DWORD pid, BYTE grade, BYTE is_general, BYTE job, BYTE level, DWORD offer_exp, char* name) : pid(pid), grade(grade), is_general(is_general), job(job), level(level), offer_exp(offer_exp), name(name) {} namespace { struct FGuildNameSender { FGuildNameSender(DWORD id, const char* guild_name) : id(id), name(guild_name) { p.header = HEADER_GC_GUILD; p.subheader = GUILD_SUBHEADER_GC_GUILD_NAME; p.size = sizeof(p) + sizeof(DWORD) + GUILD_NAME_MAX_LEN; } void operator() (LPCHARACTER ch) { LPDESC d = ch->GetDesc(); if (d) { d->BufferedPacket(&p, sizeof(p)); d->BufferedPacket(&id, sizeof(id)); d->Packet(name, GUILD_NAME_MAX_LEN); } } DWORD id; const char * name; TPacketGCGuild p; }; } CGuild::CGuild(TGuildCreateParameter & cp) { Initialize(); m_general_count = 0; m_iMemberCountBonus = 0; strlcpy(m_data.name, cp.name, sizeof(m_data.name)); m_data.master_pid = cp.master->GetPlayerID(); strlcpy(m_data.grade_array[0].grade_name, LC_TEXT("길드장"), sizeof(m_data.grade_array[0].grade_name)); m_data.grade_array[0].auth_flag = GUILD_AUTH_ADD_MEMBER | GUILD_AUTH_REMOVE_MEMBER | GUILD_AUTH_NOTICE | GUILD_AUTH_USE_SKILL; for (int i = 1; i < GUILD_GRADE_COUNT; ++i) { strlcpy(m_data.grade_array.grade_name, LC_TEXT("길드원"), sizeof(m_data.grade_array.grade_name)); m_data.grade_array.auth_flag = 0; } std::auto_ptr<SQLMsg> pmsg (DBManager::instance().DirectQuery( "INSERT INTO guild%s(name, master, sp, level, exp, skill_point, skill) " "VALUES('%s', %u, 1000, 1, 0, 0, '\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0\\0')", get_table_postfix(), m_data.name, m_data.master_pid)); // TODO if error occur? m_data.guild_id = pmsg->Get()->uiInsertID; for (int i = 0; i < GUILD_GRADE_COUNT; ++i) { DBManager::instance().Query("INSERT INTO guild_grade%s VALUES(%u, %d, '%s', %d)", get_table_postfix(), m_data.guild_id, i + 1, m_data.grade_array.grade_name, m_data.grade_array.auth_flag); } ComputeGuildPoints(); m_data.power = m_data.max_power; m_data.ladder_point = 0; db_clientdesc->DBPacket(HEADER_GD_GUILD_CREATE, 0, &m_data.guild_id, sizeof(DWORD)); TPacketGuildSkillUpdate guild_skill; guild_skill.guild_id = m_data.guild_id; guild_skill.amount = 0; guild_skill.skill_point = 0; memset(guild_skill.skill_levels, 0, GUILD_SKILL_COUNT); db_clientdesc->DBPacket(HEADER_GD_GUILD_SKILL_UPDATE, 0, &guild_skill, sizeof(guild_skill)); // TODO GUILD_NAME CHARACTER_MANAGER::instance().for_each_pc(FGuildNameSender(GetID(), GetName())); /* TPacketDGGuildMember p; memset(&p, 0, sizeof(p)); p.dwPID = cp.master->GetPlayerID(); p.bGrade = 15; AddMember(&p); */ RequestAddMember(cp.master, GUILD_LEADER_GRADE); } void CGuild::Initialize() { memset(&m_data, 0, sizeof(m_data)); m_data.level = 0; for (int i = 0; i < GUILD_SKILL_COUNT; ++i) abSkillUsable = true; m_iMemberCountBonus = 0; } CGuild::~CGuild() { } void CGuild::RequestAddMember(LPCHARACTER ch, int grade) { if (ch->GetGuild()) return; TPacketGDGuildAddMember gd; if (m_member.find(ch->GetPlayerID()) != m_member.end()) { sys_err("Already a member in guild %s[%d]", ch->GetName(), ch->GetPlayerID()); return; } gd.dwPID = ch->GetPlayerID(); gd.dwGuild = GetID(); gd.bGrade = grade; db_clientdesc->DBPacket(HEADER_GD_GUILD_ADD_MEMBER, 0, &gd, sizeof(TPacketGDGuildAddMember)); } void CGuild::AddMember(TPacketDGGuildMember * p) { TGuildMemberContainer::iterator it; if ((it = m_member.find(p->dwPID)) == m_member.end()) m_member.insert(std::make_pair(p->dwPID, TGuildMember(p->dwPID, p->bGrade, p->isGeneral, p->bJob, p->bLevel, p->dwOffer, p->szName))); else { TGuildMember & r_gm = it->second; r_gm.pid = p->dwPID; r_gm.grade = p->bGrade; r_gm.job = p->bJob; r_gm.offer_exp = p->dwOffer; r_gm.is_general = p->isGeneral; } CGuildManager::instance().Link(p->dwPID, this); SendListOneToAll(p->dwPID); LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(p->dwPID); sys_log(0, "GUILD: AddMember PID %u, grade %u, job %u, level %u, offer %u, name %s ptr %p", p->dwPID, p->bGrade, p->bJob, p->bLevel, p->dwOffer, p->szName, get_pointer(ch)); if (ch) LoginMember(ch); else P2PLoginMember(p->dwPID); } bool CGuild::RequestRemoveMember(DWORD pid) { TGuildMemberContainer::iterator it; if ((it = m_member.find(pid)) == m_member.end()) return false; if (it->second.grade == GUILD_LEADER_GRADE) return false; TPacketGuild gd_guild; gd_guild.dwGuild = GetID(); gd_guild.dwInfo = pid; db_clientdesc->DBPacket(HEADER_GD_GUILD_REMOVE_MEMBER, 0, &gd_guild, sizeof(TPacketGuild)); return true; } bool CGuild::RemoveMember(DWORD pid) { sys_log(0, "Receive Guild P2P RemoveMember"); TGuildMemberContainer::iterator it; if ((it = m_member.find(pid)) == m_member.end()) return false; if (it->second.grade == GUILD_LEADER_GRADE) return false; if (it->second.is_general) m_general_count--; m_member.erase(it); SendOnlineRemoveOnePacket(pid); CGuildManager::instance().Unlink(pid); LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(pid); if (ch) { //GuildRemoveAffect(ch); m_memberOnline.erase(ch); ch->SetGuild(NULL); } if ( LC_IsBrazil() == true ) { DBManager::instance().Query("REPLACE INTO guild_invite_limit VALUES(%d, %d)", GetID(), get_global_time()); } return true; } void CGuild::P2PLoginMember(DWORD pid) { if (m_member.find(pid) == m_member.end()) { sys_err("GUILD [%d] is not a memeber of guild.", pid); return; } m_memberP2POnline.insert(pid); // Login event occur + Send List TGuildMemberOnlineContainer::iterator it; for (it = m_memberOnline.begin(); it!=m_memberOnline.end();++it) SendLoginPacket(*it, pid); } void CGuild::LoginMember(LPCHARACTER ch) { if (m_member.find(ch->GetPlayerID()) == m_member.end()) { sys_err("GUILD %s[%d] is not a memeber of guild.", ch->GetName(), ch->GetPlayerID()); return; } ch->SetGuild(this); // Login event occur + Send List TGuildMemberOnlineContainer::iterator it; for (it = m_memberOnline.begin(); it!=m_memberOnline.end();++it) SendLoginPacket(*it, ch); m_memberOnline.insert(ch); SendAllGradePacket(ch); SendGuildInfoPacket(ch); SendListPacket(ch); SendSkillInfoPacket(ch); SendEnemyGuild(ch); //GuildUpdateAffect(ch); } void CGuild::P2PLogoutMember(DWORD pid) { if (m_member.find(pid)==m_member.end()) { sys_err("GUILD [%d] is not a memeber of guild.", pid); return; } m_memberP2POnline.erase(pid); // Logout event occur TGuildMemberOnlineContainer::iterator it; for (it = m_memberOnline.begin(); it!=m_memberOnline.end();++it) { SendLogoutPacket(*it, pid); } } void CGuild::LogoutMember(LPCHARACTER ch) { if (m_member.find(ch->GetPlayerID())==m_member.end()) { sys_err("GUILD %s[%d] is not a memeber of guild.", ch->GetName(), ch->GetPlayerID()); return; } //GuildRemoveAffect(ch); //ch->SetGuild(NULL); m_memberOnline.erase(ch); // Logout event occur TGuildMemberOnlineContainer::iterator it; for (it = m_memberOnline.begin(); it!=m_memberOnline.end();++it) { SendLogoutPacket(*it, ch); } } void CGuild::SendOnlineRemoveOnePacket(DWORD pid) { TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+4; pack.subheader = GUILD_SUBHEADER_GC_REMOVE; TEMP_BUFFER buf; buf.write(&pack,sizeof(pack)); buf.write(&pid, sizeof(pid)); TGuildMemberOnlineContainer::iterator it; for (it = m_memberOnline.begin(); it!=m_memberOnline.end();++it) { LPDESC d = (*it)->GetDesc(); if (d) d->Packet(buf.read_peek(), buf.size()); } } void CGuild::SendAllGradePacket(LPCHARACTER ch) { LPDESC d = ch->GetDesc(); if (!d) return; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+1+GUILD_GRADE_COUNT*(sizeof(TGuildGrade)+1); pack.subheader = GUILD_SUBHEADER_GC_GRADE; TEMP_BUFFER buf; buf.write(&pack, sizeof(pack)); BYTE n = 15; buf.write(&n, 1); for (int i=0;i<GUILD_GRADE_COUNT;i++) { BYTE j = i+1; buf.write(&j, 1); buf.write(&m_data.grade_array, sizeof(TGuildGrade)); } d->Packet(buf.read_peek(), buf.size()); } void CGuild::SendListOneToAll(LPCHARACTER ch) { SendListOneToAll(ch->GetPlayerID()); } void CGuild::SendListOneToAll(DWORD pid) { TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(TPacketGCGuild); pack.subheader = GUILD_SUBHEADER_GC_LIST; pack.size += sizeof(TGuildMemberPacketData); char c[CHARACTER_NAME_MAX_LEN+1]; memset(c, 0, sizeof(c)); TGuildMemberContainer::iterator cit = m_member.find(pid); if (cit == m_member.end()) return; for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it!= m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (!d) continue; TEMP_BUFFER buf; buf.write(&pack, sizeof(pack)); cit->second._dummy = 1; buf.write(&(cit->second), sizeof(DWORD) * 3 +1); buf.write(cit->second.name.c_str(), cit->second.name.length()); buf.write(c, CHARACTER_NAME_MAX_LEN + 1 - cit->second.name.length()); d->Packet(buf.read_peek(), buf.size()); } } void CGuild::SendListPacket(LPCHARACTER ch) { /* List Packet Header Count (byte) [ ... name_flag 1 - 이름을 보내느냐 안보내느냐 name CHARACTER_NAME_MAX_LEN+1 ] * Count */ LPDESC d; if (!(d=ch->GetDesc())) return; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(TPacketGCGuild); pack.subheader = GUILD_SUBHEADER_GC_LIST; pack.size += sizeof(TGuildMemberPacketData) * m_member.size(); TEMP_BUFFER buf; buf.write(&pack,sizeof(pack)); char c[CHARACTER_NAME_MAX_LEN+1]; for (TGuildMemberContainer::iterator it = m_member.begin(); it != m_member.end(); ++it) { it->second._dummy = 1; buf.write(&(it->second), sizeof(DWORD)*3+1); strlcpy(c, it->second.name.c_str(), MIN(sizeof(c), it->second.name.length() + 1)); buf.write(c, CHARACTER_NAME_MAX_LEN+1 ); if ( test_server ) sys_log(0 ,"name %s job %d ", it->second.name.c_str(), it->second.job ); } d->Packet(buf.read_peek(), buf.size()); for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { SendLoginPacket(ch, *it); } for (TGuildMemberP2POnlineContainer::iterator it = m_memberP2POnline.begin(); it != m_memberP2POnline.end(); ++it) { SendLoginPacket(ch, *it); } } void CGuild::SendLoginPacket(LPCHARACTER ch, LPCHARACTER chLogin) { SendLoginPacket(ch, chLogin->GetPlayerID()); } void CGuild::SendLoginPacket(LPCHARACTER ch, DWORD pid) { /* Login Packet header 4 pid 4 */ if (!ch->GetDesc()) return; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+4; pack.subheader = GUILD_SUBHEADER_GC_LOGIN; TEMP_BUFFER buf; buf.write(&pack, sizeof(pack)); buf.write(&pid, 4); ch->GetDesc()->Packet(buf.read_peek(), buf.size()); } void CGuild::SendLogoutPacket(LPCHARACTER ch, LPCHARACTER chLogout) { SendLogoutPacket(ch, chLogout->GetPlayerID()); } void CGuild::SendLogoutPacket(LPCHARACTER ch, DWORD pid) { /* Logout Packet header 4 pid 4 */ if (!ch->GetDesc()) return; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+4; pack.subheader = GUILD_SUBHEADER_GC_LOGOUT; TEMP_BUFFER buf; buf.write(&pack, sizeof(pack)); buf.write(&pid, 4); ch->GetDesc()->Packet(buf.read_peek(), buf.size()); } void CGuild::LoadGuildMemberData(SQLMsg* pmsg) { if (pmsg->Get()->uiNumRows == 0) return; m_general_count = 0; m_member.clear(); for (uint i = 0; i < pmsg->Get()->uiNumRows; ++i) { MYSQL_ROW row = mysql_fetch_row(pmsg->Get()->pSQLResult); DWORD pid = strtoul(row[0], (char**) NULL, 10); BYTE grade = (BYTE) strtoul(row[1], (char**) NULL, 10); BYTE is_general = 0; if (row[2] && *row[2] == '1') is_general = 1; DWORD offer = strtoul(row[3], (char**) NULL, 10); BYTE level = (BYTE)strtoul(row[4], (char**) NULL, 10); BYTE job = (BYTE)strtoul(row[5], (char**) NULL, 10); char * name = row[6]; if (is_general) m_general_count++; m_member.insert(std::make_pair(pid, TGuildMember(pid, grade, is_general, job, level, offer, name))); CGuildManager::instance().Link(pid, this); } } void CGuild::LoadGuildGradeData(SQLMsg* pmsg) { /* // 15개 아닐 가능성 존재 if (pmsg->Get()->iNumRows != 15) { sys_err("Query failed: getting guild grade data. GuildID(%d)", GetID()); return; } */ for (uint i = 0; i < pmsg->Get()->uiNumRows; ++i) { MYSQL_ROW row = mysql_fetch_row(pmsg->Get()->pSQLResult); BYTE grade = 0; str_to_number(grade, row[0]); char * name = row[1]; DWORD auth = strtoul(row[2], NULL, 10); if (grade >= 1 && grade <= 15) { //sys_log(0, "GuildGradeLoad %s", name); strlcpy(m_data.grade_array[grade-1].grade_name, name, sizeof(m_data.grade_array[grade-1].grade_name)); m_data.grade_array[grade-1].auth_flag = auth; } } } void CGuild::LoadGuildData(SQLMsg* pmsg) { if (pmsg->Get()->uiNumRows == 0) { sys_err("Query failed: getting guild data %s", pmsg->stQuery.c_str()); return; } MYSQL_ROW row = mysql_fetch_row(pmsg->Get()->pSQLResult); m_data.master_pid = strtoul(row[0], (char **)NULL, 10); m_data.level = (BYTE)strtoul(row[1], (char **)NULL, 10); m_data.exp = strtoul(row[2], (char **)NULL, 10); strlcpy(m_data.name, row[3], sizeof(m_data.name)); m_data.skill_point = (BYTE) strtoul(row[4], (char **) NULL, 10); if (row[5]) thecore_memcpy(m_data.abySkill, row[5], sizeof(BYTE) * GUILD_SKILL_COUNT); else memset(m_data.abySkill, 0, sizeof(BYTE) * GUILD_SKILL_COUNT); m_data.power = MAX(0, strtoul(row[6], (char **) NULL, 10)); str_to_number(m_data.ladder_point, row[7]); if (m_data.ladder_point < 0) m_data.ladder_point = 0; str_to_number(m_data.win, row[8]); str_to_number(m_data.draw, row[9]); str_to_number(m_data.loss, row[10]); str_to_number(m_data.gold, row[11]); ComputeGuildPoints(); } void CGuild::Load(DWORD guild_id) { Initialize(); m_data.guild_id = guild_id; DBManager::instance().FuncQuery(std::bind1st(std::mem_fun(&CGuild::LoadGuildData), this), "SELECT master, level, exp, name, skill_point, skill, sp, ladder_point, win, draw, loss, gold FROM guild%s WHERE id = %u", get_table_postfix(), m_data.guild_id); sys_log(0, "GUILD: loading guild id %12s %u", m_data.name, guild_id); DBManager::instance().FuncQuery(std::bind1st(std::mem_fun(&CGuild::LoadGuildGradeData), this), "SELECT grade, name, auth+0 FROM guild_grade%s WHERE guild_id = %u", get_table_postfix(), m_data.guild_id); DBManager::instance().FuncQuery(std::bind1st(std::mem_fun(&CGuild::LoadGuildMemberData), this), "SELECT pid, grade, is_general, offer, level, job, name FROM guild_member%s, player%s WHERE guild_id = %u and pid = id", get_table_postfix(), get_table_postfix(), guild_id); } void CGuild::SaveLevel() { DBManager::instance().Query("UPDATE guild%s SET level=%d, exp=%u, skill_point=%d WHERE id = %u", get_table_postfix(), m_data.level,m_data.exp, m_data.skill_point,m_data.guild_id); } void CGuild::SendDBSkillUpdate(int amount) { TPacketGuildSkillUpdate guild_skill; guild_skill.guild_id = m_data.guild_id; guild_skill.amount = amount; guild_skill.skill_point = m_data.skill_point; thecore_memcpy(guild_skill.skill_levels, m_data.abySkill, sizeof(BYTE) * GUILD_SKILL_COUNT); db_clientdesc->DBPacket(HEADER_GD_GUILD_SKILL_UPDATE, 0, &guild_skill, sizeof(guild_skill)); } void CGuild::SaveSkill() { char text[GUILD_SKILL_COUNT * 2 + 1]; DBManager::instance().EscapeString(text, sizeof(text), (const char *) m_data.abySkill, sizeof(m_data.abySkill)); DBManager::instance().Query("UPDATE guild%s SET sp = %d, skill_point=%d, skill='%s' WHERE id = %u", get_table_postfix(), m_data.power, m_data.skill_point, text, m_data.guild_id); } TGuildMember* CGuild::GetMember(DWORD pid) { TGuildMemberContainer::iterator it = m_member.find(pid); if (it==m_member.end()) return NULL; return &it->second; } #ifdef ENABLE_SHOW_LIDER_AND_GENERAL_GUILD BYTE CGuild::NewIsGuildGeneral(DWORD pid) { for ( TGuildMemberContainer::iterator iter = m_member.begin(); iter != m_member.end(); iter++ ) { if ( iter->first == pid ) return iter->second.is_general; } return 0; } #endif DWORD CGuild::GetMemberPID(const std::string& strName) { for ( TGuildMemberContainer::iterator iter = m_member.begin(); iter != m_member.end(); iter++ ) { if ( iter->second.name == strName ) return iter->first; } return 0; } void CGuild::__P2PUpdateGrade(SQLMsg* pmsg) { if (pmsg->Get()->uiNumRows) { MYSQL_ROW row = mysql_fetch_row(pmsg->Get()->pSQLResult); int grade = 0; const char* name = row[1]; int auth = 0; str_to_number(grade, row[0]); str_to_number(auth, row[2]); if (grade <= 0) return; grade--; // 등급 명칭이 현재와 다르다면 업데이트 if (0 != strcmp(m_data.grade_array[grade].grade_name, name)) { strlcpy(m_data.grade_array[grade].grade_name, name, sizeof(m_data.grade_array[grade].grade_name)); TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack); pack.subheader = GUILD_SUBHEADER_GC_GRADE_NAME; TOneGradeNamePacket pack2; pack.size += sizeof(pack2); pack2.grade = grade + 1; strlcpy(pack2.grade_name, name, sizeof(pack2.grade_name)); TEMP_BUFFER buf; buf.write(&pack,sizeof(pack)); buf.write(&pack2,sizeof(pack2)); for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it!=m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) d->Packet(buf.read_peek(), buf.size()); } } if (m_data.grade_array[grade].auth_flag != auth) { m_data.grade_array[grade].auth_flag = auth; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack); pack.subheader = GUILD_SUBHEADER_GC_GRADE_AUTH; TOneGradeAuthPacket pack2; pack.size+=sizeof(pack2); pack2.grade = grade+1; pack2.auth = auth; TEMP_BUFFER buf; buf.write(&pack,sizeof(pack)); buf.write(&pack2,sizeof(pack2)); for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it!=m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) { d->Packet(buf.read_peek(), buf.size()); } } } } } void CGuild::P2PChangeGrade(BYTE grade) { DBManager::instance().FuncQuery(std::bind1st(std::mem_fun(&CGuild::__P2PUpdateGrade),this), "SELECT grade, name, auth+0 FROM guild_grade%s WHERE guild_id = %u and grade = %d", get_table_postfix(), m_data.guild_id, grade); } namespace { struct FSendChangeGrade { BYTE grade; TPacketGuild p; FSendChangeGrade(DWORD guild_id, BYTE grade) : grade(grade) { p.dwGuild = guild_id; p.dwInfo = grade; } void operator()() { db_clientdesc->DBPacket(HEADER_GD_GUILD_CHANGE_GRADE, 0, &p, sizeof(p)); } }; } void CGuild::ChangeGradeName(BYTE grade, const char* grade_name) { if (grade == 1) return; if (grade < 1 || grade > 15) { sys_err("Wrong guild grade value %d", grade); return; } if (strlen(grade_name) > GUILD_NAME_MAX_LEN) return; if (!*grade_name) return; char text[GUILD_NAME_MAX_LEN * 2 + 1]; DBManager::instance().EscapeString(text, sizeof(text), grade_name, strlen(grade_name)); DBManager::instance().FuncAfterQuery(FSendChangeGrade(GetID(), grade), "UPDATE guild_grade%s SET name = '%s' where guild_id = %u and grade = %d", get_table_postfix(), text, m_data.guild_id, grade); grade--; strlcpy(m_data.grade_array[grade].grade_name, grade_name, sizeof(m_data.grade_array[grade].grade_name)); TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack); pack.subheader = GUILD_SUBHEADER_GC_GRADE_NAME; TOneGradeNamePacket pack2; pack.size+=sizeof(pack2); pack2.grade = grade+1; strlcpy(pack2.grade_name,grade_name, sizeof(pack2.grade_name)); TEMP_BUFFER buf; buf.write(&pack,sizeof(pack)); buf.write(&pack2,sizeof(pack2)); for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it!=m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) d->Packet(buf.read_peek(), buf.size()); } } void CGuild::ChangeGradeAuth(BYTE grade, BYTE auth) { if (grade == 1) return; if (grade < 1 || grade > 15) { sys_err("Wrong guild grade value %d", grade); return; } DBManager::instance().FuncAfterQuery(FSendChangeGrade(GetID(),grade), "UPDATE guild_grade%s SET auth = %d where guild_id = %u and grade = %d", get_table_postfix(), auth, m_data.guild_id, grade); grade--; m_data.grade_array[grade].auth_flag=auth; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack); pack.subheader = GUILD_SUBHEADER_GC_GRADE_AUTH; TOneGradeAuthPacket pack2; pack.size += sizeof(pack2); pack2.grade = grade + 1; pack2.auth = auth; TEMP_BUFFER buf; buf.write(&pack, sizeof(pack)); buf.write(&pack2, sizeof(pack2)); for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) d->Packet(buf.read_peek(), buf.size()); } } void CGuild::SendGuildInfoPacket(LPCHARACTER ch) { LPDESC d = ch->GetDesc(); if (!d) return; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(TPacketGCGuild) + sizeof(TPacketGCGuildInfo); pack.subheader = GUILD_SUBHEADER_GC_INFO; TPacketGCGuildInfo pack_sub; memset(&pack_sub, 0, sizeof(TPacketGCGuildInfo)); pack_sub.member_count = GetMemberCount(); pack_sub.max_member_count = GetMaxMemberCount(); pack_sub.guild_id = m_data.guild_id; pack_sub.master_pid = m_data.master_pid; pack_sub.exp = m_data.exp; pack_sub.level = m_data.level; strlcpy(pack_sub.name, m_data.name, sizeof(pack_sub.name)); pack_sub.gold = m_data.gold; pack_sub.has_land = HasLand(); sys_log(0, "GMC guild_name %s", m_data.name); sys_log(0, "GMC master %d", m_data.master_pid); d->BufferedPacket(&pack, sizeof(TPacketGCGuild)); d->Packet(&pack_sub, sizeof(TPacketGCGuildInfo)); } bool CGuild::OfferExp(LPCHARACTER ch, int amount) { TGuildMemberContainer::iterator cit = m_member.find(ch->GetPlayerID()); if (cit == m_member.end()) return false; if (m_data.exp+amount < m_data.exp) return false; if (amount < 0) return false; if (ch->GetExp() < (DWORD) amount) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 제공하고자 하는 경험치가 남은 경험치보다 많습니다.")); return false; } if (ch->GetExp() - (DWORD) amount > ch->GetExp()) { sys_err("Wrong guild offer amount %d by %s[%u]", amount, ch->GetName(), ch->GetPlayerID()); return false; } ch->PointChange(POINT_EXP, -amount); TPacketGuildExpUpdate guild_exp; guild_exp.guild_id = GetID(); guild_exp.amount = amount / 100; db_clientdesc->DBPacket(HEADER_GD_GUILD_EXP_UPDATE, 0, &guild_exp, sizeof(guild_exp)); GuildPointChange(POINT_EXP, amount / 100, true); cit->second.offer_exp += amount / 100; cit->second._dummy = 0; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) { pack.subheader = GUILD_SUBHEADER_GC_LIST; pack.size = sizeof(pack) + 13; d->BufferedPacket(&pack, sizeof(pack)); d->Packet(&(cit->second), sizeof(DWORD) * 3 + 1); } } SaveMember(ch->GetPlayerID()); TPacketGuildChangeMemberData gd_guild; gd_guild.guild_id = GetID(); gd_guild.pid = ch->GetPlayerID(); gd_guild.offer = cit->second.offer_exp; gd_guild.level = ch->GetLevel(); gd_guild.grade = cit->second.grade; db_clientdesc->DBPacket(HEADER_GD_GUILD_CHANGE_MEMBER_DATA, 0, &gd_guild, sizeof(gd_guild)); return true; } void CGuild::Disband() { sys_log(0, "GUILD: Disband %s:%u", GetName(), GetID()); //building::CLand* pLand = building::CManager::instance().FindLandByGuild(GetID()); //if (pLand) //pLand->SetOwner(0); for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPCHARACTER ch = *it; ch->SetGuild(NULL); SendOnlineRemoveOnePacket(ch->GetPlayerID()); ch->SetQuestFlag("guild_manage.new_withdraw_time", get_global_time()); } for (TGuildMemberContainer::iterator it = m_member.begin(); it != m_member.end(); ++it) { CGuildManager::instance().Unlink(it->first); } } void CGuild::RequestDisband(DWORD pid) { if (m_data.master_pid != pid) return; TPacketGuild gd_guild; gd_guild.dwGuild = GetID(); gd_guild.dwInfo = 0; db_clientdesc->DBPacket(HEADER_GD_GUILD_DISBAND, 0, &gd_guild, sizeof(TPacketGuild)); // LAND_CLEAR building::CManager::instance().ClearLandByGuildID(GetID()); // END_LAND_CLEAR } void CGuild::AddComment(LPCHARACTER ch, const std::string& str) { if (str.length() > GUILD_COMMENT_MAX_LEN) return; char text[GUILD_COMMENT_MAX_LEN * 2 + 1]; DBManager::instance().EscapeString(text, sizeof(text), str.c_str(), str.length()); DBManager::instance().FuncAfterQuery(void_bind(std::bind1st(std::mem_fun(&CGuild::RefreshCommentForce),this),ch->GetPlayerID()), "INSERT INTO guild_comment%s(guild_id, name, notice, content, time) VALUES(%u, '%s', %d, '%s', NOW())", get_table_postfix(), m_data.guild_id, ch->GetName(), (str[0] == '!') ? 1 : 0, text); } void CGuild::DeleteComment(LPCHARACTER ch, DWORD comment_id) { SQLMsg * pmsg; if (GetMember(ch->GetPlayerID())->grade == GUILD_LEADER_GRADE) pmsg = DBManager::instance().DirectQuery("DELETE FROM guild_comment%s WHERE id = %u AND guild_id = %u",get_table_postfix(), comment_id, m_data.guild_id); else pmsg = DBManager::instance().DirectQuery("DELETE FROM guild_comment%s WHERE id = %u AND guild_id = %u AND name = '%s'",get_table_postfix(), comment_id, m_data.guild_id, ch->GetName()); if (pmsg->Get()->uiAffectedRows == 0 || pmsg->Get()->uiAffectedRows == (uint32_t)-1) ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 삭제할 수 없는 글입니다.")); else RefreshCommentForce(ch->GetPlayerID()); M2_DELETE(pmsg); } void CGuild::RefreshComment(LPCHARACTER ch) { RefreshCommentForce(ch->GetPlayerID()); } void CGuild::RefreshCommentForce(DWORD player_id) { LPCHARACTER ch = CHARACTER_MANAGER::instance().FindByPID(player_id); if (ch == NULL) { return; } std::auto_ptr<SQLMsg> pmsg (DBManager::instance().DirectQuery("SELECT id, name, content FROM guild_comment%s WHERE guild_id = %u ORDER BY notice DESC, id DESC LIMIT %d", get_table_postfix(), m_data.guild_id, GUILD_COMMENT_MAX_COUNT)); TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+1; pack.subheader = GUILD_SUBHEADER_GC_COMMENTS; BYTE count = pmsg->Get()->uiNumRows; LPDESC d = ch->GetDesc(); if (!d) return; pack.size += (sizeof(DWORD)+CHARACTER_NAME_MAX_LEN+1+GUILD_COMMENT_MAX_LEN+1)*(WORD)count; d->BufferedPacket(&pack,sizeof(pack)); d->BufferedPacket(&count, 1); char szName[CHARACTER_NAME_MAX_LEN + 1]; char szContent[GUILD_COMMENT_MAX_LEN + 1]; memset(szName, 0, sizeof(szName)); memset(szContent, 0, sizeof(szContent)); for (uint i = 0; i < pmsg->Get()->uiNumRows; i++) { MYSQL_ROW row = mysql_fetch_row(pmsg->Get()->pSQLResult); DWORD id = strtoul(row[0], NULL, 10); strlcpy(szName, row[1], sizeof(szName)); strlcpy(szContent, row[2], sizeof(szContent)); d->BufferedPacket(&id, sizeof(id)); d->BufferedPacket(szName, sizeof(szName)); if (i == pmsg->Get()->uiNumRows - 1) d->Packet(szContent, sizeof(szContent)); // 마지막 줄이면 보내기 else d->BufferedPacket(szContent, sizeof(szContent)); } } bool CGuild::ChangeMemberGeneral(DWORD pid, BYTE is_general) { if (is_general && GetGeneralCount() >= GetMaxGeneralCount()) return false; TGuildMemberContainer::iterator it = m_member.find(pid); if (it == m_member.end()) { return true; } is_general = is_general?1:0; if (it->second.is_general == is_general) return true; if (is_general) ++m_general_count; else --m_general_count; it->second.is_general = is_general; TGuildMemberOnlineContainer::iterator itOnline = m_memberOnline.begin(); TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+5; pack.subheader = GUILD_SUBHEADER_GC_CHANGE_MEMBER_GENERAL; while (itOnline != m_memberOnline.end()) { LPDESC d = (*(itOnline++))->GetDesc(); if (!d) continue; d->BufferedPacket(&pack, sizeof(pack)); d->BufferedPacket(&pid, sizeof(pid)); d->Packet(&is_general, sizeof(is_general)); } SaveMember(pid); return true; } void CGuild::ChangeMemberGrade(DWORD pid, BYTE grade) { if (grade == 1) return; TGuildMemberContainer::iterator it = m_member.find(pid); if (it == m_member.end()) return; it->second.grade = grade; TGuildMemberOnlineContainer::iterator itOnline = m_memberOnline.begin(); TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+5; pack.subheader = GUILD_SUBHEADER_GC_CHANGE_MEMBER_GRADE; while (itOnline != m_memberOnline.end()) { LPDESC d = (*(itOnline++))->GetDesc(); if (!d) continue; d->BufferedPacket(&pack, sizeof(pack)); d->BufferedPacket(&pid, sizeof(pid)); d->Packet(&grade, sizeof(grade)); } SaveMember(pid); TPacketGuildChangeMemberData gd_guild; gd_guild.guild_id = GetID(); gd_guild.pid = pid; gd_guild.offer = it->second.offer_exp; gd_guild.level = it->second.level; gd_guild.grade = grade; db_clientdesc->DBPacket(HEADER_GD_GUILD_CHANGE_MEMBER_DATA, 0, &gd_guild, sizeof(gd_guild)); } void CGuild::SkillLevelUp(DWORD dwVnum) { DWORD dwRealVnum = dwVnum - GUILD_SKILL_START; if (dwRealVnum >= GUILD_SKILL_COUNT) return; CSkillProto* pkSk = CSkillManager::instance().Get(dwVnum); if (!pkSk) { sys_err("There is no such guild skill by number %u", dwVnum); return; } if (m_data.abySkill[dwRealVnum] >= pkSk->bMaxLevel) return; if (m_data.skill_point <= 0) return; m_data.skill_point --; m_data.abySkill[dwRealVnum] ++; ComputeGuildPoints(); SaveSkill(); SendDBSkillUpdate(); /*switch (dwVnum) { case GUILD_SKILL_GAHO: { TGuildMemberOnlineContainer::iterator it; for (it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) (*it)->PointChange(POINT_DEF_GRADE, 1); } break; case GUILD_SKILL_HIM: { TGuildMemberOnlineContainer::iterator it; for (it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) (*it)->PointChange(POINT_ATT_GRADE, 1); } break; }*/ for_each(m_memberOnline.begin(), m_memberOnline.end(), std::bind1st(std::mem_fun_ref(&CGuild::SendSkillInfoPacket),*this)); sys_log(0, "Guild SkillUp: %s %d level %d type %u", GetName(), pkSk->dwVnum, m_data.abySkill[dwRealVnum], pkSk->dwType); } void CGuild::UseSkill(DWORD dwVnum, LPCHARACTER ch, DWORD pid) { LPCHARACTER victim = NULL; if (!GetMember(ch->GetPlayerID()) || !HasGradeAuth(GetMember(ch->GetPlayerID())->grade, GUILD_AUTH_USE_SKILL)) return; sys_log(0,"GUILD_USE_SKILL : cname(%s), skill(%d)", ch ? ch->GetName() : "", dwVnum); DWORD dwRealVnum = dwVnum - GUILD_SKILL_START; if (!ch->CanMove()) return; if (dwRealVnum >= GUILD_SKILL_COUNT) return; CSkillProto* pkSk = CSkillManager::instance().Get(dwVnum); if (!pkSk) { sys_err("There is no such guild skill by number %u", dwVnum); return; } if (m_data.abySkill[dwRealVnum] == 0) return; if ((pkSk->dwFlag & SKILL_FLAG_SELFONLY)) { // 이미 걸려 있으므로 사용하지 않음. if (ch->FindAffect(pkSk->dwVnum)) return; victim = ch; } if (ch->IsAffectFlag(AFF_REVIVE_INVISIBLE)) ch->RemoveAffect(AFFECT_REVIVE_INVISIBLE); if (ch->IsAffectFlag(AFF_EUNHYUNG)) ch->RemoveAffect(SKILL_EUNHYUNG); double k =1.0*m_data.abySkill[dwRealVnum]/pkSk->bMaxLevel; pkSk->kSPCostPoly.SetVar("k", k); int iNeededSP = (int) pkSk->kSPCostPoly.Eval(); if (GetSP() < iNeededSP) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 용신력이 부족합니다. (%d, %d)"), GetSP(), iNeededSP); return; } pkSk->kCooldownPoly.SetVar("k", k); int iCooltime = (int) pkSk->kCooldownPoly.Eval(); if (!abSkillUsable[dwRealVnum]) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 쿨타임이 끝나지 않아 길드 스킬을 사용할 수 없습니다.")); return; } { TPacketGuildUseSkill p; p.dwGuild = GetID(); p.dwSkillVnum = pkSk->dwVnum; p.dwCooltime = iCooltime; db_clientdesc->DBPacket(HEADER_GD_GUILD_USE_SKILL, 0, &p, sizeof(p)); } abSkillUsable[dwRealVnum] = false; //abSkillUsed[dwRealVnum] = true; //adwSkillNextUseTime[dwRealVnum] = get_dword_time() + iCooltime * 1000; //PointChange(POINT_SP, -iNeededSP); //GuildPointChange(POINT_SP, -iNeededSP); if (test_server) ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> %d 스킬을 사용함 (%d, %d) to %u"), dwVnum, GetSP(), iNeededSP, pid); switch (dwVnum) { case GUILD_SKILL_TELEPORT: // 현재 서버에 있는 사람을 먼저 시도. SendDBSkillUpdate(-iNeededSP); if ((victim = (CHARACTER_MANAGER::instance().FindByPID(pid)))) ch->WarpSet(victim->GetX(), victim->GetY()); else { if (m_memberP2POnline.find(pid) != m_memberP2POnline.end()) { // 다른 서버에 로그인된 사람이 있음 -> 메시지 보내 좌표를 받아오자 // 1. A.pid, B.pid 를 뿌림 // 2. B.pid를 가진 서버가 뿌린서버에게 A.pid, 좌표 를 보냄 // 3. 워프 CCI * pcci = P2P_MANAGER::instance().FindByPID(pid); if (pcci->bChannel != g_bChannel) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 상대가 %d 채널에 있습니다. (현재 채널 %d)"), pcci->bChannel, g_bChannel); } else { TPacketGGFindPosition p; p.header = HEADER_GG_FIND_POSITION; p.dwFromPID = ch->GetPlayerID(); p.dwTargetPID = pid; pcci->pkDesc->Packet(&p, sizeof(TPacketGGFindPosition)); if (test_server) ch->ChatPacket(CHAT_TYPE_PARTY, "sent find position packet for guild teleport"); } } else ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 상대가 온라인 상태가 아닙니다.")); } break; /*case GUILD_SKILL_ACCEL: ch->RemoveAffect(dwVnum); ch->AddAffect(dwVnum, POINT_MOV_SPEED, m_data.abySkill[dwRealVnum]*3, pkSk->dwAffectFlag, (int)pkSk->kDurationPoly.Eval(), 0, false); ch->AddAffect(dwVnum, POINT_ATT_SPEED, m_data.abySkill[dwRealVnum]*3, pkSk->dwAffectFlag, (int)pkSk->kDurationPoly.Eval(), 0, false); break;*/ default: { /*if (ch->GetPlayerID() != GetMasterPID()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드장만 길드 스킬을 사용할 수 있습니다.")); return; }*/ if (!UnderAnyWar()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드 스킬은 길드전 중에만 사용할 수 있습니다.")); return; } SendDBSkillUpdate(-iNeededSP); for (itertype(m_memberOnline) it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPCHARACTER victim = *it; victim->RemoveAffect(dwVnum); ch->ComputeSkill(dwVnum, victim, m_data.abySkill[dwRealVnum]); } } break; /*if (!victim) return; ch->ComputeSkill(dwVnum, victim, m_data.abySkill[dwRealVnum]);*/ } } void CGuild::SendSkillInfoPacket(LPCHARACTER ch) const { LPDESC d = ch->GetDesc(); if (!d) return; TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack) + 6 + GUILD_SKILL_COUNT; pack.subheader = GUILD_SUBHEADER_GC_SKILL_INFO; d->BufferedPacket(&pack, sizeof(pack)); d->BufferedPacket(&m_data.skill_point, 1); d->BufferedPacket(&m_data.abySkill, GUILD_SKILL_COUNT); d->BufferedPacket(&m_data.power, 2); d->Packet(&m_data.max_power, 2); } void CGuild::ComputeGuildPoints() { m_data.max_power = GUILD_BASE_POWER + (m_data.level-1) * GUILD_POWER_PER_LEVEL; m_data.power = MINMAX(0, m_data.power, m_data.max_power); } int CGuild::GetSkillLevel(DWORD vnum) { DWORD dwRealVnum = vnum - GUILD_SKILL_START; if (dwRealVnum >= GUILD_SKILL_COUNT) return 0; return m_data.abySkill[dwRealVnum]; } /*void CGuild::GuildUpdateAffect(LPCHARACTER ch) { if (GetSkillLevel(GUILD_SKILL_GAHO)) ch->PointChange(POINT_DEF_GRADE, GetSkillLevel(GUILD_SKILL_GAHO)); if (GetSkillLevel(GUILD_SKILL_HIM)) ch->PointChange(POINT_ATT_GRADE, GetSkillLevel(GUILD_SKILL_HIM)); }*/ /*void CGuild::GuildRemoveAffect(LPCHARACTER ch) { if (GetSkillLevel(GUILD_SKILL_GAHO)) ch->PointChange(POINT_DEF_GRADE, -(int) GetSkillLevel(GUILD_SKILL_GAHO)); if (GetSkillLevel(GUILD_SKILL_HIM)) ch->PointChange(POINT_ATT_GRADE, -(int) GetSkillLevel(GUILD_SKILL_HIM)); }*/ void CGuild::UpdateSkill(BYTE skill_point, BYTE* skill_levels) { //int iDefMoreBonus = 0; //int iAttMoreBonus = 0; m_data.skill_point = skill_point; /*if (skill_levels[GUILD_SKILL_GAHO - GUILD_SKILL_START]!=GetSkillLevel(GUILD_SKILL_GAHO)) { iDefMoreBonus = skill_levels[GUILD_SKILL_GAHO - GUILD_SKILL_START]-GetSkillLevel(GUILD_SKILL_GAHO); } if (skill_levels[GUILD_SKILL_HIM - GUILD_SKILL_START]!=GetSkillLevel(GUILD_SKILL_HIM)) { iAttMoreBonus = skill_levels[GUILD_SKILL_HIM - GUILD_SKILL_START]-GetSkillLevel(GUILD_SKILL_HIM); } if (iDefMoreBonus || iAttMoreBonus) { for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { (*it)->PointChange(POINT_ATT_GRADE, iAttMoreBonus); (*it)->PointChange(POINT_DEF_GRADE, iDefMoreBonus); } }*/ thecore_memcpy(m_data.abySkill, skill_levels, sizeof(BYTE) * GUILD_SKILL_COUNT); ComputeGuildPoints(); } static DWORD __guild_levelup_exp(int level) { if (LC_IsYMIR()) { return guild_exp_table[level]; } else { return guild_exp_table2[level]; } } void CGuild::GuildPointChange(BYTE type, int amount, bool save) { switch (type) { case POINT_SP: m_data.power += amount; m_data.power = MINMAX(0, m_data.power, m_data.max_power); if (save) { SaveSkill(); } for_each(m_memberOnline.begin(), m_memberOnline.end(), std::bind1st(std::mem_fun_ref(&CGuild::SendSkillInfoPacket),*this)); break; case POINT_EXP: if (amount < 0 && m_data.exp < (DWORD) - amount) { m_data.exp = 19000; } else { m_data.exp += amount; while (m_data.exp >= __guild_levelup_exp(m_data.level)) { if (m_data.level < GUILD_MAX_LEVEL) { m_data.exp -= __guild_levelup_exp(m_data.level); ++m_data.level; ++m_data.skill_point; if (m_data.level > GUILD_MAX_LEVEL) m_data.level = GUILD_MAX_LEVEL; ComputeGuildPoints(); GuildPointChange(POINT_SP, m_data.max_power-m_data.power); if (save) ChangeLadderPoint(GUILD_LADDER_POINT_PER_LEVEL); // NOTIFY_GUILD_EXP_CHANGE for_each(m_memberOnline.begin(), m_memberOnline.end(), std::bind1st(std::mem_fun(&CGuild::SendGuildInfoPacket), this)); // END_OF_NOTIFY_GUILD_EXP_CHANGE } if (m_data.level == GUILD_MAX_LEVEL) { m_data.exp = 19000; } } } TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; pack.size = sizeof(pack)+5; pack.subheader = GUILD_SUBHEADER_GC_CHANGE_EXP; TEMP_BUFFER buf; buf.write(&pack,sizeof(pack)); buf.write(&m_data.level,1); buf.write(&m_data.exp,4); for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) d->Packet(buf.read_peek(), buf.size()); } if (save) SaveLevel(); break; } } void CGuild::SkillRecharge() { //GuildPointChange(POINT_SP, m_data.max_power / 2); //GuildPointChange(POINT_SP, 10); } void CGuild::SaveMember(DWORD pid) { TGuildMemberContainer::iterator it = m_member.find(pid); if (it == m_member.end()) return; DBManager::instance().Query( "UPDATE guild_member%s SET grade = %d, offer = %u, is_general = %d WHERE pid = %u and guild_id = %u", get_table_postfix(), it->second.grade, it->second.offer_exp, it->second.is_general, pid, m_data.guild_id); } void CGuild::LevelChange(DWORD pid, BYTE level) { TGuildMemberContainer::iterator cit = m_member.find(pid); if (cit == m_member.end()) return; cit->second.level = level; TPacketGuildChangeMemberData gd_guild; gd_guild.guild_id = GetID(); gd_guild.pid = pid; gd_guild.offer = cit->second.offer_exp; gd_guild.grade = cit->second.grade; gd_guild.level = level; db_clientdesc->DBPacket(HEADER_GD_GUILD_CHANGE_MEMBER_DATA, 0, &gd_guild, sizeof(gd_guild)); TPacketGCGuild pack; pack.header = HEADER_GC_GUILD; cit->second._dummy = 0; for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) { pack.subheader = GUILD_SUBHEADER_GC_LIST; pack.size = sizeof(pack) + 13; d->BufferedPacket(&pack, sizeof(pack)); d->Packet(&(cit->second), sizeof(DWORD) * 3 + 1); } } } void CGuild::ChangeMemberData(DWORD pid, DWORD offer, BYTE level, BYTE grade) { TGuildMemberContainer::iterator cit = m_member.find(pid); if (cit == m_member.end()) return; cit->second.offer_exp = offer; cit->second.level = level; cit->second.grade = grade; cit->second._dummy = 0; TPacketGCGuild pack; memset(&pack, 0, sizeof(pack)); pack.header = HEADER_GC_GUILD; for (TGuildMemberOnlineContainer::iterator it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPDESC d = (*it)->GetDesc(); if (d) { pack.subheader = GUILD_SUBHEADER_GC_LIST; pack.size = sizeof(pack) + 13; d->BufferedPacket(&pack, sizeof(pack)); d->Packet(&(cit->second), sizeof(DWORD) * 3 + 1); } } } namespace { struct FGuildChat { const char* c_pszText; FGuildChat(const char* c_pszText) : c_pszText(c_pszText) {} void operator()(LPCHARACTER ch) { ch->ChatPacket(CHAT_TYPE_GUILD, "%s", c_pszText); } }; } void CGuild::P2PChat(const char* c_pszText) { std::for_each(m_memberOnline.begin(), m_memberOnline.end(), FGuildChat(c_pszText)); } void CGuild::Chat(const char* c_pszText) { std::for_each(m_memberOnline.begin(), m_memberOnline.end(), FGuildChat(c_pszText)); TPacketGGGuild p1; TPacketGGGuildChat p2; p1.bHeader = HEADER_GG_GUILD; p1.bSubHeader = GUILD_SUBHEADER_GG_CHAT; p1.dwGuild = GetID(); strlcpy(p2.szText, c_pszText, sizeof(p2.szText)); P2P_MANAGER::instance().Send(&p1, sizeof(TPacketGGGuild)); P2P_MANAGER::instance().Send(&p2, sizeof(TPacketGGGuildChat)); } LPCHARACTER CGuild::GetMasterCharacter() { return CHARACTER_MANAGER::instance().FindByPID(GetMasterPID()); } void CGuild::Packet(const void* buf, int size) { for (itertype(m_memberOnline) it = m_memberOnline.begin(); it!=m_memberOnline.end();++it) { LPDESC d = (*it)->GetDesc(); if (d) d->Packet(buf, size); } } int CGuild::GetTotalLevel() const { int total = 0; for (itertype(m_member) it = m_member.begin(); it != m_member.end(); ++it) { total += it->second.level; } return total; } bool CGuild::ChargeSP(LPCHARACTER ch, int iSP) { int gold = iSP * 100; if (gold < iSP || ch->GetGold() < gold) return false; int iRemainSP = m_data.max_power - m_data.power; if (iSP > iRemainSP) { iSP = iRemainSP; gold = iSP * 100; } ch->PointChange(POINT_GOLD, -gold); DBManager::instance().SendMoneyLog(MONEY_LOG_GUILD, 1, -gold); SendDBSkillUpdate(iSP); { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> %u의 용신력을 회복하였습니다."), iSP); } return true; } void CGuild::SkillUsableChange(DWORD dwSkillVnum, bool bUsable) { DWORD dwRealVnum = dwSkillVnum - GUILD_SKILL_START; if (dwRealVnum >= GUILD_SKILL_COUNT) return; abSkillUsable[dwRealVnum] = bUsable; // GUILD_SKILL_COOLTIME_BUG_FIX sys_log(0, "CGuild::SkillUsableChange(guild=%s, skill=%d, usable=%d)", GetName(), dwSkillVnum, bUsable); // END_OF_GUILD_SKILL_COOLTIME_BUG_FIX } // GUILD_MEMBER_COUNT_BONUS void CGuild::SetMemberCountBonus(int iBonus) { m_iMemberCountBonus = iBonus; sys_log(0, "GUILD_IS_FULL_BUG : Bonus set to %d(val:%d)", iBonus, m_iMemberCountBonus); } void CGuild::BroadcastMemberCountBonus() { TPacketGGGuild p1; p1.bHeader = HEADER_GG_GUILD; p1.bSubHeader = GUILD_SUBHEADER_GG_SET_MEMBER_COUNT_BONUS; p1.dwGuild = GetID(); P2P_MANAGER::instance().Send(&p1, sizeof(TPacketGGGuild)); P2P_MANAGER::instance().Send(&m_iMemberCountBonus, sizeof(int)); } int CGuild::GetMaxMemberCount() { // GUILD_IS_FULL_BUG_FIX if ( m_iMemberCountBonus < 0 || m_iMemberCountBonus > 18 ) m_iMemberCountBonus = 0; // END_GUILD_IS_FULL_BUG_FIX if ( LC_IsHongKong() == true ) { quest::PC* pPC = quest::CQuestManager::instance().GetPC(GetMasterPID()); if ( pPC != NULL ) { if ( pPC->GetFlag("guild.is_unlimit_member") == 1 ) { return INT_MAX; } } } return 32 + 2 * (m_data.level-1) + m_iMemberCountBonus; } // END_OF_GUILD_MEMBER_COUNT_BONUS void CGuild::AdvanceLevel(int iLevel) { if (m_data.level == iLevel) return; m_data.level = MIN(GUILD_MAX_LEVEL, iLevel); } void CGuild::RequestDepositMoney(LPCHARACTER ch, int iGold) { if (false==ch->CanDeposit()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 잠시후에 이용해주십시오")); return; } if (ch->GetGold() < iGold) return; ch->PointChange(POINT_GOLD, -iGold); TPacketGDGuildMoney p; p.dwGuild = GetID(); p.iGold = iGold; db_clientdesc->DBPacket(HEADER_GD_GUILD_DEPOSIT_MONEY, 0, &p, sizeof(p)); char buf[64+1]; snprintf(buf, sizeof(buf), "%u %s", GetID(), GetName()); LogManager::instance().CharLog(ch, iGold, "GUILD_DEPOSIT", buf); ch->UpdateDepositPulse(); sys_log(0, "GUILD: DEPOSIT %s:%u player %s[%u] gold %d", GetName(), GetID(), ch->GetName(), ch->GetPlayerID(), iGold); } void CGuild::RequestWithdrawMoney(LPCHARACTER ch, int iGold) { if (false==ch->CanDeposit()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 잠시후에 이용해주십시오")); return; } if (ch->GetPlayerID() != GetMasterPID()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 길드 금고에선 길드장만 출금할 수 있습니다.")); return; } if (m_data.gold < iGold) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 가지고 있는 돈이 부족합니다.")); return; } TPacketGDGuildMoney p; p.dwGuild = GetID(); p.iGold = iGold; db_clientdesc->DBPacket(HEADER_GD_GUILD_WITHDRAW_MONEY, 0, &p, sizeof(p)); ch->UpdateDepositPulse(); } void CGuild::RecvMoneyChange(int iGold) { m_data.gold = iGold; TPacketGCGuild p; p.header = HEADER_GC_GUILD; p.size = sizeof(p) + sizeof(int); p.subheader = GUILD_SUBHEADER_GC_MONEY_CHANGE; for (itertype(m_memberOnline) it = m_memberOnline.begin(); it != m_memberOnline.end(); ++it) { LPCHARACTER ch = *it; LPDESC d = ch->GetDesc(); d->BufferedPacket(&p, sizeof(p)); d->Packet(&iGold, sizeof(int)); } } void CGuild::RecvWithdrawMoneyGive(int iChangeGold) { LPCHARACTER ch = GetMasterCharacter(); if (ch) { ch->PointChange(POINT_GOLD, iChangeGold); sys_log(0, "GUILD: WITHDRAW %s:%u player %s[%u] gold %d", GetName(), GetID(), ch->GetName(), ch->GetPlayerID(), iChangeGold); } TPacketGDGuildMoneyWithdrawGiveReply p; p.dwGuild = GetID(); p.iChangeGold = iChangeGold; p.bGiveSuccess = ch ? 1 : 0; db_clientdesc->DBPacket(HEADER_GD_GUILD_WITHDRAW_MONEY_GIVE_REPLY, 0, &p, sizeof(p)); } bool CGuild::HasLand() { return building::CManager::instance().FindLandByGuild(GetID()) != NULL; } // GUILD_JOIN_BUG_FIX /// 길드 초대 event 정보 EVENTINFO(TInviteGuildEventInfo) { DWORD dwInviteePID; ///< 초대받은 character 의 PID DWORD dwGuildID; ///< 초대한 Guild 의 ID TInviteGuildEventInfo() : dwInviteePID( 0 ) , dwGuildID( 0 ) { } }; /** * 길드 초대 event callback 함수. * event 가 발동하면 초대 거절로 처리한다. */ EVENTFUNC( GuildInviteEvent ) { TInviteGuildEventInfo *pInfo = dynamic_cast<TInviteGuildEventInfo*>( event->info ); if ( pInfo == NULL ) { sys_err( "GuildInviteEvent> <Factor> Null pointer" ); return 0; } CGuild* pGuild = CGuildManager::instance().FindGuild( pInfo->dwGuildID ); if ( pGuild ) { sys_log( 0, "GuildInviteEvent %s", pGuild->GetName() ); pGuild->InviteDeny( pInfo->dwInviteePID ); } return 0; } void CGuild::Invite( LPCHARACTER pchInviter, LPCHARACTER pchInvitee ) { if (quest::CQuestManager::instance().GetPCForce(pchInviter->GetPlayerID())->IsRunning() == true) { pchInviter->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 상대방이 초대 신청을 받을 수 없는 상태입니다.")); return; } if (quest::CQuestManager::instance().GetPCForce(pchInvitee->GetPlayerID())->IsRunning() == true) return; if ( pchInvitee->IsBlockMode( BLOCK_GUILD_INVITE ) ) { pchInviter->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 상대방이 길드 초대 거부 상태입니다.") ); return; } else if ( !HasGradeAuth( GetMember( pchInviter->GetPlayerID() )->grade, GUILD_AUTH_ADD_MEMBER ) ) { pchInviter->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 길드원을 초대할 권한이 없습니다.") ); return; } else if ( pchInvitee->GetEmpire() != pchInviter->GetEmpire() ) { pchInviter->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 다른 제국 사람을 길드에 초대할 수 없습니다.") ); return; } GuildJoinErrCode errcode = VerifyGuildJoinableCondition( pchInvitee ); switch ( errcode ) { case GERR_NONE: break; case GERR_WITHDRAWPENALTY: pchInviter->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 탈퇴한 후 %d일이 지나지 않은 사람은 길드에 초대할 수 없습니다."), quest::CQuestManager::instance().GetEventFlag( "guild_withdraw_delay" ) ); return; case GERR_COMMISSIONPENALTY: pchInviter->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 길드를 해산한 지 %d일이 지나지 않은 사람은 길드에 초대할 수 없습니다."), quest::CQuestManager::instance().GetEventFlag( "guild_disband_delay") ); return; case GERR_ALREADYJOIN: pchInviter->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 상대방이 이미 다른 길드에 속해있습니다.")); return; case GERR_GUILDISFULL: pchInviter->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 최대 길드원 수를 초과했습니다.")); return; case GERR_GUILD_IS_IN_WAR : pchInviter->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 현재 길드가 전쟁 중 입니다.") ); return; case GERR_INVITE_LIMIT : pchInviter->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 현재 신규 가입 제한 상태 입니다.") ); return; default: sys_err( "ignore guild join error(%d)", errcode ); return; } if ( m_GuildInviteEventMap.end() != m_GuildInviteEventMap.find( pchInvitee->GetPlayerID() ) ) return; // // 이벤트 생성 // TInviteGuildEventInfo* pInfo = AllocEventInfo<TInviteGuildEventInfo>(); pInfo->dwInviteePID = pchInvitee->GetPlayerID(); pInfo->dwGuildID = GetID(); m_GuildInviteEventMap.insert(EventMap::value_type(pchInvitee->GetPlayerID(), event_create(GuildInviteEvent, pInfo, PASSES_PER_SEC(10)))); // // 초대 받는 character 에게 초대 패킷 전송 // DWORD gid = GetID(); TPacketGCGuild p; p.header = HEADER_GC_GUILD; p.size = sizeof(p) + sizeof(DWORD) + GUILD_NAME_MAX_LEN + 1; p.subheader = GUILD_SUBHEADER_GC_GUILD_INVITE; TEMP_BUFFER buf; buf.write( &p, sizeof(p) ); buf.write( &gid, sizeof(DWORD) ); buf.write( GetName(), GUILD_NAME_MAX_LEN + 1 ); pchInvitee->GetDesc()->Packet( buf.read_peek(), buf.size() ); } void CGuild::InviteAccept( LPCHARACTER pchInvitee ) { EventMap::iterator itFind = m_GuildInviteEventMap.find( pchInvitee->GetPlayerID() ); if ( itFind == m_GuildInviteEventMap.end() ) { sys_log( 0, "GuildInviteAccept from not invited character(invite guild: %s, invitee: %s)", GetName(), pchInvitee->GetName() ); return; } event_cancel( &itFind->second ); m_GuildInviteEventMap.erase( itFind ); GuildJoinErrCode errcode = VerifyGuildJoinableCondition( pchInvitee ); switch ( errcode ) { case GERR_NONE: break; case GERR_WITHDRAWPENALTY: pchInvitee->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 탈퇴한 후 %d일이 지나지 않은 사람은 길드에 초대할 수 없습니다."), quest::CQuestManager::instance().GetEventFlag( "guild_withdraw_delay" ) ); return; case GERR_COMMISSIONPENALTY: pchInvitee->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 길드를 해산한 지 %d일이 지나지 않은 사람은 길드에 초대할 수 없습니다."), quest::CQuestManager::instance().GetEventFlag( "guild_disband_delay") ); return; case GERR_ALREADYJOIN: pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 상대방이 이미 다른 길드에 속해있습니다.")); return; case GERR_GUILDISFULL: pchInvitee->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("<길드> 최대 길드원 수를 초과했습니다.")); return; case GERR_GUILD_IS_IN_WAR : pchInvitee->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 현재 길드가 전쟁 중 입니다.") ); return; case GERR_INVITE_LIMIT : pchInvitee->ChatPacket( CHAT_TYPE_INFO, LC_TEXT("<길드> 현재 신규 가입 제한 상태 입니다.") ); return; default: sys_err( "ignore guild join error(%d)", errcode ); return; } RequestAddMember( pchInvitee, 15 ); } void CGuild::InviteDeny( DWORD dwPID ) { EventMap::iterator itFind = m_GuildInviteEventMap.find( dwPID ); if ( itFind == m_GuildInviteEventMap.end() ) { sys_log( 0, "GuildInviteDeny from not invited character(invite guild: %s, invitee PID: %d)", GetName(), dwPID ); return; } event_cancel( &itFind->second ); m_GuildInviteEventMap.erase( itFind ); } CGuild::GuildJoinErrCode CGuild::VerifyGuildJoinableCondition( const LPCHARACTER pchInvitee ) { if ( get_global_time() - pchInvitee->GetQuestFlag( "guild_manage.new_withdraw_time" ) < CGuildManager::instance().GetWithdrawDelay() ) return GERR_WITHDRAWPENALTY; else if ( get_global_time() - pchInvitee->GetQuestFlag( "guild_manage.new_disband_time" ) < CGuildManager::instance().GetDisbandDelay() ) return GERR_COMMISSIONPENALTY; else if ( pchInvitee->GetGuild() ) return GERR_ALREADYJOIN; else if ( GetMemberCount() >= GetMaxMemberCount() ) { sys_log(1, "GuildName = %s, GetMemberCount() = %d, GetMaxMemberCount() = %d (32 + MAX(level(%d)-10, 0) * 2 + bonus(%d)", GetName(), GetMemberCount(), GetMaxMemberCount(), m_data.level, m_iMemberCountBonus); return GERR_GUILDISFULL; } else if ( UnderAnyWar() != 0 ) { return GERR_GUILD_IS_IN_WAR; } else if ( LC_IsBrazil() == true ) { std::auto_ptr<SQLMsg> pMsg( DBManager::instance().DirectQuery("SELECT value FROM guild_invite_limit WHERE id=%d", GetID()) ); if ( pMsg->Get()->uiNumRows > 0 ) { MYSQL_ROW row = mysql_fetch_row(pMsg->Get()->pSQLResult); time_t limit_time=0; str_to_number( limit_time, row[0] ); if ( test_server == true ) { limit_time += quest::CQuestManager::instance().GetEventFlag("guild_invite_limit") * 60; } else { limit_time += quest::CQuestManager::instance().GetEventFlag("guild_invite_limit") * 24 * 60 * 60; } if ( get_global_time() < limit_time ) return GERR_INVITE_LIMIT; } } return GERR_NONE; } // END_OF_GUILD_JOIN_BUG_FIX bool CGuild::ChangeMasterTo(DWORD dwPID) { if ( GetMember(dwPID) == NULL ) return false; TPacketChangeGuildMaster p; p.dwGuildID = GetID(); p.idFrom = GetMasterPID(); p.idTo = dwPID; db_clientdesc->DBPacket(HEADER_GD_REQ_CHANGE_GUILD_MASTER, 0, &p, sizeof(p)); return true; } void CGuild::SendGuildDataUpdateToAllMember(SQLMsg* pmsg) { TGuildMemberOnlineContainer::iterator iter = m_memberOnline.begin(); for (; iter != m_memberOnline.end(); iter++ ) { SendGuildInfoPacket(*iter); SendAllGradePacket(*iter); } }
  8. Can someone help me getting the guild level in max? I'm newbie and i need help cause it's so hard to get handle. What is the file?
  9. Can someone help me with that? Fliege serverfiles
  10. Can someone help me with this error? When someone get killed by other give me this error
  11. Hello does anyone have quest pvp? Just for give EXP
  12. Can you help me? When i go to new map it's like BasePosition 9862100 9862100 All works but after 10 minutes the positions don't save in that new maps... Only the positions works in city and that old maps, vale ect With index 100+ don't work
  13. still, i think it's in server but i don't know where
  14. Can someone help me with that bug?
  15. And when i run with mount, kick me out
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.