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wonderbra

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Everything posted by wonderbra

  1. hey, a simply question. how can i look like : that all items look like this in chat: so for example, i will Post a Mount and everyone can click on this to show the text or boni or else hope you can help me
  2. i can not recommended him. very bad support, unfriendly and arrogant he do not answer for a long time after i pay him and so on. i can write a book.. please do not buy from him!
  3. you know how can i do this? or what i have to change in the src?
  4. Hello, i know the bug is a littlebit old but i would like to fix that. But i dont know how, i have try all in the src, but nothing helps... When you are in group, and the character that attacks the metin stone dies, the mobs dont attack automaticly the other chars or groupmember, and if i start attack the metin with another char, the spawned mobs are also not aggressive Can anyone help me pls?
  5. Hello, i have a problem with Exorcism Scroll and Concentrated Reading. If I unstack a stack of 20, I can not trade 1 stack but the other yet. I have been told that it is due to a python file in the root folder
  6. Hi Id like to set up in the Src Player exp and Pet exp over txt // START_OF_Player_EXP_TABLE_LOADING string temp_exp_line; char szExpTable[256]; snprintf(szExpTable, sizeof(szExpTable), "%s/exp.txt", LocaleService_GetBasePath().c_str()); ifstream exp_table_open(szExpTable); if (!exp_table_open.is_open()) { fprintf(stderr, "Failed to Load ExpTable from %s/exp.txt\n", LocaleService_GetBasePath().c_str()); sys_err("Failed to Load ExpTable from %s/exp.txt", LocaleService_GetBasePath().c_str()); return 0; } int exp_table_counter = 0; while (!exp_table_open.eof()) { exp_table_open >> temp_exp_line; str_to_number(exp_table_common[exp_table_counter], temp_exp_line.c_str()); exp_table_counter++; } fprintf(stderr, "EXP erfolgreich geladen von: %s\n", LocaleService_GetBasePath().c_str()); //sys_log(0, "EXP Table Loaded succsefully from %s", LocaleService_GetBasePath().c_str()); // END_OF_Player_EXP_TABLE_LOADING #ifdef NEW_PET_SYSTEM temp_exp_line = ""; //clearing std::ifstream exppet_table_open("/usr/home/game/share/exppettable.txt"); /*if (!exp_table_open.is_open()) return 0;*/ int exppet_table_counter = 0; int tmppet_exp = 0; while (!exppet_table_open.eof()) { exppet_table_open >> temp_exp_line; str_to_number(exppet_table_common[exppet_table_counter], temp_exp_line.c_str()); if (exppet_table_common[exppet_table_counter] < 2147483647) { sys_log(0, "Livelli Pet caricati da exppettable.txt: %d !", exppet_table_common[exppet_table_counter]); exppet_table_counter++; } else { fprintf(stderr, "[main] Impossibile caricare la tabella exp valore non valido\n"); break; } } #endif but it doesnt work the output: main.cpp: In function 'int main(int, char**)': main.cpp:550: error: 'string' was not declared in this scope main.cpp:550: error: expected `;' before 'temp_exp_line' main.cpp:553: error: 'ifstream' was not declared in this scope main.cpp:553: error: expected `;' before 'exp_table_open' main.cpp:554: error: 'exp_table_open' was not declared in this scope main.cpp:560: error: 'exp_table_open' was not declared in this scope main.cpp:562: error: 'temp_exp_line' was not declared in this scope main.cpp:571: error: 'temp_exp_line' was not declared in this scope gmake: *** [OBJDIR/main.o] Error 1
  7. German: Ich suche eine cube.txt und/bzw alles was mit der Veredlung/Trankherstellung die DE Like ist English: i search a DE Like cube.txt and/or Refining / Potion production. NPC Name for prod. : Yu-Hwan
  8. brain.exe the prob in the refine proto is 19 :S
  9. yeah. the prob is every 100%. in the cpp is 60% else if (pkItemScroll->GetValue(0) == BDRAGON_SCROLL) { success_prob = 65; szRefineType = "BDRAGON_SCROLL"; ingame is the prob 100
  10. with memo its great. but dragon is does not work
  11. German: hat jemand ne Pferde Quest DE Like fürs Leveln? Sprich für Militär und Kampfgaul? ggf sogar in Deutsch. Danke im vorraus English with translator: Does anyone have a horse quest DE Like for Levelup? i mean for military and fighting? Even in German or english Thanks in advance
  12. Dragon Scroll are: 71032, 76009 and 39022? what is mustin scroll?
  13. Can you descrition me what is Mustin, Memo and BDragon mean?
  14. Hello, i wolud like change the prob from "Forging manual" vnum = 70039 and "Scroll of the dragon" vnum = 71032 because the prob is ingame 100% i know this is change in the char_item.cpp but i dont know how? i hope any one can help me
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