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Found 731 results

  1. Hi, Does anyone idea how to create socket in shield, helm and boots just like stones (armor/weapon) or jewels (necklace, earrings, bracelet) ? Edit: Solved by yourself! - https://ctrlv.cz/4q8C
  2. Hello! I try to add "Offline shop by Great" and i have few errors to compiler... Can you help me? The functions are in common/tables.h, ClientManager.cpp and ClientManager.h like in the tutorial...
  3. Version of Files : r410 Hello, I know you guys a professional but i'm a amateur. I'm trying opening a good server and enjoy with my user family. 1. Description of the problem / Question : Hello sirs, I have a problem with Special Storage and normal Inventory. Everything is work good in my server. I didin't got any cores more than 2000+ players. But i have a big problem. My players say : My item's lost! I check the syserr and i see this SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 310010176 B. Domuzkuyru𵠋urdele+ owner 0x433dfc80 SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30073 (name Psyduck id 310010176) SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 50000306 Kurt Postu+ owner 0x433dfc80 SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30070 (name Psyduck id 50000306) SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 50001610 B. Domuzkuyru𵠋urdele+ owner 0x433dfc80 SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30073 (name Psyduck id 50001610) I buy from my special storage from @Itachi but he can't fix the problem. Its ok, i never want force the people for fixing my problems. I'm trying be a good person. I'll never used illegal software or warez software. My first server opening beta with 3500 online and one day i lost 3000 more players. He saying i fixed and i try 100+ times i didin't got this error again and i opening live server with 2500 users. Not i have a 500 users because our players item's lost. I need the help. Thanks, Sincerly,
  4. Here is the syserr ; 0620 12:21:18093 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/etc/recuperation/autodrugup_red.mse] 0620 12:21:18094 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_red.mse) Error 0620 12:21:18094 :: CInstanceBase::RegisterEffect(eEftType=267, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_red.mse, isCache=1) - Error 0620 12:21:18099 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse] 0620 12:21:18100 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse) Error 0620 12:21:18100 :: CInstanceBase::RegisterEffect(eEftType=268, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse, isCache=1) - Error 0620 12:21:18105 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/etc/buff/buff_item1.mse] 0620 12:21:18106 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/buff/buff_item1.mse) Error 0620 12:21:18107 :: CInstanceBase::RegisterEffect(eEftType=269, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/buff/buff_item1.mse, isCache=1) - Error 0620 12:21:18814 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/hit/percent_damage1.mse] 0620 12:21:18814 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error 0620 12:21:18815 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error 0620 12:21:18820 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/hit/percent_damage2.mse] 0620 12:21:18821 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error 0620 12:21:18821 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error 0620 12:21:18826 :: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/hit/percent_damage3.mse] 0620 12:21:18826 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error 0620 12:21:18827 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error 0620 12:21:27942 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0620 12:21:29723 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted. 0620 12:21:36081 :: CANNOT_FIND_PACK_FILE [d:/ymir work/pc/common/effect/armor/armor-4-2-1.mse] 0620 12:21:36081 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error 0620 12:21:36082 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error 0620 12:21:36086 :: CANNOT_FIND_PACK_FILE [d:/ymir work/pc/common/effect/armor/armor-4-2-2.mse] 0620 12:21:36087 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error 0620 12:21:36088 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error I almost try everything, i cant change any thing i use not edited pack files but still have this, pls help.
  5. Hello, Can someone send me the Granny Viewer ?
  6. Hello, I tried to add this argument in client source but when I try to open the client with the correct argument it doesn't load it, if the argument is wrong it says the message of error. Do you know what could be the problem? if (strstr(lpCmdLine, "--open-testmt2") == 0) MessageBox(NULL, "[Error] Start from autopatcher", "metin2client", MB_ICONSTOP); return 0;
  7. Version of Files : Default 40k from kraizy.tgz Hi, so i was browsing Martysama's website checking what he fixed in his source version, and i found that there is a myshop_pricelist dbcache corrupted data fix. So i checked mine table (source from kraizy.tgz), and yes it write totally wrong numbers to that table when we open a private shop and wait for 7 minute to "flush". So i'm looking for a fix for that. I don't have Martysama source to check and i don't want to pirate it from nasty sites. Thanks, Sincerly, TMP4
  8. Can someone help me with that? Fliege serverfiles
  9. Version of Files : 40k Hello, im trying to move the yangbox close to the minimap. I moved it to the place with my resolution of 2560x1440, but when i launch the game in 1920x1080 everything disappears. Is there a way to make that position for all resolutions? yangText = self.NewGoldChat(None, wndMgr.GetScreenWidth()/2 - wndChat.CHAT_WINDOW_WIDTH/2 + 1450, wndMgr.GetScreenHeight() - wndChat.EDIT_LINE_HEIGHT - 37 + 9 - 950) This is the code that is changing the position 2560x1440 - https://i.gyazo.com/a85c106cb8ab5e5c1c00ae614a069bd9.jpg - Its in the right place 1920x1080 - https://i.gyazo.com/de1ae5955778f3a66758ef3a05fc0b08.jpg - Its gone Thanks for any help! Sorry for bad english, its not my main language
  10. Hi, i followed this tutorial, and after i click the "show equipment" button, nothing happens. I put all the files from tutorial to root with no edits. SYSERR: 0602 22:09:22292 :: Traceback (most recent call last): 0602 22:09:22292 :: File "game.py", line 1022, in OpenEquipmentDialog 0602 22:09:22292 :: File "interfaceModule.py", line 1793, in OpenEquipmentDialog 0602 22:09:22292 :: File "uiEquipmentDialog.py", line 110, in __init__ 0602 22:09:22292 :: File "uiEquipmentDialog.py", line 136, in __LoadDialog 0602 22:09:22292 :: AttributeError 0602 22:09:22292 :: : 0602 22:09:22292 :: 'ScriptWindow' object has no attribute 'SetCloseEvent' 0602 22:09:22292 :: Any help ? Thanks!
  11. Hi, Today I add new bonuses in character status, but I dont know how to add texts.. Whats I know: 1. 2D - windows.dds 2. Python - characterwindow.py Problem is I dont know what I must search and where is .sub file.. Can anyone help me? Here is screenshot what I need: https://ctrlv.cz/asLN Thanks!
  12. Version of Files : XXX hello, Does anyone have a mob_drop_item.txt that matches the official one?
  13. Version of Files : 40k Hi , I need to make possible duels between different empires (I have advanced duel system) And the possibility to block "freemode" in certain maps. Thanks, Sincerly, Sessebi
  14. Version of Files : XXX Hello, I'm trying to make one or more quest that gives you ATTBONUS_HUMAN every 20 level. I mean, at level 20 it will give you permanently +10 halfhuman, at level 40 again +10, level 60 +10 halfhuman, etc.. So that at level 100 you will have a total of 50 halfhuman permanently Do you know how can this be done? Thank you I tried with this but someone lose the bonus when relog quest test_human_1 begin state start begin when login or levelup with pc.get_level() >= 20 begin affect.add_collect(apply.ATTBONUS_HUMAN, 10, 60*60*24*365*60) q.done() set_quest_state("test_human_2") set_state("__complete") end end state __complete begin end end quest test_human_2 begin state start begin when login or levelup with pc.get_level() >= 40 begin affect.add_collect(apply.ATTBONUS_HUMAN, 10, 60*60*24*365*60) q.done() set_quest_state("test_human_3") set_state("__complete") end end state __complete begin end end //and the same quest till level 100
  15. Versión de archivos : XXX #edit working now thanks to @xP3NG3Rx and @TMP4 @[TiTAN] Solution, is add group on special_item_group.txt Group ľđľîąÝÁö { Vnum 10025 1 70006 1 1 2 70047 1 1 3 71005 1 1 4 71006 1 1 5 71007 1 1 }
  16. Hi, I am updating my MySQL version to 5.7. I removed old mysql and installed the new version, then tried to recompile dp and game with the new libraries. I get some weird linker issues, tried to work it out but no luck. The output is: /usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(sha2_password_common.cc.o): in function `sha2_password::Generate_scramble::Generate_scramble(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >, sha2_password::Digest_info)': sha2_password_common.cc:(.text+0x30e): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x31e): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: /usr/local/lib/mysql/libmysqlclient.a(sha2_password_common.cc.o): in function `generate_sha256_scramble': sha2_password_common.cc:(.text+0x72b): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x73d): undefined reference to `std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> >::basic_string(std::__1::basic_string<char, std::__1::char_traits<char>, std::__1::allocator<char> > const&)' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x833): undefined reference to `std::__1::__basic_string_common<true>::__throw_length_error() const' /usr/local/bin/ld: sha2_password_common.cc:(.text+0x83d): undefined reference to `std::__1::__basic_string_common<true>::__throw_length_error() const' collect2: error: ld returned 1 exit status gmake: *** [Makefile:82: ../db_r] Error 1 And this is my make file: Thanks.
  17. Version of Files : XXX Hey position on mouse strangeeeee 1. Description of the problem / Question : see on gif.. strange way where mouse go 2. SysErr ( Client / Server ) / SysLog ( Server ) nothing 3. How to reproduce it ? https://gyazo.com/54b7a8d67d140b8d73c8d370808e7b85 4. Screenshots ? https://gyazo.com/54b7a8d67d140b8d73c8d370808e7b85 Thanks, Sincerly, Smon
  18. I have not played the game for several years. My old programs cannot unzip game files. What program can I extract files now? Tell me please Sorry. Google Trans///
  19. Hi, I spent yesterday installing FeeBSD11 and required packages to compile and run metin 2 on. and I did manage to compile source successfully with any warnings. However when I run the server, the run script keep spitting out segmentation fault and doesn't start (the db seem to start). I have no clue why. Here is the output from bt full #0 0x28bc3a87 in vtable for __cxxabiv1::__si_class_type_info () from /lib/libcxxrt.so.1 No symbol table info available. #1 0x28818d48 in __dynamic_cast () from /usr/local/lib/gcc48/libstdc++.so.6 No symbol table info available. #2 0x288b2440 in typeinfo for std::ctype_base () from /usr/local/lib/gcc48/libstdc++.so.6 No symbol table info available. #3 0x00000006 in ?? () No symbol table info available. #4 0x288b2440 in typeinfo for std::ctype_base () from /usr/local/lib/gcc48/libstdc++.so.6 No symbol table info available. #5 0x288b257c in vtable for std::ios_base::failure () from /usr/local/lib/gcc48/libstdc++.so.6 No symbol table info available. #6 0x288bc5a0 in std::cin () from /usr/local/lib/gcc48/libstdc++.so.6 No symbol table info available. #7 0xbfbfdd78 in ?? () No symbol table info available. #8 0x288b5000 in ?? () from /usr/local/lib/gcc48/libstdc++.so.6 No symbol table info available. #9 0x288bb49c in std::ctype<char>::id () I'm using the same gcc version (48), with the exact same make file on 9.2 32bit and it does compile and run successfully. Anyone have ideas? Edit: This is my game make file as well
  20. Versión de archivos : XXX Hola Metin2Dev, tengo un pequeño problema con el libro de idiomas. Yo uso 40k Puedo leer libros con el imperio Chunjo y Jinno, y trabajo muy bien, pero cuando trato de usar un Shinsoo, no puedo leer el libro de idiomas, solo fallo y nunca leo 1 ... No sé porque solo este imperio no puede leer, Obviamente utilicé el exorcismo para leer, y verifico char_item.cpp pero no puedo ver nada malo, este es el código: y como puedo poner mas%? ¡¡¡Gracias!!!
  21. Version of Files : XXX Hey hope u all fine. A few days ago I started looking for information on map models. I found the world editor, 3d max for meshes, everything good. The first thing I tried was to create my own model, to know if I was doing the process correctly or not. I took a .gr2 file from a metin2 client, I used the granny to mesh converter and it worked perfectly. After that, I used 3dmax 2007 with the necessary settings to duplicate the object (just an example), then extracted it back to the gr2 extension thanks to the exporter plugin. Nothing wrong at the moment. I tried then to view the model with "Granny viewer" it worked. Img granny viewer there we go, its working i thought. Nope. When I used the world editor I opened a map and looked for the new gr2 object, the program doesn't load the object. img with world editor I see the new objetc i the task menu, but if i select it, i dont see anything. I tryed to use a default gr2 object, and i can see it withour problems but not with the gr2 object i did. Any idea? Thanks, Sincerly, [[ joseanse ]] Edit1: I solved it by changing my 3d version.
  22. Version of Files : 40k I've got the problem that my source works on 11.3 32/64bit flawless, but when it comes to FreeBSD 12.0/12.1 my generated game/db file wont work. I can compile the game/db without problems but it crashes when i want to start it, hopefully someone got a solution for this. A compiled file from 11.3 works on 12.1 lldb output: syslog: May 15 16:27:06 :: connecting to MySQL server (player) May 15 16:27:06 :: CREATING DIRECT_SQL May 15 16:27:06 :: AsyncSQL: locale latin1 The syserr is clean. I already tryed to check the Changelogs from FreeBSD 11.3 to 12.0 but I cant find something that could be the fault. Edit: also tryed to upgrade to G++9 and C++2a, but no success.
  23. Sup bois I've used this system previously on another source and worked fine, no issues. Today I've tried on my new source and I have a crash and I can't figure out why... This is the gdb game.core: root@vanilla_source:~/game/cores/channel1/core1 # gdb game game.core GNU gdb (GDB) 8.2.1 [GDB v8.2.1 for FreeBSD] Copyright (C) 2018 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later <http://gnu.org/licenses/gpl.html> This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "i386-portbld-freebsd12.0". Type "show configuration" for configuration details. For bug reporting instructions, please see: <http://www.gnu.org/software/gdb/bugs/>. Find the GDB manual and other documentation resources online at: <http://www.gnu.org/software/gdb/documentation/>. For help, type "help". Type "apropos word" to search for commands related to "word"... Reading symbols from game...done. [New LWP 100496] [New LWP 101145] [New LWP 101146] [New LWP 101150] Core was generated by `game'. Program terminated with signal SIGILL, Illegal instruction. #0 TitleManager::UpdateTitle (this=0xffbfecc0, ch=0x3c6d7000, changeTitle=19, changeMoney=0) at title.cpp:417 417 if (changeTitle > 0 && changeMoney > 0) [Current thread is 1 (LWP 100496)] (gdb) bt #0 TitleManager::UpdateTitle (this=0xffbfecc0, ch=0x3c6d7000, changeTitle=19, changeMoney=0) at title.cpp:417 #1 0x0823ee17 in TitleManager::SetAffect (this=0xffbfecc0, ch=0x3c6d7000, valueAffect=0x86ff2ec "send_premium_3") at title.cpp:474 #2 0x08240154 in TitleManager::SetTitle (this=0xffbfecc0, ch=0x3c6d7000, pTitle=0x86ebf65 "title19") at title.cpp:596 #3 0x0807f91e in do_prestige_title (ch=0x3c6d7000, argument=0xffbf9da1 " prestige_19", cmd=236, subcmd=0) at cmd_general.cpp:3094 #4 0x085d703e in interpret_command (ch=0x3c6d7000, argument=0xffbfaf53 "prestige_title_name prestige_19", len=31) at cmd.cpp:795 #5 0x0844f61c in CInputMain::Chat (this=0x3bcfc678, ch=0x3c6d7000, data=0x3c5c4b80 "\003%", uiBytes=38) at input_main.cpp:733 #6 0x0845aaf4 in CInputMain::Analyze (this=0x3bcfc678, d=0x3bcfc600, bHeader=3 '\003', c_pData=0x3c5c4b80 "\003%") at input_main.cpp:3338 #7 0x0815f404 in CInputProcessor::Process (this=0x3bcfc678, lpDesc=0x3bcfc600, c_pvOrig=0x3c5c4b80, iBytes=38, r_iBytesProceed=@0xffbfbc18: 0) at input.cpp:99 #8 0x081dc07d in DESC::ProcessInput (this=0x3bcfc600) at desc.cpp:301 #9 0x084cb060 in io_loop (fdw=0x29cac300) at main.cpp:961 #10 0x084caaf0 in idle () at main.cpp:844 #11 0x084c9359 in main (argc=1, argv=0xffbfeebc) at main.cpp:520 (gdb) bool TitleManager::UpdateTitle(LPCHARACTER ch, int changeTitle, int changeMoney) { if (changeTitle > 0 && changeMoney > 0) //line 417 { ch->UpdateTitle(changeTitle - ch->GetTitle()); ch->PointChange(POINT_GOLD, - changeMoney); } else if (changeTitle > 0 && changeMoney < 1) { ch->UpdateTitle(changeTitle - ch->GetTitle()); } } This error happens on setting premium title, setting free title and trading premium title for the potion. The first 2 errors are thrown on the function above, the other is also on a if. If I don't have the potion I get the error on this function always on the if's, which one depends on the title I want: bool TitleManager::SetTitle(LPCHARACTER ch, const char* pTitle) { if (NULL == ch) return false; if (!ch->IsPC()) return false; if (!*pTitle) { return false; } /**************** * Title free */ if (!strcmp(pTitle, "disable") && (GetTitleActual(ch, sTitle[17]) == true) && (GetTitleActual(ch, sTitle[18]) == true) && (GetTitleActual(ch, sTitle[19]) == true)) { ch->UpdateTitle(- ch->GetTitle()); ch->ChatPacket(CHAT_TYPE_NOTICE, title_translate[12]); } if (!strcmp(pTitle, "title1") && (GetLevel(ch, need_level_1) == true) && (GetPlayTime(ch, need_minutes_1) == true) && (GetMoney(ch, need_gold_1) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[1]) == true)) { UpdateTitle(ch, sTitle[1], need_gold_1); } if (!strcmp(pTitle, "title2") && (GetLevel(ch, need_level_2) == true) && (GetPlayTime(ch, need_minutes_2) == true) && (GetMoney(ch, need_gold_2) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[2]) == true)) { UpdateTitle(ch, sTitle[2], need_gold_2); } if (!strcmp(pTitle, "title3") && (GetLevel(ch, need_level_3) == true) && (GetPlayTime(ch, need_minutes_3) == true) && (GetMoney(ch, need_gold_3) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[3]) == true)) { UpdateTitle(ch, sTitle[3], need_gold_3); } if (!strcmp(pTitle, "title4") && (GetLevel(ch, need_level_4) == true) && (GetPlayTime(ch, need_minutes_4) == true) && (GetMoney(ch, need_gold_4) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[4]) == true)) { UpdateTitle(ch, sTitle[4], need_gold_4); } if (!strcmp(pTitle, "title5") && (GetLevel(ch, need_level_5) == true) && (GetPlayTime(ch, need_minutes_5) == true) && (GetMoney(ch, need_gold_5) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[5]) == true)) { UpdateTitle(ch, sTitle[5], need_gold_5); } if (!strcmp(pTitle, "title6") && (GetLevel(ch, need_level_6) == true) && (GetPlayTime(ch, need_minutes_6) == true) && (GetMoney(ch, need_gold_6) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[6]) == true)) { UpdateTitle(ch, sTitle[6], need_gold_6); } if (!strcmp(pTitle, "title7") && (GetLevel(ch, need_level_7) == true) && (GetPlayTime(ch, need_minutes_7) == true) && (GetMoney(ch, need_gold_7) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[7]) == true)) { UpdateTitle(ch, sTitle[7], need_gold_7); } if (!strcmp(pTitle, "title8") && (GetLevel(ch, need_level_8) == true) && (GetPlayTime(ch, need_minutes_8) == true) && (GetMoney(ch, need_gold_8) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[8]) == true)) { UpdateTitle(ch, sTitle[8], need_gold_8); } if (!strcmp(pTitle, "title9") && (GetLevel(ch, need_level_9) == true) && (GetPlayTime(ch, need_minutes_9) == true) && (GetMoney(ch, need_gold_9) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[9]) == true)) { UpdateTitle(ch, sTitle[9], need_gold_9); } if (!strcmp(pTitle, "title10") && (GetLevel(ch, need_level_10) == true) && (GetPlayTime(ch, need_minutes_10) == true) && (GetMoney(ch, need_gold_10) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[10]) == true)) { UpdateTitle(ch, sTitle[10], need_gold_10); } if (!strcmp(pTitle, "title11") && (GetLevel(ch, need_level_11) == true) && (GetPlayTime(ch, need_minutes_11) == true) && (GetMoney(ch, need_gold_11) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[11]) == true)) { UpdateTitle(ch, sTitle[11], need_gold_11); } if (!strcmp(pTitle, "title12") && (GetLevel(ch, need_level_12) == true) && (GetPlayTime(ch, need_minutes_12) == true) && (GetMoney(ch, need_gold_12) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[12]) == true)) { UpdateTitle(ch, sTitle[12], need_gold_12); } if (!strcmp(pTitle, "title13") && (GetLevel(ch, need_level_13) == true) && (GetPlayTime(ch, need_minutes_13) == true) && (GetMoney(ch, need_gold_13) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[13]) == true)) { UpdateTitle(ch, sTitle[13], need_gold_13); } if (!strcmp(pTitle, "title14") && (GetLevel(ch, need_level_14) == true) && (GetPlayTime(ch, need_minutes_14) == true) && (GetMoney(ch, need_gold_14) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[14]) == true)) { UpdateTitle(ch, sTitle[14], need_gold_14); } if (!strcmp(pTitle, "title15") && (GetLevel(ch, need_level_15) == true) && (GetPlayTime(ch, need_minutes_15) == true) && (GetMoney(ch, need_gold_15) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[15]) == true)) { UpdateTitle(ch, sTitle[15], need_gold_15); } if (!strcmp(pTitle, "title16") && (GetLevel(ch, need_level_16) == true) && (GetPlayTime(ch, need_minutes_16) == true) && (GetMoney(ch, need_gold_16) == true) && (GetTitlePremium(ch) == true) && (GetTitleActual(ch, sTitle[16]) == true)) { UpdateTitle(ch, sTitle[16], need_gold_16); } /**************** * Title premium */ if (!strcmp(pTitle, "title17") && (GetTitlePremium(ch) == true)) { SetAffect(ch, "send_premium_1"); } if (!strcmp(pTitle, "title18") && (GetTitlePremium(ch) == true)) { SetAffect(ch, "send_premium_2"); } if (!strcmp(pTitle, "title19") && (GetTitlePremium(ch) == true)) { SetAffect(ch, "send_premium_3"); } } I've searched about the Illegal Instruction error and find the mtune command, tried -mtune=i686 and -mtune=x86-64, none worked (I don't have this instruction on my Makefile, I tried to add). The errors are always occurring on the if's, nowhere else... Anyone has any idea on how to solve this? Thank you
  24. Hello, anyone has a link for this effect? or knows where it is from? https://streamable.com/1g6nz7
  25. Version of Files : XXX Hello lately we've been stuck on compiling source. The details are in this post: We are clueless and we will give 20 eur to who will show us how to successfully compile source. Thank you in advance, foreach
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