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[40250] Reference Serverfile + Client + Src [15 Available Languages]
Cant be bad bcs they work -drop edits/proto bonuses (after i reset tables) and they are “saved” but like i said i dont want to reset them almost everytime i want to made custom bonuses of effect items like lolly and “itemshop rings” i know how to change description of items but like i said its all good when i change in item proto but in future if somehow i made a bad edit in smth else and i need to reset navicat tables i lose the progres of what i say and edit in proto.. -
942
[40250] Reference Serverfile + Client + Src [15 Available Languages]
Maybe your modifications are bad? Show examples. -
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itemproto/connection
whenever i modify something i need to reset tables in navicat (account,common,player) bcs it gives me connection refused in putty, its ok but when i try to modify some items bonus or anything in item/mob proto working until THE NEXT CHANGE when i need to reset again the tables (bcs of connection refused in putty) and i lost all the progress/edits in protos. there is a fix or smth? [40k] -
942
[40250] Reference Serverfile + Client + Src [15 Available Languages]
@ TMP4whenever i modify something i need to reset tables in navicat (account,common,player) bcs it gives me connection refused in putty, its ok but when i try to modify some items bonus or anything in item/mob proto working until THE NEXT CHANGE when i need to reset again the tables (bcs of connection refused in putty) and i lost all the progress/edits in protos. there is a fix or smth? -
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Can't Connect to server\Client shows not channels are active even tho they are \\\ Error Logs after compiling DB and Game Files \\
i do have a client source i compiled the client many times just like in the tutorials and everything was working now by the looks of it its a server\machine problem or whatever you all call it Oh also im using hamachi with this Like i said earlier i just want to play the game (alone) -
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Dragon Soul Change Attribute
You are the best @Owsap as usual, thanks a lot !. Just a little suggestions, you didn't check the Dragon Flames item server side other than "IsDragonSoulRefineMaterial" but it's can be true with any DS material, so we can imagine a cheat sending other items if bypassing the client check bool IsDragonSoulRefineMaterial(LPITEM pItem) { if (pItem->GetType() != ITEM_MATERIAL) return false; return (pItem->GetSubType() == MATERIAL_DS_REFINE_NORMAL || pItem->GetSubType() == MATERIAL_DS_REFINE_BLESSED || pItem->GetSubType() == MATERIAL_DS_REFINE_HOLLY #if defined(__DS_CHANGE_ATTR__) || pItem->GetSubType() == MATERIAL_DS_CHANGE_ATTR #endif ); } I will suggest to add a little check also // Replace this line in DragonSoul.cpp DSManager::DoChangeAttribute else if (IsDragonSoulRefineMaterial(pItem)) // With subtype check else if (IsDragonSoulRefineMaterial(pItem) && pItem->GetSubType() == MATERIAL_DS_CHANGE_ATTR) // Or with vnum check else if (IsDragonSoulRefineMaterial(pItem) && (pItem->GetVnum() == 100700 || pItem->GetVnum() == 100701)) -
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Can't Connect to server\Client shows not channels are active even tho they are \\\ Error Logs after compiling DB and Game Files \\
What you mean with modifying the client correctly? Sounds like you dont even use a client source. -
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Question
Astarosa 7
I HAVE A Problem With Battle Pass System
In Loading Screen Game crash
Syserr
______
1011 17:18:17710 :: GameButtonWindow.LoadScript - 'GameButtonWindow' object has no attribute '_GameButtonWindow__OnClickBattlePass'
1011 17:18:17710 :: ============================================================================================================
1011 17:18:17710 :: Abort!!!!
1011 17:18:17935 ::
uibattlepass.py(line:81) LoadWindow
ui.py(line:3322) GetChild
battlepass.__LoadWindow.BindObject - <type 'exceptions.KeyError'>:'ScrollBar'
1011 17:18:17935 :: ============================================================================================================
1011 17:18:17935 :: Abort!!!!
Thanks >
Eclair
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