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asterix2

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Everything posted by asterix2

  1. Works all, thank you vanilla. Add getquestflag If(!pPc){return 0; }
  2. i didn't mofidy questpc.cpp I upload system: [Hidden Content]
  3. 40k Hello guys, i didn't find solv for my problem. i add system hide costume and i enter game char didn't load and few second later core crash. gdb:
  4. this, have a sh*t code. Official usage: wdmgr.Over GetTotalLineCount SetFontColor
  5. problem solved: Fix for this: item_lenght.h search this: ITEM_ATTRIBUTE_MAX_NUM = 7, change to this: ITEM_ATTRIBUTE_MAX_NUM = 15,
  6. maybe use newest gdb version? (i using 9.1)
  7. Hello guys. I looked at (trkmo) official pet system, and i thinking we are making some bug fix for m2dev. You have some bug fix relase at this topic. (haha) I start: first fix: cmd_gm.cpp in this function: ACMD(do_item_purge) search this: int i; LPITEM item; add after this: #ifdef NEW_PET_SYSTEM if (ch->GetNewPetSystem()->IsActivePet()) { ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("First time unsummon your pet.")); return; } #endif examples: You have summoned pet, and you making /ip, channel has crashed.
  8. I checked and every function added. (wtf) i don't understand why not working.:O
  9. have anyone problem with refresh cheque? every time i relog set 0 cheque (but have 50 cheque) i give cheque +1 writed normal value.
  10. Hi developers. I using elemental bonuses from this forum, and my fire talisman added wind bonus, and all talismans add other bonus. at item_proto have a correct value: 9619 Č­ż°ŔÇ łë¸®°ł +19 ITEM_ARMOR ARMOR_PENDANT 1 NONE ITEM_TUNABLE WEAR_PENDANT NONE 360000 5000 9620 449 0 LEVEL 20 LIMIT_NONE 0 APPLY_ATTBONUS_FIRE 19 APPLY_NONE 0 APPLY_NONE 0 0 0 0 0 0 0 0 0 0 And i don't know why add wind bonus. Have anyone idea?
  11. Update.: I tested, and work. this bad: FIRE | ATT_FIRE this correct: ATT_FIRE in mob_proto
  12. hmm, i probally put this code sometimes, and every time finish, didn't show icon at mob. Somebody have idea this problem?
  13. Quiver have a stone slot with unnamed item this fix for that.
  14. Need to change this: "height" : 140 to this: "height" : 180 + 47 + 42,
  15. Hello guys i have a one question of quiver system. I used p3ng3r tutorial but, i have one error. i using quiver and i probaly to shoot wild dog, my character writed i need arrow to shoot. PythonSkill.cpp bool CPythonPlayer::__HasEnoughArrow() { CItemData* pItemData; if (CItemManager::Instance().GetItemDataPointer(GetItemIndex(TItemPos(INVENTORY, c_Equipment_Arrow)), &pItemData)) { if (CItemData::ITEM_TYPE_WEAPON == pItemData->GetType()) { #ifdef ENABLE_QUIVER_SYSTEM if (CItemData::WEAPON_ARROW == pItemData->GetSubType() || CItemData::WEAPON_QUIVER == pItemData->GetSubType()) #else if (CItemData::WEAPON_ARROW == pItemData->GetSubType()) #endif return true; } } PyCallClassMemberFunc(m_ppyGameWindow, "OnCannotShotError", Py_BuildValue("(is)", GetMainCharacterIndex(), "EMPTY_ARROW")); return false; } item_proto: 79501 ą«ÇŃŔÇ Č­»ěĹë(1ŔĎ) ITEM_WEAPON WEAPON_QUIVER 1 ANTI_MUSA | ANTI_SURA | ANTI_MUDANG | ANTI_DROP | ANTI_GIVE | ANTI_MYSHOP | ANTI_SAFEBOX ITEM_STACKABLE | ITEM_SLOW_QUERY WEAR_ARROW NONE 100000 0 0 0 0 REAL_TIME 86400 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 17 4 0 25 0 0 0 0 0 79502 ą«ÇŃŔÇ Č­»ěĹë(7ŔĎ) ITEM_WEAPON WEAPON_QUIVER 1 ANTI_MUSA | ANTI_SURA | ANTI_MUDANG | ANTI_DROP | ANTI_GIVE | ANTI_MYSHOP | ANTI_SAFEBOX ITEM_STACKABLE | ITEM_SLOW_QUERY WEAR_ARROW NONE 550000 0 0 0 0 REAL_TIME 604800 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 17 4 0 25 0 0 0 0 0 79503 ą«ÇŃŔÇ Č­»ěĹë(15ŔĎ) ITEM_WEAPON WEAPON_QUIVER 1 ANTI_MUSA | ANTI_SURA | ANTI_MUDANG ITEM_STACKABLE | ITEM_SLOW_QUERY WEAR_ARROW NONE 0 0 0 0 0 REAL_TIME 1296000 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 17 4 0 25 0 0 0 0 0 79504 ą«ÇŃŔÇ Č­»ěĹë(30ŔĎ) ITEM_WEAPON WEAPON_QUIVER 1 ANTI_MUSA | ANTI_SURA | ANTI_MUDANG ITEM_STACKABLE | ITEM_SLOW_QUERY WEAR_ARROW NONE 0 0 0 0 0 REAL_TIME 2592000 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 17 4 0 25 0 0 0 0 0 I prob lot of idea and i didn't know to solve. my systems: Cheque system, tab targeting, acce, costume weapon and sword. (i didn't know but not thin this system don't refuse this system.)
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