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arlinamid

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Everything posted by arlinamid

  1. Is it possible Creating and adding/moving/copying/renaming groups, I mean object(s)+effect(s) in same group storing position from eachother (re)placing, when they need it? @ Tatsumaru @ martysama0134
  2. I'm not familiar with Blender, but google is your friend. I haven't found a good exporter for blender yet, but I'm sure there is. Check first on github.
  3. You can import the converted fbx file into Blender without any problem.
  4. Or recently/last used items/objects/effects could be stored on side panel.
  5. Hello, I'm still working on this project, and today I found a strange things. I'm imported saved fbx file to 3ds max and Unity. With Unity I get these: Everything fine animation look pretty. With 3ds Max I get these It has animation mistake, so we need some error correction, I try to find way to get error correction
  6. I think there's a way to dowgrade a 3model. I think best way and the export the model with some of old version of noesis using granny plugin to fbx,dae after that import to 3ds max7 and export to granny 2.6.0.10 its so complicated I didnt find and easy way, But there's a lots of mistake in this routin.
  7. Download Metin2 Download Granny plugin for Noesis -added 64 bit support noesis granny2 plugin -expand textures path looking for
  8. I'm upload a new granny plugin for getting correct textures
  9. @AnohrosYesterday, goes around this anim issue, and I arrive to UE4 source, i think it has some fixes. I found this check it pls. [Hidden Content] In this file has void CorrectAnimTrackInterpolation could be these fixing ?
  10. Double inserting file in Gui is fixed, pls send me the file where you get bone errors, I will find a way for fixing.
  11. I will make A log creator for Granny2Exporter and we will see whats happening.
  12. Gui updated with texture conversion choose and keeping ymir work directory stucture in the output directory.
  13. I fixed a gui and also adding some fancy icons, and build a static(standalone) version of GrannyExporter, it doesnt need any dlls for working ( granny2 or devil). Cheers
  14. I've updated. hope you will doesn't get any issue, pls download again
  15. Try put the Gui in other directory maybe Spaces in the path makes error. I will check it and fix it tomorow.
  16. Gui freezing if the log box is full, i correct it, I upload a new revision.
  17. Download Metin2 Download Finally I finished the GUI. I'm little bit modified an orginal source just for passing arguments What you can do with this select a whole directory with double click deselect multitiple files with you didn' want recognize wich file are models which one animation ( it has msa its an animation) select output directory reselect input directory If you selecting whole Ymir work folder take a while (3-5 minutes) for scanning files. In the log you can follow the exporting mechanism. If you had any question or has a problem write to me. I will help you. Cheers. Update Update rev 0.0.8 - with double click now you can modify Model/Anim Status (choose from dropdown menu) -with double click you can select a model for animation ( It have to stayed on same folder, choose from dropdown menu) under ymir work auto searching for model If you had ymir work folder structure you dont have to searching model for pc-s animation it automaticly adding novice armour if not you have to set it up. Update rev 0.0.7 Granny2Exporter has been updated -fbxsdk 2020.3.1 is used I hope it fix bones errors - Bindpose warning fixed. (It you get it when you importing to 3d modeler app) -log creation will be in next version I've found some bug I correct it. Update rev 0.0.6: -added option for output texture conversion (PNG/TGA). -fixed some output directory conversion ( eg. d:\ymir work\pc2\shaman ==> d:\test\out\pc2\shaman)
  18. @Maze are you had same error like me thats why you are using my video??
  19. Hi. I nearly finished my Gui for this Stuff. You can select a whole directory, It recognize which one is animation which one is model. Its quiet simple but its useful. Now i had to configure if it player model, or NPC, or just simple object. Soon I released, all credits goes to @.InyaProduction
  20. Its a simple python file you run via command console and replace the result in both side server and client. It has some tutorial howto use it.
  21. Hi, i dont know what exactly you searching but @martysama0134 has a sequence table generator. You can find it here.
  22. Hi. Try this. I've made a tutorial for extracting model from gr2. For extracting animation just simple enable animation extract.
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