Jump to content
Forgot your email address? ×
×
×
  • Create New...

xP3NG3Rx

Honorable Member
  • Posts

    805
  • Joined

  • Last visited

  • Days Won

    287

xP3NG3Rx last won the day on October 20

xP3NG3Rx had the most liked content!

About xP3NG3Rx

Informations

  • Country
    Austria
  • Gender
    Male

Social Networks

Recent Profile Visitors

26,349 profile views

xP3NG3Rx's Achievements

Single Status Update

See all updates by xP3NG3Rx

  1. I need to improve this somehow... 🤔

    dFdio8R.gif

    1. Show previous comments  3 more
    2. xP3NG3Rx

      xP3NG3Rx

      Easy, the sash has the bonus even if it is movespeed or avarage damages(+/-), but the calculation skips them by type, I mean my sash system is like that, I wrote it from scratch and reversing from official.

      Quote

      I think can also be cool like official the feature to change the sash gr2 without lose bonuses.

      Bonustransfer you mean or during the combinations? 🤔

    3. WeedHex

      WeedHex

      https://imgur.com/txaLFCt

       

      I mean like this. official srv now can let you change the sash gr2 but keeping same bonuses.

    4. xP3NG3Rx

      xP3NG3Rx

      Hm, interesting. On our server we don't have that feature yet (exactly with that board).

      I mean in the bonus absorption window I can't put as resource a sash with bonuses, just weapon or armor.

      But the costume bonus transfer is working on sashes the same way as it is for costumes. I have done it since they implemented it.

      https://it-wiki.metin2.gameforge.com/images/0/01/FinestraTransferStole.png

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.