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Night

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  1. Night's post in Deviltower_zone.quest was marked as the answer   
    next time use


    and for your problem if you are using vanilla core she changed kill with :
    kill with npc.get_race() so her is a sample for the quest for here core:




  2. Night's post in [Basic Problem unsolved] Starter BONUS was marked as the answer   
    navicate :
    account db -> account table -> design table then change the default value for those

    to get it on all the new account
    +
    update account set safebox_expire = '2012-12-31 00:00:00'; update account set autoloot_expire = '2012-12-31 00:00:00'; -- etc depend on what you want to good luck
  3. Night's post in 34k files WITHOUT check server version was marked as the answer   
    on mysql db common table locale there is an option there named locale change it then change the folder name
    thats all
    ah as well the lua script might need to fix the path
    dofile(get_locale_base_path().."/quest/mylua.lua") depend on the path but at least all of your changes will be saved
    and there is maybe (rarely)
    a need to change the locale in the config too i dont think that that is neccesery
  4. Night's post in [Hi , someone has¿?] was marked as the answer   
    https://mega.co.nz/#!VNRASZJb!F8fTy8M3D57glL17XY6FBM__qt7NhHtfxgtEKHKixi4

    This is the hidden content, please Sign In or Sign Up if you already have kraizy.txz you will find it in : novalineSrcsToolsRAD Game Toolsgrannycommon
    hope this help you a littel
     
    Oops mis-understanding  what i gabe you up there is for exporting , i had the tool to import but i dont know where it is now
  5. Night's post in Compile server was marked as the answer   
    take a look here : https://forums.freebsd.org/threads/xlocale-missing.37688/
      Maybe something went wrong while you were installing you freebsd vm.
    xlocale is not something that was made by ymir so you can find it if you search on google. for ex. :
    http://91.210.24.141/FreeBSD-9.2-RELEASE-amd64/usr/include/
  6. Night's post in Problem with binary was marked as the answer   
    to start :
    1006 16:40:08247 :: uiTaskBar.py: inconsistent use of tabs and spaces in indentation 1006 16:40:08271 :: uiDragonSoul.py: inconsistent use of tabs and spaces in indentation 1006 16:40:08309 :: uiSystem.py: inconsistent use of tabs and spaces in indentation 1006 16:40:08359 :: uiQuest.py: inconsistent use of tabs and spaces in indentation 1006 16:41:16375 :: CPythonPlayer::SetItemData(window_type : 1, dwSlotIndex=10, itemIndex=9991) - Failed to item data 1006 16:41:20887 :: game.py: inconsistent use of tabs and spaces in indentation 1006 16:41:20985 :: Traceback (most recent call last): 1006 16:41:20985 :: File "networkModule.py", line 239, in SetGamePhase 1006 16:41:20986 :: File "game.py", line 105, in __init__ 1006 16:41:20986 :: File "interfaceModule.py", line 287, in MakeInterface 1006 16:41:20986 :: File "interfaceModule.py", line 171, in __MakeWindows 1006 16:41:20986 :: File "uiInventory.py", line 253, in __init__ 1006 16:41:20986 :: File "uiInventory.py", line 386, in __LoadWindow 1006 16:41:20986 :: File "uiInventory.py", line 452, in SetInventoryPage 1006 16:41:20987 :: File "uiInventory.py", line 524, in RefreshBagSlotWindow 1006 16:41:20987 :: File "uiInventory.py", line 513, in __InventoryLocalSlotPosToGlobalSlotPos 1006 16:41:20987 :: AttributeError 1006 16:41:20987 :: : 1006 16:41:20987 :: 'module' object has no attribute 'IsBeltInventorySlot' 1006 16:41:20987 :: that sema posted + there are many bad magic number
    1006 16:40:00634 :: # libntpath.pyc has bad magic 1006 16:40:00638 :: # libstat.pyc has bad magic 1006 16:40:00640 :: # libUserDict.pyc has bad magic and more czed by the un-compatiblity between pyc file and you python22/27.dll file
    to do :
    get them from gf client -.-
    and that should be it
    the other error i dont think its hard to solve
    tip : re-add the belt-system (python part)
     
  7. Night's post in error compile game was marked as the answer   
    install boost-all (devel/boost-all)

  8. Night's post in not log error auth was marked as the answer   
    is there a db named sinval_player?
    if so look if there is a table named  account (use navicate)

  9. Night's post in [Problem]Item_proto NEW structure ---> OLD structure. was marked as the answer   
    use Lucifer tool (Nexus.exe -- look at downlad center)
    or
    metin2dev archiver to unpack item proto then use PACI tool to make the quary http://metin2dev.org/board/topic/1827-converter-client-server-item-proto/
    or use ymir php tool
    or this http://metin2dev.org/board/topic/2386-php-item-proto-converter-to-the-new-unpacker/
  10. Night's post in error with mainline_released was marked as the answer   
    Oops. my error 

    PLATFORM = $(shell file /bin/ls | cut -d' ' -f3 | cut -d'-' -f1) GCC_VERSION = $(shell $(CC) --version 2>&1 | grep "(GCC)" | cut -d' ' -f3 | cut -d'.' -f1) BSD_VERSION = $(shell uname -v 2>&1 | cut -d' ' -f2 | cut -d'.' -f1) SVN_VERSION = 40250 CC = g++ INCDIR = LIBDIR = BINDIR = .. OBJDIR = OBJDIR $(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi) # Standard Setting LIBS = -pthread -lm -lmd # Removed -fno-rtti CFLAGS = -g -Wall -O2 -m32 -pipe -fexceptions -D_THREAD_SAFE -DNDEBUG # -D_USE_SERVER_KEY_ ifeq ($(GCC_VERSION), 4) CFLAGS += -mtune=i686 -fstack-protector-all else CFLAGS += -mcpu=i686 endif # boost INCDIR += -I../../../Extern/include/boost # DevIL INCDIR += -I../../libdevil LIBDIR += -L../../libdevil LIBS += -lIL -lpng -ltiff -lmng -llcms -ljpeg # MySQL ifeq ($(BSD_VERSION), 7) INCDIR += -I../../libmysql/7.x-5.1.35 LIBDIR += -L../../libmysql/7.x-5.1.35 else INCDIR += -I../../libmysql/5.x-5.1.35 LIBDIR += -L../../libmysql/5.x-5.1.35 endif LIBS += -lmysqlclient -lz # Miscellaneous external libraries INCDIR += -I../../../Extern/include LIBDIR += -L../../../Extern/lib LIBS += -lcryptopp -lgtest # HackShield INCDIR += -I../../libhackshield/include LIBDIR += -L../../libhackshield/lib LIBS += -lanticpxsvr # XTrap INCDIR += -I../../libxtrap/include # openssl #INCDIR += -I/usr/include #LIBS += -lssl #LIBS += /usr/lib/libssl.a # Project Library INCDIR += -I../../liblua/include INCDIR += -I/usr/local/include INCDIR += -I../../libserverkey LIBDIR += -L../../libthecore/lib -L../../libpoly -L../../libsql -L../../libgame/lib -L../../liblua/lib -L../../libserverkey LIBDIR += -L/usr/local/lib LIBS += -lthecore -lpoly -llua -llualib -lsql -lgame -lserverkey USE_STACKTRACE = 0 ifeq ($(USE_STACKTRACE), 1) LIBS += /usr/local/lib/libexecinfo.a endif TARGET = $(BINDIR)/game_r$(SVN_VERSION)_$(PLATFORM) CFILE = minilzo.c CPPFILE = BattleArena.cpp FSM.cpp MarkConvert.cpp MarkImage.cpp MarkManager.cpp OXEvent.cpp TrafficProfiler.cpp ani.cpp arena.cpp banword.cpp battle.cpp blend_item.cpp block_country.cpp buffer_manager.cpp building.cpp castle.cpp char.cpp char_affect.cpp char_battle.cpp char_change_empire.cpp char_horse.cpp char_item.cpp char_manager.cpp char_quickslot.cpp char_resist.cpp char_skill.cpp char_state.cpp PetSystem.cpp cmd.cpp cmd_emotion.cpp cmd_general.cpp cmd_gm.cpp cmd_oxevent.cpp config.cpp constants.cpp crc32.cpp cube.cpp db.cpp desc.cpp desc_client.cpp desc_manager.cpp desc_p2p.cpp dev_log.cpp dungeon.cpp empire_text_convert.cpp entity.cpp entity_view.cpp event.cpp event_queue.cpp exchange.cpp file_loader.cpp fishing.cpp gm.cpp guild.cpp guild_manager.cpp guild_war.cpp horse_rider.cpp horsename_manager.cpp input.cpp input_auth.cpp input_db.cpp input_login.cpp input_main.cpp input_p2p.cpp input_teen.cpp input_udp.cpp ip_ban.cpp item.cpp item_addon.cpp item_attribute.cpp item_manager.cpp item_manager_idrange.cpp locale.cpp locale_service.cpp log.cpp login_data.cpp lzo_manager.cpp marriage.cpp matrix_card.cpp messenger_manager.cpp mining.cpp mob_manager.cpp monarch.cpp motion.cpp over9refine.cpp p2p.cpp packet_info.cpp party.cpp passpod.cpp pcbang.cpp polymorph.cpp priv_manager.cpp pvp.cpp questevent.cpp questlua.cpp questlua_affect.cpp questlua_arena.cpp questlua_ba.cpp questlua_building.cpp questlua_danceevent.cpp questlua_dungeon.cpp questlua_forked.cpp questlua_game.cpp questlua_global.cpp questlua_guild.cpp questlua_horse.cpp questlua_pet.cpp questlua_item.cpp questlua_marriage.cpp questlua_mgmt.cpp questlua_monarch.cpp questlua_npc.cpp questlua_oxevent.cpp questlua_party.cpp questlua_pc.cpp questlua_quest.cpp questlua_target.cpp questmanager.cpp questnpc.cpp questpc.cpp refine.cpp regen.cpp safebox.cpp sectree.cpp sectree_manager.cpp sequence.cpp shop.cpp skill.cpp start_position.cpp target.cpp text_file_loader.cpp trigger.cpp utils.cpp vector.cpp war_map.cpp wedding.cpp xmas_event.cpp version.cpp panama.cpp threeway_war.cpp map_location.cpp auth_brazil.cpp BlueDragon.cpp BlueDragon_Binder.cpp DragonLair.cpp questlua_dragonlair.cpp HackShield.cpp HackShield_Impl.cpp char_hackshield.cpp skill_power.cpp affect.cpp SpeedServer.cpp questlua_speedserver.cpp XTrapManager.cpp auction_manager.cpp FileMonitor_FreeBSD.cpp ClientPackageCryptInfo.cpp cipher.cpp buff_on_attributes.cpp check_server.cpp dragon_soul_table.cpp DragonSoul.cpp group_text_parse_tree.cpp char_dragonsoul.cpp questlua_dragonsoul.cpp shop_manager.cpp shopEx.cpp item_manager_read_tables.cpp COBJS = $(CFILE:%.c=$(OBJDIR)/%.o) CPPOBJS = $(CPPFILE:%.cpp=$(OBJDIR)/%.o) MAINOBJ = $(OBJDIR)/main.o MAINCPP = main.cpp TESTOBJ = $(OBJDIR)/test.o TESTCPP = test.cpp TEST_TARGET = $(BINDIR)/test default: $(TARGET) $(TEST_TARGET) $(OBJDIR)/minilzo.o: minilzo.c @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ @echo compile $< $(OBJDIR)/version.o: version.cpp @$(CC) $(CFLAGS) -D__SVN_VERSION__=("$(SVN_VERSION)") -c $< -o $@ @echo compile $< $(OBJDIR)/%.o: %.cpp @echo compile $< @$(CC) $(CFLAGS) $(INCDIR) -c $< -o $@ limit_time: @echo update limit time @python update_limit_time.py $(TARGET): $(CPPOBJS) $(COBJS) $(MAINOBJ) @echo linking $(TARGET).... @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(MAINOBJ) $(LIBS) -o $(TARGET) $(TEST_TARGET): $(TESTCPP) $(CPPOBJS) $(COBJS) $(TESTOBJ) @echo linking $(TEST_TARGET) @$(CC) $(CFLAGS) $(LIBDIR) $(COBJS) $(CPPOBJS) $(TESTOBJ) $(LIBS) -o ../test clean: @rm -f $(COBJS) $(CPPOBJS) @rm -f $(BINDIR)/game_r* $(BINDIR)/conv tag: ctags *.cpp *.h *.c dep: makedepend -f Depend $(INCDIR) -I/usr/include/c++/3.3 -I/usr/include/c++/4.2 -p$(OBJDIR)/ $(CPPFILE) $(CFILE) $(MAINCPP) $(TESTCPP) 2> /dev/null > Depend sinclude Depend with :
    version.cpp
    #include <stdio.h> void WriteVersion() { #ifndef __WIN32__ FILE* fp = fopen("ver.txt", "w"); if (fp) { fprintf(fp, "emulated game server revision: %sn", __SVN_VERSION__); //fprintf(fp, "%s@%s:%sn", __USER__, __HOSTNAME__, __PWD__); fclose(fp); } #endif } if this does not work try this

    This is the hidden content, please Sign In or Sign Up its a game src (mainline release) rdy to be comlplied
  11. Night's post in SD3 official quest problem? was marked as the answer   
    gf use per qc to replace the defined value
    use this it will help you http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/3397545-release-pre_qc-py-revised.html

  12. Night's post in novaline binary compile error was marked as the answer   
    try this
    https://mega.co.nz/#!gdJCkRiC!p89wj9DuuhXAyV1J9ZKZNMHtTUTeaSeOQGHn7d7y6tI

  13. Night's post in Problem with compile source mainline_sg was marked as the answer   
    i think you are using the src from here http://metin2dev.org/board/topic/389-not-really-a-rlsvm-with-freebsd-92-src-compileable/
    if so delet the symbolic link (Extern) or change it path to the Extern from the dev branch
    if this does not work make it to the take the Extern folder from here
    This is the hidden content, please Sign In or Sign Up
  14. Night's post in Extern metin2 source was marked as the answer   

    This is the hidden content, please Sign In or Sign Up i just didnt want to upload it again but this one should do it + it has mainline_released src (sorry if you have no use for it)
    well i think thats all

  15. Night's post in Client error whit trade items was marked as the answer   
    realy?

    here is re-upload :
    http://depositfiles.com/files/gvlvokb0r
    thinking about it im kinda stupid



    sorry im not realy in a good mood for working
  16. Night's post in Error mysql was marked as the answer   
    start your mysql service
    + add it to /etc/rc.conf

  17. Night's post in [H]elp Db "connect: Connection refused" 25 Euros Paypal for fix was marked as the answer   
    so you got on your server :
    connect: Connection refused try this
    go to your server (VM/Putty)
    cd to the auth path it should be
    cd /home/game/auth or
    cd /usr/home/game/auth more or less this is the  usual used path
    and try to start directly the auth
    ./auth if the output of the auth is
    connect: Connection refused then you have a server item proto bug
    fix it
    how ?
    just use a backup of your db or .txt proto
    and good luck
  18. Night's post in Can NOT connect to the server was marked as the answer   
    SYSERR: Jul 10 00:55:00 :: ReadSpecialDropItemFile: ReadSpecialDropItemFile : there is no item 28030 : node schokolade SYSERR: Jul 10 00:55:00 :: Boot: cannot load SpecialItemGroup: locale/germany/special_item_group.txt i had this problem look at your special_item_group.txt
    search for 28030 (its an item that does not exist in your item proto) how ever it exist in the file
    so the game core crush
    try to change it and every thing should be just fine
  19. Night's post in client won't start was marked as the answer   
    well i had the feeling that you do
    sence a friend of mine had the same problem as yours
    eternexus does not unpack the outdoor and many other file correctly i think it just does not support that type
    to unpack it just use another tool
    there are many that will do the same job and maybe better
  20. Night's post in Virsual Box Problem was marked as the answer   
    do this
    [ENTER] fsck -y or
    -y fsck im sure its one of the too just click enter and write it
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