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skzzz

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  1. Hi, I have this client but it is a bit bugged. I will start with the first topic: 1. I can't open private shop, it does this: [Hidden Content] syserr: 0420 19:38:15842 :: TypeError 0420 19:38:15842 :: : 0420 19:38:15842 :: Open() takes exactly 3 arguments (2 given) 0420 19:38:15842 :: 0420 19:38:16006 :: Traceback (most recent call last): 0420 19:38:16006 :: File "ui.py", line 1030, in CallEvent 0420 19:38:16006 :: File "ui.py", line 87, in __call__ 0420 19:38:16006 :: File "ui.py", line 69, in __call__ 0420 19:38:16006 :: File "interfaceModule.py", line 1372, in OpenPrivateShopBuilder 0420 19:38:16006 :: TypeError 0420 19:38:16006 :: : 0420 19:38:16006 :: Open() takes exactly 3 arguments (2 given) 0420 19:38:16006 :: interfaceModule.py: [Hidden Content] Second topic. When i compile my binary, it does compile, it creates the fail and everything is good, except that when i open it, it does open, normally, but when i login (wrong or correct details) it crashes and generates a ErrorLog.txt file which contains this: Module Name: C:\Users\skz\Downloads\clients\Cliente\Metin2XPM\roh.exe Time Stamp: 0x5717b645 - (null) Exception Type: 0xc0000005 eax: 0x0470e79c ebx: 0x04a754e0 ecx: 0x9c688d86 edx: 0x00000001 esi: 0x04a754fa edi: 0x02db0000 ebp: 0x0018edb0 esp: 0x0018ecb0 0x77422569 C:\Windows\SYSTEM32\ntdll.dll 0x7744ff39 C:\Windows\SYSTEM32\ntdll.dll 0x6caf58bf C:\Windows\AppPatch\AcLayers.DLL 0x005d4d19 C:\Users\skz\Downloads\clients\Cliente\Metin2XPM\roh.exe 0x0054d2b6 C:\Users\skz\Downloads\clients\Cliente\Metin2XPM\roh.exe 0x005504db C:\Users\skz\Downloads\clients\Cliente\Metin2XPM\roh.exe 0x0018efc1 0x4e8b1675 0x74c9850c 0x8b018b08 0xff016a10 0x0c46c7d2 It was compiled with VS2008. If anyone knows how to help me, i'd be grateful Thanks EDIT: Someone told me that the binary problem is because i need a good Extern folder. Im using one from Novaline, don't know if there's any other better.
  2. Working fine, all i had to do was change to FreeBSD 32 Bits.
  3. Still the same error: compile BattleArena.cpp g++: warning: '-mcpu=' is deprecated; use '-mtune=' or '-march=' instead In file included from debug_allocator.h:4:0, from stdafx.h:7, from BattleArena.cpp:1: /usr/local/lib/gcc48/include/c++/cstdlib:178:10: error: expected unqualified-id before '__int128' inline __int128 ^ In file included from /source/Extern/include/boost/limits.hpp:19:0, from /source/Extern/include/boost/functional/hash/detail/limits.hpp:16, from /source/Extern/include/boost/functional/hash/detail/hash_float.hpp:15, from /source/Extern/include/boost/functional/hash/hash.hpp:15, from /source/Extern/include/boost/functional/hash.hpp:6, from /source/Extern/include/boost/unordered/unordered_map.hpp:17, from /source/Extern/include/boost/unordered_map.hpp:16, from char.h:4, from BattleArena.cpp:6: /usr/local/lib/gcc48/include/c++/limits:1405:35: error: template argument 1 is invalid struct numeric_limits<__int128> ^ /usr/local/lib/gcc48/include/c++/limits:1479:44: error: template argument 1 is invalid struct numeric_limits<unsigned __int128> ^ Makefile:119: recipe for target 'OBJDIR/BattleArena.o' failed gmake[1]: *** [OBJDIR/BattleArena.o] Error 1 gmake[1]: Leaving directory '/source/source/game/src' Makefile:21: recipe for target 'all' failed gmake: *** [all] Error 2
  4. So im working with files maxmi 4.1 source and i wanted to know a few things. In the source i downloaded of Maxmi 4.1 the only folders that were there are: game, db, common and client (missing libs) i wanted to know if i can compile the source still without the libs (i changed 1 thing because of the new exploit that came out, the guild and message remove thingy) If i can't compile without the libs, does anyone have the full source of maxmi 4.1 that can post? If so, thanks Since i only changed things in game, can i compile game alone? Thanks for the infos, im new at sources and even at metin2 "coding" EDIT: Tried to compile only the game but i keep getting some errors: In file included from debug_allocator.h:4:0, from stdafx.h:7, from BattleArena.cpp:1: /usr/local/lib/gcc48/include/c++/cstdlib:178:10: error: expected unqualified-id before '__int128' inline __int128 ^ In file included from ../../../Extern/include/boost/limits.hpp:19:0, from ../../../Extern/include/boost/functional/hash/detail/limits.hpp:16, from ../../../Extern/include/boost/functional/hash/detail/hash_float.hpp:15, from ../../../Extern/include/boost/functional/hash/hash.hpp:15, from ../../../Extern/include/boost/functional/hash.hpp:6, from ../../../Extern/include/boost/unordered/unordered_map.hpp:17, from ../../../Extern/include/boost/unordered_map.hpp:16, from char.h:4, from BattleArena.cpp:6: /usr/local/lib/gcc48/include/c++/limits:1405:35: error: template argument 1 is invalid struct numeric_limits<__int128> ^ /usr/local/lib/gcc48/include/c++/limits:1479:44: error: template argument 1 is invalid struct numeric_limits<unsigned __int128> ^ Makefile:119: recipe for target 'OBJDIR/BattleArena.o' failed gmake[1]: *** [OBJDIR/BattleArena.o] Error 1 gmake[1]: Leaving directory '/source/source/game/src' Makefile:21: recipe for target 'all' failed gmake: *** [all] Error 2
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