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1406
[40250] Reference Serverfile + Client + Src [15 Available Languages]
Hello! maybe it's bad info, but I don't think the problem is in the exchange file, but (if it's original) it should be checked with the pkg package, maybe updated, I think. sry if my info is wrong, it's worth a try -
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Rubinum is hiring!
Dear developers, as one of the largest international servers out there we are constantly looking forward to improve and expand the game. That's why we are looking for skilled developers to design new systems for the project. What we have to offer: - Experienced team - Good and professional work environment and workflow - Good pay If you are interested please leave me a message with your Discord tag here so we can get in touch and discuss our partnership. Best regards, Aries -
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Problem with unequip costume
GetOriginalPart() check if you're using it properly in item.cpp -
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Client by Abesgaara (v3.5 & v3.7)
Download Center Mega I remember this client especially for the included music! Our Romanian clients were something else, man... If we're doing this, I'd like to contribute with version 3.0! (I will soon upload my entire collection, but I have to clean it up from the useless stuff...) -
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Warehouse script for Metin2 official
I have a ready-made warehouse script, it needs to be edited, you can reach me via discord to provide support @wonmiles -
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[BUG] Skill Effects
Hi, Yesterday I realized that effects for skills are not working properly as I was always playing as body warrior I was not able to see it cause for body warrior every skill works normaly This is how it looks [Hidden Content] but for only body warrior everything works well [Hidden Content] Btw nothing in syserr. Anyone know what can be a problem or can someone tell me what methods, functions or packets are responsible for skill effects so I would be able to debug it? Thank in advance -
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Problem with sidebar by vegas
bump and new: [Hidden Content] Currently the buttons are working for me, but the background of the inventory has moved. The paradox is that if I shrink the crossed out field, the inventory slots will shrink and it is not possible to put items on those fields. But the buttons work (sidebar). import item import app TEXT_VEGAS_1 = "Description button 1" TEXT_VEGAS_2 = "Description button 2" TEXT_VEGAS_3 = "Description button 3" TEXT_VEGAS_4 = "Description button 4" TEXT_VEGAS_5 = "Description button 5" TEXT_VEGAS_6 = "Description button 6" ######################################## GET_IMAGE_BUTTON = "d:/ymir work/item/quest/" ######################################## INV_FUNC_X = 9 INV_FUNC_Y = 10 INV_FUNC_ADD = 32 VEGAS_BOARD = 40 EQUIPMENT_START_INDEX = False if app.ENABLE_ADDITIONAL_EQUIPMENT_PAGE: BOARD_HEIGHT = 375 window = { "name" : "InventoryWindow", ## 600 - (width + żŔ¸ĄÂĘŔ¸·Î şÎĹÍ ¶çżě±â 24 px) "x" : SCREEN_WIDTH - 176 - VEGAS_BOARD - 5, "y" : SCREEN_HEIGHT - 37 - BOARD_HEIGHT, "style" : ("movable", "float",), "width" : 176 + VEGAS_BOARD, "height" : BOARD_HEIGHT, "children" : [ { "name" : "vegas_board", "type" : "board", "style" : ("attach",), "x" : 0, "y" : 0, #"vertical_align":"center", "width" : VEGAS_BOARD, "height" : 210, "children" : ( { "name" : "Button_Function_1", "type" : "button", "x" : INV_FUNC_X, "y" : INV_FUNC_Y, "tooltip_text" : TEXT_VEGAS_1, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_2", "type" : "button", "x" : INV_FUNC_X, "y" : INV_FUNC_Y + INV_FUNC_ADD, "tooltip_text" : TEXT_VEGAS_2, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_3", "type" : "button", "x" : INV_FUNC_X, "y" : INV_FUNC_Y + INV_FUNC_ADD * 2, "tooltip_text" : TEXT_VEGAS_3, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_4", "type" : "button", "x" : INV_FUNC_X, "y" : INV_FUNC_Y + INV_FUNC_ADD * 3, "tooltip_text" : TEXT_VEGAS_4, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_5", "type" : "button", "x" : INV_FUNC_X, "y" : INV_FUNC_Y + INV_FUNC_ADD * 4, "tooltip_text" : TEXT_VEGAS_5, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, { "name" : "Button_Function_6", "type" : "button", "x" : INV_FUNC_X, "y" : INV_FUNC_Y + INV_FUNC_ADD * 5, "tooltip_text" : TEXT_VEGAS_6, "default_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_01.tga", "over_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_02.tga", "down_image" : "d:/ymir work/ui/dragonsoul/DragonSoul_Button_03.tga", }, ), }, ## Inventory, Equipment Slots { "name" : "board", "type" : "board", "style" : ("attach",), "x" : VEGAS_BOARD, "y" : 0, "width" : 176, "height" : BOARD_HEIGHT, "children" : [ ## Title { "name" : "TitleBar", "type" : "titlebar", "style" : ("attach",), "x" : 8, "y" : 7, "width" : 161, "color" : "yellow", "children" : ( { "name":"TitleName", "type":"text", "x":77, "y":3, "text":uiScriptLocale.INVENTORY_TITLE, "text_horizontal_align":"center" }, ), }, { "name" : "Inventory_Tab_01", "type" : "radio_button", "x" : 10, "y" : 33, "default_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_01.sub", "over_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_02.sub", "down_image" : "d:/ymir work/ui/game/windows/tab_button_large_half_03.sub", "tooltip_text" : uiScriptLocale.INVENTORY_PAGE_BUTTON_TOOLTIP_1, "children" : ( { "name" : "Inventory_Tab_01_Print", "type" : "text", "x" : 0, "y" : 0, "all_align" : "center", "text" : "I", }, ), }, -
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[Discussion] Rain - The First Person that leaked the M2 Files
Original Rain client? I remember everyone using custom clients back in the day (modified Gameforge ones, metin35, abesgaara etc.). I didn't know Rain also released a client. Would you mind sharing? -
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[Discussion] Rain - The First Person that leaked the M2 Files
Up back in 2024... That's a very very interesting story! And apparently i still OWN the first and only original rain client + server which they are a piece of legacy..
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