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Activity
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14
Offline Message System
Thnx for release, btw they still steal xd. -
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1
Multiple point updates on do_stat command
oryginal code looks like fast fix for recalculate hp, when chnge ht/iq point -
7
Offline Shop - dynamic packet size
the packets are completely identical client and server side.. i dont understand -
217
WorldEditor ReMIX
Maybe a config option for this messagebox could be interesting. Other than that, a small message can be displayed right next to "Idle" on the bottom left of your screenshot.- 1
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6
Public Consultation - Trusted Third Party / Middleman
It remains free. When I say win-win, I'm not talking about myself. I want to prevent a member from using metin2dev to make money without sharing things for the community.- 1
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6
Public Consultation - Trusted Third Party / Middleman
OFF: This explain everything "There are no new sellers because in general they are on the forum only to sell and I'm not interested. It has to be win-win." That forum had to be FREE only if they want to buy VIP or ADS u don't have the right to charge them for their sells content. Seems no one of u read carefully what i say. didn't say anything ab a "middleman " i'm not agree with that...basically the "middleman " will have everything for FREE. What i means is a transaction between seller-buyers through a app forums where only the seller and buyer have access bcoz of "Trade r- 1
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0
Party role icon position
Heya, when a party member is assigned a role, it's tiny icon will be displayed in the beginning instead of predefined position. Inside party.py replace SetAffect function with the following: def SetAffect(self, affectSlotIndex, affectValue): if affectSlotIndex >= len(self.partyAffectImageList): return if affectValue > 0: self.partyAffectImageList[affectSlotIndex].Show() else: self.partyAffectImageList[affectSlotIndex].Hide() self.affectValueDict[affectSlotIndex] = affectValue self.__ArrangeAffectPosition() Add this function to the- 2
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Multiple point updates on do_stat command
Heya, sometimes when updating status points, a tiny delay appears and that is due updating certain points multiple times. Inside cmg_general.cpp replace the following part: ch->SetRealPoint(idx, ch->GetRealPoint(idx) + 1); ch->SetPoint(idx, ch->GetPoint(idx) + 1); ch->ComputePoints(); ch->PointChange(idx, 0); if (idx == POINT_IQ) { ch->PointChange(POINT_MAX_HP, 0); } else if (idx == POINT_HT) { ch->PointChange(POINT_MAX_SP, 0); } ch->PointChange(POINT_STAT, -1); ch->ComputePoints(); With this: ch->SetRealPoi- 3
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i need the homepage script for this and not a video from youtube -.-* Hmm, not sure if they have a browser game version, but apparently they have it for mobile devices: http://www.wheeloffortune.com/so-many-ways-to-play/
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