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RaddMan

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Hey guys, is there a way to somehow run the quest on refine? i mean for example.

you have sword +8 and upgrade it to +9 then the chat message comes up saying "Player "xxx" has successfully upgraded sword to +9 , well done from Metin2 Team" i'd really appreciate your help :)

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i never tought about a message like that, but it sounds really cool

maybe with some "blocks"  like not all weaponsarmoursjewels  but only for level over 7080...etc?

it will be really a cool idea.

#free bump for the cool idea.

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it's possible and can be done by quest :)

 

No !

mr lybya please show us that quest

MrLibya , + I Tell U It Can't Be Made By Quest Only By C++

If you're going to do something, then do it right.

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it's possible and can be done by quest :)

 

No !

mr lybya please show us that quest

MrLibya , + I Tell U It Can't Be Made By Quest Only By C++

 

If you write quest function in C++ then yes, it can be made by quest lol.

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it's possible and can be done by quest :)

 

No !

mr lybya please show us that quest

MrLibya , + I Tell U It Can't Be Made By Quest Only By C++

 

If you write quest function in C++ then yes, it can be made by quest lol.

 

Yeah ! when 6038.refine begin

If you're going to do something, then do it right.

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It's possible. I create a tutorial for you.

 

open: game.py

 

find: def RefineSuceededMessage(self):

 

after add: net.SendChatPacket("(Cali_Success)")

 

find: def RefineFailedMessage(self):

 

after add: net.SendChatPacket("(Cali_Failed)")

open: uichat.py

 

find: def __SendChatPacket(self, text, type):

 

after add: 

if text == "(Cali_Success)":
chat.AppendChat("Success text.")
return
if text == "(Cali_Failed)":
chat.AppendChat("Failed text.")
return
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yes but how can i change that into a quest

for exemple IF i would like to apply this message only on this sword

item vnum 158 ---> 159

and only for this upgrade +8 --->+9

with your C++ edit , that message will shows to EVERY single upgrade

i want to focus only on some item . not all.

Can someone make a c++   and a quest
to let me understand how to make it works?

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It's possible. I create a tutorial for you.

 

open: game.py

 

find: def RefineSuceededMessage(self):

 

after add: net.SendChatPacket("(Cali_Success)")

 

find: def RefineFailedMessage(self):

 

after add: net.SendChatPacket("(Cali_Failed)")

open: uichat.py

 

find: def __SendChatPacket(self, text, type):

 

after add: 

if text == "(Cali_Success)":
chat.AppendChat("Success text.")
return
if text == "(Cali_Failed)":
chat.AppendChat("Failed text.")
return

 

This Only will show for my player , he want it for all + he dont want it for all items only few

If you're going to do something, then do it right.

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hmmm , there is multiple ways to make it ::

 

first by desiging special quest function ((when refine or what ever )) and then you can do it by quest

second by client but it not really specific .

third ^_^ look funny ,, to make it with new NPC you can make this NPC specific only to upgrade swords into +9 by quests commands and if it success it will send notice to all players ((text text text .... ))

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@isDeath

its easy talk, i dont need that kind of help,... i can be smart like you,  saying something like that
i would like to underrstand how to apply that


to specifi item, and on specific upgrad  exemple only for +9  of lv 105 items

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Since everyone instantly know how to do it and 0 help was given, there you go my friend:

http://metin2dev.org/board/index.php?/topic/5830-c-quest-event-when-upgrade/
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