Jump to content
  • 0

Lycan skill bug



13 answers to this question

Recommended Posts

  • 0
  • Honorable Member

can someone help us please, we need to understand how to fix it.

I've reverse-engineered the official launcher for it: It's not so simple to re-create the event motion types 11-12 like the official did. (it's a bit of work since ymir re-wrote some skill handling functions)

The event motion types 11-12 are a workaround of the reef attack animation. (to be more precise, they set the correct distance before diving in to the target)

You can actually fix this issue without re-writing everything ymir did anyway. You now have a "tip" of what largely the event motion types 11-12 do.


༼ つ ◕_◕ ༽つ RIP in PepPeRoni ༼ つ ◕_◕ ༽つ

  • Love 2
Link to comment

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.