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Source Client Clean & Fixed


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In PythonLauncher.cpp:

 

search:

PyModule_AddIntConstant(builtins, "TRUE", 1);

 

and add:

 

PyModule_AddIntConstant(builtins, "TRUE", 1);
PyModule_AddIntConstant(builtins, "FALSE", 0);
PyModule_AddIntConstant(builtins, "True", 1);
PyModule_AddIntConstant(builtins, "False", 0);
 
Now TRUE and True works
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Solved

 

 

I have a problem with update granny version to 2.9

error LNK2019: unresolved external symbol __imp__GrannyFindMatchingMember@16 referenced in function "public: bool __thiscall CGrannyMaterial::CreateFromGrannyMaterialPointer(struct granny_material *)" (?CreateFromGrannyMaterialPointer@CGrannyMaterial@@QAE_NPAUgranny_material@@@Z)    D:mt2nowe pliki game!client_reboot_devvs_filesUserInterfaceEterGrnLib.lib(Material.obj)   UserInterface

error LNK2019: unresolved external symbol __imp__GrannyConvertSingleObject@20 referenced in function "public: bool __thiscall CGrannyMaterial::CreateFromGrannyMaterialPointer(struct granny_material *)" (?CreateFromGrannyMaterialPointer@CGrannyMaterial@@QAE_NPAUgranny_material@@@Z)   D:mt2nowe pliki game!client_reboot_devvs_filesUserInterfaceEterGrnLib.lib(Material.obj)   UserInterface
error LNK2019: unresolved external symbol __imp__GrannyUpdateModelMatrix@20 referenced in function "public: void __thiscall CGrannyModelInstance::UpdateTransform(struct D3DXMATRIX *,float)" (?UpdateTransform@CGrannyModelInstance@@QAEXPAUD3DXMATRIX@@M@Z)   D:mt2nowe pliki game!client_reboot_devvs_filesUserInterfaceEterGrnLib.lib(ModelInstanceUpdate.obj)    UserInterface
error LNK2019: unresolved external symbol __imp__GrannyNewMeshDeformer@16 referenced in function "public: bool __thiscall CGrannyMesh::CreateFromGrannyMeshPointer(struct granny_skeleton *,struct granny_mesh *,int,int,class CGrannyMaterialPalette &)" (?CreateFromGrannyMeshPointer@CGrannyMesh@@QAE_NPAUgranny_skeleton@@PAUgranny_mesh@@HHAAVCGrannyMaterialPalette@@@Z)  D:mt2nowe pliki game!client_reboot_devvs_filesUserInterfaceEterGrnLib.lib(Mesh.obj)   UserInterface
error LNK1120: 4 unresolved externals   D:mt2nowe pliki game!client_reboot_devbinaryMetin2Debug.exe    1   1   UserInterface
		
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Can anyone help me, please? I can build this client without problem, but when i select character, closing game.

syserr:

 

0214 17:00:05192 :: uiTaskBar.py: inconsistent use of tabs and spaces in indentation

0214 17:00:05226 :: uiDragonSoul.py: inconsistent use of tabs and spaces in indentation

0214 17:00:05276 :: uiSystem.py: inconsistent use of tabs and spaces in indentation

0214 17:00:05333 :: uiQuest.py: inconsistent use of tabs and spaces in indentation

0214 17:00:11230 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
0214 17:00:15576 :: game.py: inconsistent use of tabs and spaces in indentation

0214 17:00:15666 :: Failed to load script file : locale/tr/ui/InventoryWindow.py

0214 17:00:15666 :: # trying .traceback.pyd

0214 17:00:15666 :: # trying .traceback.py

0214 17:00:15666 :: # trying .traceback.pyw

0214 17:00:15666 :: # trying .traceback.pyc

0214 17:00:15666 :: # trying libtraceback.pyd

0214 17:00:15666 :: # trying libtraceback.py

0214 17:00:15667 :: # libtraceback.pyc has bad magic

0214 17:00:15669 :: import traceback # from libtraceback.py

0214 17:00:15670 :: 
ui.py(line:2754) LoadScriptFile
system.py(line:192) execfile
system.py(line:163) Run
locale/tr/ui/InventoryWindow.py(line:88) <module>

LoadScriptFile!!!!!!!!!!!!!! - <type 'exceptions.AttributeError'>:'module' object has no attribute 'EQUIPMENT_BELT'

How can i fix this?
I changed inventory number(2->5), trade/shop slots(12->24,40->80).

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