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[SEARCH][DIF] Bonus Switch Cooldown Time


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In the original case the game handle in minutes.

If you apply a dif with 0x01 that will be 1 minute, the 0x0F is 15 minutes.

But here is the dif for switching time in seconds:

This difference file is created by The Interactive Disassembler

game_r34083_32_internal_ip
Delay value in sec (15s)
0005ECA3: 0A 0F
0005ECA4: 00 00

Variable fix
0005ECED: 89 8B
0005ECEE: C1 F0

Remove: Division 60
0005ECFB: 8D 90
0005ECFC: 34 90
0005ECFD: 0A 90
0005ECFE: C1 90
0005ECFF: FE 90
0005ED00: 05 90
0005ED01: C1 90
0005ED02: F9 90
0005ED03: 1F 90
0005ED04: 29 90
0005ED05: CE 90

And you can modify it with the "change_itemattr_cycle" event flag if the value of the flag higher than the defined in the game.

And try with a player character not with a gm because the GMs can switch without waiting time.

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I think the dif is set in minutes, not seconds.. you can try 1 minute:

 

0005ECA3: 0A 01

 

Thanks guys for your Help, my main Failure was that i always used GM char :o   and there its always 0 minutes :P.

 

I applied that Dif   with 1 Minute, so i change only that time and not all variables and that divide by 60 thing.

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