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Main problems on this model, and main reason not to use it in game:


- UVs not matching the geometry perfectly, that's why the black line in the middle of the face. You should fix this easily.

- Textures, not matching metin2 style... you should work them out on PS.

- Proportions... Absolutely wrong.. At least get the proportion right.



Just some suggestions for a better work the next time ;) Keep it going with ripped stuffs :D


My animation process:



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