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Game/Auth handshake vulnerability
we tested this now, with a small penetration tool and this fix does literally nothing. It wont handle the handshakes better in anyway. 1 second after i start my pen tool (the source code for this is public on a microsoft website for testing, its not even a "hard" program, it only sends 14 bytes per second) the auth server will not take any other handshake. nothing will happen. The false handshakes will not getting rejected, they wont get cleared, it only handles one by one so as long as the tool sends simple handshake requests, no one else can connect. This "fix" or "improvement" does literall -
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Client Shutdown - Runtime Library (Binary)
Hey everyone! I am having this problem in my server that there is something that shutdowns the client without any warning before, just the error message (image below). Some one know how can i solve this, or how can i find what the problem is? Info: client syserr was clean -
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Fix Shaman w/m horse Attack Bug
for me its not working. Build was success, and no errors ofc. but my shaman attack is the same. can you help me @Ikarus_? -
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I am looking for a good developer
I am looking for a good developer It can solve system errors I need a system GROWTH PET SYSTEM The system is installed and running smoothly For a fee If you expect you are the right person Send me ways to contact you -
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Info Target System Updates added drops when i /reload drops but if i remove and /reload drops it doesn't
I've got Info target System and The extended Reload Commands, If i add items and do /reload drops the new items show on the target info but if i remove items and /reload drops the old items still show until i restart the client, does someone know the cause of this or have a fix ?
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Malbeth 2
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