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Client Shutdown - Runtime Library (Binary)
Hey everyone! I am having this problem in my server that there is something that shutdowns the client without any warning before, just the error message (image below). Some one know how can i solve this, or how can i find what the problem is? Info: client syserr was clean -
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Fix Shaman w/m horse Attack Bug
for me its not working. Build was success, and no errors ofc. but my shaman attack is the same. can you help me @Ikarus_? -
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I am looking for a good developer
I am looking for a good developer It can solve system errors I need a system GROWTH PET SYSTEM The system is installed and running smoothly For a fee If you expect you are the right person Send me ways to contact you -
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Info Target System Updates added drops when i /reload drops but if i remove and /reload drops it doesn't
I've got Info target System and The extended Reload Commands, If i add items and do /reload drops the new items show on the target info but if i remove items and /reload drops the old items still show until i restart the client, does someone know the cause of this or have a fix ? -
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Source Update - CLang 9 / C++2A + FreeBSD + SRC
Hey sorry to revive this, i have a littel problem when i compile config.cpp someone can give me any idea? pd: i don't edit config.cpp and working great if i don't upgrade source thanks -
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I added a few more metin stones into "const SStoneDropInfo aStoneDrop[STONE_INFO_MAX_NUM] ="
and now im getting the following error when compiling source:
constants.cpp:908:1: error: too many initializers for 'const SStoneDropInfo [10]'
afterwards i changed the following in constants.h to 20
const int STONE_INFO_MAX_NUM = 20;
The compile error is gone now, but the most metin stones are stilling missing the stone drop.
Can someone help me here please?
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