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Block attack on map


nyugione
Go to solution Solved by Mali61,

Question

I did this but after i teleported another map I still can't attack
https://metin2.dev/board/topic/14072-skills-pvp-block-on-specific-maps/

 

Spoiler
//@svn/Source/Client/UserInterface/PythonPlayerEventHandler.cpp
//1.) Search:
void CPythonPlayerEventHandler::OnHit(UINT uSkill, CActorInstance& rkActorVictim, BOOL isSendPacket)
{
//2.) Add bellow:
	static std::string uCurrentMap = CPythonBackground::Instance().GetWarpMapName();
	static std::string uArrayListOfMaps[] = {
		"metin2_map_a1",
		"metin2_map_b1",	/* loaded from atlasinfo.txt */
		"metin2_map_c1"
	}; 		
	
	for (int i=0;i<_countof(uArrayListOfMaps);i++)
	{
		if (rkActorVictim.IsPC() && (!uCurrentMap.compare(uArrayListOfMaps[i])))
		{
			TraceError("CPythonPlayerEventHandler::OnHit on map %s was blocked because players is protected.", uArrayListOfMaps[i].c_str());
			return;
		}
	}

//3.) And add on first line or where you want:
#include "PythonBackground.h"

 


What is the problem?

Edited by nyugione
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Posted (edited)

remove static keyword for uCurrentMap

Edited by Mali61
wrong alarm
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