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Visual Bug-EXP,LEVEL,DMG
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Visual damage bug
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Grade status points bug
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Metin2 remade in unreal experiments
i used gaea to recreate the maps, there is several .raw texture for each map that i combined on gaea and then for the layers i used the minimap images and combined them the same way to have a full size image of the map and projected it on the terrain in unreal engine to paint the layers on top with the proper textures from terrainmap folder -
34
Client Locale String
this is my char.cpp can you tell me what i made mistake on this and i get full of errors? https://metin2.dev/bin/?d7c88acc9acc2d29#Fy1mi4tMv9zCFNZ9sLL7uwGcsDBz4UFMBhVU8mvc6uRE i tried and with LocaleChatPacket and with ChatPacket.
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Question
Undertaker 0
Hi,
I have problems with the fact that sometimes the core of the database crashes. I don't know where the problem may be, I tried everything here, the source doesn't report any errors to me during compilation. The core of the database usually crashes with a many warps. However, there is only 1 person on the server at that moment. The VPS has 4GB of RAM, so the problem of insufficient memory is ruled out here. Here I attach the syserr database and channel1.
DB syserr:
SYSERR: Feb 1 20:32:29 :: pid_init:
Start of pid: 14640
SYSERR: Feb 1 20:51:12 :: ChildLoop: AsyncSQL: query failed: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '' at line 1 (query: REPLACE INTO affect (dwPID, bType, bApplyOn, lApplyValue, dwFlag, lDuration, lSPCost) VALUES(1, 515, 12, -99000, 0, 402482, 0) errno: 1064)
Channel1 syserr:
SYSERR: Feb 1 20:32:33 :: pid_init:
Start of pid: 14643
SYSERR: Feb 1 20:58:03 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:06 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:09 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:12 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:15 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:18 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:21 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:24 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:27 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:30 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:33 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:36 :: socket_connect: HOST localhost:17700, could not connect.
SYSERR: Feb 1 20:58:39 :: socket_connect: HOST localhost:17700, could not connect.
Thank you very much for the advice and solution to this problem.
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