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bonus changer


PizsomaLovag

Question

Hi guys.

 

I try make a new item for change just 5th normal bonus.

In char_item.ccp

									else if (item->GetVnum() == 33001)
									{
								
										int aiChangeProb[ITEM_ATTRIBUTE_MAX_LEVEL] =
										{
											0, 10, 50, 39, 1
										};

										item2->ChangeAttribute(aiChangeProb);

									}

 i dont understand what is 0,10,50,30,1 maybe percent ? or what? 

 And i try modify some method in item_attribute but I have not succeded

i know i need make new method but i have no idea where can i set a index . i try some for loop i set 4  and commented loop. :D  but not working good,..only changed all bonus.

Thanks for help.

Edited by PizsomaLovag
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