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MSM SourceSkin question
So, i added alpha channels to all armor textures, but in the msm file i have to type the SourceSkin file where the texture i type in it is going to be the only texture shining like that. How can i make the whole costume shine? Thank you! -
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Client Locale String
error: initializing argument 2 of 'void CHARACTER::ChatPacket(BYTE, const char*, ...)' [-fpermissive] void ChatPacket(BYTE type, const char *format, ...); ch->ChatPacket(CHAT_TYPE_INFO, 2, "You're connected to channel %d.", g_bChannel); Not working..... -
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Bounce on the ground during pvp fix
nope, it was with all skills not only strong body when you attack someone during a duel and he bounces on the ground and cant move -
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Bounce on the ground during pvp fix
is this you mean? https://metin2.dev/board/topic/24856-fix-not-falling-with-strong-body/ -
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Riding around in circles!
For horse (mount) rotation speed: Find InstanceBase.cpp in your client source Search for: "c_fDefaultHorseRotationSpeed" and edit value from " 300.0f " . For default rotation speed: Find InstanceBase.cpp in your client source Search for: "c_fDefaultRotationSpeed" and edit value from " 1200.0f " .- 1
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Riding around in circles!
Hello everyone!!! Someone would know to tell me where I find the function, when you move the mount backwards it turns at once! Instead of walking around in circles ... ?? Please Guys! When we are stopped at a point and press the back button [S] the mount goes around in a circle.
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Question
nazox 3
Hello people, the first, i hope all goes well, i write this post, because I wanted to know if someone could answer me a few questions about the mob_drop_item.txt.
The question is that I was wondering if there is any way to make a random object drop from +0 to +9 in the mob_drop, without having to add the same id repeatedly, that is, for example this is the normal mob_drop:
Group Nazox
{
Type drop
Mob 171
1 11290 1 20
2 11295 1 10
3 11299 1 10
}
and my idea:
Group Nazox
{
Type drop
Mob 171
1 11290~99 1 20
}
or something else xD!, I also wanted to know if there is any way to balance the drop, since if for example I place a 50% drop, when killing many mobs that item falls many times, but if on the contrary I place a normal number like 2 it hardly falls, as shown Could I do so that it does not fall too much so fast or so little, that is to say in equilibrium? I know this would be via source, but any ideas?
I see @VegaS™ talk about Wikipedia has a API to get said files with that drop, because i want something like official mob_drop_item.txt thanks.
Discord: nazox96#0243
Nicks: Nazox™ Krone™ Nagato™ Yahiko™ Yakiro™
Proyecto: Trabajando en el.
Compañeros & firma: DreamHQ - 2009-2015 [Nostalgia]
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