My server will be online soon and our best dev has too many family commitments, so he won't have time to work full time on the server.
I am looking for a high level dev who very high capabilities for our team, for the moment the only jobs are to fix some bugs and to create small systems.
Very soon we will start working on the zodiac temple and therefore we need a very competent figure.
Would anyone know if it is possible to fix this:
When a player opens an NPC or makes a trade and then teleports to a map where he asks for a passport to enter, the player is not teleported but the item is consumed.
If you know how to fix it could you help me?
Thank you for notifying me. Actually FYI not HackTrap's code which is detected, but some optional utilities. I'm working real hard on replacing these utility executables with some half open-source alternatives which will never be false detected as some virus. It's only matter of days until the finish!
Hello Friend's , I need help with that. I need when i change language , choose the correct translate.lua
My translate i have in that directory /home/eterny2/main/srv1/share/locale/germany/country/ro ( for example this is ro )
The code is that :
snprintf(translateFileName, sizeof(translateFileName), "%s/translate.lua", LocaleService_GetBasePath().c_str());
int translateLoadingResult = lua_dofile(L, translateFileName);
sys_log(0, "LoadTranslate(%s), re