- 0
-
Activity
-
2
Jigsaw / Fish Event - Scale BUG
Is from Eterpythonlib/Pythongridslotwindow.cpp Is not synchronizes -
1
Disable oto hp regen
You can do a function when something is wearing to delete ch->RecoveryEvent; -
1
Hello please help me
There are a lot of tutorials. But ok. Servername = "Ur name server. Ex Metin2metin2" IP = Ip from ur host ex "69.69.69.69" Ports are getting from usr/game/cores/ch1 example config PORT:13001 Now ch1_port = 13001 Good luck ! -
1
metin2client.exe
I also had this problem, you can send the exe in ticket to the windows defender and put it in your safe. -
2
-
1
Client crash
Your server game is not comunicating with client game Userinterface.cpp/Packet.h usr/game/src/Packet.h Try from 0 to see what is missing example TEST_CG = 59, Missing from bin part or server part Or Packet on the same way example Server game GC_SWITCHBOT = 59, Bin GC_SWITCHBOT = 59, After some lines see Server game GC_CUBE = 59, Bin GC_CUBE = 59, Try to change second example to a number where doesnt exist. -
4
C++ Skill Book Need
Hi Server source - Char_skill.cpp Search int need_bookcount = GetSkillLevel(dwSkillVnum) - 20; Change: int need_bookcount = 0; Go in common/lenght.h Search SKILLBOOK_DELAY_MIN And change with SKILLBOOK_DELAY_MIN = 0, Search SKILLBOOK_DELAY_MAX And change with SKILLBOOK_DELAY_MAX = 0, -
2
Packet header
Your server game is not comunicating with client game Userinterface.cpp/Packet.h usr/game/src/Packet.h Try from 0 to see what is missing example TEST_CG = 59, Missing from bin part or server part Or Packet on the same way example Server game GC_SWITCHBOT = 59, Bin GC_SWITCHBOT = 59, After some lines see Server game GC_CUBE = 59, Bin GC_CUBE = 59, Try to change second example to a number where doesnt exist. -
5
MSM SourceSkin question
That's a bit intersting but you can do something like that Model "assassin_novice.GR2" SourceSkin "first.dds" TargetSkin "first.dds" SourceSkin2 "second.dds" TargetSkin2 "second.dds" SourceSkin3 "thirdtexture.dds" TargetSkin3 "thirdtexture.dds" Try and give me an answer.
-
-
Recently Browsing
No registered users viewing this page.
Question
highskiller 0
Actually i just warped to the map and i noticed that if some player gets inside, game instantly kick back to the village. I checked coords, atlasinfo, added to map_allow on ch1, added to index...
SysErr gives me only this :
SYSERR: Nov 20 19:35:28 :: UpdateSectree: null sectree name: Indimyy 857299 851549
and then it teleports player back. So i can move in the map only if gm but i checked everything there are no scripts that prevent the teleport.
I also opened it with WE and generated a new server_attr but i don't know if it's allright here. Maybe someone can help me out
This is the map on WE https://ibb.co/Q8sDcmY https://ibb.co/8b3SBBL
Link to post
0 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.