The first numbers are used when your level is 15 (or more) levels higher than monster level (the number 1 means that the basic chance is reduced by a factor 1/100 ).
The last numbers are used when your level is 15 (or more) levels lower than monster level (the number 1 means that the basic chance is increased by a factor 180/100)
the numbers in the center (100) is the neutral value (doesn't affect the basic chance to drop the item)
We now have 924 files saved on our server for over 179 GB of storage used!
It's also more than 1100 screenshots which were reuploaded!
Programming & Scripts / Systems: 10 / 24 remaining pages...
A Filesmap is available!
Hi devs, first of all i'm so mad at this point but i'm littlarly does everything to fix this.
After a little MakeFile update (Nothing special just little updates) this error appears, what does i do wrong ?
This my makefile ;
CC = g++10
BINDIR = ..
OBJDIR = obj
TARGET = $(BINDIR)/game_v$(GAME_VERSION)_$(PLATFORM)
$(shell if [ ! -d $(OBJDIR) ]; then mkdir $(OBJDIR); fi)
CFLAGS = -Wall -O0 -ggdb3 -g3 -std=gnu++17 -m32 -pipe -mtune=i686 -fstack-protector-all -fexceptions
INCDIR += -I../../libgame/src
LIBDIR += -L../../libgame
LIBS += -lgame
Hi guys from metin2dev, I have a problem with the client, I transformed and I went out and gave me this error as soon as I try to enter the pg could anyone help me? Used source based martysama.
1124 20:33:00139 ::
GameWindow.Open - <type 'exceptions.RuntimeError'>:s