I told you to check the accumulation inside the run.msa and walk.msa files, not to send me motlist.txt.
Secondly, why is your lion mount using the pony folder? he's taking speed values from the pony's accumulation.. That's horribly wrong.
The correct folder to use is
The correct accumulation value for share/data/monster/lion/run.msa is:
Accumulation 0.00 -589.63 0.00
The correct accumulation value for share/data/monster/lion/walk.msa is:
Accumulation 0.00 -278.46 0.00
There is no record, I checked them all, I did tests for all the maps, I compared some files with other sources, but without success so far
Yes, in particular it occurs with Leão, but with the others it is also occurring, but with a shorter delay, I have already put an updated "data / monster" folder, without success. :/
main problem is that no log and / or error log appears, I don’t know where to start checking more
Problem: There is a delay in the "appearance" of the monsters, if I walk around village 1, for example, with a mount, I arrive at a certain location and only after 2/4 seconds the monsters appear on the map / minimap.
Is there a way to correct and / or minimize this delay?
Moving (No monsters appear):
Standing (after a few seconds the monsters appear):
- There is no syserr
- RAM / CPU usage of dedicated below 1%
- Occurs with a few / many online, with many, it seems to aggravate the situation
PS: I don't know if it's r
Dear metin2dev community,
Rodnia2 is looking for a game developer to help us improve our systems/create new ones and to help us solving in-game bugs.
If you are interested, please send a message to: Destiny#0704 (Discord)