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[FIX] Fixing Metin2 memory leaks


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Memory leaks are very important when we speak about reusing memory, it prevents the game to keep allocating new RAM over and over.

WIth this simple fixes memory leaks on Metin2 will be fixed.

 

1. Server

Open the file game/main.cpp

Search this function:

int main(int argc, char **argv)
{

After this add the following code:

return 0;

Now open the file db/Main.cpp.

Search this function:

int main()
{

After this add the following code:

return 0;

 

2. Client

Open the file UserInterface/UserInterface.cpp

Search this function:

int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow)
{

After this add the following code:

return 0;

 

I hope it will works now, enjoy just 200MB for a complete client.

Good luck.

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Ripymir(2013)

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49 minutes ago, HITRON said:

Stop releasing the secrets for fixing memory leaks ffs.

Cit. "I just want them for my server/customers, I'm on this forum just to take things and not to give."
The issue can be found by clang tool too, it's not magic.


Anyway thanks Arves for this tip :D

Edited by WeedHex (see edit history)
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I'm still getting messages like this:

 

GPVVGqO.png

 

you finally got me out of this trouble with a professional solution.

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no paid service

use at least c++11 and VS19, otherwise I won't help.

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18 minutes ago, Hik said:

Like this?

int main(int argc, char **argv)
{

    return 0;
#ifdef DEBUG_ALLOC
    DebugAllocator::StaticSetUp();
#endif



ecc...

}

 

Yes!

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Ripymir(2013)

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Excellent work!

 

It's just mastermind because we all tried to fix memory leaks by ourselves and try to analize them while in fact we can simply tell the game to return 0 to every memory it stores once it used it. Excellent. Deserved +1

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Thanks again, I'm not paying anymore host 300€ with 64GB Ram, Now is enough to use even 4GB Ram without problems and still too much and only for 20€ per month, you have helped me a lot, send me your PayPal so i can donate some € for this amazing tutorial!

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