Hello guys, is there anyone willing to share the Absorption % code from item.cpp ?
I have Miss-matching sash absorption for weapon and armor. It is not Precise. The min & Max values absorpted are not correct and i don't know how to correct it myself...
The code from item.cpp starts:
if ((GetType() == ITEM_COSTUME) && (GetSubType() == COSTUME_SASH) && (GetSocket(SASH_ABSORBED_SOCKET)))
Thank you ^^
good luck with it it costed me an about 35-40 euros to get these back so good luck with it
PS: yes i made these for dany but somehow he didn't really wanted to make a server with wolfman.