Jump to content

Disconnect Problem - Unknown Header


Recommended Posts

Hello devs, i have a disconnect problem in my game.I'm the only one player in the game and i'm not do anything to get this syserrs.

After a unknown header syserr everytime i'm got kicked and skills NOT WORKING.

This is my ch1 syslog i dont have any other syserr or syslog.

 

Aug 19 00:03:02.155547 :: QUEST_LOAD: Login pc 57711 by event
Aug 19 00:03:25.196600 :: SkillHack: Skill(2) is not in container
Aug 19 00:03:25.395737 :: SkillHack: Skill(2) is not in container
Aug 19 00:03:29.435676 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=453)
Aug 19 00:03:31.355768 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=453)
Aug 19 00:03:32.473910 :: SECTREE DIFFER: Tester1 58x136 was 57x136
Aug 19 00:03:34.35089 :: SECTREE DIFFER: Tester1 57x136 was 58x136
Aug 19 00:03:34.515712 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=453)
Aug 19 00:03:36.875626 :: GLOBAL_TIME: Aug 19 00:03:36 time_gap 0
Aug 19 00:03:37.115499 :: SECTREE DIFFER: Tester1 58x136 was 57x136
Aug 19 00:03:38.115738 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=453)
Aug 19 00:03:40.514179 :: AddAffect Kötü Siy.Fırtına Okçusu type 210 apply 0 0 flag 6 duration 4
Aug 19 00:03:41.395188 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=453)
Aug 19 00:03:44.73622 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=453)
Aug 19 00:03:49.555953 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=401)
SYSERR: Aug 19 00:03:51.273723 :: Process: UNKNOWN HEADER: 43, LAST HEADER: 206(1), REMAIN BYTES: 1141, fd: 17
Aug 19 00:03:51.315295 :: DISCONNECT: Tester1 (DESC::~DESC)
Aug 19 00:03:51.315924 :: SAVE: Tester1 372617x870410
Aug 19 00:03:51.315992 :: QUEST clear timer 0
Aug 19 00:03:51.316400 :: SYSTEM: closing socket. DESC #17
Aug 19 00:04:36.875540 :: GLOBAL_TIME: Aug 19 00:04:36 time_gap 0

 

Best Regards..

Link to comment
Share on other sites

  • Replies 10
  • Created
  • Last Reply

Top Posters In This Topic

10 minutes ago, Finnael said:

Can you show us your packet.h inside your server source(should be inside game/src/packet.h) and your Packet.h inside your client source(should be inside UserInterface/Packet.h)? 

 

Sure.

 

Game;

 

https://paste.ubuntu.com/p/39KfgZhPpY/

 

Client ;

 

https://paste.ubuntu.com/p/FVtYvfQYz8/

 

 

Link to comment
Share on other sites

Hmm, these look fine. From what I can see packet with header 43 is only being send to the client when player sitdowns or stand ups. So the problem should not be related with that if you are not doing anything. Can you show us your UserInterface/PythonNetworkStreamPhaseGame.cpp and UserInterface/PythonNetworkStream.cpp too? And btw which files are you using? Are you sure the client and the server you are using are meant to be used together? If you take your client from one files and your server from another that will cause such issues.

Link to comment
Share on other sites

10 hours ago, Finnael said:

Hmm, these look fine. From what I can see packet with header 43 is only being send to the client when player sitdowns or stand ups. So the problem should not be related with that if you are not doing anything. Can you show us your UserInterface/PythonNetworkStreamPhaseGame.cpp and UserInterface/PythonNetworkStream.cpp too? And btw which files are you using? Are you sure the client and the server you are using are meant to be used together? If you take your client from one files and your server from another that will cause such issues.

 

I test it again, i'm connecting the game kill 5-6 mobs and i got dc maybe its the thing and skills not working and i used mainline_released for client and server.

 

PhaseGame.cpp

 

https://paste.ubuntu.com/p/HgM7H5YyJm/

 

Stream.cpp

 

https://paste.ubuntu.com/p/hJqBjDMr9n/

 

7 hours ago, Catalin2o14 said:

there he explains how to check the packages.it is not a solution. It teaches you how to do it.

 

search in source sln/game from 


HEADER_GC_CHARACTER_POSITION

 

Okey, i'm gonna look this.

Link to comment
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now

Announcements



  • Similar Content

  • Activity

    1. 3

      Crystal Metinstone

    2. 3

      Feeding game source to LLM

    3. 113

      Ulthar SF V2 (TMP4 Base)

    4. 3

      Feeding game source to LLM

    5. 0

      Target Information System

    6. 3

      Feeding game source to LLM

    7. 2

      anti exp explanation pls

  • Recently Browsing

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.