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Vegas localization system - clang core crash
Hi. I have problem with vegas localization system. I'm using clang compiler with c++2a and when i want to open gui core is crashing. GDB: #5 LocalizationManager::Send_Localization_Open (this=0xffbfb958, ch=0x43d58800, refresh=<optimized out>) at localization.cpp:59 strLine_x1 = <error reading variable: Cannot access memory at address 0x16> Python Exception <class 'UnicodeDecodeError'> 'ascii' codec can't decode byte 0xfd in position 12: ordinal not in range(128): strLine_x2 = strLine_x3 = <error reading variable: Cannot access memory at add -
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[INTERNATIONAL] Kuragari2 Middleschool - ONLINE
Homepage: https://kuragari2.com/ Wiki: https://kuragari2.com/wiki Discord: https://discord.com/invite/NG9AZDVuex -
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Arrows with another weapons
step by step, this is for range. iDam = number(pkBow->GetValue(3)+pkArrow->GetValue(3), pkBow->GetValue(4)) +pkArrow->GetValue(4); arrow value 3 = 10 value = 20- 1
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Arrows with another weapons
Code in source is original untouched.. Only item_proto is changed.. One change is range for arrows with used value1-value2 for magic attack and value3-value4 for melee attack + addon_type - 1.. Now I have this strange problem.. I dont know if is problem with addon_type or values in src.. Too late I test more option.. Just I want arrows like - Wooden Arrow Attack 10-20 and not Attack 10.. (Just add range like weapons) and add addon_type (-1).. -
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Rodnia2 | PVM | International | 3k+ players | Multiple-Languages | 2nd server opening: 13.02.2021
Server 1 - Rise of the Chosen - - Server 2 - Ascension of the Gods Saturday (06.03) 19:00-21:00 CET: Double Boss Drop will be active for 2 Hours ! Sunday (07.03) 19:00-21:00 CET: Double Metin Drop will be active for 2 Hours ! Good luck, everyone! -
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Arrows with another weapons
Ahhhhh maybe is problem if I have in proto set value1-2 and value3-4? Because my game calculate dmg from arrows for all weapons.. + I have average bonus in arrrows (addon_type - 1).. Do you know how I can fix it? I can add new value in code for range.. But how can I fix average dmg? If I understand right, value3 is for magic attack and value4 for melee attack? -
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Client afk in background - Effects started to fun faster
I'm testing it now. I'll come back with a feedback -
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Client afk in background - Effects started to fun faster
Have a look at this topic: Click
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