Jump to content
  • Register Now

    Sign up and take advantage of the features of our community! Some forums are only accessible to our members!

FIX Observer Enemy Guild under Map War


Recommended Posts

It's very simple, I suppose some must already have FIX but most do not.

When you give Guild War Under Map if an Observer from your guild enters War and the enemy kills it, the counter will count it causing you to lose the war if they are many observers., although it can only kill you once, it continues to be an advantage.

 

Search in battle.cpp

bool battle_is_attackable(LPCHARACTER ch, LPCHARACTER victim)
{
	if (victim->IsDead())
		return false;

after this add:
 

	if (victim->IsObserverMode())
		return false;

 

Now its fixed.

  • Love 3
Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.