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Messy object in client and worldeditor



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Hi Everyone!



I make some new object in 3dsmax 2018 exported via granny 2.11 export plugin.

In Granny viewer everything fine, but in worldeditor or client are something.

Can you help me find out why connect wrong places the polygons?

I attach 2 picture for explain the problem.





Thanks, Sincerly,


Edited by arlinamid (see edit history)
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