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I have the .mde and the .mse next to each other however this does not really work..
I have the correct EFFECT_REFINED + (the number of the enum value) in the playersettingmodule.py
I applied the effect on InstanceBase.cpp (considering the item's vnum) with no luck..
Do I miss something?
Does those files have a prefix path or something?
Like if I put them on the wrong path (think about the granny texture) will not find them at all?

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