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xDwin

Question

Version of Files r410

Hello,

 

I know you guys a professional but i'm a amateur. I'm trying opening a good server and enjoy with my user family.

 

1. Description of the problem / Question :

 

 

Hello sirs, I have a problem with Special Storage and normal Inventory.

Everything is work good in my server. I didin't got any cores more than 2000+ players.

But i have a big problem. My players say : My item's lost!

I check the syserr and i see this

 

SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 310010176 B. Domuzkuyru?urdele+ owner 0x433dfc80
SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30073 (name Psyduck id 310010176)

SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 50000306 Kurt Postu+ owner 0x433dfc80
SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30070 (name Psyduck id 50000306)
SYSERR: Jun 19 21:26:43 :: CreateItem: ITEM_ID_DUP: 50001610 B. Domuzkuyru?urdele+ owner 0x433dfc80
SYSERR: Jun 19 21:26:43 :: ItemLoad: cannot create item by vnum 30073 (name Psyduck id 50001610)

 

 

 

I buy from my special storage from @Itachi but he can't fix the problem. Its ok, i never want force the people for fixing my problems.

I'm trying be a good person. I'll never used illegal software or warez software. 

My first server opening beta with 3500 online and one day i lost 3000 more players.

He saying i fixed and i try 100+ times i didin't got this error again and i opening live server with 2500 users.

Not i have a 500 users because our players item's lost.

 

I need the help.

 

 

Thanks, Sincerly,

 

Edited by xDwin
Solved. (see edit history)
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They are taking free duplied items on game or losing them because you've problem on saving.

Is not a bad of who sold you the system, but could be an other your new system making conflict due to no checks pos.

 

I suggest to fix it fast, or you will RIP your gameplay.

Edited by WeedHex (see edit history)
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1 hour ago, WeedHex said:

They are taking free duplied items on game or losing them because you've problem on saving.

Is not a bad of who sold you the system, but could be an other your new system making conflict due to no checks pos.

 

I suggest to fix it fast, or you will RIP your gameplay.

 

I know, system is not bad system. I'm respect everytime this system.

But i don't know why i have this problem. I can't find anywhere.

This problem starts after add Special Storage. So i think, its all about special storage.

 

I feel sad because I'm trying everytime think and be good.

Now, my game will RIP.

Can you help me to fix this problem? @WeedHex

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It is only happening with special storage's items? Your syserr's item is one of them. But if it's not then i doubt it is causes by special storage.

 

Also the duped id's item's pair is the same item or not?

For example in your item table the item with id "50000306" is a "Kurt Postu+"?

If it's the same, they're really just duplicating.

(But they sell the duped items and it's disappear with a "flush" from the victim's inventory)

Edited by TMP4 (see edit history)
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My guess is, that when you put an item into special storage it removes it from the player, then if you open again the special storage it tries to create again the item with the same id so the error appears.

 

Because, lets say item id 310010176 was first loaded on boot, then when you put it inside the special storage, and open it again it tries to create a new item with the id 310010176(which was already loaded at boot)

 

Im only guessing since i cant see your source code.

Edited by Denis
correcting my bestered english (see edit history)
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2 minutes ago, Denis said:

My guess is, that when you put an item into special storage it removes it from the player, then if you open again the special storage it tries to create again the item with the same id so the error appears.

 

Because, lets say item id 310010176 was first loaded on boot, then when you put it inside the special storage, and open it again it tries to create a new item with the id 310010176(which was already loaded at boot)

 

Im only guessing since i cant see your source code.

 

It happen on normal inventory too, special storage too. So i don't think is special storage cause

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If a developer i serious, he will adapt his system on your gameplay.

Btw i'm sure is happened, you installed a rar tutorial file and finished there.

 

Maybe you have sash different, offline shop, special system and so on, might be easy to find some issue and take free items, or lose them.

Check your logs. Fine items ID on your player.item db.

 

Wrap this syserr like this:

sys_err("ITEM_ID_DUP: %u %s owner %s", id, item->GetName(), (owner ? owner->GetName() : "No Owner"));

If are only certain player doing shits, you can ask/ban them.

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On 6/20/2020 at 9:04 PM, Denis said:

Try to disable the special storage and see if you will get the same error again

 

I can't disable, its the problem.?

 

On 6/20/2020 at 8:37 PM, TMP4 said:

It is only happening with special storage's items? Your syserr's item is one of them. But if it's not then i doubt it is causes by special storage.

 

Also the duped id's item's pair is the same item or not?

For example in your item table the item with id "50000306" is a "Kurt Postu+"?

If it's the same, they're really just duplicating.

(But they sell the duped items and it's disappear with a "flush" from the victim's inventory)

 

Items didin't disappear. Items can't see in Inventory or Special Storage Inventory.

After the restart server item loaded. But again gone far avay.

 

Its really bad for me. I don't know C++ and trying to best for my Players.

On 6/20/2020 at 10:16 PM, WeedHex said:

If a developer i serious, he will adapt his system on your gameplay.

Btw i'm sure is happened, you installed a rar tutorial file and finished there.

 

Maybe you have sash different, offline shop, special system and so on, might be easy to find some issue and take free items, or lose them.

Check your logs. Fine items ID on your player.item db.

 

Wrap this syserr like this:

sys_err("ITEM_ID_DUP: %u %s owner %s", id, item->GetName(), (owner ? owner->GetName() : "No Owner"));

If are only certain player doing shits, you can ask/ban them.

 

Itachi install this. I never use tutorial or anything.

But he didin't fix or answer me. I lost players and i can't fix this shit.

I will get special support. Can you help me please?

 

Sorry for delay.

As far as I can see, this problem exists only in stackable items. This can help.

Edited by xDwin (see edit history)
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Can you help me? @WeedHex @Denis @TMP4

 

 

SYSERR: Jun 23 13:13:49 :: CreateItem: ITEM_ID_DUP: 50421082 Beceri Kitabı owner 0x53f40fc0
SYSERR: Jun 23 13:13:49 :: ItemLoad: cannot create item by vnum 50300 (name TheLeMaria id 50421082)

SYSERR: Jun 21 22:18:48 :: CreateItem: ITEM_ID_DUP: 50332251 Beceri Kitabı owner 0x44d66e00


SYSERR: Jun 21 22:18:48 :: ItemLoad: cannot create item by vnum 50300 (name xlArweNlx id 50332251)
SYSERR: Jun 21 22:18:48 :: ModifyPoints: cannot find table by vnum 1594041794, player name: xlArweNlx
SYSERR: Jun 21 22:18:48 :: CreateItem: ITEM_ID_DUP: 50332300 Beceri Kitabı owner 0x44d66e00
SYSERR: Jun 21 22:18:48 :: ItemLoad: cannot create item by vnum 50300 (name xlArweNlx id 50332300)
SYSERR: Jun 21 22:18:48 :: CreateItem: ITEM_ID_DUP: 310340058 Beceri Kitabı owner 0x44d66e00
SYSERR: Jun 21 22:18:48 :: ItemLoad: cannot create item by vnum 50300 (name xlArweNlx id 310340058)

 

SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260965 Kurnazlık Taşı+1 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28139 (name BigaLee id 270260965)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270261430 Kutsama Kağıdı owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 25040 (name BigaLee id 270261430)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270261010 Suradan KoruyanTaş+1 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28135 (name BigaLee id 270261010)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260526 Beceri Kitabı owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 50300 (name BigaLee id 270260526)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260527 Ninjadan Koruyan Taş+1 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28134 (name BigaLee id 270260527)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260468 Ninjadan Koruyan Taş+2 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28234 (name BigaLee id 270260468)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270259753 Beceri Kitabı owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 50300 (name BigaLee id 270259753)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260950 Savaşcıdan Koruyan Taş+2 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28233 (name BigaLee id 270260950)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270261431 Canavardan Koruyan Taş+0 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28037 (name BigaLee id 270261431)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260495 Hız Taşı+2 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28243 (name BigaLee id 270260495)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260572 Beceri Kitabı owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 50300 (name BigaLee id 270260572)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260544 Kurnazlık Taşı+1 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28139 (name BigaLee id 270260544)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260541 Beceri Kitabı owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 50300 (name BigaLee id 270260541)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260554 Ninjadan Koruyan Taş+2 owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 28234 (name BigaLee id 270260554)
SYSERR: Jun 22 12:43:59 :: CreateItem: ITEM_ID_DUP: 270260553 Beceri Kitabı owner 0x3b95ac00
SYSERR: Jun 22 12:43:59 :: ItemLoad: cannot create item by vnum 50300 (name BigaLee id 270260553)

Edited by xDwin (see edit history)
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Maybe when they unstack the item with move_item it's not register the item as another item.

But i'll honest with you. You'll be better to hire a developer. 

We can write sentences what can be the cause but since you're not very familiar with c++ and problem solving, you don't go far with it.

 

-We don't have access to your files and server

-Most of us don't have special inventory, especially not Itachi's version

-You cannot post his code to this forum either to show us cause it would be against the rules and he would be angry to you

 

In the future, run a test server at least on your local machine for you to test out deeply the stuffs before it goes to the live server.

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40 minutes ago, Johnny69 said:

Are you sure is a special inventory problem ?

What shop do you use ?

If you use Great offline shop there you have your answer to the problem.

Also, do you have items with owner_id 0 in player.item ?

 

Before, i using Great in my Test Server. I think its free. But developers tell me "It's [email protected]" and i contact with Ikarus for using [email protected] system.

But now I'm using live server Ikarus and he deactivate Great Offline Shop. Don't delete.

 

I don't have owner_id 0 in player.item https://prnt.sc/t4xyu7         https://prnt.sc/t4xzah

 

"Are you sure is a special inventory problem ?"

I can't sure anything right now. I'm scared. Users send PM too much about it.

I need help guys. I'm really need help.

I can do it everything for fix this problem.

 

 

There is nothing warez in my source files. I bought everything from the developers. I even bought my source codes. All the systems I bought were installed by experts who developed those systems.

Edited by xDwin (see edit history)
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So you already spent hundreds, maybe a thousand euro to your server, i'm really wonder why don't you just hire somebody now ?

(No, not me, before you think i just say because of that :D

 

Since just stackable items affected as you say, can you check if the unstacking process is okey in the special inventory?

It should be similar to the normal inventory, you can take that as an example. (In CHARACTER::MoveItem)

Maybe you can try to reproduce the problem too. Unstack an item, log out and wait for the flush (default 7min) and log in back.

 

Also what Denis said above can be the problem's cause too in a very high percent...

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9 minutes ago, WeedHex said:

show us char_item.cpp and char.cpp

 

o_O after you gave me hate (due to a misunderstanding) when i said to a guy to use LC_IsNewCIBN instead of g_bChinaIntoxicationCheck (because that is Marty's and he used the kraizy.tgz) i thought you're against such things :D He will expose a lot of parts of their non warez system :)

 

Anyway i feel like @xDwin kinda ignoring all of my comment so i do not really care for him.

Edited by TMP4 (see edit history)
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7 minutes ago, TMP4 said:

 

o_O after you gave me hate (due to a misunderstanding) when i said to a guy to use LC_IsNewCIBN instead of g_bChinaIntoxicationCheck (because that is Marty's and he used the kraizy.tgz) i thought you're against such things :D He will expose a lot of parts of their non warez system :)

 

Anyway i feel like @xDwin kinda ignoring all of my comment so i do not really care for him.

??? I don't read comments dude don't be angry.

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8 minutes ago, TMP4 said:

I'm not, don't worry :D

 

I just wanted to point out that i said one of Marty's variable name before (Just a name xD) and you went nuts,

but you ask this guy to expose 2 full cpp file with paid systems.

 

If ask public help while players fucking his items, he can show the interessed file if want to save his ass XD

 

 

Btw the fix may be 90%:

if (!TItemPos(item->GetWindow(), item->GetCell()).IsDefaultInventoryPosition())
    return false;

 

Edited by WeedHex (see edit history)
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8 hours ago, TMP4 said:

Maybe when they unstack the item with move_item it's not register the item as another item.

But i'll honest with you. You'll be better to hire a developer. 

We can write sentences what can be the cause but since you're not very familiar with c++ and problem solving, you don't go far with it.

 

-We don't have access to your files and server

-Most of us don't have special inventory, especially not Itachi's version

-You cannot post his code to this forum either to show us cause it would be against the rules and he would be angry to you

 

In the future, run a test server at least on your local machine for you to test out deeply the stuffs before it goes to the live server.

 

5 hours ago, TMP4 said:

 

o_O after you gave me hate (due to a misunderstanding) when i said to a guy to use LC_IsNewCIBN instead of g_bChinaIntoxicationCheck (because that is Marty's and he used the kraizy.tgz) i thought you're against such things :D He will expose a lot of parts of their non warez system :)

 

Anyway i feel like @xDwin kinda ignoring all of my comment so i do not really care for him.

 

 

No, I'm really sorry for this.

I have a problem in my life, its little special. That's why i can't answer some messages. I'm sorry friend, i don't want be bad guy.

 

I find the problem.

 

If your item falls to another one of your group, but you can take this item to your own inventory, then the item is a disappear.

 

Check the video.

 

 

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Then it is really the special inventory's problem.

Either post your cpp file (risking Itachi's anger) and we may fix it , or go back to Itachi with this video explanation.

 

We need CHARACTER::PickupItem mostly from your char_item.cpp, especially the part under this

else if (!IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_DROP) && GetParty())

 

Edited by TMP4 (see edit history)
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1 minute ago, TMP4 said:

Then it is really the special inventory's problem.

Either post your cpp file (risking Itachi's anger) and we may fix it , or go back to Itachi with this video explanation.

 

We need CHARACTER::PickupItem mostly from your char_item.cpp, especially the part under this

else if (!IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_DROP) && GetParty())

 

 

@Itachi 's anger? He doesn't answer my messages. It caused me to lose 4000 players.

 

I'll send you this codes.

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1 minute ago, TMP4 said:

Post here, no PM.

I may not able to find the problem anyway since i never used that special inventory.

 

Sure friend, thank you

 

#include "stdafx.h"

#include <stack>

#include "utils.h"
#include "config.h"
#include "char.h"
#include "char_manager.h"
#include "item_manager.h"
#include "desc.h"
#include "desc_client.h"
#include "desc_manager.h"
#include "packet.h"
#include "affect.h"
#include "skill.h"
#include "start_position.h"
#include "mob_manager.h"
#include "db.h"
#include "log.h"
#include "vector.h"
#include "buffer_manager.h"
#include "questmanager.h"
#include "fishing.h"
#include "party.h"
#include "dungeon.h"
#include "refine.h"
#include "unique_item.h"
#include "war_map.h"
#include "xmas_event.h"
#include "marriage.h"
#include "monarch.h"
#include "polymorph.h"
#include "blend_item.h"
#include "castle.h"
#include "BattleArena.h"
#include "arena.h"
#include "dev_log.h"
#include "pcbang.h"
#include "threeway_war.h"

#include "safebox.h"
#include "shop.h"

#ifdef ENABLE_NEWSTUFF
#include "pvp.h"
#endif

#ifdef NEW_PET_SYSTEM
#include "New_PetSystem.h"
#endif


#include "../../common/VnumHelper.h"
#include "DragonSoul.h"
#include "buff_on_attributes.h"
#include "belt_inventory_helper.h"
#include "../../common/CommonDefines.h"

//auction_temp
#ifdef __AUCTION__
#include "auction_manager.h"
#endif
const int ITEM_BROKEN_METIN_VNUM = 28960;
#define ENABLE_EFFECT_EXTRAPOT
#define ENABLE_BOOKS_STACKFIX

// CHANGE_ITEM_ATTRIBUTES
// const DWORD CHARACTER::msc_dwDefaultChangeItemAttrCycle = 10;
const char CHARACTER::msc_szLastChangeItemAttrFlag[] = "Item.LastChangeItemAttr";
// const char CHARACTER::msc_szChangeItemAttrCycleFlag[] = "change_itemattr_cycle";
// END_OF_CHANGE_ITEM_ATTRIBUTES
const BYTE g_aBuffOnAttrPoints[] = { POINT_ENERGY, POINT_COSTUME_ATTR_BONUS };

struct FFindStone
{
	std::map<DWORD, LPCHARACTER> m_mapStone;

	void operator()(LPENTITY pEnt)
	{
		if (pEnt->IsType(ENTITY_CHARACTER) == true)
		{
			LPCHARACTER pChar = (LPCHARACTER)pEnt;

			if (pChar->IsStone() == true)
			{
				m_mapStone[(DWORD)pChar->GetVID()] = pChar;
			}
		}
	}
};



static bool IS_SUMMON_ITEM(int vnum)
{
	switch (vnum)
	{
		case 22000:
		case 22010:
		case 22011:
		case 22020:
		case ITEM_MARRIAGE_RING:
			return true;
	}

	return false;
}

static bool IS_MONKEY_DUNGEON(int map_index)
{
	switch (map_index)
	{
		case 5:
		case 25:
		case 45:
		case 108:
		case 109:
			return true;
	}

	return false;
}

bool IS_SUMMONABLE_ZONE(int map_index)
{
	
	if (IS_MONKEY_DUNGEON(map_index))
		return false;
	// ¼º
	if (IS_CASTLE_MAP(map_index))
		return false;

	switch (map_index)
	{
		case 66 : 
		case 71 : 
		case 72 : 
		case 73 : 
		case 193 : 
#if 0
		case 184 : 
		case 185 : 
		case 186 : 
		case 187 : 
		case 188 : 
		case 189 : 
#endif

		case 216 : 
		case 217 : 
		case 208 : 

		case 113 : // OX Event ¸Ê
			return false;
	}

	if (CBattleArena::IsBattleArenaMap(map_index)) return false;

	
	if (map_index > 10000) return false;

	return true;
}

bool IS_BOTARYABLE_ZONE(int nMapIndex)
{
	if (!g_bEnableBootaryCheck) return true;

	switch (nMapIndex)
	{
		case 1 :
		case 3 :
		case 21 :
		case 23 :
		case 41 :
		case 43 :
			return true;
	}

	return false;
}


static bool FN_check_item_socket(LPITEM item)
{
	for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
	{
		if (item->GetSocket(i) != item->GetProto()->alSockets[i])
			return false;
	}

	return true;
}

// item socket º¹»ç -- by mhh
static void FN_copy_item_socket(LPITEM dest, LPITEM src)
{
	for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
	{
		dest->SetSocket(i, src->GetSocket(i));
	}
}
static bool FN_check_item_sex(LPCHARACTER ch, LPITEM item)
{
	
	if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_MALE))
	{
		if (SEX_MALE==GET_SEX(ch))
			return false;
	}
	
	if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_FEMALE))
	{
		if (SEX_FEMALE==GET_SEX(ch))
			return false;
	}

	return true;
}


/////////////////////////////////////////////////////////////////////////////
// ITEM HANDLING
/////////////////////////////////////////////////////////////////////////////
bool CHARACTER::CanHandleItem(bool bSkipCheckRefine, bool bSkipObserver)
{
	if (!bSkipObserver)
		if (m_bIsObserver)
			return false;

	if (GetMyShop())
		return false;

	if (!bSkipCheckRefine)
		if (m_bUnderRefine)
			return false;

	if (IsCubeOpen() || NULL != DragonSoul_RefineWindow_GetOpener())
		return false;

	if (IsWarping())
		return false;
#ifdef ENABLE_ACCE_SYSTEM
	if ((m_bAcceCombination) || (m_bAcceAbsorption))
		return false;
#endif
	return true;
}

LPITEM CHARACTER::GetInventoryItem(WORD wCell) const
{
	return GetItem(TItemPos(INVENTORY, wCell));
}
#ifdef ENABLE_SPECIAL_STORAGE
LPITEM CHARACTER::GetUpgradeInventoryItem(WORD wCell) const
{
	return GetItem(TItemPos(UPGRADE_INVENTORY, wCell));
}
LPITEM CHARACTER::GetBookInventoryItem(WORD wCell) const
{
	return GetItem(TItemPos(BOOK_INVENTORY, wCell));
}
LPITEM CHARACTER::GetStoneInventoryItem(WORD wCell) const
{
	return GetItem(TItemPos(STONE_INVENTORY, wCell));
}
LPITEM CHARACTER::GetChestInventoryItem(WORD wCell) const
{
	return GetItem(TItemPos(CHEST_INVENTORY, wCell));
}
LPITEM CHARACTER::GetBonusInventoryItem(WORD wCell) const
{
	return GetItem(TItemPos(BONUS_INVENTORY, wCell));
}
LPITEM CHARACTER::GetVariusInventoryItem(WORD wCell) const
{
	return GetItem(TItemPos(VARIUS_INVENTORY, wCell));
}
#endif
LPITEM CHARACTER::GetItem(TItemPos Cell) const
{
	if (!IsValidItemPosition(Cell))
		return NULL;
	WORD wCell = Cell.cell;
	BYTE window_type = Cell.window_type;
	switch (window_type)
	{
	case INVENTORY:
	case EQUIPMENT:
		if (wCell >= INVENTORY_AND_EQUIP_SLOT_MAX)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pItems[wCell];
	case DRAGON_SOUL_INVENTORY:
		if (wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid DS item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pDSItems[wCell];
#ifdef ENABLE_SPECIAL_STORAGE
	case UPGRADE_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid SSU item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pSSUItems[wCell];
	}
	break;
	case BOOK_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid SSB item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pSSBItems[wCell];
	}
	break;

	case STONE_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid SSS item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pSSSItems[wCell];
	}
	break;
	
	case CHEST_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid SSC item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pSSCItems[wCell];
	}
	break;
	
	case BONUS_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid SSCB item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pSSCBItems[wCell];
	}
	break;
	
	case VARIUS_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::GetInventoryItem: invalid SSV item cell %d", wCell);
			return NULL;
		}
		return m_pointsInstant.pSSVItems[wCell];
	}
	break;

#endif
	default:
		return NULL;
	}
	return NULL;
}

#ifdef ENABLE_HIGHLIGHT_NEW_ITEM
void CHARACTER::SetItem(TItemPos Cell, LPITEM pItem, bool bWereMine)
#else
void CHARACTER::SetItem(TItemPos Cell, LPITEM pItem)
#endif
{
	WORD wCell = Cell.cell;
	BYTE window_type = Cell.window_type;
	if ((unsigned long)((CItem*)pItem) == 0xff || (unsigned long)((CItem*)pItem) == 0xffffffff)
	{
		sys_err("!!! FATAL ERROR !!! item == 0xff (char: %s cell: %u)", GetName(), wCell);
		core_dump();
		return;
	}

	if (pItem && pItem->GetOwner())
	{
		assert(!"GetOwner exist");
		return;
	}
	
	switch(window_type)
	{
	case INVENTORY:
	case EQUIPMENT:
		{
			if (wCell >= INVENTORY_AND_EQUIP_SLOT_MAX)
			{
				sys_err("CHARACTER::SetItem: invalid item cell %d", wCell);
				return;
			}

			LPITEM pOld = m_pointsInstant.pItems[wCell];

			if (pOld)
			{
				if (wCell < INVENTORY_MAX_NUM)
				{
					for (int i = 0; i < pOld->GetSize(); ++i)
					{
						int p = wCell + (i * 5);

						if (p >= INVENTORY_MAX_NUM)
							continue;

						if (m_pointsInstant.pItems[p] && m_pointsInstant.pItems[p] != pOld)
							continue;

						m_pointsInstant.bItemGrid[p] = 0;
					}
				}
				else
					m_pointsInstant.bItemGrid[wCell] = 0;
			}

			if (pItem)
			{
				if (wCell < INVENTORY_MAX_NUM)
				{
					for (int i = 0; i < pItem->GetSize(); ++i)
					{
						int p = wCell + (i * 5);

						if (p >= INVENTORY_MAX_NUM)
							continue;

						
						
						m_pointsInstant.bItemGrid[p] = wCell + 1;
					}
				}
				else
					m_pointsInstant.bItemGrid[wCell] = wCell + 1;
			}

			m_pointsInstant.pItems[wCell] = pItem;
		}
		break;
	
	case DRAGON_SOUL_INVENTORY:
		{
			LPITEM pOld = m_pointsInstant.pDSItems[wCell];

			if (pOld)
			{
				if (wCell < DRAGON_SOUL_INVENTORY_MAX_NUM)
				{
					for (int i = 0; i < pOld->GetSize(); ++i)
					{
						int p = wCell + (i * DRAGON_SOUL_BOX_COLUMN_NUM);

						if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
							continue;

						if (m_pointsInstant.pDSItems[p] && m_pointsInstant.pDSItems[p] != pOld)
							continue;

						m_pointsInstant.wDSItemGrid[p] = 0;
					}
				}
				else
					m_pointsInstant.wDSItemGrid[wCell] = 0;
			}

			if (pItem)
			{
				if (wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
				{
					sys_err("CHARACTER::SetItem: invalid DS item cell %d", wCell);
					return;
				}

				if (wCell < DRAGON_SOUL_INVENTORY_MAX_NUM)
				{
					for (int i = 0; i < pItem->GetSize(); ++i)
					{
						int p = wCell + (i * DRAGON_SOUL_BOX_COLUMN_NUM);

						if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
							continue;

						
						
						m_pointsInstant.wDSItemGrid[p] = wCell + 1;
					}
				}
				else
					m_pointsInstant.wDSItemGrid[wCell] = wCell + 1;
			}

			m_pointsInstant.pDSItems[wCell] = pItem;
		}
		break;
#ifdef ENABLE_SPECIAL_STORAGE	
	case UPGRADE_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::SetItem: invalid UPGRADE_INVENTORY item cell %d", wCell);
			return;
		}

		LPITEM pOld = m_pointsInstant.pSSUItems[wCell];

		if (pOld)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pOld->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					if (m_pointsInstant.pSSUItems[p] && m_pointsInstant.pSSUItems[p] != pOld)
						continue;

					m_pointsInstant.wSSUItemGrid[p] = 0;
				}
			}
			else
				m_pointsInstant.wSSUItemGrid[wCell] = 0;
		}

		if (pItem)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pItem->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					m_pointsInstant.wSSUItemGrid[p] = wCell + 1;
				}
			}
			else
				m_pointsInstant.wSSUItemGrid[wCell] = wCell + 1;
		}

		m_pointsInstant.pSSUItems[wCell] = pItem;
	}
	break;
	case BOOK_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::SetItem: invalid BOOK_INVENTORY item cell %d", wCell);
			return;
		}

		LPITEM pOld = m_pointsInstant.pSSBItems[wCell];

		if (pOld)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pOld->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					if (m_pointsInstant.pSSBItems[p] && m_pointsInstant.pSSBItems[p] != pOld)
						continue;

					m_pointsInstant.wSSBItemGrid[p] = 0;
				}
			}
			else
				m_pointsInstant.wSSBItemGrid[wCell] = 0;
		}

		if (pItem)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pItem->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					m_pointsInstant.wSSBItemGrid[p] = wCell + 1;
				}
			}
			else
				m_pointsInstant.wSSBItemGrid[wCell] = wCell + 1;
		}

		m_pointsInstant.pSSBItems[wCell] = pItem;
	}
	break;
	case STONE_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::SetItem: invalid STONE_INVENTORY item cell %d", wCell);
			return;
		}

		LPITEM pOld = m_pointsInstant.pSSSItems[wCell];

		if (pOld)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pOld->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					if (m_pointsInstant.pSSSItems[p] && m_pointsInstant.pSSSItems[p] != pOld)
						continue;

					m_pointsInstant.wSSSItemGrid[p] = 0;
				}
			}
			else
				m_pointsInstant.wSSSItemGrid[wCell] = 0;
		}

		if (pItem)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pItem->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					m_pointsInstant.wSSSItemGrid[p] = wCell + 1;
				}
			}
			else
				m_pointsInstant.wSSSItemGrid[wCell] = wCell + 1;
		}

		m_pointsInstant.pSSSItems[wCell] = pItem;
	}
	break;
	case CHEST_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::SetItem: invalid CHEST_INVENTORY item cell %d", wCell);
			return;
		}

		LPITEM pOld = m_pointsInstant.pSSCItems[wCell];

		if (pOld)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pOld->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					if (m_pointsInstant.pSSCItems[p] && m_pointsInstant.pSSCItems[p] != pOld)
						continue;

					m_pointsInstant.wSSCItemGrid[p] = 0;
				}
			}
			else
				m_pointsInstant.wSSCItemGrid[wCell] = 0;
		}

		if (pItem)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pItem->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					m_pointsInstant.wSSCItemGrid[p] = wCell + 1;
				}
			}
			else
				m_pointsInstant.wSSCItemGrid[wCell] = wCell + 1;
		}

		m_pointsInstant.pSSCItems[wCell] = pItem;
	}
	break;
	case BONUS_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::SetItem: invalid BONUS_INVENTORY item cell %d", wCell);
			return;
		}

		LPITEM pOld = m_pointsInstant.pSSCBItems[wCell];

		if (pOld)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pOld->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					if (m_pointsInstant.pSSCBItems[p] && m_pointsInstant.pSSCBItems[p] != pOld)
						continue;

					m_pointsInstant.wSSCBItemGrid[p] = 0;
				}
			}
			else
				m_pointsInstant.wSSCBItemGrid[wCell] = 0;
		}

		if (pItem)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pItem->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					m_pointsInstant.wSSCBItemGrid[p] = wCell + 1;
				}
			}
			else
				m_pointsInstant.wSSCBItemGrid[wCell] = wCell + 1;
		}

		m_pointsInstant.pSSCBItems[wCell] = pItem;
	}
	break;
	case VARIUS_INVENTORY:
	{
		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
		{
			sys_err("CHARACTER::SetItem: invalid VARIUS_INVENTORY item cell %d", wCell);
			return;
		}

		LPITEM pOld = m_pointsInstant.pSSVItems[wCell];

		if (pOld)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pOld->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					if (m_pointsInstant.pSSVItems[p] && m_pointsInstant.pSSVItems[p] != pOld)
						continue;

					m_pointsInstant.wSSVItemGrid[p] = 0;
				}
			}
			else
				m_pointsInstant.wSSVItemGrid[wCell] = 0;
		}

		if (pItem)
		{
			if (wCell < SPECIAL_INVENTORY_MAX_NUM)
			{
				for (int i = 0; i < pItem->GetSize(); ++i)
				{
					int p = wCell + (i * 5);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						continue;

					m_pointsInstant.wSSVItemGrid[p] = wCell + 1;
				}
			}
			else
				m_pointsInstant.wSSVItemGrid[wCell] = wCell + 1;
		}

		m_pointsInstant.pSSVItems[wCell] = pItem;
	}
	break;
#endif
	default:
		sys_err ("Invalid Inventory type %d", window_type);
		return;
	}

	if (GetDesc())
	{
		
		if (pItem)
		{
			TPacketGCItemSet pack;
			pack.header = HEADER_GC_ITEM_SET;
			pack.Cell = Cell;

			pack.count = pItem->GetCount();
			pack.vnum = pItem->GetVnum();
			pack.flags = pItem->GetFlag();
			pack.anti_flags	= pItem->GetAntiFlag();
#ifdef ENABLE_HIGHLIGHT_NEW_ITEM
			pack.highlight = !bWereMine || (Cell.window_type == DRAGON_SOUL_INVENTORY);(Cell.window_type == DRAGON_SOUL_INVENTORY);
#else
			pack.highlight = (Cell.window_type == DRAGON_SOUL_INVENTORY);
#endif

			thecore_memcpy(pack.alSockets, pItem->GetSockets(), sizeof(pack.alSockets));
			thecore_memcpy(pack.aAttr, pItem->GetAttributes(), sizeof(pack.aAttr));

			GetDesc()->Packet(&pack, sizeof(TPacketGCItemSet));
		}
		else
		{
			TPacketGCItemDelDeprecated pack;
			pack.header = HEADER_GC_ITEM_DEL;
			pack.Cell = Cell;
			pack.count = 0;
			pack.vnum = 0;
			memset(pack.alSockets, 0, sizeof(pack.alSockets));
			memset(pack.aAttr, 0, sizeof(pack.aAttr));

			GetDesc()->Packet(&pack, sizeof(TPacketGCItemDelDeprecated));
		}
	}

	if (pItem)
	{
		pItem->SetCell(this, wCell);
		switch (window_type)
		{
		case INVENTORY:
		case EQUIPMENT:
			if ((wCell < INVENTORY_MAX_NUM) || (BELT_INVENTORY_SLOT_START <= wCell && BELT_INVENTORY_SLOT_END > wCell))
				pItem->SetWindow(INVENTORY);
			else
				pItem->SetWindow(EQUIPMENT);
			break;
		case DRAGON_SOUL_INVENTORY:
			pItem->SetWindow(DRAGON_SOUL_INVENTORY);
			break;
#ifdef ENABLE_SPECIAL_STORAGE
		case UPGRADE_INVENTORY:
			pItem->SetWindow(UPGRADE_INVENTORY);
			break;
		case BOOK_INVENTORY:
			pItem->SetWindow(BOOK_INVENTORY);
			break;
		case STONE_INVENTORY:
			pItem->SetWindow(STONE_INVENTORY);
			break;
		case CHEST_INVENTORY:
			pItem->SetWindow(CHEST_INVENTORY);
			break;
		case BONUS_INVENTORY:
			pItem->SetWindow(BONUS_INVENTORY);
			break;
		case VARIUS_INVENTORY:
			pItem->SetWindow(VARIUS_INVENTORY);
			break;
#endif
		}
	}
}

LPITEM CHARACTER::GetWear(BYTE bCell) const
{
	
	if (bCell >= WEAR_MAX_NUM + DRAGON_SOUL_DECK_MAX_NUM * DS_SLOT_MAX)
	{
		sys_err("CHARACTER::GetWear: invalid wear cell %d", bCell);
		return NULL;
	}

	return m_pointsInstant.pItems[INVENTORY_MAX_NUM + bCell];
}

void CHARACTER::SetWear(BYTE bCell, LPITEM item)
{
	
	if (bCell >= WEAR_MAX_NUM + DRAGON_SOUL_DECK_MAX_NUM * DS_SLOT_MAX)
	{
		sys_err("CHARACTER::SetItem: invalid item cell %d", bCell);
		return;
	}

	SetItem(TItemPos (INVENTORY, INVENTORY_MAX_NUM + bCell), item);

	if (!item && bCell == WEAR_WEAPON)
	{
		
		if (IsAffectFlag(AFF_GWIGUM))
			RemoveAffect(SKILL_GWIGEOM);

		if (IsAffectFlag(AFF_GEOMGYEONG))
			RemoveAffect(SKILL_GEOMKYUNG);
	}
}

void CHARACTER::ClearItem()
{
	int		i;
	LPITEM	item;

	for (i = 0; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i)
	{
		if ((item = GetInventoryItem(i)))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);

			SyncQuickslot(QUICKSLOT_TYPE_ITEM, i, 255);
		}
	}
	for (i = 0; i < DRAGON_SOUL_INVENTORY_MAX_NUM; ++i)
	{
		if ((item = GetItem(TItemPos(DRAGON_SOUL_INVENTORY, i))))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);
		}
	}
#ifdef ENABLE_SPECIAL_STORAGE
	for (i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if ((item = GetItem(TItemPos(UPGRADE_INVENTORY, i))))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);
		}
	}
	for (i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if ((item = GetItem(TItemPos(BOOK_INVENTORY, i))))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);
		}
	}
	for (i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if ((item = GetItem(TItemPos(STONE_INVENTORY, i))))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);
		}
	}
	for (i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if ((item = GetItem(TItemPos(CHEST_INVENTORY, i))))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);
		}
	}
	for (i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if ((item = GetItem(TItemPos(BONUS_INVENTORY, i))))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);
		}
	}
	for (i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if ((item = GetItem(TItemPos(VARIUS_INVENTORY, i))))
		{
			item->SetSkipSave(true);
			ITEM_MANAGER::instance().FlushDelayedSave(item);

			item->RemoveFromCharacter();
			M2_DESTROY_ITEM(item);
		}
	}
#endif
}

bool CHARACTER::IsEmptyItemGrid(TItemPos Cell, BYTE bSize, int iExceptionCell) const
{
	switch (Cell.window_type)
	{
	case INVENTORY:
		{
			WORD bCell = Cell.cell;

			++iExceptionCell;

			if (Cell.IsBeltInventoryPosition())
			{
				LPITEM beltItem = GetWear(WEAR_BELT);

				if (NULL == beltItem)
					return false;

				if (false == CBeltInventoryHelper::IsAvailableCell(bCell - BELT_INVENTORY_SLOT_START, beltItem->GetValue(0)))
					return false;

				if (m_pointsInstant.bItemGrid[bCell])
				{
					if (m_pointsInstant.bItemGrid[bCell] == iExceptionCell)
						return true;

					return false;
				}

				if (bSize == 1)
					return true;

			}
			else if (bCell >= INVENTORY_MAX_NUM)
				return false;

			if (m_pointsInstant.bItemGrid[bCell])
			{
				if (m_pointsInstant.bItemGrid[bCell] == iExceptionCell)
				{
					if (bSize == 1)
						return true;

					int j = 1;
					BYTE bPage = bCell / (INVENTORY_MAX_NUM / INVENTORY_PAGE_COUNT);

					do
					{
						BYTE p = bCell + (5 * j);

						if (p >= INVENTORY_MAX_NUM)
							return false;

						if (p / (INVENTORY_MAX_NUM / INVENTORY_PAGE_COUNT) != bPage)
							return false;

						if (m_pointsInstant.bItemGrid[p])
							if (m_pointsInstant.bItemGrid[p] != iExceptionCell)
								return false;
					}
					while (++j < bSize);

					return true;
				}
				else
					return false;
			}

			// u?? 1??? ??i?? ??????? ?????? ??? ????
			if (1 == bSize)
				return true;
			else
			{
				int j = 1;
				BYTE bPage = bCell / (INVENTORY_MAX_NUM / INVENTORY_PAGE_COUNT);

				do
				{
					BYTE p = bCell + (5 * j);

					if (p >= INVENTORY_MAX_NUM)
						return false;

					if (p / (INVENTORY_MAX_NUM / INVENTORY_PAGE_COUNT) != bPage)
						return false;

					if (m_pointsInstant.bItemGrid[p])
						if (m_pointsInstant.bItemGrid[p] != iExceptionCell)
							return false;
				}
				while (++j < bSize);

				return true;
			}
		}
		break;
	case DRAGON_SOUL_INVENTORY:
		{
			WORD wCell = Cell.cell;
			if (wCell >= DRAGON_SOUL_INVENTORY_MAX_NUM)
				return false;

			// bItemCell?? 0?? false???? ??Ÿ???? ???? + 1 ??? ó?????.
			// ???? iExceptionCell?? 1?? ???? ?????.
			iExceptionCell++;

			if (m_pointsInstant.wDSItemGrid[wCell])
			{
				if (m_pointsInstant.wDSItemGrid[wCell] == iExceptionCell)
				{
					if (bSize == 1)
						return true;

					int j = 1;

					do
					{
						int p = wCell + (DRAGON_SOUL_BOX_COLUMN_NUM * j);

						if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
							return false;

						if (m_pointsInstant.wDSItemGrid[p])
							if (m_pointsInstant.wDSItemGrid[p] != iExceptionCell)
								return false;
					}
					while (++j < bSize);

					return true;
				}
				else
					return false;
			}

			// u?? 1??? ??i?? ??????? ?????? ??? ????
			if (1 == bSize)
				return true;
			else
			{
				int j = 1;

				do
				{
					int p = wCell + (DRAGON_SOUL_BOX_COLUMN_NUM * j);

					if (p >= DRAGON_SOUL_INVENTORY_MAX_NUM)
						return false;

					if (m_pointsInstant.bItemGrid[p])
						if (m_pointsInstant.wDSItemGrid[p] != iExceptionCell)
							return false;
				}
				while (++j < bSize);

				return true;
			}
		}
#ifdef ENABLE_SPECIAL_STORAGE
		break;
	case UPGRADE_INVENTORY:
	{
		WORD wCell = Cell.cell;

		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
			return false;

		iExceptionCell++;

		if (m_pointsInstant.wSSUItemGrid[wCell])
		{
			if (m_pointsInstant.wSSUItemGrid[wCell] == iExceptionCell)
			{
				if (bSize == 1)
					return true;

				int j = 1;

				do
				{
					int p = wCell + (5 * j);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						return false;

					if (m_pointsInstant.wSSUItemGrid[p])
					{
						if (m_pointsInstant.wSSUItemGrid[p] != iExceptionCell)
							return false;
					}
				} while (++j < bSize);

				return true;
			}
			else
				return false;
		}

		if (1 == bSize)
			return true;
		else
		{
			int j = 1;

			do
			{
				int p = wCell + (5 * j);

				if (p >= SPECIAL_INVENTORY_MAX_NUM)
					return false;

				if (m_pointsInstant.bItemGrid[p])
				{
					if (m_pointsInstant.wSSUItemGrid[p] != iExceptionCell)
						return false;
				}
			} while (++j < bSize);

			return true;
		}
	}
	break;
	case BOOK_INVENTORY:
	{
		WORD wCell = Cell.cell;

		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
			return false;

		iExceptionCell++;

		if (m_pointsInstant.wSSBItemGrid[wCell])
		{
			if (m_pointsInstant.wSSBItemGrid[wCell] == iExceptionCell)
			{
				if (bSize == 1)
					return true;

				int j = 1;

				do
				{
					int p = wCell + (5 * j);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						return false;

					if (m_pointsInstant.wSSBItemGrid[p])
					{
						if (m_pointsInstant.wSSBItemGrid[p] != iExceptionCell)
							return false;
					}
				} while (++j < bSize);

				return true;
			}
			else
				return false;
		}

		if (1 == bSize)
			return true;
		else
		{
			int j = 1;

			do
			{
				int p = wCell + (5 * j);

				if (p >= SPECIAL_INVENTORY_MAX_NUM)
					return false;

				if (m_pointsInstant.bItemGrid[p])
				{
					if (m_pointsInstant.wSSBItemGrid[p] != iExceptionCell)
						return false;
				}
			} while (++j < bSize);

			return true;
		}
	}
	break;
	case STONE_INVENTORY:
	{
		WORD wCell = Cell.cell;

		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
			return false;

		iExceptionCell++;

		if (m_pointsInstant.wSSSItemGrid[wCell])
		{
			if (m_pointsInstant.wSSSItemGrid[wCell] == iExceptionCell)
			{
				if (bSize == 1)
					return true;

				int j = 1;

				do
				{
					int p = wCell + (5 * j);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						return false;

					if (m_pointsInstant.wSSSItemGrid[p])
					{
						if (m_pointsInstant.wSSSItemGrid[p] != iExceptionCell)
							return false;
					}
				} while (++j < bSize);

				return true;
			}
			else
				return false;
		}

		if (1 == bSize)
			return true;
		else
		{
			int j = 1;

			do
			{
				int p = wCell + (5 * j);

				if (p >= SPECIAL_INVENTORY_MAX_NUM)
					return false;

				if (m_pointsInstant.bItemGrid[p])
				{
					if (m_pointsInstant.wSSSItemGrid[p] != iExceptionCell)
						return false;
				}
			} while (++j < bSize);

			return true;
		}
	}
	break;
	case CHEST_INVENTORY:
	{
		WORD wCell = Cell.cell;

		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
			return false;

		iExceptionCell++;

		if (m_pointsInstant.wSSCItemGrid[wCell])
		{
			if (m_pointsInstant.wSSCItemGrid[wCell] == iExceptionCell)
			{
				if (bSize == 1)
					return true;

				int j = 1;

				do
				{
					int p = wCell + (5 * j);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						return false;

					if (m_pointsInstant.wSSCItemGrid[p])
					{
						if (m_pointsInstant.wSSCItemGrid[p] != iExceptionCell)
							return false;
					}
				} while (++j < bSize);

				return true;
			}
			else
				return false;
		}

		if (1 == bSize)
			return true;
		else
		{
			int j = 1;

			do
			{
				int p = wCell + (5 * j);

				if (p >= SPECIAL_INVENTORY_MAX_NUM)
					return false;

				if (m_pointsInstant.bItemGrid[p])
				{
					if (m_pointsInstant.wSSSItemGrid[p] != iExceptionCell)
						return false;
				}
			} while (++j < bSize);

			return true;
		}
	}
	break;
	case BONUS_INVENTORY:
	{
		WORD wCell = Cell.cell;

		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
			return false;

		iExceptionCell++;

		if (m_pointsInstant.wSSCBItemGrid[wCell])
		{
			if (m_pointsInstant.wSSCBItemGrid[wCell] == iExceptionCell)
			{
				if (bSize == 1)
					return true;

				int j = 1;

				do
				{
					int p = wCell + (5 * j);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						return false;

					if (m_pointsInstant.wSSCBItemGrid[p])
					{
						if (m_pointsInstant.wSSCBItemGrid[p] != iExceptionCell)
							return false;
					}
				} while (++j < bSize);

				return true;
			}
			else
				return false;
		}

		if (1 == bSize)
			return true;
		else
		{
			int j = 1;

			do
			{
				int p = wCell + (5 * j);

				if (p >= SPECIAL_INVENTORY_MAX_NUM)
					return false;

				if (m_pointsInstant.bItemGrid[p])
				{
					if (m_pointsInstant.wSSCBItemGrid[p] != iExceptionCell)
						return false;
				}
			} while (++j < bSize);

			return true;
		}
	}
	break;
	case VARIUS_INVENTORY:
	{
		WORD wCell = Cell.cell;

		if (wCell >= SPECIAL_INVENTORY_MAX_NUM)
			return false;

		iExceptionCell++;

		if (m_pointsInstant.wSSVItemGrid[wCell])
		{
			if (m_pointsInstant.wSSVItemGrid[wCell] == iExceptionCell)
			{
				if (bSize == 1)
					return true;

				int j = 1;

				do
				{
					int p = wCell + (5 * j);

					if (p >= SPECIAL_INVENTORY_MAX_NUM)
						return false;

					if (m_pointsInstant.wSSVItemGrid[p])
					{
						if (m_pointsInstant.wSSVItemGrid[p] != iExceptionCell)
							return false;
					}
				} while (++j < bSize);

				return true;
			}
			else
				return false;
		}

		if (1 == bSize)
			return true;
		else
		{
			int j = 1;

			do
			{
				int p = wCell + (5 * j);

				if (p >= SPECIAL_INVENTORY_MAX_NUM)
					return false;

				if (m_pointsInstant.bItemGrid[p])
				{
					if (m_pointsInstant.wSSVItemGrid[p] != iExceptionCell)
						return false;
				}
			} while (++j < bSize);

			return true;
		}
	}
	break;
#endif
	}
	return false;
}

int CHARACTER::GetEmptyInventory(BYTE size) const
{
	for ( int i = 0; i < INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (INVENTORY, i), size))
			return i;
	return -1;
}

int CHARACTER::GetEmptyDragonSoulInventory(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->IsDragonSoul())
		return -1;
	if (!DragonSoul_IsQualified())
	{
		return -1;
	}
	BYTE bSize = pItem->GetSize();
	WORD wBaseCell = DSManager::instance().GetBasePosition(pItem);

	if (WORD_MAX == wBaseCell)
		return -1;

	for (int i = 0; i < DRAGON_SOUL_BOX_SIZE; ++i)
		if (IsEmptyItemGrid(TItemPos(DRAGON_SOUL_INVENTORY, i + wBaseCell), bSize))
			return i + wBaseCell;

	return -1;
}

void CHARACTER::CopyDragonSoulItemGrid(std::vector<WORD>& vDragonSoulItemGrid) const
{
	vDragonSoulItemGrid.resize(DRAGON_SOUL_INVENTORY_MAX_NUM);

	std::copy(m_pointsInstant.wDSItemGrid, m_pointsInstant.wDSItemGrid + DRAGON_SOUL_INVENTORY_MAX_NUM, vDragonSoulItemGrid.begin());
}

#ifdef ENABLE_SPECIAL_STORAGE
int CHARACTER::GetEmptyUpgradeInventory(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->IsUpgradeItem())
		return -1;
	
	BYTE bSize = pItem->GetSize();
	
	for ( int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (UPGRADE_INVENTORY, i), bSize))
			return i;
		
	return -1;
}
int CHARACTER::GetEmptyBookInventory(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->IsBook())
		return -1;
	
	BYTE bSize = pItem->GetSize();
	
	for ( int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (BOOK_INVENTORY, i), bSize))
			return i;
		
	return -1;
}
int CHARACTER::GetEmptyStoneInventory(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->IsStone())
		return -1;
	
	BYTE bSize = pItem->GetSize();
	
	for ( int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (STONE_INVENTORY, i), bSize))
			return i;
		
	return -1;
}

int CHARACTER::GetEmptyChestInventory(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->IsChest())
		return -1;
	
	BYTE bSize = pItem->GetSize();
	
	for ( int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (CHEST_INVENTORY, i), bSize))
			return i;
		
	return -1;
}

int CHARACTER::GetEmptyBonusInventory(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->IsBonus())
		return -1;
	
	BYTE bSize = pItem->GetSize();
	
	for ( int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (BONUS_INVENTORY, i), bSize))
			return i;
		
	return -1;
}

int CHARACTER::GetEmptyVariusInventory(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->IsVarius())
		return -1;
	
	BYTE bSize = pItem->GetSize();
	
	for ( int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (VARIUS_INVENTORY, i), bSize))
			return i;
		
	return -1;
}
#endif

#ifdef ENABLE_SPLIT_EXTENDED
int CHARACTER::GetEmptyInventoryFromIndex(WORD index, BYTE itemSize) const
{
	if (index > INVENTORY_MAX_NUM)
		return -1;
	
	for (WORD i = index; i < INVENTORY_MAX_NUM; ++i)
		if (IsEmptyItemGrid(TItemPos (INVENTORY, i), itemSize))
			return i;
	return -1;
}
#endif


int CHARACTER::CountEmptyInventory() const
{
	int	count = 0;

	for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
		if (GetInventoryItem(i))
			count += GetInventoryItem(i)->GetSize();

	return (INVENTORY_MAX_NUM - count);
}

void TransformRefineItem(LPITEM pkOldItem, LPITEM pkNewItem)
{
	// ACCESSORY_REFINE
	if (pkOldItem->IsAccessoryForSocket())
	{
		for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
		{
			pkNewItem->SetSocket(i, pkOldItem->GetSocket(i));
		}
		//pkNewItem->StartAccessorySocketExpireEvent();
	}
	// END_OF_ACCESSORY_REFINE
	else
	{
		
		for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
		{
			if (!pkOldItem->GetSocket(i))
				break;
			else
				pkNewItem->SetSocket(i, 1);
		}

		
		int slot = 0;

		for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
		{
			long socket = pkOldItem->GetSocket(i);

			if (socket > 2 && socket != ITEM_BROKEN_METIN_VNUM)
				pkNewItem->SetSocket(slot++, socket);
		}

	}

	
	pkOldItem->CopyAttributeTo(pkNewItem);
}

void NotifyRefineSuccess(LPCHARACTER ch, LPITEM item, const char* way)
{
	if (NULL != ch && item != NULL)
	{
		ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineSuceeded");

		LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), 1, way);
	}
}

void NotifyRefineFail(LPCHARACTER ch, LPITEM item, const char* way, int success = 0)
{
	if (NULL != ch && NULL != item)
	{
		ch->ChatPacket(CHAT_TYPE_COMMAND, "RefineFailed");

		LogManager::instance().RefineLog(ch->GetPlayerID(), item->GetName(), item->GetID(), item->GetRefineLevel(), success, way);
	}
}

void CHARACTER::SetRefineNPC(LPCHARACTER ch)
{
	if ( ch != NULL )
	{
		m_dwRefineNPCVID = ch->GetVID();
	}
	else
	{
		m_dwRefineNPCVID = 0;
	}
}

bool CHARACTER::DoRefine(LPITEM item, bool bMoneyOnly)
{
	if (!CanHandleItem(true))
	{
		ClearRefineMode();
		return false;
	}

	
	
	if (quest::CQuestManager::instance().GetEventFlag("update_refine_time") != 0)
	{
		if (get_global_time() < quest::CQuestManager::instance().GetEventFlag("update_refine_time") + (60 * 5))
		{
			sys_log(0, "can't refine %d %s", GetPlayerID(), GetName());
			return false;
		}
	}

	const TRefineTable * prt = CRefineManager::instance().GetRefineRecipe(item->GetRefineSet());

	if (!prt)
		return false;

	DWORD result_vnum = item->GetRefinedVnum();

	// REFINE_COST
	int cost = ComputeRefineFee(prt->cost);

	int RefineChance = GetQuestFlag("main_quest_lv7.refine_chance");

	if (RefineChance > 0)
	{
		if (!item->CheckItemUseLevel(20) || item->GetType() != ITEM_WEAPON)
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹«·á °³·® ±âȸ´Â 20 ÀÌÇÏÀÇ ¹«±â¸¸ °¡´ÉÇÕ´Ï´Ù"));
			return false;
		}

		cost = 0;
		SetQuestFlag("main_quest_lv7.refine_chance", RefineChance - 1);
	}
	// END_OF_REFINE_COST

	if (result_vnum == 0)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	if (item->GetType() == ITEM_USE && item->GetSubType() == USE_TUNING)
		return false;

	TItemTable * pProto = ITEM_MANAGER::instance().GetTable(item->GetRefinedVnum());

	if (!pProto)
	{
		sys_err("DoRefine NOT GET ITEM PROTO %d", item->GetRefinedVnum());
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	// REFINE_COST
	if (GetGold() < cost)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°³·®À» Çϱâ À§ÇÑ µ·ÀÌ ºÎÁ·ÇÕ´Ï´Ù."));
		return false;
	}

	if (!bMoneyOnly && !RefineChance)
	{
		for (int i = 0; i < prt->material_count; ++i)
		{
#ifdef ENABLE_PENDANT
			if (CountSpecifyItem(prt->materials[i].vnum, item->GetCell()) < prt->materials[i].count)
#else
			if (CountSpecifyItem(prt->materials[i].vnum) < prt->materials[i].count)
#endif
			{
				if (test_server)
				{
					ChatPacket(CHAT_TYPE_INFO, "Find %d, count %d, require %d", prt->materials[i].vnum, CountSpecifyItem(prt->materials[i].vnum), prt->materials[i].count);
				}
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°³·®À» Çϱâ À§ÇÑ Àç·á°¡ ºÎÁ·ÇÕ´Ï´Ù."));
				return false;
			}
		}

		for (int i = 0; i < prt->material_count; ++i)
		{
#ifdef ENABLE_PENDANT
			RemoveSpecifyItem(prt->materials[i].vnum, prt->materials[i].count, item->GetCell());
#else
			RemoveSpecifyItem(prt->materials[i].vnum, prt->materials[i].count);
#endif
		}
	}

	int prob = number(1, 100);

	if (IsRefineThroughGuild() || bMoneyOnly)
		prob -= 10;

	// END_OF_REFINE_COST

	if (prob <= prt->prob)
	{
		
		LPITEM pkNewItem = ITEM_MANAGER::instance().CreateItem(result_vnum, 1, 0, false);

		if (pkNewItem)
		{
			ITEM_MANAGER::CopyAllAttrTo(item, pkNewItem);
			LogManager::instance().ItemLog(this, pkNewItem, "REFINE SUCCESS", pkNewItem->GetName());

			BYTE bCell = item->GetCell();

			// DETAIL_REFINE_LOG
			NotifyRefineSuccess(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
			DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
			ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");
			// END_OF_DETAIL_REFINE_LOG

			pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
			ITEM_MANAGER::instance().FlushDelayedSave(pkNewItem);

			sys_log(0, "Refine Success %d", cost);
			pkNewItem->AttrLog();
			//PointChange(POINT_GOLD, -cost);
			sys_log(0, "PayPee %d", cost);
			PayRefineFee(cost);
			sys_log(0, "PayPee End %d", cost);
		}
		else
		{
			// DETAIL_REFINE_LOG
			
			sys_err("cannot create item %u", result_vnum);
			NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
			// END_OF_DETAIL_REFINE_LOG
		}
	}
	else
	{
		
		DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -cost);
		NotifyRefineFail(this, item, IsRefineThroughGuild() ? "GUILD" : "POWER");
		item->AttrLog();
		ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");

		//PointChange(POINT_GOLD, -cost);
		PayRefineFee(cost);
	}

	return true;
}

enum enum_RefineScrolls
{
	CHUKBOK_SCROLL = 0,
	HYUNIRON_CHN   = 1, 
	YONGSIN_SCROLL = 2,
	MUSIN_SCROLL   = 3,
	YAGONG_SCROLL  = 4,
	MEMO_SCROLL	   = 5,
	BDRAGON_SCROLL	= 6,
};

bool CHARACTER::DoRefineWithScroll(LPITEM item)
{
	if (!CanHandleItem(true))
	{
		ClearRefineMode();
		return false;
	}

	ClearRefineMode();

	
	
	if (quest::CQuestManager::instance().GetEventFlag("update_refine_time") != 0)
	{
		if (get_global_time() < quest::CQuestManager::instance().GetEventFlag("update_refine_time") + (60 * 5))
		{
			sys_log(0, "can't refine %d %s", GetPlayerID(), GetName());
			return false;
		}
	}

	const TRefineTable * prt = CRefineManager::instance().GetRefineRecipe(item->GetRefineSet());

	if (!prt)
		return false;

	LPITEM pkItemScroll;

	
#ifdef ENABLE_SPECIAL_STORAGE
	if (m_srcScroll.cell < 0)
#else
	if (m_iRefineAdditionalCell < 0)
#endif
		return false;

#ifdef ENABLE_SPECIAL_STORAGE
	pkItemScroll = GetItem(m_srcScroll);
#else
	pkItemScroll = GetInventoryItem(m_iRefineAdditionalCell);
#endif

	if (!pkItemScroll)
		return false;

	if (!(pkItemScroll->GetType() == ITEM_USE && pkItemScroll->GetSubType() == USE_TUNING))
		return false;

	if (pkItemScroll->GetVnum() == item->GetVnum())
		return false;

	DWORD result_vnum = item->GetRefinedVnum();
	DWORD result_fail_vnum = item->GetRefineFromVnum();

	if (result_vnum == 0)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	// MUSIN_SCROLL
	if (pkItemScroll->GetValue(0) == MUSIN_SCROLL)
	{
		if (item->GetRefineLevel() >= 4)
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ °³·®¼­·Î ´õ ÀÌ»ó °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}
	}
	// END_OF_MUSIC_SCROLL

	else if (pkItemScroll->GetValue(0) == MEMO_SCROLL)
	{
		if (item->GetRefineLevel() != pkItemScroll->GetValue(1))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ °³·®¼­·Î °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}
	}
	else if (pkItemScroll->GetValue(0) == BDRAGON_SCROLL)
	{
		if (item->GetType() != ITEM_METIN || item->GetRefineLevel() != 4)
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀ¸·Î °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}
	}

	TItemTable * pProto = ITEM_MANAGER::instance().GetTable(item->GetRefinedVnum());

	if (!pProto)
	{
		sys_err("DoRefineWithScroll NOT GET ITEM PROTO %d", item->GetRefinedVnum());
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	if (GetGold() < prt->cost)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°³·®À» Çϱâ À§ÇÑ µ·ÀÌ ºÎÁ·ÇÕ´Ï´Ù."));
		return false;
	}

	for (int i = 0; i < prt->material_count; ++i)
	{
#ifdef ENABLE_PENDANT
		if (CountSpecifyItem(prt->materials[i].vnum, item->GetCell()) < prt->materials[i].count)
#else
		if (CountSpecifyItem(prt->materials[i].vnum) < prt->materials[i].count)
#endif
		{
			if (test_server)
			{
				ChatPacket(CHAT_TYPE_INFO, "Find %d, count %d, require %d", prt->materials[i].vnum, CountSpecifyItem(prt->materials[i].vnum), prt->materials[i].count);
			}
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°³·®À» Çϱâ À§ÇÑ Àç·á°¡ ºÎÁ·ÇÕ´Ï´Ù."));
			return false;
		}
	}

	for (int i = 0; i < prt->material_count; ++i)
	{
#ifdef ENABLE_PENDANT
		RemoveSpecifyItem(prt->materials[i].vnum, prt->materials[i].count, item->GetCell());
#else
		RemoveSpecifyItem(prt->materials[i].vnum, prt->materials[i].count);
#endif
	}

	int prob = number(1, 100);
	int success_prob = prt->prob;
	bool bDestroyWhenFail = false;

	const char* szRefineType = "SCROLL";

	if (pkItemScroll->GetValue(0) == HYUNIRON_CHN ||
		pkItemScroll->GetValue(0) == YONGSIN_SCROLL ||
		pkItemScroll->GetValue(0) == YAGONG_SCROLL) 
	{
		const char hyuniron_prob[9] = { 100, 75, 65, 55, 45, 40, 35, 25, 20 };
		const char yagong_prob[9] = { 100, 100, 90, 80, 70, 60, 50, 30, 20 };

		if (pkItemScroll->GetValue(0) == YONGSIN_SCROLL)
		{
			success_prob = hyuniron_prob[MINMAX(0, item->GetRefineLevel(), 8)];
		}
		else if (pkItemScroll->GetValue(0) == YAGONG_SCROLL)
		{
			success_prob = yagong_prob[MINMAX(0, item->GetRefineLevel(), 8)];
		}
		else if (pkItemScroll->GetValue(0) == HYUNIRON_CHN) {} // @fixme121
		else
		{
			sys_err("REFINE : Unknown refine scroll item. Value0: %d", pkItemScroll->GetValue(0));
		}

		if (test_server)
		{
			ChatPacket(CHAT_TYPE_INFO, "[Only Test] Success_Prob %d, RefineLevel %d ", success_prob, item->GetRefineLevel());
		}
		if (pkItemScroll->GetValue(0) == HYUNIRON_CHN) 
			bDestroyWhenFail = true;

		// DETAIL_REFINE_LOG
		if (pkItemScroll->GetValue(0) == HYUNIRON_CHN)
		{
			szRefineType = "HYUNIRON";
		}
		else if (pkItemScroll->GetValue(0) == YONGSIN_SCROLL)
		{
			szRefineType = "GOD_SCROLL";
		}
		else if (pkItemScroll->GetValue(0) == YAGONG_SCROLL)
		{
			szRefineType = "YAGONG_SCROLL";
		}
		// END_OF_DETAIL_REFINE_LOG
	}

	// DETAIL_REFINE_LOG
	if (pkItemScroll->GetValue(0) == MUSIN_SCROLL) 
	{
		success_prob = 100;

		szRefineType = "MUSIN_SCROLL";
	}
	// END_OF_DETAIL_REFINE_LOG
	else if (pkItemScroll->GetValue(0) == MEMO_SCROLL)
	{
		success_prob = 100;
		szRefineType = "MEMO_SCROLL";
	}
	else if (pkItemScroll->GetValue(0) == BDRAGON_SCROLL)
	{
		success_prob = 80;
		szRefineType = "BDRAGON_SCROLL";
	}

	pkItemScroll->SetCount(pkItemScroll->GetCount() - 1);

	if (prob <= success_prob)
	{
		
		LPITEM pkNewItem = ITEM_MANAGER::instance().CreateItem(result_vnum, 1, 0, false);

		if (pkNewItem)
		{
			ITEM_MANAGER::CopyAllAttrTo(item, pkNewItem);
			LogManager::instance().ItemLog(this, pkNewItem, "REFINE SUCCESS", pkNewItem->GetName());

			BYTE bCell = item->GetCell();

			NotifyRefineSuccess(this, item, szRefineType);
			DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
			ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE SUCCESS)");

			pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
			ITEM_MANAGER::instance().FlushDelayedSave(pkNewItem);
			pkNewItem->AttrLog();
			//PointChange(POINT_GOLD, -prt->cost);
			PayRefineFee(prt->cost);
		}
		else
		{
			
			sys_err("cannot create item %u", result_vnum);
			NotifyRefineFail(this, item, szRefineType);
		}
	}
	else if (!bDestroyWhenFail && result_fail_vnum)
	{
		
		LPITEM pkNewItem = ITEM_MANAGER::instance().CreateItem(result_fail_vnum, 1, 0, false);

		if (pkNewItem)
		{
			ITEM_MANAGER::CopyAllAttrTo(item, pkNewItem);
			LogManager::instance().ItemLog(this, pkNewItem, "REFINE FAIL", pkNewItem->GetName());

			BYTE bCell = item->GetCell();

			DBManager::instance().SendMoneyLog(MONEY_LOG_REFINE, item->GetVnum(), -prt->cost);
			NotifyRefineFail(this, item, szRefineType, -1);
			ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (REFINE FAIL)");

			pkNewItem->AddToCharacter(this, TItemPos(INVENTORY, bCell));
			ITEM_MANAGER::instance().FlushDelayedSave(pkNewItem);

			pkNewItem->AttrLog();

			//PointChange(POINT_GOLD, -prt->cost);
			PayRefineFee(prt->cost);
		}
		else
		{
			
			sys_err("cannot create item %u", result_fail_vnum);
			NotifyRefineFail(this, item, szRefineType);
		}
	}
	else
	{
		NotifyRefineFail(this, item, szRefineType); 

		PayRefineFee(prt->cost);
	}

	return true;
}

#ifdef ENABLE_SPECIAL_STORAGE
bool CHARACTER::RefineInformation(BYTE bCell, BYTE bType, TItemPos srcScroll)
#else
bool CHARACTER::RefineInformation(BYTE bCell, BYTE bType, int iAdditionalCell)
#endif
{
	if (bCell > INVENTORY_MAX_NUM)
		return false;

	LPITEM item = GetInventoryItem(bCell);

	if (!item)
		return false;

	// REFINE_COST
	if (bType == REFINE_TYPE_MONEY_ONLY && !GetQuestFlag("deviltower_zone.can_refine"))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç±Í Ÿ¿ö ¿Ï·á º¸»óÀº Çѹø±îÁö »ç¿ë°¡´ÉÇÕ´Ï´Ù."));
		return false;
	}
	// END_OF_REFINE_COST

	TPacketGCRefineInformation p;

	p.header = HEADER_GC_REFINE_INFORMATION;
	p.pos = bCell;
	p.src_vnum = item->GetVnum();
	p.result_vnum = item->GetRefinedVnum();
	p.type = bType;

	if (p.result_vnum == 0)
	{
		sys_err("RefineInformation p.result_vnum == 0");
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	if (item->GetType() == ITEM_USE && item->GetSubType() == USE_TUNING)
	{
		if (bType == 0)
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº ÀÌ ¹æ½ÄÀ¸·Î´Â °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}
		else
		{
#ifdef ENABLE_SPECIAL_STORAGE
			LPITEM itemScroll = GetItem(srcScroll);
#else
			LPITEM itemScroll = GetInventoryItem(iAdditionalCell);
#endif
			if (!itemScroll || item->GetVnum() == itemScroll->GetVnum())
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°°Àº °³·®¼­¸¦ ÇÕÄ¥ ¼ö´Â ¾ø½À´Ï´Ù."));
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÃູÀÇ ¼­¿Í ÇööÀ» ÇÕÄ¥ ¼ö ÀÖ½À´Ï´Ù."));
				return false;
			}
		}
	}

	CRefineManager & rm = CRefineManager::instance();

	const TRefineTable* prt = rm.GetRefineRecipe(item->GetRefineSet());

	if (!prt)
	{
		sys_err("RefineInformation NOT GET REFINE SET %d", item->GetRefineSet());
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	// REFINE_COST

	//MAIN_QUEST_LV7
	if (GetQuestFlag("main_quest_lv7.refine_chance") > 0)
	{
		
		if (!item->CheckItemUseLevel(20) || item->GetType() != ITEM_WEAPON)
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹«·á °³·® ±âȸ´Â 20 ÀÌÇÏÀÇ ¹«±â¸¸ °¡´ÉÇÕ´Ï´Ù"));
			return false;
		}
		p.cost = 0;
	}
	else
		p.cost = ComputeRefineFee(prt->cost);

	//END_MAIN_QUEST_LV7
	p.prob = prt->prob;
	if (bType == REFINE_TYPE_MONEY_ONLY)
	{
		p.material_count = 0;
		memset(p.materials, 0, sizeof(p.materials));
	}
	else
	{
		p.material_count = prt->material_count;
		thecore_memcpy(&p.materials, prt->materials, sizeof(prt->materials));
	}
	// END_OF_REFINE_COST

	GetDesc()->Packet(&p, sizeof(TPacketGCRefineInformation));

#ifdef ENABLE_SPECIAL_STORAGE
	SetRefineMode(srcScroll);
#else
	SetRefineMode(iAdditionalCell);
#endif
	return true;
}

bool CHARACTER::RefineItem(LPITEM pkItem, LPITEM pkTarget)
{
	if (!CanHandleItem())
		return false;

	if (pkItem->GetSubType() == USE_TUNING)
	{
		
		
		// MUSIN_SCROLL
		if (pkItem->GetValue(0) == MUSIN_SCROLL)
#ifdef ENABLE_SPECIAL_STORAGE
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_MUSIN, TItemPos(pkItem->GetWindow(), pkItem->GetCell()));
#else
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_MUSIN, pkItem->GetCell());
#endif
		// END_OF_MUSIN_SCROLL
		else if (pkItem->GetValue(0) == HYUNIRON_CHN)
#ifdef ENABLE_SPECIAL_STORAGE
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_HYUNIRON, TItemPos(pkItem->GetWindow(), pkItem->GetCell()));
#else
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_HYUNIRON, pkItem->GetCell());
#endif
		else if (pkItem->GetValue(0) == BDRAGON_SCROLL)
		{
			if (pkTarget->GetRefineSet() != 702) return false;
#ifdef ENABLE_SPECIAL_STORAGE
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_BDRAGON, TItemPos(pkItem->GetWindow(), pkItem->GetCell()));
#else
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_BDRAGON, pkItem->GetCell());
#endif
		}
		else
		{
			if (pkTarget->GetRefineSet() == 501) return false;
#ifdef ENABLE_SPECIAL_STORAGE
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_SCROLL, TItemPos(pkItem->GetWindow(), pkItem->GetCell()));
#else
			RefineInformation(pkTarget->GetCell(), REFINE_TYPE_SCROLL, pkItem->GetCell());
#endif
		}
	}
	else if (pkItem->GetSubType() == USE_DETACHMENT && IS_SET(pkTarget->GetFlag(), ITEM_FLAG_REFINEABLE))
	{
		LogManager::instance().ItemLog(this, pkTarget, "USE_DETACHMENT", pkTarget->GetName());

		bool bHasMetinStone = false;

		for (int i = 0; i < ITEM_SOCKET_MAX_NUM; i++)
		{
			long socket = pkTarget->GetSocket(i);
			if (socket > 2 && socket != ITEM_BROKEN_METIN_VNUM)
			{
				bHasMetinStone = true;
				break;
			}
		}

		if (bHasMetinStone)
		{
			for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
			{
				long socket = pkTarget->GetSocket(i);
				if (socket > 2 && socket != ITEM_BROKEN_METIN_VNUM)
				{
					AutoGiveItem(socket);
					//TItemTable* pTable = ITEM_MANAGER::instance().GetTable(pkTarget->GetSocket(i));
					//pkTarget->SetSocket(i, pTable->alValues[2]);
					
					pkTarget->SetSocket(i, ITEM_BROKEN_METIN_VNUM);
				}
			}
			pkItem->SetCount(pkItem->GetCount() - 1);
			return true;
		}
		else
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»©³¾ ¼ö ÀÖ´Â ¸ŞÆ¾¼®ÀÌ ¾ø½À´Ï´Ù."));
			return false;
		}
	}

	return false;
}

EVENTFUNC(kill_campfire_event)
{
	char_event_info* info = dynamic_cast<char_event_info*>( event->info );

	if ( info == NULL )
	{
		sys_err( "kill_campfire_event> <Factor> Null pointer" );
		return 0;
	}

	LPCHARACTER	ch = info->ch;

	if (ch == NULL) { // <Factor>
		return 0;
	}
	ch->m_pkMiningEvent = NULL;
	M2_DESTROY_CHARACTER(ch);
	return 0;
}

bool CHARACTER::GiveRecallItem(LPITEM item)
{
	int idx = GetMapIndex();
	int iEmpireByMapIndex = -1;

	if (idx < 20)
		iEmpireByMapIndex = 1;
	else if (idx < 40)
		iEmpireByMapIndex = 2;
	else if (idx < 60)
		iEmpireByMapIndex = 3;
	else if (idx < 10000)
		iEmpireByMapIndex = 0;

	switch (idx)
	{
		case 66:
		case 216:
			iEmpireByMapIndex = -1;
			break;
	}

	if (iEmpireByMapIndex && GetEmpire() != iEmpireByMapIndex)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±â¾ïÇØ µÑ ¼ö ¾ø´Â À§Ä¡ ÀÔ´Ï´Ù."));
		return false;
	}

	int pos;

	if (item->GetCount() == 1)	
	{
		item->SetSocket(0, GetX());
		item->SetSocket(1, GetY());
	}
	else if ((pos = GetEmptyInventory(item->GetSize())) != -1) 
	{
		LPITEM item2 = ITEM_MANAGER::instance().CreateItem(item->GetVnum(), 1);

		if (NULL != item2)
		{
			item2->SetSocket(0, GetX());
			item2->SetSocket(1, GetY());
			item2->AddToCharacter(this, TItemPos(INVENTORY, pos));

			item->SetCount(item->GetCount() - 1);
		}
	}
	else
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÁöÇ°¿¡ ºó °ø°£ÀÌ ¾ø½À´Ï´Ù."));
		return false;
	}

	return true;
}

void CHARACTER::ProcessRecallItem(LPITEM item)
{
	int idx;

	if ((idx = SECTREE_MANAGER::instance().GetMapIndex(item->GetSocket(0), item->GetSocket(1))) == 0)
		return;

	int iEmpireByMapIndex = -1;

	if (idx < 20)
		iEmpireByMapIndex = 1;
	else if (idx < 40)
		iEmpireByMapIndex = 2;
	else if (idx < 60)
		iEmpireByMapIndex = 3;
	else if (idx < 10000)
		iEmpireByMapIndex = 0;

	switch (idx)
	{
		case 66:
		case 216:
			iEmpireByMapIndex = -1;
			break;
		
		case 301:
		case 302:
		case 303:
		case 304:
			if( GetLevel() < 90 )
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛÀÇ ·¹º§ Á¦ÇѺ¸´Ù ·¹º§ÀÌ ³·½À´Ï´Ù."));
				return;
			}
			else
				break;
	}

	if (iEmpireByMapIndex && GetEmpire() != iEmpireByMapIndex)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±â¾ïµÈ À§Ä¡°¡ ŸÁ¦±¹¿¡ ¼ÓÇØ À־ ±ÍȯÇÒ ¼ö ¾ø½À´Ï´Ù."));
		item->SetSocket(0, 0);
		item->SetSocket(1, 0);
	}
	else
	{
		sys_log(1, "Recall: %s %d %d -> %d %d", GetName(), GetX(), GetY(), item->GetSocket(0), item->GetSocket(1));
		WarpSet(item->GetSocket(0), item->GetSocket(1));
		item->SetCount(item->GetCount() - 1);
	}
}

void CHARACTER::__OpenPrivateShop()
{
#ifdef ENABLE_OPEN_SHOP_WITH_ARMOR
	ChatPacket(CHAT_TYPE_COMMAND, "OpenPrivateShop");
#else
	unsigned bodyPart = GetPart(PART_MAIN);
	switch (bodyPart)
	{
		case 0:
		case 1:
		case 2:
			ChatPacket(CHAT_TYPE_COMMAND, "OpenPrivateShop");
			break;
		default:
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°©¿ÊÀ» ¹ş¾î¾ß °³ÀÎ »óÁ¡À» ¿­ ¼ö ÀÖ½À´Ï´Ù."));
			break;
	}
#endif
}

// MYSHOP_PRICE_LIST
void CHARACTER::SendMyShopPriceListCmd(DWORD dwItemVnum, DWORD dwItemPrice)
{
	char szLine[256];
	snprintf(szLine, sizeof(szLine), "MyShopPriceList %u %u", dwItemVnum, dwItemPrice);
	ChatPacket(CHAT_TYPE_COMMAND, szLine);
	sys_log(0, szLine);
}

//

//
void CHARACTER::UseSilkBotaryReal(const TPacketMyshopPricelistHeader* p)
{
	const TItemPriceInfo* pInfo = (const TItemPriceInfo*)(p + 1);

	if (!p->byCount)
		
		SendMyShopPriceListCmd(1, 0);
	else {
		for (int idx = 0; idx < p->byCount; idx++)
			SendMyShopPriceListCmd(pInfo[ idx ].dwVnum, pInfo[ idx ].dwPrice);
	}

	__OpenPrivateShop();
}

//


//
void CHARACTER::UseSilkBotary(void)
{
	if (m_bNoOpenedShop) {
		DWORD dwPlayerID = GetPlayerID();
		db_clientdesc->DBPacket(HEADER_GD_MYSHOP_PRICELIST_REQ, GetDesc()->GetHandle(), &dwPlayerID, sizeof(DWORD));
		m_bNoOpenedShop = false;
	} else {
		__OpenPrivateShop();
	}
}
// END_OF_MYSHOP_PRICE_LIST


int CalculateConsume(LPCHARACTER ch)
{
	static const int WARP_NEED_LIFE_PERCENT	= 30;
	static const int WARP_MIN_LIFE_PERCENT	= 10;
	// CONSUME_LIFE_WHEN_USE_WARP_ITEM
	int consumeLife = 0;
	{
		// CheckNeedLifeForWarp
		const int curLife		= ch->GetHP();
		const int needPercent	= WARP_NEED_LIFE_PERCENT;
		const int needLife = ch->GetMaxHP() * needPercent / 100;
		if (curLife < needLife)
		{
			ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³²Àº »ı¸í·Â ¾çÀÌ ¸ğÀÚ¶ó »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
			return -1;
		}

		consumeLife = needLife;


		
		const int minPercent	= WARP_MIN_LIFE_PERCENT;
		const int minLife	= ch->GetMaxHP() * minPercent / 100;
		if (curLife - needLife < minLife)
			consumeLife = curLife - minLife;

		if (consumeLife < 0)
			consumeLife = 0;
	}
	// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM
	return consumeLife;
}

int CalculateConsumeSP(LPCHARACTER lpChar)
{
	static const int NEED_WARP_SP_PERCENT = 30;

	const int curSP = lpChar->GetSP();
	const int needSP = lpChar->GetMaxSP() * NEED_WARP_SP_PERCENT / 100;

	if (curSP < needSP)
	{
		lpChar->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³²Àº Á¤½Å·Â ¾çÀÌ ¸ğÀÚ¶ó »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return -1;
	}

	return needSP;
}

// #define ENABLE_FIREWORK_STUN
#define ENABLE_ADDSTONE_FAILURE
bool CHARACTER::UseItemEx(LPITEM item, TItemPos DestCell)
{
	int iLimitRealtimeStartFirstUseFlagIndex = -1;
	//int iLimitTimerBasedOnWearFlagIndex = -1;

	WORD wDestCell = DestCell.cell;
	BYTE bDestInven = DestCell.window_type;
	for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
	{
		long limitValue = item->GetProto()->aLimits[i].lValue;

		switch (item->GetProto()->aLimits[i].bType)
		{
			case LIMIT_LEVEL:
				if (GetLevel() < limitValue)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛÀÇ ·¹º§ Á¦ÇѺ¸´Ù ·¹º§ÀÌ ³·½À´Ï´Ù."));
					return false;
				}
				break;

			case LIMIT_REAL_TIME_START_FIRST_USE:
				iLimitRealtimeStartFirstUseFlagIndex = i;
				break;

			case LIMIT_TIMER_BASED_ON_WEAR:
				//iLimitTimerBasedOnWearFlagIndex = i;
				break;
		}
	}

	if (test_server)
	{
		sys_log(0, "USE_ITEM %s, Inven %d, Cell %d, ItemType %d, SubType %d", item->GetName(), bDestInven, wDestCell, item->GetType(), item->GetSubType());
	}

	if ( CArenaManager::instance().IsLimitedItem( GetMapIndex(), item->GetVnum() ) == true )
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
		return false;
	}
#ifdef ENABLE_NEWSTUFF
	else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && IsLimitedPotionOnPVP(item->GetVnum()))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
		return false;
	}
#endif

	// @fixme402 (IsLoadedAffect to block affect hacking)
	if (!IsLoadedAffect())
	{
		ChatPacket(CHAT_TYPE_INFO, "Affects are not loaded yet!");
		return false;
	}

	// @fixme141 BEGIN
	if (TItemPos(item->GetWindow(), item->GetCell()).IsBeltInventoryPosition())
	{
		LPITEM beltItem = GetWear(WEAR_BELT);

		if (NULL == beltItem)
		{
			ChatPacket(CHAT_TYPE_INFO, "<Belt> You can't use this item if you have no equipped belt.");
			return false;
		}

		if (false == CBeltInventoryHelper::IsAvailableCell(item->GetCell() - BELT_INVENTORY_SLOT_START, beltItem->GetValue(0)))
		{
			ChatPacket(CHAT_TYPE_INFO, "<Belt> You can't use this item if you don't upgrade your belt.");
			return false;
		}
	}
	// @fixme141 END

	
	if (-1 != iLimitRealtimeStartFirstUseFlagIndex)
	{
		
		if (0 == item->GetSocket(1))
		{
			
			long duration = (0 != item->GetSocket(0)) ? item->GetSocket(0) : item->GetProto()->aLimits[iLimitRealtimeStartFirstUseFlagIndex].lValue;

			if (0 == duration)
				duration = 60 * 60 * 24 * 7;

			item->SetSocket(0, time(0) + duration);
			item->StartRealTimeExpireEvent();
		}

		if (false == item->IsEquipped())
			item->SetSocket(1, item->GetSocket(1) + 1);
	}

#ifdef NEW_PET_SYSTEM

	if (item->GetVnum() == 55001)
	{
		LPITEM item2;
		if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
			return false;
		if (item2->IsExchanging())
			return false;
		if (item2->GetVnum() > 55704 || item2->GetVnum() < 55701)
			return false;
		char szQuery1[1024];
		snprintf(szQuery1, sizeof(szQuery1), "SELECT duration FROM new_petsystem WHERE id = %d LIMIT 1", item2->GetID());
		std::auto_ptr<SQLMsg> pmsg2(DBManager::instance().DirectQuery(szQuery1));
		if (pmsg2->Get()->uiNumRows > 0) {
			MYSQL_ROW row = mysql_fetch_row(pmsg2->Get()->pSQLResult);
			if (atoi(row[0]) > 0) {
				if (GetNewPetSystem()->IsActivePet())
				{
					ChatPacket(CHAT_TYPE_INFO, "Aktif olan petini kapatmalisin! ");
					return false;
				}
				std::auto_ptr<SQLMsg> pmsg3(DBManager::instance().DirectQuery("UPDATE new_petsystem SET duration =(tduration) WHERE id = %d", item2->GetID()));
				ChatPacket(CHAT_TYPE_INFO, "Suan petinin yasam zamani fullendi! ");
			}
			else
			{
				std::auto_ptr<SQLMsg> pmsg4(DBManager::instance().DirectQuery("UPDATE new_petsystem SET duration =(tduration/2) WHERE id = %d", item2->GetID()));
				ChatPacket(CHAT_TYPE_INFO, "Suan petinin hayat zamani duzeltildi! ");
			}
			item->SetCount(item->GetCount() - 1);
			return true;
		}
		else
			return false;
	}

	if (item->GetVnum() >= 55701 && item->GetVnum() <= 55704)
	{
		LPITEM item2;
		if (item2 = GetItem(DestCell)) {
			if (item2->GetVnum() == 55002)
			{
				if(item2->GetAttributeValue(0) > 0)
				{
					//ChatPacket(CHAT_TYPE_INFO, "");
				}
				else
				{
					if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
						return false;
					if (item2->IsExchanging())
						return false;
					if (GetNewPetSystem()->IsActivePet())
					{
						ChatPacket(CHAT_TYPE_INFO, "Aktif olan petini kapatmalisin! ");
						return false;
					}
					for (int b = 0; b < 3; b++) {
						item2->SetForceAttribute(b, 1, item->GetAttributeValue(b));
					}
					item2->SetForceAttribute(3, 1, item->GetAttributeValue(3));
					item2->SetForceAttribute(4, 1, item->GetAttributeValue(4));
					item2->SetForceAttribute(5, 1, item->GetAttributeValue(5));
					DWORD vnum1 = item->GetVnum()-55700;
					item2->SetSocket(0, vnum1);
					item2->SetSocket(1, item->GetSocket(1));
					std::auto_ptr<SQLMsg> pmsg5(DBManager::instance().DirectQuery("UPDATE new_petsystem SET id =%d WHERE id = %d", item2->GetID(), item->GetID()));
					ITEM_MANAGER::instance().RemoveItem(item);
					return true;
				}
			}
		}
	}
	if (item->GetVnum() == 55002 && item->GetAttributeValue(0) > 0)
	{
		int pos = GetEmptyInventory(item->GetSize());
		if(pos == -1)
		{
			ChatPacket(CHAT_TYPE_INFO, "Envanterinde bos yer yok!");
			return false;
		}
		if (item->IsExchanging())
			return false;
		DWORD vnum2 = 55700+item->GetSocket(0);
		LPITEM item2 = AutoGiveItem(vnum2, 1);
		for (int b = 0; b < 3; b++) {
			item2->SetForceAttribute(b, 1, item->GetAttributeValue(b));
		}
		item2->SetForceAttribute(3, 1, item->GetAttributeValue(3));
		item2->SetForceAttribute(4, 1, item->GetAttributeValue(4));
		item2->SetForceAttribute(5, 1, item->GetAttributeValue(5));
		item2->SetSocket(1,item->GetSocket(1));
		std::auto_ptr<SQLMsg> pmsg6(DBManager::instance().DirectQuery("UPDATE new_petsystem SET id =%d WHERE id = %d", item2->GetID(), item->GetID()));
		ITEM_MANAGER::instance().RemoveItem(item);
		return true;
	}
#endif

	switch (item->GetType())
	{
		case ITEM_HAIR:
			return ItemProcess_Hair(item, wDestCell);

		case ITEM_POLYMORPH:
			return ItemProcess_Polymorph(item);

		case ITEM_QUEST:
			if (GetArena() != NULL || IsObserverMode() == true)
			{
				if (item->GetVnum() == 50051 || item->GetVnum() == 50052 || item->GetVnum() == 50053)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
					return false;
				}
			}

			if (!IS_SET(item->GetFlag(), ITEM_FLAG_QUEST_USE | ITEM_FLAG_QUEST_USE_MULTIPLE))
			{
				if (item->GetSIGVnum() == 0)
				{
					quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
				}
				else
				{
					quest::CQuestManager::instance().SIGUse(GetPlayerID(), item->GetSIGVnum(), item, false);
				}
			}
			break;

		case ITEM_CAMPFIRE:
			{
				float fx, fy;
				GetDeltaByDegree(GetRotation(), 100.0f, &fx, &fy);

				LPSECTREE tree = SECTREE_MANAGER::instance().Get(GetMapIndex(), (long)(GetX()+fx), (long)(GetY()+fy));

				if (!tree)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸ğ´ÚºÒÀ» ÇÇ¿ï ¼ö ¾ø´Â ÁöÁ¡ÀÔ´Ï´Ù."));
					return false;
				}

				if (tree->IsAttr((long)(GetX()+fx), (long)(GetY()+fy), ATTR_WATER))
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹° ¼Ó¿¡ ¸ğ´ÚºÒÀ» ÇÇ¿ï ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}

				if (get_global_time() - GetQuestFlag("kamp.ates") < 60)
				{
					ChatPacket(CHAT_TYPE_INFO, "<Sistem> Bunu yapabilmek icin 60 saniye beklemelisin!");
					return false;
				}

				SetQuestFlag("kamp.ates", get_global_time());

				LPCHARACTER campfire = CHARACTER_MANAGER::instance().SpawnMob(fishing::CAMPFIRE_MOB, GetMapIndex(), (long)(GetX()+fx), (long)(GetY()+fy), 0, false, number(0, 359));

				char_event_info* info = AllocEventInfo<char_event_info>();

				info->ch = campfire;

				campfire->m_pkMiningEvent = event_create(kill_campfire_event, info, PASSES_PER_SEC(40));

				item->SetCount(item->GetCount() - 1);
			}
			break;

		case ITEM_UNIQUE:
			{
				switch (item->GetSubType())
				{
					case USE_ABILITY_UP:
						{
							switch (item->GetValue(0))
							{
								case APPLY_MOV_SPEED:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_MOV_SPEED, item->GetValue(2), AFF_MOV_SPEED_POTION, item->GetValue(1), 0, true, true);
									break;

								case APPLY_ATT_SPEED:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_ATT_SPEED, item->GetValue(2), AFF_ATT_SPEED_POTION, item->GetValue(1), 0, true, true);
									break;

								case APPLY_STR:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_ST, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;

								case APPLY_DEX:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_DX, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;

								case APPLY_CON:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_HT, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;

								case APPLY_INT:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_IQ, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;

								case APPLY_CAST_SPEED:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_CASTING_SPEED, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;

								case APPLY_RESIST_MAGIC:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_RESIST_MAGIC, item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;

								case APPLY_ATT_GRADE_BONUS:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_ATT_GRADE_BONUS,
											item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;

								case APPLY_DEF_GRADE_BONUS:
									AddAffect(AFFECT_UNIQUE_ABILITY, POINT_DEF_GRADE_BONUS,
											item->GetValue(2), 0, item->GetValue(1), 0, true, true);
									break;
							}
						}

						if (GetDungeon())
							GetDungeon()->UsePotion(this);

						if (GetWarMap())
							GetWarMap()->UsePotion(this, item);

						item->SetCount(item->GetCount() - 1);
						break;

					default:
						{
							if (item->GetSubType() == USE_SPECIAL)
							{
								sys_log(0, "ITEM_UNIQUE: USE_SPECIAL %u", item->GetVnum());

								switch (item->GetVnum())
								{
									case 71049: 
										if (g_bEnableBootaryCheck)
										{
											if (IS_BOTARYABLE_ZONE(GetMapIndex()) == true)
											{
												UseSilkBotary();
											}
											else
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°³ÀÎ »óÁ¡À» ¿­ ¼ö ¾ø´Â Áö¿ªÀÔ´Ï´Ù"));
											}
										}
										else
										{
											UseSilkBotary();
										}
										break;
								}
							}
							else
							{
								if (!item->IsEquipped())
									EquipItem(item);
								else
									UnequipItem(item);
							}
						}
						break;
				}
			}
			break;

		case ITEM_COSTUME:
		case ITEM_WEAPON:
		case ITEM_ARMOR:
		case ITEM_ROD:
		case ITEM_RING:		
		case ITEM_BELT:		
			// MINING
		case ITEM_PICK:
			// END_OF_MINING
			if (!item->IsEquipped())
				EquipItem(item);
			else
				UnequipItem(item);
			break;
			
			
			
			
		case ITEM_DS:
			{
				if (!item->IsEquipped())
					return false;
				return DSManager::instance().PullOut(this, NPOS, item);
			break;
			}
		case ITEM_SPECIAL_DS:
			if (!item->IsEquipped())
				EquipItem(item);
			else
				UnequipItem(item);
			break;

		case ITEM_FISH:
			{
				if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
					return false;
				}
#ifdef ENABLE_NEWSTUFF
				else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
					return false;
				}
#endif

				if (item->GetSubType() == FISH_ALIVE)
					fishing::UseFish(this, item);
			}
			break;

		case ITEM_TREASURE_BOX:
			{
				return false;
				
			}
			break;

		case ITEM_TREASURE_KEY:
			{
				LPITEM item2;

				if (!GetItem(DestCell) || !(item2 = GetItem(DestCell)))
					return false;

				if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
					return false;

				if (item2->GetType() != ITEM_TREASURE_BOX)
				{
					ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("¿­¼è·Î ¿©´Â ¹°°ÇÀÌ ¾Æ´Ñ°Í °°´Ù."));
					return false;
				}

				if (item->GetValue(0) == item2->GetValue(0))
				{
					
					DWORD dwBoxVnum = item2->GetVnum();
					std::vector <DWORD> dwVnums;
					std::vector <DWORD> dwCounts;
					std::vector <LPITEM> item_gets(0);
					int count = 0;

					if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
					{
						ITEM_MANAGER::instance().RemoveItem(item);
						ITEM_MANAGER::instance().RemoveItem(item2);

						for (int i = 0; i < count; i++){
							switch (dwVnums[i])
							{
								case CSpecialItemGroup::GOLD:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µ· %d ³ÉÀ» ȹµæÇß½À´Ï´Ù."), dwCounts[i]);
									break;
								case CSpecialItemGroup::EXP:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ºÎÅÍ ½ÅºñÇÑ ºûÀÌ ³ª¿É´Ï´Ù."));
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%dÀÇ °æÇèÄ¡¸¦ ȹµæÇß½À´Ï´Ù."), dwCounts[i]);
									break;
								case CSpecialItemGroup::MOB:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ¸ó½ºÅÍ°¡ ³ªÅ¸³µ½À´Ï´Ù!"));
									break;
								case CSpecialItemGroup::SLOW:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â »¡°£ ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ ¿òÁ÷ÀÌ´Â ¼Óµµ°¡ ´À·ÁÁ³½À´Ï´Ù!"));
									break;
								case CSpecialItemGroup::DRAIN_HP:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ°¡ °©ÀÚ±â Æø¹ßÇÏ¿´½À´Ï´Ù! »ı¸í·ÂÀÌ °¨¼ÒÇß½À´Ï´Ù."));
									break;
								case CSpecialItemGroup::POISON:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â ³ì»ö ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ µ¶ÀÌ ¿Â¸öÀ¸·Î ÆÛÁı´Ï´Ù!"));
									break;
#ifdef ENABLE_WOLFMAN_CHARACTER
								case CSpecialItemGroup::BLEEDING:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â ³ì»ö ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ µ¶ÀÌ ¿Â¸öÀ¸·Î ÆÛÁı´Ï´Ù!"));
									break;
#endif
								case CSpecialItemGroup::MOB_GROUP:
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ¸ó½ºÅÍ°¡ ³ªÅ¸³µ½À´Ï´Ù!"));
									break;
								default:
									if (item_gets[i])
									{
										if (dwCounts[i] > 1)
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ %s °¡ %d °³ ³ª¿Ô½À´Ï´Ù."), item_gets[i]->GetName(), dwCounts[i]);
										else
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ %s °¡ ³ª¿Ô½À´Ï´Ù."), item_gets[i]->GetName());

									}
							}
						}
					}
					else
					{
						ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("¿­¼è°¡ ¸ÂÁö ¾Ê´Â °Í °°´Ù."));
						return false;
					}
				}
				else
				{
					ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("¿­¼è°¡ ¸ÂÁö ¾Ê´Â °Í °°´Ù."));
					return false;
				}
			}
			break;

		case ITEM_GIFTBOX:
			{
#ifdef ENABLE_NEWSTUFF
				if (0 != g_BoxUseTimeLimitValue)
				{
					if (get_dword_time() < m_dwLastBoxUseTime+g_BoxUseTimeLimitValue)
					{
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÁ÷ °ñµå¸¦ ¹ö¸± ¼ö ¾ø½À´Ï´Ù."));
						return false;
					}
				}

				m_dwLastBoxUseTime = get_dword_time();
#endif
				DWORD dwBoxVnum = item->GetVnum();
				std::vector <DWORD> dwVnums;
				std::vector <DWORD> dwCounts;
				std::vector <LPITEM> item_gets(0);
				int count = 0;

				if( dwBoxVnum > 51500 && dwBoxVnum < 52000 )	
				{
					if( !(this->DragonSoul_IsQualified()) )
					{
						ChatPacket(CHAT_TYPE_INFO,LC_TEXT("¸ÕÀú ¿ëÈ¥¼® Äù½ºÆ®¸¦ ¿Ï·áÇÏ¼Å¾ß ÇÕ´Ï´Ù."));
						return false;
					}
				}

				if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
				{
					item->SetCount(item->GetCount()-1);

					for (int i = 0; i < count; i++){
						switch (dwVnums[i])
						{
						case CSpecialItemGroup::GOLD:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µ· %d ³ÉÀ» ȹµæÇß½À´Ï´Ù."), dwCounts[i]);
							break;
						case CSpecialItemGroup::EXP:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ºÎÅÍ ½ÅºñÇÑ ºûÀÌ ³ª¿É´Ï´Ù."));
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%dÀÇ °æÇèÄ¡¸¦ ȹµæÇß½À´Ï´Ù."), dwCounts[i]);
							break;
						case CSpecialItemGroup::MOB:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ¸ó½ºÅÍ°¡ ³ªÅ¸³µ½À´Ï´Ù!"));
							break;
						case CSpecialItemGroup::SLOW:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â »¡°£ ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ ¿òÁ÷ÀÌ´Â ¼Óµµ°¡ ´À·ÁÁ³½À´Ï´Ù!"));
							break;
						case CSpecialItemGroup::DRAIN_HP:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ°¡ °©ÀÚ±â Æø¹ßÇÏ¿´½À´Ï´Ù! »ı¸í·ÂÀÌ °¨¼ÒÇß½À´Ï´Ù."));
							break;
						case CSpecialItemGroup::POISON:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â ³ì»ö ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ µ¶ÀÌ ¿Â¸öÀ¸·Î ÆÛÁı´Ï´Ù!"));
							break;
#ifdef ENABLE_WOLFMAN_CHARACTER
						case CSpecialItemGroup::BLEEDING:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â ³ì»ö ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ µ¶ÀÌ ¿Â¸öÀ¸·Î ÆÛÁı´Ï´Ù!"));
							break;
#endif
						case CSpecialItemGroup::MOB_GROUP:
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ¸ó½ºÅÍ°¡ ³ªÅ¸³µ½À´Ï´Ù!"));
							break;
						default:
							if (item_gets[i])
							{
								if (dwCounts[i] > 1)
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ %s °¡ %d °³ ³ª¿Ô½À´Ï´Ù."), item_gets[i]->GetName(), dwCounts[i]);
								else
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ %s °¡ ³ª¿Ô½À´Ï´Ù."), item_gets[i]->GetName());
							}
						}
					}
				}
				else
				{
					ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("¾Æ¹«°Íµµ ¾òÀ» ¼ö ¾ø¾ú½À´Ï´Ù."));
					return false;
				}
			}
			break;

		case ITEM_SKILLFORGET:
			{
				if (!item->GetSocket(0))
				{
					ITEM_MANAGER::instance().RemoveItem(item);
					return false;
				}

				DWORD dwVnum = item->GetSocket(0);

				if (SkillLevelDown(dwVnum))
				{
					ITEM_MANAGER::instance().RemoveItem(item);
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("½ºÅ³ ·¹º§À» ³»¸®´Âµ¥ ¼º°øÇÏ¿´½À´Ï´Ù."));
				}
				else
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("½ºÅ³ ·¹º§À» ³»¸± ¼ö ¾ø½À´Ï´Ù."));
			}
			break;

		case ITEM_SKILLBOOK:
			{
				if (IsPolymorphed())
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯½ÅÁß¿¡´Â Ã¥À» ÀĞÀ»¼ö ¾ø½À´Ï´Ù."));
					return false;
				}

				DWORD dwVnum = 0;

				if (item->GetVnum() == 50300)
				{
					dwVnum = item->GetSocket(0);
				}
				else
				{
					
					dwVnum = item->GetValue(0);
				}

				if (0 == dwVnum)
				{
					ITEM_MANAGER::instance().RemoveItem(item);

					return false;
				}

				if (true == LearnSkillByBook(dwVnum))
				{
#ifdef ENABLE_BOOKS_STACKFIX
					item->SetCount(item->GetCount() - 1);
#else
					ITEM_MANAGER::instance().RemoveItem(item);
#endif

					int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);

					if (distribution_test_server)
						iReadDelay /= 3;

					SetSkillNextReadTime(dwVnum, get_global_time() + iReadDelay);
				}
			}
			break;

		case ITEM_USE:
			{
				if (item->GetVnum() > 50800 && item->GetVnum() <= 50820)
				{
					if (test_server)
						sys_log (0, "ADD addtional effect : vnum(%d) subtype(%d)", item->GetOriginalVnum(), item->GetSubType());

					int affect_type = AFFECT_EXP_BONUS_EURO_FREE;
					int apply_type = aApplyInfo[item->GetValue(0)].bPointType;
					int apply_value = item->GetValue(2);
					int apply_duration = item->GetValue(1);

					switch (item->GetSubType())
					{
						case USE_ABILITY_UP:
							if (FindAffect(affect_type, apply_type))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
								return false;
							}

							{
								switch (item->GetValue(0))
								{
									case APPLY_MOV_SPEED:
										AddAffect(affect_type, apply_type, apply_value, AFF_MOV_SPEED_POTION, apply_duration, 0, true, true);
										break;

									case APPLY_ATT_SPEED:
										AddAffect(affect_type, apply_type, apply_value, AFF_ATT_SPEED_POTION, apply_duration, 0, true, true);
										break;

									case APPLY_STR:
									case APPLY_DEX:
									case APPLY_CON:
									case APPLY_INT:
									case APPLY_CAST_SPEED:
									case APPLY_RESIST_MAGIC:
									case APPLY_ATT_GRADE_BONUS:
									case APPLY_DEF_GRADE_BONUS:
										AddAffect(affect_type, apply_type, apply_value, 0, apply_duration, 0, true, true);
										break;
								}
							}

							if (GetDungeon())
								GetDungeon()->UsePotion(this);

							if (GetWarMap())
								GetWarMap()->UsePotion(this, item);

							item->SetCount(item->GetCount() - 1);
							break;

					case USE_AFFECT :
						{
							if (FindAffect(AFFECT_EXP_BONUS_EURO_FREE, aApplyInfo[item->GetValue(1)].bPointType))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
							}
							else
							{
								// PC_BANG_ITEM_ADD
								if (item->IsPCBangItem() == true)
								{
									
									if (CPCBangManager::instance().IsPCBangIP(GetDesc()->GetHostName()) == false)
									{
										
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº PC¹æ¿¡¼­¸¸ »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
										return false;
									}
								}
								// END_PC_BANG_ITEM_ADD

								AddAffect(AFFECT_EXP_BONUS_EURO_FREE, aApplyInfo[item->GetValue(1)].bPointType, item->GetValue(2), 0, item->GetValue(3), 0, false, true);
								item->SetCount(item->GetCount() - 1);
							}
						}
						break;

					case USE_POTION_NODELAY:
						{
							if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
							{
								if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit") > 0)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·ÃÀå¿¡¼­ »ç¿ëÇÏ½Ç ¼ö ¾ø½À´Ï´Ù."));
									return false;
								}

								switch (item->GetVnum())
								{
									case 70020 :
									case 71018 :
									case 71019 :
									case 71020 :
										if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count") < 10000)
										{
											if (m_nPotionLimit <= 0)
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ë Á¦ÇÑ·®À» ÃÊ°úÇÏ¿´½À´Ï´Ù."));
												return false;
											}
										}
										break;

									default :
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·ÃÀå¿¡¼­ »ç¿ëÇÏ½Ç ¼ö ¾ø½À´Ï´Ù."));
										return false;
										break;
								}
							}
#ifdef ENABLE_NEWSTUFF
							else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
								return false;
							}
#endif

							bool used = false;

							if (item->GetValue(0) != 0) 
							{
								if (GetHP() < GetMaxHP())
								{
									PointChange(POINT_HP, item->GetValue(0) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
									EffectPacket(SE_HPUP_RED);
									used = TRUE;
								}
							}

							if (item->GetValue(1) != 0)	
							{
								if (GetSP() < GetMaxSP())
								{
									PointChange(POINT_SP, item->GetValue(1) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
									EffectPacket(SE_SPUP_BLUE);
									used = TRUE;
								}
							}

							if (item->GetValue(3) != 0) 
							{
								if (GetHP() < GetMaxHP())
								{
									PointChange(POINT_HP, item->GetValue(3) * GetMaxHP() / 100);
									EffectPacket(SE_HPUP_RED);
									used = TRUE;
								}
							}

							if (item->GetValue(4) != 0) 
							{
								if (GetSP() < GetMaxSP())
								{
									PointChange(POINT_SP, item->GetValue(4) * GetMaxSP() / 100);
									EffectPacket(SE_SPUP_BLUE);
									used = TRUE;
								}
							}

							if (used)
							{
								if (item->GetVnum() == 50085 || item->GetVnum() == 50086)
								{
									if (test_server)
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¿ùº´ ¶Ç´Â Á¾ÀÚ ¸¦ »ç¿ëÇÏ¿´½À´Ï´Ù"));
									SetUseSeedOrMoonBottleTime();
								}
								if (GetDungeon())
									GetDungeon()->UsePotion(this);

								if (GetWarMap())
									GetWarMap()->UsePotion(this, item);

								m_nPotionLimit--;

								//RESTRICT_USE_SEED_OR_MOONBOTTLE
								item->SetCount(item->GetCount() - 1);
								//END_RESTRICT_USE_SEED_OR_MOONBOTTLE
							}
						}
						break;
					}

					return true;
				}


				if (item->GetVnum() >= 27863 && item->GetVnum() <= 27883)
				{
					if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
					{
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
						return false;
					}
#ifdef ENABLE_NEWSTUFF
					else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
					{
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
						return false;
					}
#endif
				}

				if (test_server)
				{
					 sys_log (0, "USE_ITEM %s Type %d SubType %d vnum %d", item->GetName(), item->GetType(), item->GetSubType(), item->GetOriginalVnum());
				}

				switch (item->GetSubType())
				{
					case USE_TIME_CHARGE_PER:
						{
							LPITEM pDestItem = GetItem(DestCell);
							if (NULL == pDestItem)
							{
								return false;
							}
							
							if (pDestItem->IsDragonSoul())
							{
								int ret;
								char buf[128];
								if (item->GetVnum() == DRAGON_HEART_VNUM)
								{
									ret = pDestItem->GiveMoreTime_Per((float)item->GetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX));
								}
								else
								{
									ret = pDestItem->GiveMoreTime_Per((float)item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
								}
								if (ret > 0)
								{
									if (item->GetVnum() == DRAGON_HEART_VNUM)
									{
										sprintf(buf, "Inc %ds by item{VN:%d SOC%d:%ld}", ret, item->GetVnum(), ITEM_SOCKET_CHARGING_AMOUNT_IDX, item->GetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX));
									}
									else
									{
										sprintf(buf, "Inc %ds by item{VN:%d VAL%d:%ld}", ret, item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
									}

									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%dÃÊ ¸¸Å­ ÃæÀüµÇ¾ú½À´Ï´Ù."), ret);
									item->SetCount(item->GetCount() - 1);
									LogManager::instance().ItemLog(this, item, "DS_CHARGING_SUCCESS", buf);
									return true;
								}
								else
								{
									if (item->GetVnum() == DRAGON_HEART_VNUM)
									{
										sprintf(buf, "No change by item{VN:%d SOC%d:%ld}", item->GetVnum(), ITEM_SOCKET_CHARGING_AMOUNT_IDX, item->GetSocket(ITEM_SOCKET_CHARGING_AMOUNT_IDX));
									}
									else
									{
										sprintf(buf, "No change by item{VN:%d VAL%d:%ld}", item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
									}

									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÃæÀüÇÒ ¼ö ¾ø½À´Ï´Ù."));
									LogManager::instance().ItemLog(this, item, "DS_CHARGING_FAILED", buf);
									return false;
								}
							}
							else
								return false;
						}
						break;
					case USE_TIME_CHARGE_FIX:
						{
							LPITEM pDestItem = GetItem(DestCell);
							if (NULL == pDestItem)
							{
								return false;
							}
							
							if (pDestItem->IsDragonSoul())
							{
								int ret = pDestItem->GiveMoreTime_Fix(item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
								char buf[128];
								if (ret)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%dÃÊ ¸¸Å­ ÃæÀüµÇ¾ú½À´Ï´Ù."), ret);
									sprintf(buf, "Increase %ds by item{VN:%d VAL%d:%ld}", ret, item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
									LogManager::instance().ItemLog(this, item, "DS_CHARGING_SUCCESS", buf);
									item->SetCount(item->GetCount() - 1);
									return true;
								}
								else
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÃæÀüÇÒ ¼ö ¾ø½À´Ï´Ù."));
									sprintf(buf, "No change by item{VN:%d VAL%d:%ld}", item->GetVnum(), ITEM_VALUE_CHARGING_AMOUNT_IDX, item->GetValue(ITEM_VALUE_CHARGING_AMOUNT_IDX));
									LogManager::instance().ItemLog(this, item, "DS_CHARGING_FAILED", buf);
									return false;
								}
							}
							else
								return false;
						}
						break;
					case USE_SPECIAL:

						switch (item->GetVnum())
						{
							
							case ITEM_NOG_POCKET:
								{
									/*
									¶õÁÖ´É·ÂÄ¡ : item_proto value ÀǹÌ
										À̵¿¼Óµµ  value 1
										°ø°İ·Â	  value 2
										°æÇèÄ¡	value 3
										Áö¼Ó½Ã°£  value 0 (´ÜÀ§ ÃÊ)

									*/
									if (FindAffect(AFFECT_NOG_ABILITY))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
										return false;
									}
									long time = item->GetValue(0);
									long moveSpeedPer	= item->GetValue(1);
									long attPer	= item->GetValue(2);
									long expPer			= item->GetValue(3);
									AddAffect(AFFECT_NOG_ABILITY, POINT_MOV_SPEED, moveSpeedPer, AFF_MOV_SPEED_POTION, time, 0, true, true);
									AddAffect(AFFECT_NOG_ABILITY, POINT_MALL_ATTBONUS, attPer, AFF_NONE, time, 0, true, true);
									AddAffect(AFFECT_NOG_ABILITY, POINT_MALL_EXPBONUS, expPer, AFF_NONE, time, 0, true, true);
									item->SetCount(item->GetCount() - 1);
								}
								break;

							
							case ITEM_RAMADAN_CANDY:
								{
									/*
									»çÅÁ´É·ÂÄ¡ : item_proto value ÀǹÌ
										À̵¿¼Óµµ  value 1
										°ø°İ·Â	  value 2
										°æÇèÄ¡	value 3
										Áö¼Ó½Ã°£  value 0 (´ÜÀ§ ÃÊ)

									*/
									// @fixme147 BEGIN
									if (FindAffect(AFFECT_RAMADAN_ABILITY))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
										return false;
									}
									// @fixme147 END
									long time = item->GetValue(0);
									long moveSpeedPer	= item->GetValue(1);
									long attPer	= item->GetValue(2);
									long expPer			= item->GetValue(3);
									AddAffect(AFFECT_RAMADAN_ABILITY, POINT_MOV_SPEED, moveSpeedPer, AFF_MOV_SPEED_POTION, time, 0, true, true);
									AddAffect(AFFECT_RAMADAN_ABILITY, POINT_MALL_ATTBONUS, attPer, AFF_NONE, time, 0, true, true);
									AddAffect(AFFECT_RAMADAN_ABILITY, POINT_MALL_EXPBONUS, expPer, AFF_NONE, time, 0, true, true);
									item->SetCount(item->GetCount() - 1);
								}
								break;
							case ITEM_MARRIAGE_RING:
								{
									marriage::TMarriage* pMarriage = marriage::CManager::instance().Get(GetPlayerID());
									if (pMarriage)
									{
										if (pMarriage->ch1 != NULL)
										{
											if (CArenaManager::instance().IsArenaMap(pMarriage->ch1->GetMapIndex()) == true)
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
												break;
											}
										}

										if (pMarriage->ch2 != NULL)
										{
											if (CArenaManager::instance().IsArenaMap(pMarriage->ch2->GetMapIndex()) == true)
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
												break;
											}
										}

										int consumeSP = CalculateConsumeSP(this);

										if (consumeSP < 0)
											return false;

										PointChange(POINT_SP, -consumeSP, false);

										WarpToPID(pMarriage->GetOther(GetPlayerID()));
									}
									else
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°áÈ¥ »óÅ°¡ ¾Æ´Ï¸é °áÈ¥¹İÁö¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
								}
								break;

								
							case UNIQUE_ITEM_CAPE_OF_COURAGE:
								
							case 70057:
							case REWARD_BOX_UNIQUE_ITEM_CAPE_OF_COURAGE:
								AggregateMonster();
								item->SetCount(item->GetCount()-1);
								break;

							case UNIQUE_ITEM_WHITE_FLAG:
								ForgetMyAttacker();
								item->SetCount(item->GetCount()-1);
								break;

							case UNIQUE_ITEM_TREASURE_BOX:
								break;

							case 30093:
							case 30094:
							case 30095:
							case 30096:
								
								{
									const int MAX_BAG_INFO = 26;
									static struct LuckyBagInfo
									{
										DWORD count;
										int prob;
										DWORD vnum;
									} b1[MAX_BAG_INFO] =
									{
										{ 1000,	302,	1 },
										{ 10,	150,	27002 },
										{ 10,	75,	27003 },
										{ 10,	100,	27005 },
										{ 10,	50,	27006 },
										{ 10,	80,	27001 },
										{ 10,	50,	27002 },
										{ 10,	80,	27004 },
										{ 10,	50,	27005 },
										{ 1,	10,	50300 },
										{ 1,	6,	92 },
										{ 1,	2,	132 },
										{ 1,	6,	1052 },
										{ 1,	2,	1092 },
										{ 1,	6,	2082 },
										{ 1,	2,	2122 },
										{ 1,	6,	3082 },
										{ 1,	2,	3122 },
										{ 1,	6,	5052 },
										{ 1,	2,	5082 },
										{ 1,	6,	7082 },
										{ 1,	2,	7122 },
										{ 1,	1,	11282 },
										{ 1,	1,	11482 },
										{ 1,	1,	11682 },
										{ 1,	1,	11882 },
									};

									LuckyBagInfo * bi = NULL;
									bi = b1;

									int pct = number(1, 1000);

									int i;
									for (i=0;i<MAX_BAG_INFO;i++)
									{
										if (pct <= bi[i].prob)
											break;
										pct -= bi[i].prob;
									}
									if (i>=MAX_BAG_INFO)
										return false;

									if (bi[i].vnum == 50300)
									{
										
										GiveRandomSkillBook();
									}
									else if (bi[i].vnum == 1)
									{
										PointChange(POINT_GOLD, 1000, true);
									}
									else
									{
										AutoGiveItem(bi[i].vnum, bi[i].count);
									}
									ITEM_MANAGER::instance().RemoveItem(item);
								}
								break;

							case 50004: 
								{
									if (item->GetSocket(0))
									{
										item->SetSocket(0, item->GetSocket(0) + 1);
									}
									else
									{
										
										int iMapIndex = GetMapIndex();

										PIXEL_POSITION pos;

										if (SECTREE_MANAGER::instance().GetRandomLocation(iMapIndex, pos, 700))
										{
											item->SetSocket(0, 1);
											item->SetSocket(1, pos.x);
											item->SetSocket(2, pos.y);
										}
										else
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ °÷¿¡¼± À̺¥Æ®¿ë °¨Áö±â°¡ µ¿ÀÛÇÏÁö ¾Ê´Â°Í °°½À´Ï´Ù."));
											return false;
										}
									}

									int dist = 0;
									float distance = (DISTANCE_SQRT(GetX()-item->GetSocket(1), GetY()-item->GetSocket(2)));

									if (distance < 1000.0f)
									{
										
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À̺¥Æ®¿ë °¨Áö±â°¡ ½Åºñ·Î¿î ºûÀ» ³»¸ç »ç¶óÁı´Ï´Ù."));

										
										struct TEventStoneInfo
										{
											DWORD dwVnum;
											int count;
											int prob;
										};
										const int EVENT_STONE_MAX_INFO = 15;
										TEventStoneInfo info_10[EVENT_STONE_MAX_INFO] =
										{
											{ 27001, 10,  8 },
											{ 27004, 10,  6 },
											{ 27002, 10, 12 },
											{ 27005, 10, 12 },
											{ 27100,  1,  9 },
											{ 27103,  1,  9 },
											{ 27101,  1, 10 },
											{ 27104,  1, 10 },
											{ 27999,  1, 12 },

											{ 25040,  1,  4 },

											{ 27410,  1,  0 },
											{ 27600,  1,  0 },
											{ 25100,  1,  0 },

											{ 50001,  1,  0 },
											{ 50003,  1,  1 },
										};
										TEventStoneInfo info_7[EVENT_STONE_MAX_INFO] =
										{
											{ 27001, 10,  1 },
											{ 27004, 10,  1 },
											{ 27004, 10,  9 },
											{ 27005, 10,  9 },
											{ 27100,  1,  5 },
											{ 27103,  1,  5 },
											{ 27101,  1, 10 },
											{ 27104,  1, 10 },
											{ 27999,  1, 14 },

											{ 25040,  1,  5 },

											{ 27410,  1,  5 },
											{ 27600,  1,  5 },
											{ 25100,  1,  5 },

											{ 50001,  1,  0 },
											{ 50003,  1,  5 },

										};
										TEventStoneInfo info_4[EVENT_STONE_MAX_INFO] =
										{
											{ 27001, 10,  0 },
											{ 27004, 10,  0 },
											{ 27002, 10,  0 },
											{ 27005, 10,  0 },
											{ 27100,  1,  0 },
											{ 27103,  1,  0 },
											{ 27101,  1,  0 },
											{ 27104,  1,  0 },
											{ 27999,  1, 25 },

											{ 25040,  1,  0 },

											{ 27410,  1,  0 },
											{ 27600,  1,  0 },
											{ 25100,  1, 15 },

											{ 50001,  1, 10 },
											{ 50003,  1, 50 },

										};

										{
											TEventStoneInfo* info;
											if (item->GetSocket(0) <= 4)
												info = info_4;
											else if (item->GetSocket(0) <= 7)
												info = info_7;
											else
												info = info_10;

											int prob = number(1, 100);

											for (int i = 0; i < EVENT_STONE_MAX_INFO; ++i)
											{
												if (!info[i].prob)
													continue;

												if (prob <= info[i].prob)
												{
													if (info[i].dwVnum == 50001)
													{
														DWORD * pdw = M2_NEW DWORD[2];

														pdw[0] = info[i].dwVnum;
														pdw[1] = info[i].count;

														
														DBManager::instance().ReturnQuery(QID_LOTTO, GetPlayerID(), pdw,
																"INSERT INTO lotto_list VALUES(0, 'server%s', %u, NOW())",
																get_table_postfix(), GetPlayerID());
													}
													else
														AutoGiveItem(info[i].dwVnum, info[i].count);

													break;
												}
												prob -= info[i].prob;
											}
										}

										char chatbuf[CHAT_MAX_LEN + 1];
										int len = snprintf(chatbuf, sizeof(chatbuf), "StoneDetect %u 0 0", (DWORD)GetVID());

										if (len < 0 || len >= (int) sizeof(chatbuf))
											len = sizeof(chatbuf) - 1;

										++len;  

										TPacketGCChat pack_chat;
										pack_chat.header	= HEADER_GC_CHAT;
										pack_chat.size		= sizeof(TPacketGCChat) + len;
										pack_chat.type		= CHAT_TYPE_COMMAND;
										pack_chat.id		= 0;
										pack_chat.bEmpire	= GetDesc()->GetEmpire();
										//pack_chat.id	= vid;

										TEMP_BUFFER buf;
										buf.write(&pack_chat, sizeof(TPacketGCChat));
										buf.write(chatbuf, len);

										PacketAround(buf.read_peek(), buf.size());

										ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (DETECT_EVENT_STONE) 1");
										return true;
									}
									else if (distance < 20000)
										dist = 1;
									else if (distance < 70000)
										dist = 2;
									else
										dist = 3;

									
									const int STONE_DETECT_MAX_TRY = 10;
									if (item->GetSocket(0) >= STONE_DETECT_MAX_TRY)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À̺¥Æ®¿ë °¨Áö±â°¡ ÈçÀûµµ ¾øÀÌ »ç¶óÁı´Ï´Ù."));
										ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (DETECT_EVENT_STONE) 0");
										AutoGiveItem(27002);
										return true;
									}

									if (dist)
									{
										char chatbuf[CHAT_MAX_LEN + 1];
										int len = snprintf(chatbuf, sizeof(chatbuf),
												"StoneDetect %u %d %d",
											   	(DWORD)GetVID(), dist, (int)GetDegreeFromPositionXY(GetX(), item->GetSocket(2), item->GetSocket(1), GetY()));

										if (len < 0 || len >= (int) sizeof(chatbuf))
											len = sizeof(chatbuf) - 1;

										++len;  

										TPacketGCChat pack_chat;
										pack_chat.header	= HEADER_GC_CHAT;
										pack_chat.size		= sizeof(TPacketGCChat) + len;
										pack_chat.type		= CHAT_TYPE_COMMAND;
										pack_chat.id		= 0;
										pack_chat.bEmpire	= GetDesc()->GetEmpire();
										//pack_chat.id		= vid;

										TEMP_BUFFER buf;
										buf.write(&pack_chat, sizeof(TPacketGCChat));
										buf.write(chatbuf, len);

										PacketAround(buf.read_peek(), buf.size());
									}

								}
								break;

							case 27989: 
							case 76006: 
								{
									LPSECTREE_MAP pMap = SECTREE_MANAGER::instance().GetMap(GetMapIndex());

									if (pMap != NULL)
									{
										item->SetSocket(0, item->GetSocket(0) + 1);

										FFindStone f;

										// <Factor> SECTREE::for_each -> SECTREE::for_each_entity
										pMap->for_each(f);

										if (f.m_mapStone.size() > 0)
										{
											std::map<DWORD, LPCHARACTER>::iterator stone = f.m_mapStone.begin();

											DWORD max = UINT_MAX;
											LPCHARACTER pTarget = stone->second;

											while (stone != f.m_mapStone.end())
											{
												DWORD dist = (DWORD)DISTANCE_SQRT(GetX()-stone->second->GetX(), GetY()-stone->second->GetY());

												if (dist != 0 && max > dist)
												{
													max = dist;
													pTarget = stone->second;
												}
												stone++;
											}

											if (pTarget != NULL)
											{
												int val = 3;

												if (max < 10000) val = 2;
												else if (max < 70000) val = 1;

												ChatPacket(CHAT_TYPE_COMMAND, "StoneDetect %u %d %d", (DWORD)GetVID(), val,
														(int)GetDegreeFromPositionXY(GetX(), pTarget->GetY(), pTarget->GetX(), GetY()));
											}
											else
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°¨Áö±â¸¦ ÀÛ¿ëÇÏ¿´À¸³ª °¨ÁöµÇ´Â ¿µ¼®ÀÌ ¾ø½À´Ï´Ù."));
											}
										}
										else
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°¨Áö±â¸¦ ÀÛ¿ëÇÏ¿´À¸³ª °¨ÁöµÇ´Â ¿µ¼®ÀÌ ¾ø½À´Ï´Ù."));
										}

										if (item->GetSocket(0) >= 6)
										{
											ChatPacket(CHAT_TYPE_COMMAND, "StoneDetect %u 0 0", (DWORD)GetVID());
											ITEM_MANAGER::instance().RemoveItem(item);
										}
									}
									break;
								}
								break;

							case 39023:
								if(int(GetQuestFlag("bio.sans")) == 1)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biosanszatenaktif"));
								}
								else if(GetQuestFlag("bio.durum") == 31 || GetQuestFlag("bio.durum") == 41 || GetQuestFlag("bio.durum") == 51 || GetQuestFlag("bio.durum") == 61 || GetQuestFlag("bio.durum") == 71 || GetQuestFlag("bio.durum") == 81 || GetQuestFlag("bio.durum") == 91 || GetQuestFlag("bio.durum") == 93 || GetQuestFlag("bio.durum") == 11)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biogorevinyok"));
									ChatPacket(CHAT_TYPE_COMMAND, "biyolog 0 0 0 0");
								}
								else if(GetQuestFlag("bio.ruhtasi") == 1)
								{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("bioruhdayapamazsin"));
								}
								else
								{
									item->SetCount(item->GetCount() - 1);
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biosansverildi"));
									SetQuestFlag("bio.sans",1);
								}

								break;
							case 31029:
								if(int(GetQuestFlag("bio.sure")) == 1)
								{
									 ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biosurezatenaktif"));
								}
								else if(GetQuestFlag("bio.durum") == 31 || GetQuestFlag("bio.durum") == 41 || GetQuestFlag("bio.durum") == 51 || GetQuestFlag("bio.durum") == 61 || GetQuestFlag("bio.durum") == 71 || GetQuestFlag("bio.durum") == 81 || GetQuestFlag("bio.durum") == 91 || GetQuestFlag("bio.durum") == 93 || GetQuestFlag("bio.durum") == 11)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biogorevinyok"));
									ChatPacket(CHAT_TYPE_COMMAND, "biyolog 0 0 0 0");
								}
								else if(GetQuestFlag("bio.ruhtasi") == 1)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("bioruhdayapamazsin"));
								}
								else
								{
									item->SetCount(item->GetCount() - 1);
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biosureverildi"));
									SetQuestFlag("bio.sure",1);
									SetQuestFlag("bio.kalan",0);
									ChatPacket(CHAT_TYPE_COMMAND, "biyolog %d %d %d %d ", BiyologSistemi[GetQuestFlag("bio.durum")][0], GetQuestFlag("bio.verilen"), BiyologSistemi[GetQuestFlag("bio.durum")][1], GetQuestFlag("bio.kalan"));
								}
								break;
							case 31030:
								if(int(GetQuestFlag("bio.sure")) == 1)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biosurezatenaktif"));
								}
								else if(GetQuestFlag("bio.durum") == 31 || GetQuestFlag("bio.durum") == 41 || GetQuestFlag("bio.durum") == 51 || GetQuestFlag("bio.durum") == 61 || GetQuestFlag("bio.durum") == 71 || GetQuestFlag("bio.durum") == 81 || GetQuestFlag("bio.durum") == 91 || GetQuestFlag("bio.durum") == 93 || GetQuestFlag("bio.durum") == 11)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biogorevinyok"));
									ChatPacket(CHAT_TYPE_COMMAND, "biyolog 0 0 0 0");
								}
								else
								{
									item->SetCount(item->GetCount() - 1);
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biosureverildi"));
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("biosansverildi"));
									SetQuestFlag("bio.sure",1);
									SetQuestFlag("bio.sans",1);
									SetQuestFlag("bio.kalan",0);
									ChatPacket(CHAT_TYPE_COMMAND, "biyolog %d %d %d %d ", BiyologSistemi[GetQuestFlag("bio.durum")][0], GetQuestFlag("bio.verilen"), BiyologSistemi[GetQuestFlag("bio.durum")][1], GetQuestFlag("bio.kalan"));
								}
								break;


							case 27996: 
								item->SetCount(item->GetCount() - 1);
								AttackedByPoison(NULL); // @warme008
								break;

							case 27987: 
								
								// 30  ²Î
								
								
								
								{
									item->SetCount(item->GetCount() - 1);

									int r = number(1, 100);

									if (r <= 50)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á¶°³¿¡¼­ µ¹Á¶°¢ÀÌ ³ª¿Ô½À´Ï´Ù."));
										AutoGiveItem(27990);
									}
									else
									{
										const int prob_table_gb2312[] =
										{
											95, 97, 99
										};

										const int * prob_table = prob_table_gb2312;

										if (r <= prob_table[0])
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á¶°³°¡ ÈçÀûµµ ¾øÀÌ »ç¶óÁı´Ï´Ù."));
										}
										else if (r <= prob_table[1])
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á¶°³¿¡¼­ ¹éÁøÁÖ°¡ ³ª¿Ô½À´Ï´Ù."));
											AutoGiveItem(27992);
										}
										else if (r <= prob_table[2])
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á¶°³¿¡¼­ ûÁøÁÖ°¡ ³ª¿Ô½À´Ï´Ù."));
											AutoGiveItem(27993);
										}
										else
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á¶°³¿¡¼­ ÇÇÁøÁÖ°¡ ³ª¿Ô½À´Ï´Ù."));
											AutoGiveItem(27994);
										}
									}
								}
								break;

#ifdef ENABLE_12ZI
							case 72327: //Pergamino de esferas (h)
							case 72329: //Pergamino de esferas
							{
								if (GetExchange() || IsOpenSafebox() || GetShopOwner() || IsCubeOpen()
#	ifdef ENABLE_COSTUME_ATTR_TRANSFER
									|| IsAttrTransferOpen()
#	endif
#	ifdef ENABLE_AURA_SYSTEM
									|| IsAuraWindowOpen()
#	endif
#	ifdef ENABLE_GUILSTORAGE_SYSTEM
									|| IsOpenGuildstorage()
#	endif
									)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can not use this while you have an open window."));
									return false;
								}

								SetAnimaSphere(30);
								item->SetCount(item->GetCount() - 1);
							}
							break;

							case 72328: //Smbolo del guardian
							{
								if (FindAffect(AFFECT_CZ_UNLIMIT_ENTER))
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
									return false;
								}
								AddAffect(AFFECT_CZ_UNLIMIT_ENTER, 0, 0, AFF_CZ_UNLIMIT_ENTER, 10800, 0, false);
								SetQuestFlag("12zi_temple.MarkTime", get_global_time() + 10800);
								item->SetCount(item->GetCount() - 1);
							}
							break;
#endif

							case 71013: 
								CreateFly(number(FLY_FIREWORK1, FLY_FIREWORK6), this);
								item->SetCount(item->GetCount() - 1);
								break;

							case 50100: 
							case 50101:
							case 50102:
							case 50103:
							case 50104:
							case 50105:
							case 50106:
								CreateFly(item->GetVnum() - 50100 + FLY_FIREWORK1, this);
								item->SetCount(item->GetCount() - 1);
								break;

							case 50200: 
								if (g_bEnableBootaryCheck)
								{
									if (IS_BOTARYABLE_ZONE(GetMapIndex()) == true)
									{
										__OpenPrivateShop();
									}
									else
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°³ÀÎ »óÁ¡À» ¿­ ¼ö ¾ø´Â Áö¿ªÀÔ´Ï´Ù"));
									}
								}
								else
								{
									__OpenPrivateShop();
								}
								break;

							case fishing::FISH_MIND_PILL_VNUM:
								AddAffect(AFFECT_FISH_MIND_PILL, POINT_NONE, 0, AFF_FISH_MIND, 20*60, 0, true);
								item->SetCount(item->GetCount() - 1);
								break;

							case 50301: 
							case 50302:
							case 50303:
								{
									if (IsPolymorphed() == true)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µĞ°© Áß¿¡´Â ´É·ÂÀ» ¿Ã¸± ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									int lv = GetSkillLevel(SKILL_LEADERSHIP);

									if (lv < item->GetValue(0))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ Ã¥Àº ³Ê¹« ¾î·Á¿ö ÀÌÇØÇϱⰡ Èûµì´Ï´Ù."));
										return false;
									}

									if (lv >= item->GetValue(1))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ Ã¥Àº ¾Æ¹«¸® ºÁµµ µµ¿òÀÌ µÉ °Í °°Áö ¾Ê½À´Ï´Ù."));
										return false;
									}

									if (LearnSkillByBook(SKILL_LEADERSHIP))
									{
#ifdef ENABLE_BOOKS_STACKFIX
										item->SetCount(item->GetCount() - 1);
#else
										ITEM_MANAGER::instance().RemoveItem(item);
#endif

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										SetSkillNextReadTime(SKILL_LEADERSHIP, get_global_time() + iReadDelay);
									}
								}
								break;

							case 50304: 
							case 50305:
							case 50306:
								{
									if (IsPolymorphed())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯½ÅÁß¿¡´Â Ã¥À» ÀĞÀ»¼ö ¾ø½À´Ï´Ù."));
										return false;

									}
									if (GetSkillLevel(SKILL_COMBO) == 0 && GetLevel() < 30)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("·¹º§ 30ÀÌ µÇ±â Àü¿¡´Â ½ÀµæÇÒ ¼ö ÀÖÀ» °Í °°Áö ¾Ê½À´Ï´Ù."));
										return false;
									}

									if (GetSkillLevel(SKILL_COMBO) == 1 && GetLevel() < 50)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("·¹º§ 50ÀÌ µÇ±â Àü¿¡´Â ½ÀµæÇÒ ¼ö ÀÖÀ» °Í °°Áö ¾Ê½À´Ï´Ù."));
										return false;
									}

									if (GetSkillLevel(SKILL_COMBO) >= 2)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¿¬°è±â´Â ´õÀÌ»ó ¼ö·ÃÇÒ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									int iPct = item->GetValue(0);

									if (LearnSkillByBook(SKILL_COMBO, iPct))
									{
#ifdef ENABLE_BOOKS_STACKFIX
										item->SetCount(item->GetCount() - 1);
#else
										ITEM_MANAGER::instance().RemoveItem(item);
#endif

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										SetSkillNextReadTime(SKILL_COMBO, get_global_time() + iReadDelay);
									}
								}
								break;
							case 50311: 
							case 50312:
							case 50313:
								{
									if (IsPolymorphed())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯½ÅÁß¿¡´Â Ã¥À» ÀĞÀ»¼ö ¾ø½À´Ï´Ù."));
										return false;

									}
									DWORD dwSkillVnum = item->GetValue(0);
									int iPct = MINMAX(0, item->GetValue(1), 100);
									if (GetSkillLevel(dwSkillVnum)>=20 || dwSkillVnum-SKILL_LANGUAGE1+1 == GetEmpire())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì ¿Ïº®ÇÏ°Ô ¾Ë¾ÆµéÀ» ¼ö ÀÖ´Â ¾ğ¾îÀÌ´Ù."));
										return false;
									}

									if (LearnSkillByBook(dwSkillVnum, iPct))
									{
#ifdef ENABLE_BOOKS_STACKFIX
										item->SetCount(item->GetCount() - 1);
#else
										ITEM_MANAGER::instance().RemoveItem(item);
#endif

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
									}
								}
								break;

							case 50061 : 
								{
									if (IsPolymorphed())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯½ÅÁß¿¡´Â Ã¥À» ÀĞÀ»¼ö ¾ø½À´Ï´Ù."));
										return false;

									}
									DWORD dwSkillVnum = item->GetValue(0);
									int iPct = MINMAX(0, item->GetValue(1), 100);

									if (GetSkillLevel(dwSkillVnum) >= 10)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ¼ö·ÃÇÒ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									if (LearnSkillByBook(dwSkillVnum, iPct))
									{
#ifdef ENABLE_BOOKS_STACKFIX
										item->SetCount(item->GetCount() - 1);
#else
										ITEM_MANAGER::instance().RemoveItem(item);
#endif

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
									}
								}
								break;

							case 50314: case 50315: case 50316: 
							case 50323: case 50324: 
							case 50325: case 50326: 
								{
									if (IsPolymorphed() == true)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µĞ°© Áß¿¡´Â ´É·ÂÀ» ¿Ã¸± ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									int iSkillLevelLowLimit = item->GetValue(0);
									int iSkillLevelHighLimit = item->GetValue(1);
									int iPct = MINMAX(0, item->GetValue(2), 100);
									int iLevelLimit = item->GetValue(3);
									DWORD dwSkillVnum = 0;

									switch (item->GetVnum())
									{
										case 50314: case 50315: case 50316:
											dwSkillVnum = SKILL_POLYMORPH;
											break;

										case 50323: case 50324:
											dwSkillVnum = SKILL_ADD_HP;
											break;

										case 50325: case 50326:
											dwSkillVnum = SKILL_RESIST_PENETRATE;
											break;

										default:
											return false;
									}

									if (0 == dwSkillVnum)
										return false;

									if (GetLevel() < iLevelLimit)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ Ã¥À» ÀĞÀ¸·Á¸é ·¹º§À» ´õ ¿Ã·Á¾ß ÇÕ´Ï´Ù."));
										return false;
									}

									if (GetSkillLevel(dwSkillVnum) >= 40)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ¼ö·ÃÇÒ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									if (GetSkillLevel(dwSkillVnum) < iSkillLevelLowLimit)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ Ã¥Àº ³Ê¹« ¾î·Á¿ö ÀÌÇØÇϱⰡ Èûµì´Ï´Ù."));
										return false;
									}

									if (GetSkillLevel(dwSkillVnum) >= iSkillLevelHighLimit)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ Ã¥À¸·Î´Â ´õ ÀÌ»ó ¼ö·ÃÇÒ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									if (LearnSkillByBook(dwSkillVnum, iPct))
									{
#ifdef ENABLE_BOOKS_STACKFIX
										item->SetCount(item->GetCount() - 1);
#else
										ITEM_MANAGER::instance().RemoveItem(item);
#endif

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
									}
								}
								break;

							case 50902:
							case 50903:
							case 50904:
								{
									if (IsPolymorphed())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯½ÅÁß¿¡´Â Ã¥À» ÀĞÀ»¼ö ¾ø½À´Ï´Ù."));
										return false;

									}
									DWORD dwSkillVnum = SKILL_CREATE;
									int iPct = MINMAX(0, item->GetValue(1), 100);

									if (GetSkillLevel(dwSkillVnum)>=40)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ¼ö·ÃÇÒ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									if (LearnSkillByBook(dwSkillVnum, iPct))
									{
#ifdef ENABLE_BOOKS_STACKFIX
										item->SetCount(item->GetCount() - 1);
#else
										ITEM_MANAGER::instance().RemoveItem(item);
#endif

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);

										if (test_server)
										{
											ChatPacket(CHAT_TYPE_INFO, "[TEST_SERVER] Success to learn skill ");
										}
									}
									else
									{
										if (test_server)
										{
											ChatPacket(CHAT_TYPE_INFO, "[TEST_SERVER] Failed to learn skill ");
										}
									}
								}
								break;

								// MINING
							case ITEM_MINING_SKILL_TRAIN_BOOK:
								{
									if (IsPolymorphed())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯½ÅÁß¿¡´Â Ã¥À» ÀĞÀ»¼ö ¾ø½À´Ï´Ù."));
										return false;

									}
									DWORD dwSkillVnum = SKILL_MINING;
									int iPct = MINMAX(0, item->GetValue(1), 100);

									if (GetSkillLevel(dwSkillVnum)>=40)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ¼ö·ÃÇÒ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									if (LearnSkillByBook(dwSkillVnum, iPct))
									{
#ifdef ENABLE_BOOKS_STACKFIX
										item->SetCount(item->GetCount() - 1);
#else
										ITEM_MANAGER::instance().RemoveItem(item);
#endif

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
									}
								}
								break;
								// END_OF_MINING

							case ITEM_HORSE_SKILL_TRAIN_BOOK:
								{
									if (IsPolymorphed())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯½ÅÁß¿¡´Â Ã¥À» ÀĞÀ»¼ö ¾ø½À´Ï´Ù."));
										return false;

									}
									DWORD dwSkillVnum = SKILL_HORSE;
									int iPct = MINMAX(0, item->GetValue(1), 100);

									if (GetLevel() < 50)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÁ÷ ½Â¸¶ ½ºÅ³À» ¼ö·ÃÇÒ ¼ö ÀÖ´Â ·¹º§ÀÌ ¾Æ´Õ´Ï´Ù."));
										return false;
									}

									if (!test_server && get_global_time() < GetSkillNextReadTime(dwSkillVnum))
									{
										if (FindAffect(AFFECT_SKILL_NO_BOOK_DELAY))
										{
											
											RemoveAffect(AFFECT_SKILL_NO_BOOK_DELAY);
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á־ȼú¼­¸¦ ÅëÇØ ÁÖÈ­ÀÔ¸¶¿¡¼­ ºüÁ®³ª¿Ô½À´Ï´Ù."));
										}
										else
										{
											SkillLearnWaitMoreTimeMessage(GetSkillNextReadTime(dwSkillVnum) - get_global_time());
											return false;
										}
									}

									if (GetPoint(POINT_HORSE_SKILL) >= 20 ||
											GetSkillLevel(SKILL_HORSE_WILDATTACK) + GetSkillLevel(SKILL_HORSE_CHARGE) + GetSkillLevel(SKILL_HORSE_ESCAPE) >= 60 ||
											GetSkillLevel(SKILL_HORSE_WILDATTACK_RANGE) + GetSkillLevel(SKILL_HORSE_CHARGE) + GetSkillLevel(SKILL_HORSE_ESCAPE) >= 60)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ½Â¸¶ ¼ö·Ã¼­¸¦ ÀĞÀ» ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									if (number(1, 100) <= iPct)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("½Â¸¶ ¼ö·Ã¼­¸¦ ÀĞ¾î ½Â¸¶ ½ºÅ³ Æ÷ÀÎÆ®¸¦ ¾ò¾ú½À´Ï´Ù."));
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾òÀº Æ÷ÀÎÆ®·Î´Â ½Â¸¶ ½ºÅ³ÀÇ ·¹º§À» ¿Ã¸± ¼ö ÀÖ½À´Ï´Ù."));
										PointChange(POINT_HORSE_SKILL, 1);

										int iReadDelay = number(SKILLBOOK_DELAY_MIN, SKILLBOOK_DELAY_MAX);
										if (distribution_test_server) iReadDelay /= 3;

										if (!test_server)
											SetSkillNextReadTime(dwSkillVnum, get_global_time() + iReadDelay);
									}
									else
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("½Â¸¶ ¼ö·Ã¼­ ÀÌÇØ¿¡ ½ÇÆĞÇÏ¿´½À´Ï´Ù."));
									}
#ifdef ENABLE_BOOKS_STACKFIX
									item->SetCount(item->GetCount() - 1);
#else
									ITEM_MANAGER::instance().RemoveItem(item);
#endif
								}
								break;

							case 70102: 
							case 70103: 
								{
									if (GetAlignment() >= 0)
										return false;

									int delta = MIN(-GetAlignment(), item->GetValue(0));

									sys_log(0, "%s ALIGNMENT ITEM %d", GetName(), delta);

									UpdateAlignment(delta);
									item->SetCount(item->GetCount() - 1);

									if (delta / 10 > 0)
									{
										ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("¸¶À½ÀÌ ¸¼¾ÆÁö´Â±º. °¡½¿À» Áş´©¸£´ø ¹«¾ğ°¡°¡ Á» °¡º­¿öÁø ´À³¦À̾ß."));
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼±¾ÇÄ¡°¡ %d Áõ°¡ÇÏ¿´½À´Ï´Ù."), delta/10);
									}
								}
								break;

							case 71107: 
								{
									int val = item->GetValue(0);
									int interval = item->GetValue(1);
									quest::PC* pPC = quest::CQuestManager::instance().GetPC(GetPlayerID());
									int last_use_time = pPC->GetFlag("mythical_peach.last_use_time");

									if (get_global_time() - last_use_time < interval * 60 * 60)
									{
										if (test_server == false)
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÁ÷ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
											return false;
										}
										else
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Å×½ºÆ® ¼­¹ö ½Ã°£Á¦ÇÑ Åë°ú"));
										}
									}

									if (GetAlignment() == 200000)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼±¾ÇÄ¡¸¦ ´õ ÀÌ»ó ¿Ã¸± ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									if (200000 - GetAlignment() < val * 10)
									{
										val = (200000 - GetAlignment()) / 10;
									}

									int old_alignment = GetAlignment() / 10;

									UpdateAlignment(val*10);

									item->SetCount(item->GetCount()-1);
									pPC->SetFlag("mythical_peach.last_use_time", get_global_time());

									ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("¸¶À½ÀÌ ¸¼¾ÆÁö´Â±º. °¡½¿À» Áş´©¸£´ø ¹«¾ğ°¡°¡ Á» °¡º­¿öÁø ´À³¦À̾ß."));
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼±¾ÇÄ¡°¡ %d Áõ°¡ÇÏ¿´½À´Ï´Ù."), val);

									char buf[256 + 1];
									snprintf(buf, sizeof(buf), "%d %d", old_alignment, GetAlignment() / 10);
									LogManager::instance().CharLog(this, val, "MYTHICAL_PEACH", buf);
								}
								break;

							case 71109: 
							case 72719:
								{
									LPITEM item2;

									if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
										return false;

									if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
										return false;

									if (item2->GetSocketCount() == 0)
										return false;

									switch( item2->GetType() )
									{
										case ITEM_WEAPON:
											break;
										case ITEM_ARMOR:
											switch (item2->GetSubType())
											{
											case ARMOR_EAR:
											case ARMOR_WRIST:
											case ARMOR_NECK:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»©³¾ ¿µ¼®ÀÌ ¾ø½À´Ï´Ù"));
												return false;
											}
											break;

										default:
											return false;
									}

									std::stack<long> socket;

									for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
										socket.push(item2->GetSocket(i));

									int idx = ITEM_SOCKET_MAX_NUM - 1;

									while (socket.size() > 0)
									{
										if (socket.top() > 2 && socket.top() != ITEM_BROKEN_METIN_VNUM)
											break;

										idx--;
										socket.pop();
									}

									if (socket.size() == 0)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»©³¾ ¿µ¼®ÀÌ ¾ø½À´Ï´Ù"));
										return false;
									}

									LPITEM pItemReward = AutoGiveItem(socket.top());

									if (pItemReward != NULL)
									{
										item2->SetSocket(idx, 1);

										char buf[256+1];
										snprintf(buf, sizeof(buf), "%s(%u) %s(%u)",
												item2->GetName(), item2->GetID(), pItemReward->GetName(), pItemReward->GetID());
										LogManager::instance().ItemLog(this, item, "USE_DETACHMENT_ONE", buf);

										item->SetCount(item->GetCount() - 1);
									}
								}
								break;

							case 70201:   
							case 70202:   
							case 70203:   
							case 70204:   
							case 70205:   
							case 70206:   
								{
									// NEW_HAIR_STYLE_ADD
									if (GetPart(PART_HAIR) >= 1001)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÇöÀç Çì¾î½ºÅ¸ÀÏ¿¡¼­´Â ¿°»ö°ú Å»»öÀÌ ºÒ°¡´ÉÇÕ´Ï´Ù."));
									}
									// END_NEW_HAIR_STYLE_ADD
									else
									{
										quest::CQuestManager& q = quest::CQuestManager::instance();
										quest::PC* pPC = q.GetPC(GetPlayerID());

										if (pPC)
										{
											int last_dye_level = pPC->GetFlag("dyeing_hair.last_dye_level");

											if (last_dye_level == 0 ||
													last_dye_level+3 <= GetLevel() ||
													item->GetVnum() == 70201)
											{
												SetPart(PART_HAIR, item->GetVnum() - 70201);

												if (item->GetVnum() == 70201)
													pPC->SetFlag("dyeing_hair.last_dye_level", 0);
												else
													pPC->SetFlag("dyeing_hair.last_dye_level", GetLevel());

												item->SetCount(item->GetCount() - 1);
												UpdatePacket();
											}
											else
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%d ·¹º§ÀÌ µÇ¾î¾ß ´Ù½Ã ¿°»öÇÏ½Ç ¼ö ÀÖ½À´Ï´Ù."), last_dye_level+3);
											}
										}
									}
								}
								break;

							case ITEM_NEW_YEAR_GREETING_VNUM:
								{
									DWORD dwBoxVnum = ITEM_NEW_YEAR_GREETING_VNUM;
									std::vector <DWORD> dwVnums;
									std::vector <DWORD> dwCounts;
									std::vector <LPITEM> item_gets;
									int count = 0;

									if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
									{
										for (int i = 0; i < count; i++)
										{
											if (dwVnums[i] == CSpecialItemGroup::GOLD)
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µ· %d ³ÉÀ» ȹµæÇß½À´Ï´Ù."), dwCounts[i]);
										}

										item->SetCount(item->GetCount() - 1);
									}
								}
								break;

							case ITEM_VALENTINE_ROSE:
							case ITEM_VALENTINE_CHOCOLATE:
								{
									DWORD dwBoxVnum = item->GetVnum();
									std::vector <DWORD> dwVnums;
									std::vector <DWORD> dwCounts;
									std::vector <LPITEM> item_gets(0);
									int count = 0;


									if (((item->GetVnum() == ITEM_VALENTINE_ROSE) && (SEX_MALE==GET_SEX(this))) ||
										((item->GetVnum() == ITEM_VALENTINE_CHOCOLATE) && (SEX_FEMALE==GET_SEX(this))))
									{
										
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ºº°ÀÌ ¸ÂÁö¾Ê¾Æ ÀÌ ¾ÆÀÌÅÛÀ» ¿­ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}


									if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
										item->SetCount(item->GetCount()-1);
								}
								break;

							case ITEM_WHITEDAY_CANDY:
							case ITEM_WHITEDAY_ROSE:
								{
									DWORD dwBoxVnum = item->GetVnum();
									std::vector <DWORD> dwVnums;
									std::vector <DWORD> dwCounts;
									std::vector <LPITEM> item_gets(0);
									int count = 0;


									if (((item->GetVnum() == ITEM_WHITEDAY_CANDY) && (SEX_MALE==GET_SEX(this))) ||
										((item->GetVnum() == ITEM_WHITEDAY_ROSE) && (SEX_FEMALE==GET_SEX(this))))
									{
										
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ºº°ÀÌ ¸ÂÁö¾Ê¾Æ ÀÌ ¾ÆÀÌÅÛÀ» ¿­ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}


									if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
										item->SetCount(item->GetCount()-1);
								}
								break;

							case 50011: 
								{
									DWORD dwBoxVnum = 50011;
									std::vector <DWORD> dwVnums;
									std::vector <DWORD> dwCounts;
									std::vector <LPITEM> item_gets(0);
									int count = 0;

									if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
									{
										for (int i = 0; i < count; i++)
										{
											char buf[50 + 1];
											snprintf(buf, sizeof(buf), "%u %u", dwVnums[i], dwCounts[i]);
											LogManager::instance().ItemLog(this, item, "MOONLIGHT_GET", buf);

											//ITEM_MANAGER::instance().RemoveItem(item);
											item->SetCount(item->GetCount() - 1);

											switch (dwVnums[i])
											{
											case CSpecialItemGroup::GOLD:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µ· %d ³ÉÀ» ȹµæÇß½À´Ï´Ù."), dwCounts[i]);
												break;

											case CSpecialItemGroup::EXP:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ºÎÅÍ ½ÅºñÇÑ ºûÀÌ ³ª¿É´Ï´Ù."));
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%dÀÇ °æÇèÄ¡¸¦ ȹµæÇß½À´Ï´Ù."), dwCounts[i]);
												break;

											case CSpecialItemGroup::MOB:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ¸ó½ºÅÍ°¡ ³ªÅ¸³µ½À´Ï´Ù!"));
												break;

											case CSpecialItemGroup::SLOW:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â »¡°£ ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ ¿òÁ÷ÀÌ´Â ¼Óµµ°¡ ´À·ÁÁ³½À´Ï´Ù!"));
												break;

											case CSpecialItemGroup::DRAIN_HP:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ°¡ °©ÀÚ±â Æø¹ßÇÏ¿´½À´Ï´Ù! »ı¸í·ÂÀÌ °¨¼ÒÇß½À´Ï´Ù."));
												break;

											case CSpecialItemGroup::POISON:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â ³ì»ö ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ µ¶ÀÌ ¿Â¸öÀ¸·Î ÆÛÁı´Ï´Ù!"));
												break;
#ifdef ENABLE_WOLFMAN_CHARACTER
											case CSpecialItemGroup::BLEEDING:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ³ª¿Â ³ì»ö ¿¬±â¸¦ µéÀ̸¶½ÃÀÚ µ¶ÀÌ ¿Â¸öÀ¸·Î ÆÛÁı´Ï´Ù!"));
												break;
#endif
											case CSpecialItemGroup::MOB_GROUP:
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ ¸ó½ºÅÍ°¡ ³ªÅ¸³µ½À´Ï´Ù!"));
												break;

											default:
												if (item_gets[i])
												{
													if (dwCounts[i] > 1)
														ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ %s °¡ %d °³ ³ª¿Ô½À´Ï´Ù."), item_gets[i]->GetName(), dwCounts[i]);
													else
														ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»óÀÚ¿¡¼­ %s °¡ ³ª¿Ô½À´Ï´Ù."), item_gets[i]->GetName());
												}
												break;
											}
										}
									}
									else
									{
										ChatPacket(CHAT_TYPE_TALKING, LC_TEXT("¾Æ¹«°Íµµ ¾òÀ» ¼ö ¾ø¾ú½À´Ï´Ù."));
										return false;
									}
								}
								break;

							case ITEM_GIVE_STAT_RESET_COUNT_VNUM:
								{
									//PointChange(POINT_GOLD, -iCost);
									PointChange(POINT_STAT_RESET_COUNT, 1);
									item->SetCount(item->GetCount()-1);
								}
								break;

							case 50107:
								{
									if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
										return false;
									}
#ifdef ENABLE_NEWSTUFF
									else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
										return false;
									}
#endif

									EffectPacket(SE_CHINA_FIREWORK);
#ifdef ENABLE_FIREWORK_STUN
									
									AddAffect(AFFECT_CHINA_FIREWORK, POINT_STUN_PCT, 30, AFF_CHINA_FIREWORK, 5*60, 0, true);
#endif
									item->SetCount(item->GetCount()-1);
								}
								break;

							case 50108:
								{
									if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
										return false;
									}
#ifdef ENABLE_NEWSTUFF
									else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
										return false;
									}
#endif

									EffectPacket(SE_SPIN_TOP);
#ifdef ENABLE_FIREWORK_STUN
									
									AddAffect(AFFECT_CHINA_FIREWORK, POINT_STUN_PCT, 30, AFF_CHINA_FIREWORK, 5*60, 0, true);
#endif
									item->SetCount(item->GetCount()-1);
								}
								break;

							case ITEM_WONSO_BEAN_VNUM:
								PointChange(POINT_HP, GetMaxHP() - GetHP());
								item->SetCount(item->GetCount()-1);
								break;

							case ITEM_WONSO_SUGAR_VNUM:
								PointChange(POINT_SP, GetMaxSP() - GetSP());
								item->SetCount(item->GetCount()-1);
								break;

							case ITEM_WONSO_FRUIT_VNUM:
								PointChange(POINT_STAMINA, GetMaxStamina()-GetStamina());
								item->SetCount(item->GetCount()-1);
								break;

							case 90008: // VCARD
							case 90009: // VCARD
								VCardUse(this, this, item);
								break;

							case ITEM_ELK_VNUM: 
								{
									int iGold = item->GetSocket(0);
									ITEM_MANAGER::instance().RemoveItem(item);
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µ· %d ³ÉÀ» ȹµæÇß½À´Ï´Ù."), iGold);
									PointChange(POINT_GOLD, iGold);
								}
								break;

								
							case 70021:
								{
									int HealPrice = quest::CQuestManager::instance().GetEventFlag("MonarchHealGold");
									if (HealPrice == 0)
										HealPrice = 2000000;

									if (CMonarch::instance().HealMyEmpire(this, HealPrice))
									{
										char szNotice[256];
										snprintf(szNotice, sizeof(szNotice), LC_TEXT("±ºÁÖÀÇ ÃູÀ¸·Î ÀÌÁö¿ª %s À¯Àú´Â HP,SP°¡ ¸ğµÎ ä¿öÁı´Ï´Ù."), EMPIRE_NAME(GetEmpire()));
										SendNoticeMap(szNotice, GetMapIndex(), false);

										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±ºÁÖÀÇ ÃູÀ» »ç¿ëÇÏ¿´½À´Ï´Ù."));
									}
								}
								break;

							case 27995:
								{
								}
								break;

							case 71092 : 
								{
									if (m_pkChrTarget != NULL)
									{
										if (m_pkChrTarget->IsPolymorphed())
										{
											m_pkChrTarget->SetPolymorph(0);
											m_pkChrTarget->RemoveAffect(AFFECT_POLYMORPH);
										}
									}
									else
									{
										if (IsPolymorphed())
										{
											SetPolymorph(0);
											RemoveAffect(AFFECT_POLYMORPH);
										}
									}
								}
								break;

							case 71051 : 
								{
									
									LPITEM item2;

									if (!IsValidItemPosition(DestCell) || !(item2 = GetInventoryItem(wDestCell)))
										return false;

									if (ITEM_COSTUME == item2->GetType()) // @fixme124
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										return false;
									}

									if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
										return false;

									if (item2->GetAttributeSetIndex() == -1)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										return false;
									}

									if (item2->AddRareAttribute() == true)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼º°øÀûÀ¸·Î ¼Ó¼ºÀÌ Ãß°¡ µÇ¾ú½À´Ï´Ù"));

										int iAddedIdx = item2->GetRareAttrCount() + 4;
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());

										LogManager::instance().ItemLog(
												GetPlayerID(),
												item2->GetAttributeType(iAddedIdx),
												item2->GetAttributeValue(iAddedIdx),
												item->GetID(),
												"ADD_RARE_ATTR",
												buf,
												GetDesc()->GetHostName(),
												item->GetOriginalVnum());

										item->SetCount(item->GetCount() - 1);
									}
									else
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ÀÌ ¾ÆÀÌÅÛÀ¸·Î ¼Ó¼ºÀ» Ãß°¡ÇÒ ¼ö ¾ø½À´Ï´Ù"));
									}
								}
								break;

							case 71052 : 
								{
									
									LPITEM item2;

									if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
										return false;

									if (ITEM_COSTUME == item2->GetType()) // @fixme124
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										return false;
									}

									if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
										return false;

									if (item2->GetAttributeSetIndex() == -1)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										return false;
									}

									if (item2->ChangeRareAttribute() == true)
									{
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());
										LogManager::instance().ItemLog(this, item, "CHANGE_RARE_ATTR", buf);

										item->SetCount(item->GetCount() - 1);
									}
									else
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯°æ ½Ãų ¼Ó¼ºÀÌ ¾ø½À´Ï´Ù"));
									}
								}
								break;

							case ITEM_AUTO_HP_RECOVERY_S:
							case ITEM_AUTO_HP_RECOVERY_M:
							case ITEM_AUTO_HP_RECOVERY_L:
							case ITEM_AUTO_HP_RECOVERY_X:
							case ITEM_AUTO_SP_RECOVERY_S:
							case ITEM_AUTO_SP_RECOVERY_M:
							case ITEM_AUTO_SP_RECOVERY_L:
							case ITEM_AUTO_SP_RECOVERY_X:
							
							
							case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS:
							case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S:
							case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS:
							case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S:
							case FUCKING_BRAZIL_ITEM_AUTO_SP_RECOVERY_S:
							case FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S:
								{
									if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·ÃÀå¿¡¼­ »ç¿ëÇÏ½Ç ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}
#ifdef ENABLE_NEWSTUFF
									else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
										return false;
									}
#endif

									EAffectTypes type = AFFECT_NONE;
									bool isSpecialPotion = false;

									switch (item->GetVnum())
									{
										case ITEM_AUTO_HP_RECOVERY_X:
											isSpecialPotion = true;

										case ITEM_AUTO_HP_RECOVERY_S:
										case ITEM_AUTO_HP_RECOVERY_M:
										case ITEM_AUTO_HP_RECOVERY_L:
										case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_XS:
										case REWARD_BOX_ITEM_AUTO_HP_RECOVERY_S:
										case FUCKING_BRAZIL_ITEM_AUTO_HP_RECOVERY_S:
											type = AFFECT_AUTO_HP_RECOVERY;
											break;

										case ITEM_AUTO_SP_RECOVERY_X:
											isSpecialPotion = true;

										case ITEM_AUTO_SP_RECOVERY_S:
										case ITEM_AUTO_SP_RECOVERY_M:
										case ITEM_AUTO_SP_RECOVERY_L:
										case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_XS:
										case REWARD_BOX_ITEM_AUTO_SP_RECOVERY_S:
										case FUCKING_BRAZIL_ITEM_AUTO_SP_RECOVERY_S:
											type = AFFECT_AUTO_SP_RECOVERY;
											break;
									}

									if (AFFECT_NONE == type)
										break;

									if (item->GetCount() > 1)
									{
										int pos = GetEmptyInventory(item->GetSize());

										if (-1 == pos)
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÁöÇ°¿¡ ºó °ø°£ÀÌ ¾ø½À´Ï´Ù."));
											break;
										}

										item->SetCount( item->GetCount() - 1 );

										LPITEM item2 = ITEM_MANAGER::instance().CreateItem( item->GetVnum(), 1 );
										item2->AddToCharacter(this, TItemPos(INVENTORY, pos));

										if (item->GetSocket(1) != 0)
										{
											item2->SetSocket(1, item->GetSocket(1));
										}

										item = item2;
									}

									CAffect* pAffect = FindAffect( type );

									if (NULL == pAffect)
									{
										EPointTypes bonus = POINT_NONE;

										if (true == isSpecialPotion)
										{
											if (type == AFFECT_AUTO_HP_RECOVERY)
											{
												bonus = POINT_MAX_HP_PCT;
											}
											else if (type == AFFECT_AUTO_SP_RECOVERY)
											{
												bonus = POINT_MAX_SP_PCT;
											}
										}

										AddAffect( type, bonus, 4, item->GetID(), INFINITE_AFFECT_DURATION, 0, true, false);

										item->Lock(true);
										item->SetSocket(0, true);

										AutoRecoveryItemProcess( type );
									}
									else
									{
										if (item->GetID() == pAffect->dwFlag)
										{
											RemoveAffect( pAffect );

											item->Lock(false);
											item->SetSocket(0, false);
										}
										else
										{
											LPITEM old = FindItemByID( pAffect->dwFlag );

											if (NULL != old)
											{
												old->Lock(false);
												old->SetSocket(0, false);
											}

											RemoveAffect( pAffect );

											EPointTypes bonus = POINT_NONE;

											if (true == isSpecialPotion)
											{
												if (type == AFFECT_AUTO_HP_RECOVERY)
												{
													bonus = POINT_MAX_HP_PCT;
												}
												else if (type == AFFECT_AUTO_SP_RECOVERY)
												{
													bonus = POINT_MAX_SP_PCT;
												}
											}

											AddAffect( type, bonus, 4, item->GetID(), INFINITE_AFFECT_DURATION, 0, true, false);

											item->Lock(true);
											item->SetSocket(0, true);

											AutoRecoveryItemProcess( type );
										}
									}
								}
								break;
						}
						break;

					case USE_CLEAR:
						{
							switch (item->GetVnum())
							{
#ifdef ENABLE_WOLFMAN_CHARACTER
								case 27124: // Bandage
									RemoveBleeding();
									break;
#endif
								case 27874: // Grilled Perch
								default:
									RemoveBadAffect();
									break;
							}
							item->SetCount(item->GetCount() - 1);
						}
						break;

					case USE_INVISIBILITY:
						{
							if (item->GetVnum() == 70026)
							{
								quest::CQuestManager& q = quest::CQuestManager::instance();
								quest::PC* pPC = q.GetPC(GetPlayerID());

								if (pPC != NULL)
								{
									int last_use_time = pPC->GetFlag("mirror_of_disapper.last_use_time");

									if (get_global_time() - last_use_time < 10*60)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÁ÷ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
										return false;
									}

									pPC->SetFlag("mirror_of_disapper.last_use_time", get_global_time());
								}
							}

							AddAffect(AFFECT_INVISIBILITY, POINT_NONE, 0, AFF_INVISIBILITY, 300, 0, true);
							item->SetCount(item->GetCount() - 1);
						}
						break;

					case USE_POTION_NODELAY:
						{
							if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
							{
								if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit") > 0)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·ÃÀå¿¡¼­ »ç¿ëÇÏ½Ç ¼ö ¾ø½À´Ï´Ù."));
									return false;
								}

								switch (item->GetVnum())
								{
									case 70020 :
									case 71018 :
									case 71019 :
									case 71020 :
										if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count") < 10000)
										{
											if (m_nPotionLimit <= 0)
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ë Á¦ÇÑ·®À» ÃÊ°úÇÏ¿´½À´Ï´Ù."));
												return false;
											}
										}
										break;

									default :
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·ÃÀå¿¡¼­ »ç¿ëÇÏ½Ç ¼ö ¾ø½À´Ï´Ù."));
										return false;
								}
							}
#ifdef ENABLE_NEWSTUFF
							else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
								return false;
							}
#endif

							bool used = false;

							if (item->GetValue(0) != 0) 
							{
								if (GetHP() < GetMaxHP())
								{
									PointChange(POINT_HP, item->GetValue(0) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
									EffectPacket(SE_HPUP_RED);
									used = TRUE;
								}
							}

							if (item->GetValue(1) != 0)	
							{
								if (GetSP() < GetMaxSP())
								{
									PointChange(POINT_SP, item->GetValue(1) * (100 + GetPoint(POINT_POTION_BONUS)) / 100);
									EffectPacket(SE_SPUP_BLUE);
									used = TRUE;
								}
							}

							if (item->GetValue(3) != 0) 
							{
								if (GetHP() < GetMaxHP())
								{
									PointChange(POINT_HP, item->GetValue(3) * GetMaxHP() / 100);
									EffectPacket(SE_HPUP_RED);
									used = TRUE;
								}
							}

							if (item->GetValue(4) != 0) 
							{
								if (GetSP() < GetMaxSP())
								{
									PointChange(POINT_SP, item->GetValue(4) * GetMaxSP() / 100);
									EffectPacket(SE_SPUP_BLUE);
									used = TRUE;
								}
							}

							if (used)
							{
								if (item->GetVnum() == 50085 || item->GetVnum() == 50086)
								{
									if (test_server)
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¿ùº´ ¶Ç´Â Á¾ÀÚ ¸¦ »ç¿ëÇÏ¿´½À´Ï´Ù"));
									SetUseSeedOrMoonBottleTime();
								}
								if (GetDungeon())
									GetDungeon()->UsePotion(this);

								if (GetWarMap())
									GetWarMap()->UsePotion(this, item);

								m_nPotionLimit--;

								//RESTRICT_USE_SEED_OR_MOONBOTTLE
								item->SetCount(item->GetCount() - 1);
								//END_RESTRICT_USE_SEED_OR_MOONBOTTLE
							}
						}
						break;

					case USE_POTION:
						if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
						{
							if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit") > 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·ÃÀå¿¡¼­ »ç¿ëÇÏ½Ç ¼ö ¾ø½À´Ï´Ù."));
								return false;
							}

							switch (item->GetVnum())
							{
								case 27001 :
								case 27002 :
								case 27003 :
								case 27004 :
								case 27005 :
								case 27006 :
									if (quest::CQuestManager::instance().GetEventFlag("arena_potion_limit_count") < 10000)
									{
										if (m_nPotionLimit <= 0)
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ë Á¦ÇÑ·®À» ÃÊ°úÇÏ¿´½À´Ï´Ù."));
											return false;
										}
									}
									break;

								default :
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·ÃÀå¿¡¼­ »ç¿ëÇÏ½Ç ¼ö ¾ø½À´Ï´Ù."));
									return false;
							}
						}
#ifdef ENABLE_NEWSTUFF
						else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
						{
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
							return false;
						}
#endif

						if (item->GetValue(1) != 0)
						{
							if (GetPoint(POINT_SP_RECOVERY) + GetSP() >= GetMaxSP())
							{
								return false;
							}

							PointChange(POINT_SP_RECOVERY, item->GetValue(1) * MIN(200, (100 + GetPoint(POINT_POTION_BONUS))) / 100);
							StartAffectEvent();
							EffectPacket(SE_SPUP_BLUE);
						}

						if (item->GetValue(0) != 0)
						{
							if (GetPoint(POINT_HP_RECOVERY) + GetHP() >= GetMaxHP())
							{
								return false;
							}

							PointChange(POINT_HP_RECOVERY, item->GetValue(0) * MIN(200, (100 + GetPoint(POINT_POTION_BONUS))) / 100);
							StartAffectEvent();
							EffectPacket(SE_HPUP_RED);
						}

						if (GetDungeon())
							GetDungeon()->UsePotion(this);

						if (GetWarMap())
							GetWarMap()->UsePotion(this, item);

						item->SetCount(item->GetCount() - 1);
						m_nPotionLimit--;
						break;

					case USE_POTION_CONTINUE:
						{
							if (item->GetValue(0) != 0)
							{
								AddAffect(AFFECT_HP_RECOVER_CONTINUE, POINT_HP_RECOVER_CONTINUE, item->GetValue(0), 0, item->GetValue(2), 0, true);
							}
							else if (item->GetValue(1) != 0)
							{
								AddAffect(AFFECT_SP_RECOVER_CONTINUE, POINT_SP_RECOVER_CONTINUE, item->GetValue(1), 0, item->GetValue(2), 0, true);
							}
							else
								return false;
						}

						if (GetDungeon())
							GetDungeon()->UsePotion(this);

						if (GetWarMap())
							GetWarMap()->UsePotion(this, item);

						item->SetCount(item->GetCount() - 1);
						break;

					case USE_ABILITY_UP:
						{
							switch (item->GetValue(0))
							{
								case APPLY_MOV_SPEED:
									if (FindAffect(AFFECT_MOV_SPEED))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("BU_ETKI_DEVAM_EDIYOR"));
										return false;
									}
									AddAffect(AFFECT_MOV_SPEED, POINT_MOV_SPEED, item->GetValue(2), AFF_MOV_SPEED_POTION, item->GetValue(1), 0, true);
#ifdef ENABLE_EFFECT_EXTRAPOT
									EffectPacket(SE_DXUP_PURPLE);
#endif
									break;

								case APPLY_ATT_SPEED:
									if (FindAffect(AFFECT_ATT_SPEED))
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("BU_ETKI_DEVAM_EDIYOR"));
										return false;
									}
									AddAffect(AFFECT_ATT_SPEED, POINT_ATT_SPEED, item->GetValue(2), AFF_ATT_SPEED_POTION, item->GetValue(1), 0, true);
#ifdef ENABLE_EFFECT_EXTRAPOT
									EffectPacket(SE_SPEEDUP_GREEN);
#endif
									break;

								case APPLY_STR:
									AddAffect(AFFECT_STR, POINT_ST, item->GetValue(2), 0, item->GetValue(1), 0, true);
									break;

								case APPLY_DEX:
									AddAffect(AFFECT_DEX, POINT_DX, item->GetValue(2), 0, item->GetValue(1), 0, true);
									break;

								case APPLY_CON:
									AddAffect(AFFECT_CON, POINT_HT, item->GetValue(2), 0, item->GetValue(1), 0, true);
									break;

								case APPLY_INT:
									AddAffect(AFFECT_INT, POINT_IQ, item->GetValue(2), 0, item->GetValue(1), 0, true);
									break;

								case APPLY_CAST_SPEED:
									AddAffect(AFFECT_CAST_SPEED, POINT_CASTING_SPEED, item->GetValue(2), 0, item->GetValue(1), 0, true);
									break;

								case APPLY_ATT_GRADE_BONUS:
									AddAffect(AFFECT_ATT_GRADE, POINT_ATT_GRADE_BONUS,
											item->GetValue(2), 0, item->GetValue(1), 0, true);
									break;

								case APPLY_DEF_GRADE_BONUS:
									AddAffect(AFFECT_DEF_GRADE, POINT_DEF_GRADE_BONUS,
											item->GetValue(2), 0, item->GetValue(1), 0, true);
									break;
							}
						}

						if (GetDungeon())
							GetDungeon()->UsePotion(this);

						if (GetWarMap())
							GetWarMap()->UsePotion(this, item);

						item->SetCount(item->GetCount() - 1);
						break;

					case USE_TALISMAN:
						{
							const int TOWN_PORTAL	= 1;
							const int MEMORY_PORTAL = 2;


							
							if (GetMapIndex() == 200 || GetMapIndex() == 113)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÇöÀç À§Ä¡¿¡¼­ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
								return false;
							}

							if (CArenaManager::instance().IsArenaMap(GetMapIndex()) == true)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
								return false;
							}
#ifdef ENABLE_NEWSTUFF
							else if (g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(item->GetVnum()))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ë·Ã Áß¿¡´Â ÀÌ¿ëÇÒ ¼ö ¾ø´Â ¹°Ç°ÀÔ´Ï´Ù."));
								return false;
							}
#endif

							if (m_pkWarpEvent)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À̵¿ÇÒ Áغñ°¡ µÇ¾îÀÖÀ½À¸·Î ±ÍȯºÎ¸¦ »ç¿ëÇÒ¼ö ¾ø½À´Ï´Ù"));
								return false;
							}

							// CONSUME_LIFE_WHEN_USE_WARP_ITEM
							int consumeLife = CalculateConsume(this);

							if (consumeLife < 0)
								return false;
							// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM

							if (item->GetValue(0) == TOWN_PORTAL) 
							{
								if (item->GetSocket(0) == 0)
								{
									if (!GetDungeon())
										if (!GiveRecallItem(item))
											return false;

									PIXEL_POSITION posWarp;

									if (SECTREE_MANAGER::instance().GetRecallPositionByEmpire(GetMapIndex(), GetEmpire(), posWarp))
									{
										// CONSUME_LIFE_WHEN_USE_WARP_ITEM
										PointChange(POINT_HP, -consumeLife, false);
										// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM

										WarpSet(posWarp.x, posWarp.y);
									}
									else
									{
										sys_err("CHARACTER::UseItem : cannot find spawn position (name %s, %d x %d)", GetName(), GetX(), GetY());
									}
								}
								else
								{
									if (test_server)
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¿ø·¡ À§Ä¡·Î º¹±Í"));

									ProcessRecallItem(item);
								}
							}
							else if (item->GetValue(0) == MEMORY_PORTAL) 
							{
								if (item->GetSocket(0) == 0)
								{
									if (GetDungeon())
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´øÀü ¾È¿¡¼­´Â %s%s »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."),
												item->GetName(),
												"");
										return false;
									}

									if (!GiveRecallItem(item))
										return false;
								}
								else
								{
									// CONSUME_LIFE_WHEN_USE_WARP_ITEM
									PointChange(POINT_HP, -consumeLife, false);
									// END_OF_CONSUME_LIFE_WHEN_USE_WARP_ITEM

									ProcessRecallItem(item);
								}
							}
						}
						break;

					case USE_TUNING:
					case USE_DETACHMENT:
						{
							LPITEM item2;

							if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
								return false;

							if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
								return false;

							if (item2->GetVnum() >= 28330 && item2->GetVnum() <= 28343) 
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("+3 ¿µ¼®Àº ÀÌ ¾ÆÀÌÅÛÀ¸·Î °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù"));
								return false;
							}
#ifdef ENABLE_ACCE_SYSTEM
							if (item->GetValue(0) == ACCE_CLEAN_ATTR_VALUE0)
							{
								if (!CleanAcceAttr(item, item2))
									return false;

								return true;
							}
#endif
							if (item2->GetVnum() >= 28430 && item2->GetVnum() <= 28443)  
							{
								if (item->GetVnum() == 71056) 
								{
									RefineItem(item, item2);
								}
								else
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¿µ¼®Àº ÀÌ ¾ÆÀÌÅÛÀ¸·Î °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù"));
								}
							}
							else
							{
								RefineItem(item, item2);
							}
						}
						break;

					case USE_CHANGE_COSTUME_ATTR:
					case USE_RESET_COSTUME_ATTR:
						{
							LPITEM item2;
							if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
								return false;

							if (item2->IsEquipped())
							{
								BuffOnAttr_RemoveBuffsFromItem(item2);
							}

							if (ITEM_COSTUME != item2->GetType())
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
								return false;
							}

							if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
								return false;

							if (item2->GetAttributeSetIndex() == -1)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
								return false;
							}

							if (item2->GetAttributeCount() == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯°æÇÒ ¼Ó¼ºÀÌ ¾ø½À´Ï´Ù."));
								return false;
							}

							switch (item->GetSubType())
							{
								case USE_CHANGE_COSTUME_ATTR:
									item2->ChangeAttribute();
									{
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());
										LogManager::instance().ItemLog(this, item, "CHANGE_COSTUME_ATTR", buf);
									}
									break;
								case USE_RESET_COSTUME_ATTR:
									item2->ClearAttribute();
									item2->AlterToMagicItem();
									{
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());
										LogManager::instance().ItemLog(this, item, "RESET_COSTUME_ATTR", buf);
									}
									break;
							}

							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÏ¿´½À´Ï´Ù."));

							item->SetCount(item->GetCount() - 1);
							break;
						}

						//  ACCESSORY_REFINE & ADD/CHANGE_ATTRIBUTES
					case USE_PUT_INTO_BELT_SOCKET:
					case USE_PUT_INTO_RING_SOCKET:
					case USE_PUT_INTO_ACCESSORY_SOCKET:
					case USE_ADD_ACCESSORY_SOCKET:
					case USE_CLEAN_SOCKET:
					case USE_CHANGE_ATTRIBUTE:
					case USE_CHANGE_ATTRIBUTE2 :
					case USE_ADD_ATTRIBUTE:
					case USE_ADD_ATTRIBUTE2:
						{
							LPITEM item2;
							if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
								return false;

							if (item2->IsEquipped())
							{
								BuffOnAttr_RemoveBuffsFromItem(item2);
							}

							
							
							
							if (ITEM_COSTUME == item2->GetType())
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
								return false;
							}

							if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
								return false;

							switch (item->GetSubType())
							{
								case USE_CLEAN_SOCKET:
									{
										int i;
										for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
										{
											if (item2->GetSocket(i) == ITEM_BROKEN_METIN_VNUM)
												break;
										}

										if (i == ITEM_SOCKET_MAX_NUM)
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("û¼ÒÇÒ ¼®ÀÌ ¹ÚÇôÀÖÁö ¾Ê½À´Ï´Ù."));
											return false;
										}

										int j = 0;

										for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
										{
											if (item2->GetSocket(i) != ITEM_BROKEN_METIN_VNUM && item2->GetSocket(i) != 0)
												item2->SetSocket(j++, item2->GetSocket(i));
										}

										for (; j < ITEM_SOCKET_MAX_NUM; ++j)
										{
											if (item2->GetSocket(j) > 0)
												item2->SetSocket(j, 1);
										}

										{
											char buf[21];
											snprintf(buf, sizeof(buf), "%u", item2->GetID());
											LogManager::instance().ItemLog(this, item, "CLEAN_SOCKET", buf);
										}

										item->SetCount(item->GetCount() - 1);

									}
									break;

								case USE_CHANGE_ATTRIBUTE :
								case USE_CHANGE_ATTRIBUTE2 : // @fixme123
									if (item2->GetAttributeSetIndex() == -1)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										return false;
									}

									if (item2->GetAttributeCount() == 0)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("º¯°æÇÒ ¼Ó¼ºÀÌ ¾ø½À´Ï´Ù."));
										return false;
									}

									if ((GM_PLAYER == GetGMLevel()) && (false == test_server) && (g_dwItemBonusChangeTime > 0))
									{
										//
										
										
										//

										// DWORD dwChangeItemAttrCycle = quest::CQuestManager::instance().GetEventFlag(msc_szChangeItemAttrCycleFlag);
										// if (dwChangeItemAttrCycle < msc_dwDefaultChangeItemAttrCycle)
											// dwChangeItemAttrCycle = msc_dwDefaultChangeItemAttrCycle;
										DWORD dwChangeItemAttrCycle = g_dwItemBonusChangeTime;

										quest::PC* pPC = quest::CQuestManager::instance().GetPC(GetPlayerID());

										if (pPC)
										{
											DWORD dwNowSec = get_global_time();

											DWORD dwLastChangeItemAttrSec = pPC->GetFlag(msc_szLastChangeItemAttrFlag);

											if (dwLastChangeItemAttrSec + dwChangeItemAttrCycle > dwNowSec)
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» ¹Ù²ÛÁö %dºĞ À̳»¿¡´Â ´Ù½Ã º¯°æÇÒ ¼ö ¾ø½À´Ï´Ù.(%d ºĞ ³²À½)"),
														dwChangeItemAttrCycle, dwChangeItemAttrCycle - (dwNowSec - dwLastChangeItemAttrSec));
												return false;
											}

											pPC->SetFlag(msc_szLastChangeItemAttrFlag, dwNowSec);
										}
									}

									if (item->GetSubType() == USE_CHANGE_ATTRIBUTE2)
									{
										int aiChangeProb[ITEM_ATTRIBUTE_MAX_LEVEL] =
										{
											0, 0, 30, 40, 3
										};

										item2->ChangeAttribute(aiChangeProb);
									}
									else if (item->GetVnum() == 76014)
									{
										int aiChangeProb[ITEM_ATTRIBUTE_MAX_LEVEL] =
										{
											0, 10, 50, 39, 1
										};

										item2->ChangeAttribute(aiChangeProb);
									}

									else
									{
										
										
										if (item->GetVnum() == 71151 || item->GetVnum() == 76023)
										{
											if ((item2->GetType() == ITEM_WEAPON)
												|| (item2->GetType() == ITEM_ARMOR && item2->GetSubType() == ARMOR_BODY))
											{
												bool bCanUse = true;
												for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
												{
													if (item2->GetLimitType(i) == LIMIT_LEVEL && item2->GetLimitValue(i) > 40)
													{
														bCanUse = false;
														break;
													}
												}
												if (false == bCanUse)
												{
													ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Àû¿ë ·¹º§º¸´Ù ³ô¾Æ »ç¿ëÀÌ ºÒ°¡´ÉÇÕ´Ï´Ù."));
													break;
												}
											}
											else
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹«±â¿Í °©¿Ê¿¡¸¸ »ç¿ë °¡´ÉÇÕ´Ï´Ù."));
												break;
											}
										}
										item2->ChangeAttribute();
									}

									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÏ¿´½À´Ï´Ù."));
									{
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());
										LogManager::instance().ItemLog(this, item, "CHANGE_ATTRIBUTE", buf);
									}

									item->SetCount(item->GetCount() - 1);
									break;

								case USE_ADD_ATTRIBUTE :
									if (item2->GetAttributeSetIndex() == -1)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										return false;
									}

									if (item2->GetAttributeCount() < 4)
									{
										
										
										if (item->GetVnum() == 71152 || item->GetVnum() == 76024)
										{
											if ((item2->GetType() == ITEM_WEAPON)
												|| (item2->GetType() == ITEM_ARMOR && item2->GetSubType() == ARMOR_BODY))
											{
												bool bCanUse = true;
												for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
												{
													if (item2->GetLimitType(i) == LIMIT_LEVEL && item2->GetLimitValue(i) > 40)
													{
														bCanUse = false;
														break;
													}
												}
												if (false == bCanUse)
												{
													ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Àû¿ë ·¹º§º¸´Ù ³ô¾Æ »ç¿ëÀÌ ºÒ°¡´ÉÇÕ´Ï´Ù."));
													break;
												}
											}
											else
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹«±â¿Í °©¿Ê¿¡¸¸ »ç¿ë °¡´ÉÇÕ´Ï´Ù."));
												break;
											}
										}
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());

										if (number(1, 100) <= aiItemAttributeAddPercent[item2->GetAttributeCount()])
										{
											item2->AddAttribute();
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼º Ãß°¡¿¡ ¼º°øÇÏ¿´½À´Ï´Ù."));

											int iAddedIdx = item2->GetAttributeCount() - 1;
											LogManager::instance().ItemLog(
													GetPlayerID(),
													item2->GetAttributeType(iAddedIdx),
													item2->GetAttributeValue(iAddedIdx),
													item->GetID(),
													"ADD_ATTRIBUTE_SUCCESS",
													buf,
													GetDesc()->GetHostName(),
													item->GetOriginalVnum());
										}
										else
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼º Ãß°¡¿¡ ½ÇÆĞÇÏ¿´½À´Ï´Ù."));
											LogManager::instance().ItemLog(this, item, "ADD_ATTRIBUTE_FAIL", buf);
										}

										item->SetCount(item->GetCount() - 1);
									}
									else
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õÀÌ»ó ÀÌ ¾ÆÀÌÅÛÀ» ÀÌ¿ëÇÏ¿© ¼Ó¼ºÀ» Ãß°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
									}
									break;

								case USE_ADD_ATTRIBUTE2 :
									
									
									if (item2->GetAttributeSetIndex() == -1)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼ºÀ» º¯°æÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										return false;
									}

									
									if (item2->GetAttributeCount() == 4)
									{
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());

										if (number(1, 100) <= aiItemAttributeAddPercent[item2->GetAttributeCount()])
										{
											item2->AddAttribute();
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼º Ãß°¡¿¡ ¼º°øÇÏ¿´½À´Ï´Ù."));

											int iAddedIdx = item2->GetAttributeCount() - 1;
											LogManager::instance().ItemLog(
													GetPlayerID(),
													item2->GetAttributeType(iAddedIdx),
													item2->GetAttributeValue(iAddedIdx),
													item->GetID(),
													"ADD_ATTRIBUTE2_SUCCESS",
													buf,
													GetDesc()->GetHostName(),
													item->GetOriginalVnum());
										}
										else
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼Ó¼º Ãß°¡¿¡ ½ÇÆĞÇÏ¿´½À´Ï´Ù."));
											LogManager::instance().ItemLog(this, item, "ADD_ATTRIBUTE2_FAIL", buf);
										}

										item->SetCount(item->GetCount() - 1);
									}
									else if (item2->GetAttributeCount() == 5)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´õ ÀÌ»ó ÀÌ ¾ÆÀÌÅÛÀ» ÀÌ¿ëÇÏ¿© ¼Ó¼ºÀ» Ãß°¡ÇÒ ¼ö ¾ø½À´Ï´Ù."));
									}
									else if (item2->GetAttributeCount() < 4)
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸ÕÀú Àç°¡ºñ¼­¸¦ ÀÌ¿ëÇÏ¿© ¼Ó¼ºÀ» Ãß°¡½ÃÄÑ ÁÖ¼¼¿ä."));
									}
									else
									{
										// wtf ?!
										sys_err("ADD_ATTRIBUTE2 : Item has wrong AttributeCount(%d)", item2->GetAttributeCount());
									}
									break;

								case USE_ADD_ACCESSORY_SOCKET:
									{
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());

										if (item2->IsAccessoryForSocket())
										{
											if (item2->GetAccessorySocketMaxGrade() < ITEM_ACCESSORY_SOCKET_MAX_NUM)
											{
#ifdef ENABLE_ADDSTONE_FAILURE
												if (number(1, 100) <= 50)
#else
												if (1)
#endif
												{
													item2->SetAccessorySocketMaxGrade(item2->GetAccessorySocketMaxGrade() + 1);
													ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÄÏÀÌ ¼º°øÀûÀ¸·Î Ãß°¡µÇ¾ú½À´Ï´Ù."));
													LogManager::instance().ItemLog(this, item, "ADD_SOCKET_SUCCESS", buf);
												}
												else
												{
													ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÄÏ Ãß°¡¿¡ ½ÇÆĞÇÏ¿´½À´Ï´Ù."));
													LogManager::instance().ItemLog(this, item, "ADD_SOCKET_FAIL", buf);
												}

												item->SetCount(item->GetCount() - 1);
											}
											else
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾×¼¼¼­¸®¿¡´Â ´õÀÌ»ó ¼ÒÄÏÀ» Ãß°¡ÇÒ °ø°£ÀÌ ¾ø½À´Ï´Ù."));
											}
										}
										else
										{
											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀ¸·Î ¼ÒÄÏÀ» Ãß°¡ÇÒ ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
										}
									}
									break;

								case USE_PUT_INTO_BELT_SOCKET:
								case USE_PUT_INTO_ACCESSORY_SOCKET:
									if (item2->IsAccessoryForSocket() && item->CanPutInto(item2))
									{
										char buf[21];
										snprintf(buf, sizeof(buf), "%u", item2->GetID());

										if (item2->GetAccessorySocketGrade() < item2->GetAccessorySocketMaxGrade())
										{
											if (number(1, 100) <= aiAccessorySocketPutPct[item2->GetAccessorySocketGrade()])
											{
												item2->SetAccessorySocketGrade(item2->GetAccessorySocketGrade() + 1);
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀåÂø¿¡ ¼º°øÇÏ¿´½À´Ï´Ù."));
												LogManager::instance().ItemLog(this, item, "PUT_SOCKET_SUCCESS", buf);
											}
											else
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀåÂø¿¡ ½ÇÆĞÇÏ¿´½À´Ï´Ù."));
												LogManager::instance().ItemLog(this, item, "PUT_SOCKET_FAIL", buf);
											}

											item->SetCount(item->GetCount() - 1);
										}
										else
										{
											if (item2->GetAccessorySocketMaxGrade() == 0)
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸ÕÀú ´ÙÀ̾Ƹóµå·Î ¾Ç¼¼¼­¸®¿¡ ¼ÒÄÏÀ» Ãß°¡ÇؾßÇÕ´Ï´Ù."));
											else if (item2->GetAccessorySocketMaxGrade() < ITEM_ACCESSORY_SOCKET_MAX_NUM)
											{
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾×¼¼¼­¸®¿¡´Â ´õÀÌ»ó ÀåÂøÇÒ ¼ÒÄÏÀÌ ¾ø½À´Ï´Ù."));
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("´ÙÀ̾Ƹóµå·Î ¼ÒÄÏÀ» Ãß°¡ÇؾßÇÕ´Ï´Ù."));
											}
											else
												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾×¼¼¼­¸®¿¡´Â ´õÀÌ»ó º¸¼®À» ÀåÂøÇÒ ¼ö ¾ø½À´Ï´Ù."));
										}
									}
									else
									{
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀ» ÀåÂøÇÒ ¼ö ¾ø½À´Ï´Ù."));
									}
									break;
							}
							if (item2->IsEquipped())
							{
								BuffOnAttr_AddBuffsFromItem(item2);
							}
						}
						break;
						//  END_OF_ACCESSORY_REFINE & END_OF_ADD_ATTRIBUTES & END_OF_CHANGE_ATTRIBUTES

					case USE_BAIT:
						{

							if (m_pkFishingEvent)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã Áß¿¡ ¹Ì³¢¸¦ °¥¾Æ³¢¿ï ¼ö ¾ø½À´Ï´Ù."));
								return false;
							}

							LPITEM weapon = GetWear(WEAR_WEAPON);

							if (!weapon || weapon->GetType() != ITEM_ROD)
								return false;

							if (weapon->GetSocket(2))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì ²ÈÇôÀÖ´ø ¹Ì³¢¸¦ »©°í %s¸¦ ³¢¿ó´Ï´Ù."), item->GetName());
							}
							else
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³¬½Ã´ë¿¡ %s¸¦ ¹Ì³¢·Î ³¢¿ó´Ï´Ù."), item->GetName());
							}

							weapon->SetSocket(2, item->GetValue(0));
							item->SetCount(item->GetCount() - 1);
						}
						break;

					case USE_MOVE:
					case USE_TREASURE_BOX:
					case USE_MONEYBAG:
						break;

					case USE_AFFECT :
						{
							if (FindAffect(item->GetValue(0), aApplyInfo[item->GetValue(1)].bPointType))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
							}
							else
							{
								// PC_BANG_ITEM_ADD
								if (item->IsPCBangItem() == true)
								{
									
									if (CPCBangManager::instance().IsPCBangIP(GetDesc()->GetHostName()) == false)
									{
										
										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº PC¹æ¿¡¼­¸¸ »ç¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
										return false;
									}
								}
								// END_PC_BANG_ITEM_ADD

								AddAffect(item->GetValue(0), aApplyInfo[item->GetValue(1)].bPointType, item->GetValue(2), 0, item->GetValue(3), 0, false);
								item->SetCount(item->GetCount() - 1);
							}
						}
						break;

					case USE_CREATE_STONE:
						AutoGiveItem(number(28000, 28013));
						item->SetCount(item->GetCount() - 1);
						break;

					
					case USE_RECIPE :
						{
							LPITEM pSource1 = FindSpecifyItem(item->GetValue(1));
							DWORD dwSourceCount1 = item->GetValue(2);

							LPITEM pSource2 = FindSpecifyItem(item->GetValue(3));
							DWORD dwSourceCount2 = item->GetValue(4);

							if (dwSourceCount1 != 0)
							{
								if (pSource1 == NULL)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹°¾à Á¶ÇÕÀ» À§ÇÑ Àç·á°¡ ºÎÁ·ÇÕ´Ï´Ù."));
									return false;
								}
							}

							if (dwSourceCount2 != 0)
							{
								if (pSource2 == NULL)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹°¾à Á¶ÇÕÀ» À§ÇÑ Àç·á°¡ ºÎÁ·ÇÕ´Ï´Ù."));
									return false;
								}
							}

							if (pSource1 != NULL)
							{
								if (pSource1->GetCount() < dwSourceCount1)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Àç·á(%s)°¡ ºÎÁ·ÇÕ´Ï´Ù."), pSource1->GetName());
									return false;
								}

								pSource1->SetCount(pSource1->GetCount() - dwSourceCount1);
							}

							if (pSource2 != NULL)
							{
								if (pSource2->GetCount() < dwSourceCount2)
								{
									ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Àç·á(%s)°¡ ºÎÁ·ÇÕ´Ï´Ù."), pSource2->GetName());
									return false;
								}

								pSource2->SetCount(pSource2->GetCount() - dwSourceCount2);
							}

							LPITEM pBottle = FindSpecifyItem(50901);

							if (!pBottle || pBottle->GetCount() < 1)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºó º´ÀÌ ¸ğÀÚ¸¨´Ï´Ù."));
								return false;
							}

							pBottle->SetCount(pBottle->GetCount() - 1);

							if (number(1, 100) > item->GetValue(5))
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹°¾à Á¦Á¶¿¡ ½ÇÆĞÇß½À´Ï´Ù."));
								return false;
							}

							AutoGiveItem(item->GetValue(0));
						}
						break;
				}
			}
			break;

		case ITEM_METIN:
			{
				LPITEM item2;

				if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
					return false;

				if (item2->IsExchanging() || item2->IsEquipped()) // @fixme114
					return false;

				if (item2->GetType() == ITEM_PICK) return false;
				if (item2->GetType() == ITEM_ROD) return false;

				int i;

				for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
				{
					DWORD dwVnum;

					if ((dwVnum = item2->GetSocket(i)) <= 2)
						continue;

					TItemTable * p = ITEM_MANAGER::instance().GetTable(dwVnum);

					if (!p)
						continue;

					if (item->GetValue(5) == p->alValues[5])
					{
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°°Àº Á¾·ùÀÇ ¸ŞÆ¾¼®Àº ¿©·¯°³ ºÎÂøÇÒ ¼ö ¾ø½À´Ï´Ù."));
						return false;
					}
				}

				if (item2->GetType() == ITEM_ARMOR)
				{
					if (!IS_SET(item->GetWearFlag(), WEARABLE_BODY) || !IS_SET(item2->GetWearFlag(), WEARABLE_BODY))
					{
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¸ŞÆ¾¼®Àº Àåºñ¿¡ ºÎÂøÇÒ ¼ö ¾ø½À´Ï´Ù."));
						return false;
					}
				}
				else if (item2->GetType() == ITEM_WEAPON)
				{
					if (!IS_SET(item->GetWearFlag(), WEARABLE_WEAPON))
					{
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¸ŞÆ¾¼®Àº ¹«±â¿¡ ºÎÂøÇÒ ¼ö ¾ø½À´Ï´Ù."));
						return false;
					}
				}
				else
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºÎÂøÇÒ ¼ö ÀÖ´Â ½½·ÔÀÌ ¾ø½À´Ï´Ù."));
					return false;
				}

				for (i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
					if (item2->GetSocket(i) >= 1 && item2->GetSocket(i) <= 2 && item2->GetSocket(i) >= item->GetValue(2))
					{
						
#ifdef ENABLE_ADDSTONE_FAILURE
						if (number(1, 100) <= 30)
#else
						if (1)
#endif
						{
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸ŞÆ¾¼® ºÎÂø¿¡ ¼º°øÇÏ¿´½À´Ï´Ù."));
							item2->SetSocket(i, item->GetVnum());
						}
						else
						{
							ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸ŞÆ¾¼® ºÎÂø¿¡ ½ÇÆĞÇÏ¿´½À´Ï´Ù."));
							item2->SetSocket(i, ITEM_BROKEN_METIN_VNUM);
						}

						LogManager::instance().ItemLog(this, item2, "SOCKET", item->GetName());
#ifdef ENABLE_STACK_STONE
						if (item->IsStackable()) {
							item->SetCount(item->GetCount() - 1);
						} else {
							ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (METIN)");
						}
#else
						ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (METIN)");
#endif
						break;
					}

				if (i == ITEM_SOCKET_MAX_NUM)
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ºÎÂøÇÒ ¼ö ÀÖ´Â ½½·ÔÀÌ ¾ø½À´Ï´Ù."));
			}
			break;

		case ITEM_AUTOUSE:
		case ITEM_MATERIAL:
		case ITEM_SPECIAL:
		case ITEM_TOOL:
		case ITEM_LOTTERY:
			break;

		case ITEM_TOTEM:
			{
				if (!item->IsEquipped())
					EquipItem(item);
			}
			break;

		case ITEM_BLEND:
			
			sys_log(0,"ITEM_BLEND!!");
			if (Blend_Item_find(item->GetVnum()))
			{
				int		affect_type		= AFFECT_BLEND;
				int		apply_type		= aApplyInfo[item->GetSocket(0)].bPointType;
				int		apply_value		= item->GetSocket(1);
				int		apply_duration	= item->GetSocket(2);

				if (FindAffect(affect_type, apply_type))
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
				}
				else
				{
					if (FindAffect(AFFECT_EXP_BONUS_EURO_FREE, POINT_RESIST_MAGIC))
					{
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì È¿°ú°¡ °É·Á ÀÖ½À´Ï´Ù."));
					}
					else
					{
						AddAffect(affect_type, apply_type, apply_value, 0, apply_duration, 0, false);
						item->SetCount(item->GetCount() - 1);
					}
				}
			}
			break;
		case ITEM_EXTRACT:
			{
				LPITEM pDestItem = GetItem(DestCell);
				if (NULL == pDestItem)
				{
					return false;
				}
				switch (item->GetSubType())
				{
				case EXTRACT_DRAGON_SOUL:
					if (pDestItem->IsDragonSoul())
					{
						return DSManager::instance().PullOut(this, NPOS, pDestItem, item);
					}
					return false;
				case EXTRACT_DRAGON_HEART:
					if (pDestItem->IsDragonSoul())
					{
						return DSManager::instance().ExtractDragonHeart(this, pDestItem, item);
					}
					return false;
				default:
					return false;
				}
			}
			break;

		case ITEM_GACHA:
			{
				DWORD dwBoxVnum = item->GetVnum();
				std::vector <DWORD> dwVnums;
				std::vector <DWORD> dwCounts;
				std::vector <LPITEM> item_gets(0);
				int count = 0;

				if (GiveItemFromSpecialItemGroup(dwBoxVnum, dwVnums, dwCounts, item_gets, count))
				{
					if(item->GetSocket(0) > 1)
						item->SetSocket(0, item->GetSocket(0) - 1);
					else
						ITEM_MANAGER::instance().RemoveItem(item, "REMOVE (ITEM_GACHA)");
				}
			}
			break;

		case ITEM_NONE:
			sys_err("Item type NONE %s", item->GetName());
			break;

		default:
			sys_log(0, "UseItemEx: Unknown type %s %d", item->GetName(), item->GetType());
			return false;
	}

	return true;
}

int g_nPortalLimitTime = 10;

bool CHARACTER::UseItem(TItemPos Cell, TItemPos DestCell)
{
	WORD wCell = Cell.cell;
	BYTE window_type = Cell.window_type;
	//WORD wDestCell = DestCell.cell;
	//BYTE bDestInven = DestCell.window_type;
	LPITEM item;

	if (!CanHandleItem())
		return false;

	if (!IsValidItemPosition(Cell) || !(item = GetItem(Cell)))
			return false;

	sys_log(0, "%s: USE_ITEM %s (inven %d, cell: %d)", GetName(), item->GetName(), window_type, wCell);

	if (item->IsExchanging())
		return false;

	if (!item->CanUsedBy(this))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±ºÁ÷ÀÌ ¸ÂÁö¾Ê¾Æ ÀÌ ¾ÆÀÌÅÛÀ» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	if (IsStun())
		return false;

	if (false == FN_check_item_sex(this, item))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ºº°ÀÌ ¸ÂÁö¾Ê¾Æ ÀÌ ¾ÆÀÌÅÛÀ» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	//PREVENT_TRADE_WINDOW
	if (IS_SUMMON_ITEM(item->GetVnum()))
	{
		if (false == IS_SUMMONABLE_ZONE(GetMapIndex()))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ç¿ëÇÒ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}

		

		
		if (CThreeWayWar::instance().IsThreeWayWarMapIndex(GetMapIndex()))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»ï°Å¸® ÀüÅõ Âü°¡Áß¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}
		int iPulse = thecore_pulse();

		
		if (iPulse - GetSafeboxLoadTime() < PASSES_PER_SEC(g_nPortalLimitTime))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("â°í¸¦ ¿¬ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), g_nPortalLimitTime);

			if (test_server)
				ChatPacket(CHAT_TYPE_INFO, "[TestOnly]Pulse %d LoadTime %d PASS %d", iPulse, GetSafeboxLoadTime(), PASSES_PER_SEC(g_nPortalLimitTime));
			return false;
		}

		
		if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼­´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ ¸¦ »ç¿ëÇÒ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}

		//PREVENT_REFINE_HACK
		
		{
			if (iPulse - GetRefineTime() < PASSES_PER_SEC(g_nPortalLimitTime))
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ °³·®ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), g_nPortalLimitTime);
				return false;
			}
		}
		//END_PREVENT_REFINE_HACK


		//PREVENT_ITEM_COPY
		{
			if (iPulse - GetMyShopTime() < PASSES_PER_SEC(g_nPortalLimitTime))
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°³ÀλóÁ¡ »ç¿ëÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎ¸¦ »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), g_nPortalLimitTime);
				return false;
			}

		}
		//END_PREVENT_ITEM_COPY


		
		if (item->GetVnum() != 70302)
		{
			PIXEL_POSITION posWarp;

			int x = 0;
			int y = 0;

			double nDist = 0;
			const double nDistant = 5000.0;
			
			if (item->GetVnum() == 22010)
			{
				x = item->GetSocket(0) - GetX();
				y = item->GetSocket(1) - GetY();
			}
			
			else if (item->GetVnum() == 22000)
			{
				SECTREE_MANAGER::instance().GetRecallPositionByEmpire(GetMapIndex(), GetEmpire(), posWarp);

				if (item->GetSocket(0) == 0)
				{
					x = posWarp.x - GetX();
					y = posWarp.y - GetY();
				}
				else
				{
					x = item->GetSocket(0) - GetX();
					y = item->GetSocket(1) - GetY();
				}
			}

			nDist = sqrt(pow((float)x,2) + pow((float)y,2));

			if (nDistant > nDist)
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À̵¿ µÇ¾îÁú À§Ä¡¿Í ³Ê¹« °¡±î¿ö ±ÍȯºÎ¸¦ »ç¿ëÇÒ¼ö ¾ø½À´Ï´Ù."));
				if (test_server)
					ChatPacket(CHAT_TYPE_INFO, "PossibleDistant %f nNowDist %f", nDistant,nDist);
				return false;
			}
		}

		//PREVENT_PORTAL_AFTER_EXCHANGE
		
		if (iPulse - GetExchangeTime()  < PASSES_PER_SEC(g_nPortalLimitTime))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡ ÈÄ %dÃÊ À̳»¿¡´Â ±ÍȯºÎ,±Íȯ±â¾ïºÎµîÀ» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."), g_nPortalLimitTime);
			return false;
		}
		//END_PREVENT_PORTAL_AFTER_EXCHANGE

	}

	
	if ((item->GetVnum() == 50200) || (item->GetVnum() == 71049))
	{
		if (GetExchange() || GetMyShop() || GetShopOwner() || IsOpenSafebox() || IsCubeOpen())
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°Å·¡Ã¢,â°í µîÀ» ¿¬ »óÅ¿¡¼­´Â º¸µû¸®,ºñ´Üº¸µû¸®¸¦ »ç¿ëÇÒ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}

	}
	//END_PREVENT_TRADE_WINDOW

	// @fixme150 BEGIN
	if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot use this item if you're using quests"));
		return false;
	}
	// @fixme150 END

	if (IS_SET(item->GetFlag(), ITEM_FLAG_LOG)) 
	{
		DWORD vid = item->GetVID();
		DWORD oldCount = item->GetCount();
		DWORD vnum = item->GetVnum();

		char hint[ITEM_NAME_MAX_LEN + 32 + 1];
		int len = snprintf(hint, sizeof(hint) - 32, "%s", item->GetName());

		if (len < 0 || len >= (int) sizeof(hint) - 32)
			len = (sizeof(hint) - 32) - 1;

		bool ret = UseItemEx(item, DestCell);

		if (NULL == ITEM_MANAGER::instance().FindByVID(vid)) 
		{
			LogManager::instance().ItemLog(this, vid, vnum, "REMOVE", hint);
		}
		else if (oldCount != item->GetCount())
		{
			snprintf(hint + len, sizeof(hint) - len, " %u", oldCount - 1);
			LogManager::instance().ItemLog(this, vid, vnum, "USE_ITEM", hint);
		}
		return (ret);
	}
	else
		return UseItemEx(item, DestCell);
}

bool CHARACTER::DropItem(TItemPos Cell, BYTE bCount)
{
	LPITEM item = NULL;

	if (!CanHandleItem())
	{
		if (NULL != DragonSoul_RefineWindow_GetOpener())
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­È­Ã¢À» ¿¬ »óÅ¿¡¼­´Â ¾ÆÀÌÅÛÀ» ¿Å±æ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}
#ifdef ENABLE_NEWSTUFF
	if (0 != g_ItemDropTimeLimitValue)
	{
		if (get_dword_time() < m_dwLastItemDropTime+g_ItemDropTimeLimitValue)
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÁ÷ °ñµå¸¦ ¹ö¸± ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}
	}

	m_dwLastItemDropTime = get_dword_time();
#endif
	if (IsDead())
		return false;

	if (!IsValidItemPosition(Cell) || !(item = GetItem(Cell)))
		return false;

	if (item->IsExchanging())
		return false;

	if (true == item->isLocked())
		return false;

	if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
		return false;

	if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_DROP | ITEM_ANTIFLAG_GIVE))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹ö¸± ¼ö ¾ø´Â ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
		return false;
	}

	if (bCount == 0 || bCount > item->GetCount())
		bCount = item->GetCount();

	SyncQuickslot(QUICKSLOT_TYPE_ITEM, Cell.cell, 255);	

	LPITEM pkItemToDrop;

	if (bCount == item->GetCount())
	{
		item->RemoveFromCharacter();
		pkItemToDrop = item;
	}
	else
	{
		if (bCount == 0)
		{
			if (test_server)
				sys_log(0, "[DROP_ITEM] drop item count == 0");
			return false;
		}

		item->SetCount(item->GetCount() - bCount);
		ITEM_MANAGER::instance().FlushDelayedSave(item);

		pkItemToDrop = ITEM_MANAGER::instance().CreateItem(item->GetVnum(), bCount);

		// copy item socket -- by mhh
		FN_copy_item_socket(pkItemToDrop, item);

		char szBuf[51 + 1];
		snprintf(szBuf, sizeof(szBuf), "%u %u", pkItemToDrop->GetID(), pkItemToDrop->GetCount());
		LogManager::instance().ItemLog(this, item, "ITEM_SPLIT", szBuf);
	}

	PIXEL_POSITION pxPos = GetXYZ();

	if (pkItemToDrop->AddToGround(GetMapIndex(), pxPos))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¶³¾îÁø ¾ÆÀÌÅÛÀº 3ºĞ ÈÄ »ç¶óÁı´Ï´Ù."));
#ifdef ENABLE_NEWSTUFF
		pkItemToDrop->StartDestroyEvent(g_aiItemDestroyTime[ITEM_DESTROY_TIME_DROPITEM]);
#else
		pkItemToDrop->StartDestroyEvent();
#endif

		ITEM_MANAGER::instance().FlushDelayedSave(pkItemToDrop);

		char szHint[32 + 1];
		snprintf(szHint, sizeof(szHint), "%s %u %u", pkItemToDrop->GetName(), pkItemToDrop->GetCount(), pkItemToDrop->GetOriginalVnum());
		LogManager::instance().ItemLog(this, pkItemToDrop, "DROP", szHint);
		//Motion(MOTION_PICKUP);
	}

	return true;
}

#ifdef ENABLE_CHEQUE_SYSTEM
bool CHARACTER::DropCheque(int cheque)
{
	//return false; // If you don't want to be able to drop won
	if (cheque <= 0 || cheque > GetCheque())
		return false;
	if (cheque >= CHEQUE_MAX)
		return false;
	if (!CanHandleItem())
		return false;
	LPITEM item = ITEM_MANAGER::instance().CreateItem(80020, cheque);
	if (item)
	{
		PIXEL_POSITION pos = GetXYZ();
		if (item->AddToGround(GetMapIndex(), pos))
		{
			PointChange(POINT_CHEQUE, -cheque, true);
			item->StartDestroyEvent(60);
		}
		Save();
		return true;
	}
	return false;
}
#endif

#ifdef WJ_NEW_DROP_DIALOG
bool CHARACTER::DestroyItem(TItemPos Cell)
{
	LPITEM item = NULL;

	if (!CanHandleItem())
	{
		if (NULL != DragonSoul_RefineWindow_GetOpener())
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("??A¡ËA¡í ¢¯¡ş ¡íoAA¢¯¢®?¢¥A ¨ú¨¡AIAUA¡í ¢¯A¡¾©¡ ¨ùo ¨ú©ª¨öA¢¥I¢¥U."));
		return false;
	}

	if (IsDead())
		return false;

	if (!IsValidItemPosition(Cell) || !(item = GetItem(Cell)))
		return false;

	if (item->IsExchanging())
		return false;

	if (true == item->isLocked())
		return false;

	if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
		return false;

	if (item->GetCount() <= 0)
		return false;
	
	SyncQuickslot(QUICKSLOT_TYPE_ITEM, Cell.cell, 255);

	ITEM_MANAGER::instance().RemoveItem(item);
	return true;
}
#endif

bool CHARACTER::DropGold(int gold)
{
	if (gold <= 0 || gold > GetGold())
		return false;

	if (!CanHandleItem())
		return false;

	if (0 != g_GoldDropTimeLimitValue)
	{
		if (get_dword_time() < m_dwLastGoldDropTime+g_GoldDropTimeLimitValue)
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÁ÷ °ñµå¸¦ ¹ö¸± ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}
	}

	m_dwLastGoldDropTime = get_dword_time();

	LPITEM item = ITEM_MANAGER::instance().CreateItem(1, gold);

	if (item)
	{
		PIXEL_POSITION pos = GetXYZ();

		if (item->AddToGround(GetMapIndex(), pos))
		{
			//Motion(MOTION_PICKUP);
			PointChange(POINT_GOLD, -gold, true);

			if (gold > 1000) 
				LogManager::instance().CharLog(this, gold, "DROP_GOLD", "");

#ifdef ENABLE_NEWSTUFF
			item->StartDestroyEvent(g_aiItemDestroyTime[ITEM_DESTROY_TIME_DROPGOLD]);
#else
			item->StartDestroyEvent();
#endif
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¶³¾îÁø ¾ÆÀÌÅÛÀº %dºĞ ÈÄ »ç¶óÁı´Ï´Ù."), 150/60);
		}

		Save();
		return true;
	}

	return false;
}

bool CHARACTER::MoveItem(TItemPos Cell, TItemPos DestCell, BYTE count)
{
#ifdef ENABLE_SPECIAL_STORAGE
	if (DestCell.window_type == INVENTORY && (Cell.window_type >= UPGRADE_INVENTORY && Cell.window_type <= VARIUS_INVENTORY))
	{
		if (DestCell.cell > 4)
		{
			DWORD itemSlot = DestCell.cell - 5;

			LPITEM tmpItem = GetInventoryItem(itemSlot);

			if (DestCell.cell >= 10)
			{
				itemSlot = DestCell.cell - 10;

				if (GetInventoryItem(itemSlot) && GetInventoryItem(itemSlot)->GetSize() == 3)
					return false;
			}

			if (tmpItem)
			{
				if (tmpItem->GetSize() >= 2)
					return false;
			}
		}
	}
#endif
	LPITEM item = NULL;

	if (!IsValidItemPosition(Cell))
		return false;

	if (!(item = GetItem(Cell)))
		return false;

	if (item->IsExchanging())
		return false;

	if (item->GetCount() < count)
		return false;

	if (INVENTORY == Cell.window_type && Cell.cell >= INVENTORY_MAX_NUM && IS_SET(item->GetFlag(), ITEM_FLAG_IRREMOVABLE))
		return false;

	if (true == item->isLocked())
		return false;

	if (!IsValidItemPosition(DestCell))
	{
		return false;
	}

	if (!CanHandleItem())
	{
		if (NULL != DragonSoul_RefineWindow_GetOpener())
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°­È­Ã¢À» ¿¬ »óÅ¿¡¼­´Â ¾ÆÀÌÅÛÀ» ¿Å±æ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	
	if (DestCell.IsBeltInventoryPosition() && false == CBeltInventoryHelper::CanMoveIntoBeltInventory(item))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº º§Æ® Àκ¥Å丮·Î ¿Å±æ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	
	if (Cell.IsEquipPosition())
	{
		if (!CanUnequipNow(item))
			return false;

#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
		int iWearCell = item->FindEquipCell(this);
		if (iWearCell == WEAR_WEAPON)
		{
			LPITEM costumeWeapon = GetWear(WEAR_COSTUME_WEAPON);
			if (costumeWeapon && !UnequipItem(costumeWeapon))
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot unequip the costume weapon. Not enough space."));
				return false;
			}

			if (!IsEmptyItemGrid(DestCell, item->GetSize(), Cell.cell))
				return UnequipItem(item);
		}
#endif
	}

	if (DestCell.IsEquipPosition())
	{
		if (GetItem(DestCell))	
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì Àåºñ¸¦ Âø¿ëÇÏ°í ÀÖ½À´Ï´Ù."));

			return false;
		}

		EquipItem(item, DestCell.cell - INVENTORY_MAX_NUM);
	}
	else
	{
		if (item->IsDragonSoul())
		{
			if (item->IsEquipped())
			{
				return DSManager::instance().PullOut(this, DestCell, item);
			}
			else
			{
				if (DestCell.window_type != DRAGON_SOUL_INVENTORY)
				{
					return false;
				}

				if (!DSManager::instance().IsValidCellForThisItem(item, DestCell))
					return false;
			}
		}
		
		else if (DRAGON_SOUL_INVENTORY == DestCell.window_type)
			return false;
#ifdef ENABLE_SPECIAL_STORAGE
		switch (DestCell.window_type)
		{
		case UPGRADE_INVENTORY:
		case BOOK_INVENTORY:
		case STONE_INVENTORY:
		case CHEST_INVENTORY:
		case BONUS_INVENTORY:
		case VARIUS_INVENTORY:
		{
			char szTemp[256];
			snprintf(szTemp, sizeof(szTemp), LC_TEXT(" x%d "), item->GetCount());

			if (Cell.window_type != DestCell.window_type && Cell.window_type != INVENTORY)
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("The item %s%s is not allowed to be stored here."), item->GetName(), (item->GetCount() > 1 ? szTemp : " "));
				return false;
			}
			else if (Cell.window_type == INVENTORY)
			{
				if (item->GetSpecialWindowType() != DestCell.window_type)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("The item %s%s is not allowed to be stored here."), item->GetName(), (item->GetCount() > 1 ? szTemp : " "));
					return false;
				}
			}
			else if (Cell.window_type >= UPGRADE_INVENTORY && Cell.window_type <= VARIUS_INVENTORY)
			{
				if (GetItem(DestCell) && GetItem(Cell) && GetItem(DestCell)->GetVnum() == GetItem(Cell)->GetVnum())
				{
					if (DestCell.cell == Cell.cell)
						return false;
				}
			}
		}
		break;
		}
#endif
		LPITEM item2;
		if ((item2 = GetItem(DestCell)) && item != item2 && item2->IsStackable() &&
				!IS_SET(item2->GetAntiFlag(), ITEM_ANTIFLAG_STACK) &&
				item2->GetVnum() == item->GetVnum()) 
		{
			for (int i = 0; i < ITEM_SOCKET_MAX_NUM; ++i)
				if (item2->GetSocket(i) != item->GetSocket(i))
					return false;

			if (count == 0)
				count = item->GetCount();

			sys_log(0, "%s: ITEM_STACK %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d", GetName(), item->GetName(), Cell.window_type, Cell.cell,
				DestCell.window_type, DestCell.cell, count);

			count = MIN(g_bItemCountLimit - item2->GetCount(), count);

			item->SetCount(item->GetCount() - count);
			item2->SetCount(item2->GetCount() + count);
			return true;
		}

		if (!IsEmptyItemGrid(DestCell, item->GetSize(), (DestCell.window_type==Cell.window_type)?Cell.cell:-1))
			return false;

		if (count == 0 || count >= item->GetCount() || !item->IsStackable() || IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
		{
			sys_log(0, "%s: ITEM_MOVE %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d", GetName(), item->GetName(), Cell.window_type, Cell.cell,
				DestCell.window_type, DestCell.cell, count);

			item->RemoveFromCharacter();
#ifdef ENABLE_HIGHLIGHT_NEW_ITEM
			SetItem(DestCell, item, true);
#else
			SetItem(DestCell, item);
#endif
			if (INVENTORY == Cell.window_type && INVENTORY == DestCell.window_type)
				SyncQuickslot(QUICKSLOT_TYPE_ITEM, Cell.cell, DestCell.cell);
		}
		else if (count < item->GetCount())
		{

			sys_log(0, "%s: ITEM_SPLIT %s (window: %d, cell : %d) -> (window:%d, cell %d) count %d", GetName(), item->GetName(), Cell.window_type, Cell.cell,
				DestCell.window_type, DestCell.cell, count);

			item->SetCount(item->GetCount() - count);
			LPITEM item2 = ITEM_MANAGER::instance().CreateItem(item->GetVnum(), count);

			// copy socket -- by mhh
			FN_copy_item_socket(item2, item);

			item2->AddToCharacter(this, DestCell);

			char szBuf[51+1];
			snprintf(szBuf, sizeof(szBuf), "%u %u %u %u ", item2->GetID(), item2->GetCount(), item->GetCount(), item->GetCount() + item2->GetCount());
			LogManager::instance().ItemLog(this, item, "ITEM_SPLIT", szBuf);
		}
	}

	return true;
}

namespace NPartyPickupDistribute
{
	struct FFindOwnership
	{
		LPITEM item;
		LPCHARACTER owner;

		FFindOwnership(LPITEM item)
			: item(item), owner(NULL)
		{
		}

		void operator () (LPCHARACTER ch)
		{
			if (item->IsOwnership(ch))
				owner = ch;
		}
	};

	struct FCountNearMember
	{
		int		total;
		int		x, y;

		FCountNearMember(LPCHARACTER center )
			: total(0), x(center->GetX()), y(center->GetY())
		{
		}

		void operator () (LPCHARACTER ch)
		{
			if (DISTANCE_APPROX(ch->GetX() - x, ch->GetY() - y) <= PARTY_DEFAULT_RANGE)
				total += 1;
		}
	};

	struct FMoneyDistributor
	{
		int		total;
		LPCHARACTER	c;
		int		x, y;
		int		iMoney;

		FMoneyDistributor(LPCHARACTER center, int iMoney)
			: total(0), c(center), x(center->GetX()), y(center->GetY()), iMoney(iMoney)
		{
		}

		void operator ()(LPCHARACTER ch)
		{
			if (ch!=c)
				if (DISTANCE_APPROX(ch->GetX() - x, ch->GetY() - y) <= PARTY_DEFAULT_RANGE)
				{
					ch->PointChange(POINT_GOLD, iMoney, true);

					if (iMoney > 1000) 
					{
						LOG_LEVEL_CHECK(LOG_LEVEL_MAX, LogManager::instance().CharLog(ch, iMoney, "GET_GOLD", ""));
					}
				}
		}
	};
}

#ifdef ENABLE_CHEQUE_SYSTEM
void CHARACTER::GiveCheque(int iAmount)
{
	if (iAmount <= 0)
		return;

	PointChange(POINT_CHEQUE, iAmount, true);
}
#endif

void CHARACTER::GiveGold(int iAmount)
{
	if (iAmount <= 0)
		return;

	sys_log(0, "GIVE_GOLD: %s %d", GetName(), iAmount);

	if (GetParty())
	{
		LPPARTY pParty = GetParty();

		
		DWORD dwTotal = iAmount;
		DWORD dwMyAmount = dwTotal;

		NPartyPickupDistribute::FCountNearMember funcCountNearMember(this);
		pParty->ForEachOnlineMember(funcCountNearMember);

		if (funcCountNearMember.total > 1)
		{
			DWORD dwShare = dwTotal / funcCountNearMember.total;
			dwMyAmount -= dwShare * (funcCountNearMember.total - 1);

			NPartyPickupDistribute::FMoneyDistributor funcMoneyDist(this, dwShare);

			pParty->ForEachOnlineMember(funcMoneyDist);
		}

		PointChange(POINT_GOLD, dwMyAmount, true);

		if (dwMyAmount > 1000) 
		{
			LOG_LEVEL_CHECK(LOG_LEVEL_MAX, LogManager::instance().CharLog(this, dwMyAmount, "GET_GOLD", ""));
		}
	}
	else
	{
		PointChange(POINT_GOLD, iAmount, true);

		if (iAmount > 1000) 
		{
			LOG_LEVEL_CHECK(LOG_LEVEL_MAX, LogManager::instance().CharLog(this, iAmount, "GET_GOLD", ""));
		}
	}
}

bool CHARACTER::PickupItem(DWORD dwVID)
{
	LPITEM item = ITEM_MANAGER::instance().FindByVID(dwVID);

	if (IsObserverMode())
		return false;

	if (!item || !item->GetSectree())
		return false;

	if (item->DistanceValid(this))
	{
		// @fixme150 BEGIN
		if (item->GetType() == ITEM_QUEST)
		{
			if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot pickup this item if you're using quests"));
				return false;
			}
		}
		// @fixme150 END

		if (item->IsOwnership(this))
		{
			if (item->GetType() == ITEM_ELK)
			{
				GiveGold(item->GetCount());
				item->RemoveFromGround();

				M2_DESTROY_ITEM(item);

				Save();
			}
#ifdef ENABLE_CHEQUE_SYSTEM
			else if (item->GetType() == ITEM_CHEQUE)
			{
				if (item->GetCount() + GetCheque() > CHEQUE_MAX - 1)
					return false;
				GiveCheque(item->GetCount());
				item->RemoveFromGround();
				M2_DESTROY_ITEM(item);
				Save();
			}
#endif
			else
			{
//NEW ADD
#ifdef ENABLE_SPECIAL_STORAGE
				if (item->IsUpgradeItem() && item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
				{
					BYTE bCount = item->GetCount();

					for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
					{
						LPITEM item2 = GetUpgradeInventoryItem(i);

						if (!item2)
							continue;

						if (item2->GetVnum() == item->GetVnum())
						{

							BYTE bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
							bCount -= bCount2;

							item2->SetCount(item2->GetCount() + bCount2);

							if (bCount == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ú¨¡AIAU E©ö¥ì©¡: %s"), item2->GetName());
								M2_DESTROY_ITEM(item);
								return true;
							}
						}
					}

					item->SetCount(bCount);
				}
				else if (item->IsBook() && item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
				{
					BYTE bCount = item->GetCount();

					for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
					{
						LPITEM item2 = GetBookInventoryItem(i);

						if (!item2)
							continue;

						if (item2->GetVnum() == item->GetVnum() && item2->GetSocket(0) == item->GetSocket(0))
						{

							BYTE bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
							bCount -= bCount2;

							item2->SetCount(item2->GetCount() + bCount2);

							if (bCount == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ú¨¡AIAU E©ö¥ì©¡: %s"), item2->GetName());
								M2_DESTROY_ITEM(item);
								return true;
							}
						}
					}

					item->SetCount(bCount);
				}
				else if (item->IsStone() && item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
				{
					BYTE bCount = item->GetCount();

					for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
					{
						LPITEM item2 = GetStoneInventoryItem(i);

						if (!item2)
							continue;

						if (item2->GetVnum() == item->GetVnum())
						{

							BYTE bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
							bCount -= bCount2;

							item2->SetCount(item2->GetCount() + bCount2);

							if (bCount == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ú¨¡AIAU E©ö¥ì©¡: %s"), item2->GetName());
								M2_DESTROY_ITEM(item);
								return true;
							}
						}
					}

					item->SetCount(bCount);
				}
				else if (item->IsChest() && item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
				{
					BYTE bCount = item->GetCount();

					for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
					{
						LPITEM item2 = GetChestInventoryItem(i);

						if (!item2)
							continue;

						if (item2->GetVnum() == item->GetVnum())
						{

							BYTE bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
							bCount -= bCount2;

							item2->SetCount(item2->GetCount() + bCount2);

							if (bCount == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ú¨¡AIAU E©ö¥ì©¡: %s"), item2->GetName());
								M2_DESTROY_ITEM(item);
								return true;
							}
						}
					}

					item->SetCount(bCount);
				}
				else if (item->IsBonus() && item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
				{
					BYTE bCount = item->GetCount();

					for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
					{
						LPITEM item2 = GetBonusInventoryItem(i);

						if (!item2)
							continue;

						if (item2->GetVnum() == item->GetVnum())
						{

							BYTE bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
							bCount -= bCount2;

							item2->SetCount(item2->GetCount() + bCount2);

							if (bCount == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ú¨¡AIAU E©ö¥ì©¡: %s"), item2->GetName());
								M2_DESTROY_ITEM(item);
								return true;
							}
						}
					}

					item->SetCount(bCount);
				}
				else if (item->IsVarius() && item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
				{
					BYTE bCount = item->GetCount();

					for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
					{
						LPITEM item2 = GetVariusInventoryItem(i);

						if (!item2)
							continue;

						if (item2->GetVnum() == item->GetVnum())
						{

							BYTE bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
							bCount -= bCount2;

							item2->SetCount(item2->GetCount() + bCount2);

							if (bCount == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ú¨¡AIAU E©ö¥ì©¡: %s"), item2->GetName());
								M2_DESTROY_ITEM(item);
								return true;
							}
						}
					}

					item->SetCount(bCount);
				}
#endif
				if (item->IsStackable() && !IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_STACK))
				{
					BYTE bCount = item->GetCount();

					for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
					{
						LPITEM item2 = GetInventoryItem(i);

						if (!item2)
							continue;

						if (item2->GetVnum() == item->GetVnum())
						{
							int j;

							for (j = 0; j < ITEM_SOCKET_MAX_NUM; ++j)
								if (item2->GetSocket(j) != item->GetSocket(j))
									break;

							if (j != ITEM_SOCKET_MAX_NUM)
								continue;

							BYTE bCount2 = MIN(g_bItemCountLimit - item2->GetCount(), bCount);
							bCount -= bCount2;

							item2->SetCount(item2->GetCount() + bCount2);

							if (bCount == 0)
							{
								ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ È¹µæ: %s"), item2->GetName());
								M2_DESTROY_ITEM(item);
								if (item2->GetType() == ITEM_QUEST)
									quest::CQuestManager::instance().PickupItem (GetPlayerID(), item2);
								return true;
							}
						}
					}

					item->SetCount(bCount);
				}

				int iEmptyCell;
				if (item->IsDragonSoul())
				{
					if ((iEmptyCell = GetEmptyDragonSoulInventory(item)) == -1)
					{
						sys_log(0, "No empty ds inventory pid %u size %ud itemid %u", GetPlayerID(), item->GetSize(), item->GetID());
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÁöÇÏ°í ÀÖ´Â ¾ÆÀÌÅÛÀÌ ³Ê¹« ¸¹½À´Ï´Ù."));
						return false;
					}
				}
#ifdef ENABLE_SPECIAL_STORAGE
				else if (item->IsSpecialStorageItem())
				{
					if ((iEmptyCell = GetEmptySpecialStorageSlot(item)) == -1)
					{
						sys_log(0, "No empty ssu inventory pid %u size %ud itemid %u", GetPlayerID(), item->GetSize(), item->GetID());
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ùOAoCI¡Æi AO¢¥A ¨ú¨¡AIAUAI ©øE©ö¡ì ¢¬©ö¨öA¢¥I¢¥U."));
						return false;
					}
				}
#endif
				else
				{
					if ((iEmptyCell = GetEmptyInventory(item->GetSize())) == -1)
					{
						sys_log(0, "No empty inventory pid %u size %ud itemid %u", GetPlayerID(), item->GetSize(), item->GetID());
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÁöÇÏ°í ÀÖ´Â ¾ÆÀÌÅÛÀÌ ³Ê¹« ¸¹½À´Ï´Ù."));
						return false;
					}
				}

				item->RemoveFromGround();

				if (item->IsDragonSoul())
					item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyCell));
//check if is item to special window
#ifdef ENABLE_SPECIAL_STORAGE
				else if (item->IsSpecialStorageItem())
					item->AddToCharacter(this, TItemPos(item->GetSpecialWindowType(), iEmptyCell));
#endif
				else
					item->AddToCharacter(this, TItemPos(INVENTORY, iEmptyCell));

				char szHint[32+1];
				snprintf(szHint, sizeof(szHint), "%s %u %u", item->GetName(), item->GetCount(), item->GetOriginalVnum());
				LogManager::instance().ItemLog(this, item, "GET", szHint);
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ È¹µæ: %s"), item->GetName());

				if (item->GetType() == ITEM_QUEST)
					quest::CQuestManager::instance().PickupItem (GetPlayerID(), item);
			}

			//Motion(MOTION_PICKUP);
			return true;
		}
		else if (!IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_GIVE | ITEM_ANTIFLAG_DROP) && GetParty())
		{
			NPartyPickupDistribute::FFindOwnership funcFindOwnership(item);

			GetParty()->ForEachOnlineMember(funcFindOwnership);

			LPCHARACTER owner = funcFindOwnership.owner;
			// @fixme115
			if (!owner)
				return false;

			int iEmptyCell;
			if (item->IsDragonSoul())
			{
				if (!(owner && (iEmptyCell = owner->GetEmptyDragonSoulInventory(item)) != -1))
				{
					owner = this;

					if ((iEmptyCell = GetEmptyDragonSoulInventory(item)) == -1)
					{
						owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÁöÇÏ°í ÀÖ´Â ¾ÆÀÌÅÛÀÌ ³Ê¹« ¸¹½À´Ï´Ù."));
						return false;
					}
				}
			}
//check space
#ifdef ENABLE_SPECIAL_STORAGE
			else if (item->IsSpecialStorageItem())
			{
				if (!(owner && (iEmptyCell = owner->GetEmptySpecialStorageSlot(item)) != -1))
				{
					owner = this;

					if ((iEmptyCell = GetEmptySpecialStorageSlot(item)) == -1)
					{
						owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ùOAoCI¡Æi AO¢¥A ¨ú¨¡AIAUAI ©øE©ö¡ì ¢¬©ö¨öA¢¥I¢¥U."));
						return false;
					}
				}
			}
#endif

			else
			{
				if (!(owner && (iEmptyCell = owner->GetEmptyInventory(item->GetSize())) != -1))
				{
					owner = this;

					if ((iEmptyCell = GetEmptyInventory(item->GetSize())) == -1)
					{
						owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ÒÁöÇÏ°í ÀÖ´Â ¾ÆÀÌÅÛÀÌ ³Ê¹« ¸¹½À´Ï´Ù."));
						return false;
					}
				}
			}

			item->RemoveFromGround();

			if (item->IsDragonSoul())
				item->AddToCharacter(owner, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyCell));
#ifdef ENABLE_SPECIAL_STORAGE
			else if (item->IsSpecialStorageItem())
				item->AddToCharacter(this, TItemPos(item->GetSpecialWindowType(), iEmptyCell));
#endif
			else
				item->AddToCharacter(owner, TItemPos(INVENTORY, iEmptyCell));

			char szHint[32+1];
			snprintf(szHint, sizeof(szHint), "%s %u %u", item->GetName(), item->GetCount(), item->GetOriginalVnum());
			LogManager::instance().ItemLog(owner, item, "GET", szHint);

			if (owner == this)
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ È¹µæ: %s"), item->GetName());
			else
			{
				owner->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ È¹µæ: %s ´ÔÀ¸·ÎºÎÅÍ %s"), GetName(), item->GetName());
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ Àü´Ş: %s ´Ô¿¡°Ô %s"), owner->GetName(), item->GetName());
			}

			if (item->GetType() == ITEM_QUEST)
				quest::CQuestManager::instance().PickupItem (owner->GetPlayerID(), item);

			return true;
		}
	}

	return false;
}

bool CHARACTER::SwapItem(BYTE bCell, BYTE bDestCell)
{
	if (!CanHandleItem())
		return false;

	TItemPos srcCell(INVENTORY, bCell), destCell(INVENTORY, bDestCell);

	
	
	//if (bCell >= INVENTORY_MAX_NUM + WEAR_MAX_NUM || bDestCell >= INVENTORY_MAX_NUM + WEAR_MAX_NUM)
	if (srcCell.IsDragonSoulEquipPosition() || destCell.IsDragonSoulEquipPosition())
		return false;

	
	if (bCell == bDestCell)
		return false;

	
	if (srcCell.IsEquipPosition() && destCell.IsEquipPosition())
		return false;

	LPITEM item1, item2;

	
	if (srcCell.IsEquipPosition())
	{
		item1 = GetInventoryItem(bDestCell);
		item2 = GetInventoryItem(bCell);
	}
	else
	{
		item1 = GetInventoryItem(bCell);
		item2 = GetInventoryItem(bDestCell);
	}

	if (!item1 || !item2)
		return false;

	if (item1 == item2)
	{
		sys_log(0, "[WARNING][WARNING][HACK USER!] : %s %d %d", m_stName.c_str(), bCell, bDestCell);
		return false;
	}

	
	if (!IsEmptyItemGrid(TItemPos (INVENTORY, item1->GetCell()), item2->GetSize(), item1->GetCell()))
		return false;

	
	if (TItemPos(EQUIPMENT, item2->GetCell()).IsEquipPosition())
	{
		BYTE bEquipCell = item2->GetCell() - INVENTORY_MAX_NUM;
		BYTE bInvenCell = item1->GetCell();

		
		if (item2->IsDragonSoul() || item2->GetType() == ITEM_BELT) // @fixme117
		{
			if (false == CanUnequipNow(item2) || false == CanEquipNow(item1))
				return false;
		}

		if (bEquipCell != item1->FindEquipCell(this)) 
			return false;

		item2->RemoveFromCharacter();

		if (item1->EquipTo(this, bEquipCell))
			item2->AddToCharacter(this, TItemPos(INVENTORY, bInvenCell));
		else
			sys_err("SwapItem cannot equip %s! item1 %s", item2->GetName(), item1->GetName());
	}
	else
	{
		BYTE bCell1 = item1->GetCell();
		BYTE bCell2 = item2->GetCell();

		item1->RemoveFromCharacter();
		item2->RemoveFromCharacter();

		item1->AddToCharacter(this, TItemPos(INVENTORY, bCell2));
		item2->AddToCharacter(this, TItemPos(INVENTORY, bCell1));
	}

	return true;
}

bool CHARACTER::UnequipItem(LPITEM item)
{
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
	int iWearCell = item->FindEquipCell(this);
	if (iWearCell == WEAR_WEAPON)
	{
		LPITEM costumeWeapon = GetWear(WEAR_COSTUME_WEAPON);
		if (costumeWeapon && !UnequipItem(costumeWeapon))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot unequip the costume weapon. Not enough space."));
			return false;
		}
	}
#endif

	if (false == CanUnequipNow(item))
		return false;

	int pos;
	if (item->IsDragonSoul())
		pos = GetEmptyDragonSoulInventory(item);
	else
		pos = GetEmptyInventory(item->GetSize());

	// HARD CODING
	if (item->GetVnum() == UNIQUE_ITEM_HIDE_ALIGNMENT_TITLE)
		ShowAlignment(true);

	item->RemoveFromCharacter();
	if (item->IsDragonSoul())
	{
		item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, pos));
	}
	else
		item->AddToCharacter(this, TItemPos(INVENTORY, pos));

	CheckMaximumPoints();

	return true;
}

//

//
bool CHARACTER::EquipItem(LPITEM item, int iCandidateCell)
{
	if (item->IsExchanging())
		return false;

	if (false == item->IsEquipable())
		return false;

	if (false == CanEquipNow(item))
		return false;

	int iWearCell = item->FindEquipCell(this, iCandidateCell);

	if (iWearCell < 0)
		return false;

	if (iWearCell == WEAR_BODY && IsRiding() && (item->GetVnum() >= 11902 && item->GetVnum() <= 11911 && item->GetVnum() <= 11912)) //Damatl©¥klar
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¢¬¡íA¡í A¨¬ ¡íoAA¢¯¢®¨ù ¢¯©ö¨¬©öA¡í AOA¡í ¨ùo ¨ú©ª¨öA¢¥I¢¥U."));
		return false;
	}

	if (iWearCell == WEAR_BODY && IsRiding() && (item->GetVnum() >= 11903 && item->GetVnum() <= 11913 && item->GetVnum() <= 11914)) //Gelinlikler
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¢¬¡íA¡í A¨¬ ¡íoAA¢¯¢®¨ù ¢¯©ö¨¬©öA¡í AOA¡í ¨ùo ¨ú©ª¨öA¢¥I¢¥U."));
		return false;
	}

	if (iWearCell == WEAR_WEAPON && IsRiding() && (item->GetVnum() == 50201 && item->GetVnum() <= 50202)) //Buketler
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¢¬¡íA¡í A¨¬ ¡íoAA¢¯¢®¨ù ¢¯©ö¨¬©öA¡í AOA¡í ¨ùo ¨ú©ª¨öA¢¥I¢¥U."));
		return false;
	}

	
	if (iWearCell == WEAR_BODY && IsRiding() && (item->GetVnum() >= 11901 && item->GetVnum() <= 11904))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸»À» ź »óÅ¿¡¼­ ¿¹º¹À» ÀÔÀ» ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	if (iWearCell != WEAR_ARROW && IsPolymorphed())
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µĞ°© Áß¿¡´Â Âø¿ëÁßÀÎ Àåºñ¸¦ º¯°æÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	if (FN_check_item_sex(this, item) == false)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¼ºº°ÀÌ ¸ÂÁö¾Ê¾Æ ÀÌ ¾ÆÀÌÅÛÀ» »ç¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return false;
	}

	
	if(item->IsRideItem() && IsRiding())
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì Å»°ÍÀ» ÀÌ¿ëÁßÀÔ´Ï´Ù."));
		return false;
	}

	
	DWORD dwCurTime = get_dword_time();

	if (iWearCell != WEAR_ARROW
		&& (dwCurTime - GetLastAttackTime() <= 1500 || dwCurTime - m_dwLastSkillTime <= 1500))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°¡¸¸È÷ ÀÖÀ» ¶§¸¸ Âø¿ëÇÒ ¼ö ÀÖ½À´Ï´Ù."));
		return false;
	}

#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
	if (iWearCell == WEAR_WEAPON)
	{
		if (item->GetType() == ITEM_WEAPON)
		{
			LPITEM costumeWeapon = GetWear(WEAR_COSTUME_WEAPON);
			if (costumeWeapon && costumeWeapon->GetValue(3) != item->GetSubType() && !UnequipItem(costumeWeapon))
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot unequip the costume weapon. Not enough space."));
				return false;
			}
		}
		else //fishrod/pickaxe
		{
			LPITEM costumeWeapon = GetWear(WEAR_COSTUME_WEAPON);
			if (costumeWeapon && !UnequipItem(costumeWeapon))
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot unequip the costume weapon. Not enough space."));
				return false;
			}
		}
	}
	else if (iWearCell == WEAR_COSTUME_WEAPON)
	{
		if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_WEAPON)
		{
			LPITEM pkWeapon = GetWear(WEAR_WEAPON);
			if (!pkWeapon || pkWeapon->GetType() != ITEM_WEAPON || item->GetValue(3) != pkWeapon->GetSubType())
			{
				ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot equip the costume weapon. Wrong equipped weapon."));
				return false;
			}
		}
	}
#endif

	
	if (item->IsDragonSoul())
	{
		
		
		if(GetInventoryItem(INVENTORY_MAX_NUM + iWearCell))
		{
			ChatPacket(CHAT_TYPE_INFO, "ÀÌ¹Ì °°Àº Á¾·ùÀÇ ¿ëÈ¥¼®À» Âø¿ëÇÏ°í ÀÖ½À´Ï´Ù.");
			return false;
		}

		if (!item->EquipTo(this, iWearCell))
		{
			return false;
		}
	}
	
	else
	{
		
		if (GetWear(iWearCell) && !IS_SET(GetWear(iWearCell)->GetFlag(), ITEM_FLAG_IRREMOVABLE))
		{
			
			if (item->GetWearFlag() == WEARABLE_ABILITY)
				return false;

			if (false == SwapItem(item->GetCell(), INVENTORY_MAX_NUM + iWearCell))
			{
				return false;
			}
		}
		else
		{
			BYTE bOldCell = item->GetCell();

			if (item->EquipTo(this, iWearCell))
			{
				SyncQuickslot(QUICKSLOT_TYPE_ITEM, bOldCell, iWearCell);
			}
		}
	}

	if (true == item->IsEquipped())
	{
		
		if (-1 != item->GetProto()->cLimitRealTimeFirstUseIndex)
		{
			
			if (0 == item->GetSocket(1))
			{
				
				long duration = (0 != item->GetSocket(0)) ? item->GetSocket(0) : item->GetProto()->aLimits[(unsigned char)(item->GetProto()->cLimitRealTimeFirstUseIndex)].lValue;

				if (0 == duration)
					duration = 60 * 60 * 24 * 7;

				item->SetSocket(0, time(0) + duration);
				item->StartRealTimeExpireEvent();
			}

			item->SetSocket(1, item->GetSocket(1) + 1);
		}

		if (item->GetVnum() == UNIQUE_ITEM_HIDE_ALIGNMENT_TITLE)
			ShowAlignment(false);

		const DWORD& dwVnum = item->GetVnum();

		
		if (true == CItemVnumHelper::IsRamadanMoonRing(dwVnum))
		{
			this->EffectPacket(SE_EQUIP_RAMADAN_RING);
		}
		
		else if (true == CItemVnumHelper::IsHalloweenCandy(dwVnum))
		{
			this->EffectPacket(SE_EQUIP_HALLOWEEN_CANDY);
		}
		
		else if (true == CItemVnumHelper::IsHappinessRing(dwVnum))
		{
			this->EffectPacket(SE_EQUIP_HAPPINESS_RING);
		}
		
		else if (true == CItemVnumHelper::IsLovePendant(dwVnum))
		{
			this->EffectPacket(SE_EQUIP_LOVE_PENDANT);
		}
		// ITEM_UNIQUEÀÇ °æ¿ì, SpecialItemGroup¿¡ Á¤ÀǵǾî ÀÖ°í, (item->GetSIGVnum() != NULL)
		//
		else if (ITEM_UNIQUE == item->GetType() && 0 != item->GetSIGVnum())
		{
			const CSpecialItemGroup* pGroup = ITEM_MANAGER::instance().GetSpecialItemGroup(item->GetSIGVnum());
			if (NULL != pGroup)
			{
				const CSpecialAttrGroup* pAttrGroup = ITEM_MANAGER::instance().GetSpecialAttrGroup(pGroup->GetAttrVnum(item->GetVnum()));
				if (NULL != pAttrGroup)
				{
					const std::string& std = pAttrGroup->m_stEffectFileName;
					SpecificEffectPacket(std.c_str());
				}
			}
		}
#ifdef ENABLE_ACCE_SYSTEM
		else if ((item->GetType() == ITEM_COSTUME) && (item->GetSubType() == COSTUME_ACCE))
			this->EffectPacket(SE_EFFECT_ACCE_EQUIP);
#endif
		if (item->IsNewMountItem()) // @fixme152
		{
			quest::CQuestManager::instance().UseItem(GetPlayerID(), item, false);
		}

	}

	return true;
}

void CHARACTER::BuffOnAttr_AddBuffsFromItem(LPITEM pItem)
{
	for (size_t i = 0; i < sizeof(g_aBuffOnAttrPoints)/sizeof(g_aBuffOnAttrPoints[0]); i++)
	{
		TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.find(g_aBuffOnAttrPoints[i]);
		if (it != m_map_buff_on_attrs.end())
		{
			it->second->AddBuffFromItem(pItem);
		}
	}
}

void CHARACTER::BuffOnAttr_RemoveBuffsFromItem(LPITEM pItem)
{
	for (size_t i = 0; i < sizeof(g_aBuffOnAttrPoints)/sizeof(g_aBuffOnAttrPoints[0]); i++)
	{
		TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.find(g_aBuffOnAttrPoints[i]);
		if (it != m_map_buff_on_attrs.end())
		{
			it->second->RemoveBuffFromItem(pItem);
		}
	}
}

void CHARACTER::BuffOnAttr_ClearAll()
{
	for (TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.begin(); it != m_map_buff_on_attrs.end(); it++)
	{
		CBuffOnAttributes* pBuff = it->second;
		if (pBuff)
		{
			pBuff->Initialize();
		}
	}
}

void CHARACTER::BuffOnAttr_ValueChange(BYTE bType, BYTE bOldValue, BYTE bNewValue)
{
	TMapBuffOnAttrs::iterator it = m_map_buff_on_attrs.find(bType);

	if (0 == bNewValue)
	{
		if (m_map_buff_on_attrs.end() == it)
			return;
		else
			it->second->Off();
	}
	else if(0 == bOldValue)
	{
		CBuffOnAttributes* pBuff = NULL;
		if (m_map_buff_on_attrs.end() == it)
		{
			switch (bType)
			{
			case POINT_ENERGY:
				{
#ifdef ENABLE_PENDANT
					static BYTE abSlot[] = { WEAR_BODY, WEAR_HEAD, WEAR_FOOTS, WEAR_WRIST, WEAR_WEAPON, WEAR_NECK, WEAR_EAR, WEAR_SHIELD, WEAR_PENDANT };
#else
					static BYTE abSlot[] = { WEAR_BODY, WEAR_HEAD, WEAR_FOOTS, WEAR_WRIST, WEAR_WEAPON, WEAR_NECK, WEAR_EAR, WEAR_SHIELD };
#endif
					static std::vector <BYTE> vec_slots (abSlot, abSlot + _countof(abSlot));
					pBuff = M2_NEW CBuffOnAttributes(this, bType, &vec_slots);
				}
				break;
			case POINT_COSTUME_ATTR_BONUS:
				{
					static BYTE abSlot[] = {
						WEAR_COSTUME_BODY,
						WEAR_COSTUME_HAIR,
#ifdef ENABLE_WEAPON_COSTUME_SYSTEM
						WEAR_COSTUME_WEAPON,
#endif
					};
					static std::vector <BYTE> vec_slots (abSlot, abSlot + _countof(abSlot));
					pBuff = M2_NEW CBuffOnAttributes(this, bType, &vec_slots);
				}
				break;
			default:
				break;
			}
			m_map_buff_on_attrs.insert(TMapBuffOnAttrs::value_type(bType, pBuff));

		}
		else
			pBuff = it->second;
		if (pBuff != NULL)
			pBuff->On(bNewValue);
	}
	else
	{
		assert (m_map_buff_on_attrs.end() != it);
		it->second->ChangeBuffValue(bNewValue);
	}
}


LPITEM CHARACTER::FindSpecifyItem(DWORD vnum) const
{
	for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
		if (GetInventoryItem(i) && GetInventoryItem(i)->GetVnum() == vnum)
			return GetInventoryItem(i);
#ifdef ENABLE_SPECIAL_STORAGE
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (GetUpgradeInventoryItem(i) && GetUpgradeInventoryItem(i)->GetVnum() == vnum)
			return GetUpgradeInventoryItem(i);
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (GetBookInventoryItem(i) && GetBookInventoryItem(i)->GetVnum() == vnum)
			return GetBookInventoryItem(i);
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (GetStoneInventoryItem(i) && GetStoneInventoryItem(i)->GetVnum() == vnum)
			return GetStoneInventoryItem(i);
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (GetChestInventoryItem(i) && GetChestInventoryItem(i)->GetVnum() == vnum)
			return GetChestInventoryItem(i);
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (GetBonusInventoryItem(i) && GetBonusInventoryItem(i)->GetVnum() == vnum)
			return GetBonusInventoryItem(i);
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		if (GetVariusInventoryItem(i) && GetVariusInventoryItem(i)->GetVnum() == vnum)
			return GetVariusInventoryItem(i);
#endif
	return NULL;
}

LPITEM CHARACTER::FindItemByID(DWORD id) const
{
	for (int i=0 ; i < INVENTORY_MAX_NUM ; ++i)
	{
		if (NULL != GetInventoryItem(i) && GetInventoryItem(i)->GetID() == id)
			return GetInventoryItem(i);
	}
#ifdef ENABLE_SPECIAL_STORAGE
	for (int i=0 ; i < SPECIAL_INVENTORY_MAX_NUM ; ++i)
	{
		if (NULL != GetUpgradeInventoryItem(i) && GetUpgradeInventoryItem(i)->GetID() == id)
			return GetUpgradeInventoryItem(i);
	}
	for (int i=0 ; i < SPECIAL_INVENTORY_MAX_NUM ; ++i)
	{
		if (NULL != GetBookInventoryItem(i) && GetBookInventoryItem(i)->GetID() == id)
			return GetBookInventoryItem(i);
	}
	for (int i=0 ; i < SPECIAL_INVENTORY_MAX_NUM ; ++i)
	{
		if (NULL != GetStoneInventoryItem(i) && GetStoneInventoryItem(i)->GetID() == id)
			return GetStoneInventoryItem(i);
	}
	for (int i=0 ; i < SPECIAL_INVENTORY_MAX_NUM ; ++i)
	{
		if (NULL != GetChestInventoryItem(i) && GetChestInventoryItem(i)->GetID() == id)
			return GetChestInventoryItem(i);
	}
	for (int i=0 ; i < SPECIAL_INVENTORY_MAX_NUM ; ++i)
	{
		if (NULL != GetBonusInventoryItem(i) && GetBonusInventoryItem(i)->GetID() == id)
			return GetBonusInventoryItem(i);
	}
	for (int i=0 ; i < SPECIAL_INVENTORY_MAX_NUM ; ++i)
	{
		if (NULL != GetVariusInventoryItem(i) && GetVariusInventoryItem(i)->GetID() == id)
			return GetVariusInventoryItem(i);
	}
#endif
	for (int i=BELT_INVENTORY_SLOT_START; i < BELT_INVENTORY_SLOT_END ; ++i)
	{
		if (NULL != GetInventoryItem(i) && GetInventoryItem(i)->GetID() == id)
			return GetInventoryItem(i);
	}

	return NULL;
}

#ifdef ENABLE_PENDANT
int CHARACTER::CountSpecifyItem(DWORD vnum, int iExceptionCell) const
#else
int CHARACTER::CountSpecifyItem(DWORD vnum) const
#endif
{
	int	count = 0;
	LPITEM item;

	for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif

		item = GetInventoryItem(i);
		if (NULL != item && item->GetVnum() == vnum)
		{
			
			if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
			{
				continue;
			}
			else
			{
				count += item->GetCount();
			}
		}
	}
#ifdef ENABLE_SPECIAL_STORAGE
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		item = GetUpgradeInventoryItem(i);
		if (NULL != item && item->GetVnum() == vnum)
		{
			if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
				continue;
			else
				count += item->GetCount();
		}
	}
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		item = GetBookInventoryItem(i);
		if (NULL != item && item->GetVnum() == vnum)
		{
			if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
				continue;
			else
				count += item->GetCount();
		}
	}
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		item = GetStoneInventoryItem(i);
		if (NULL != item && item->GetVnum() == vnum)
		{
			if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
				continue;
			else
				count += item->GetCount();
		}
	}
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		item = GetChestInventoryItem(i);
		if (NULL != item && item->GetVnum() == vnum)
		{
			if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
				continue;
			else
				count += item->GetCount();
		}
	}
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		item = GetBonusInventoryItem(i);
		if (NULL != item && item->GetVnum() == vnum)
		{
			if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
				continue;
			else
				count += item->GetCount();
		}
	}
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		item = GetVariusInventoryItem(i);
		if (NULL != item && item->GetVnum() == vnum)
		{
			if (m_pkMyShop && m_pkMyShop->IsSellingItem(item->GetID()))
				continue;
			else
				count += item->GetCount();
		}
	}
#endif
	return count;
}

#ifdef ENABLE_PENDANT
void CHARACTER::RemoveSpecifyItem(DWORD vnum, DWORD count, int iExceptionCell)
#else
void CHARACTER::RemoveSpecifyItem(DWORD vnum, DWORD count)
#endif
{
	if (0 == count)
		return;

	for (UINT i = 0; i < INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif

		if (NULL == GetInventoryItem(i))
			continue;

		if (GetInventoryItem(i)->GetVnum() != vnum)
			continue;

		
		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (vnum >= 80003 && vnum <= 80007)
			LogManager::instance().GoldBarLog(GetPlayerID(), GetInventoryItem(i)->GetID(), QUEST, "RemoveSpecifyItem");

		if (count >= GetInventoryItem(i)->GetCount())
		{
			count -= GetInventoryItem(i)->GetCount();
			GetInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetInventoryItem(i)->SetCount(GetInventoryItem(i)->GetCount() - count);
			return;
		}
	}

#ifdef ENABLE_SPECIAL_STORAGE
	for (UINT i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		if (NULL == GetUpgradeInventoryItem(i))
			continue;

		if (GetUpgradeInventoryItem(i)->GetVnum() != vnum)
			continue;

		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetUpgradeInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (count >= GetUpgradeInventoryItem(i)->GetCount())
		{
			count -= GetUpgradeInventoryItem(i)->GetCount();
			GetUpgradeInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetUpgradeInventoryItem(i)->SetCount(GetUpgradeInventoryItem(i)->GetCount() - count);
			return;
		}
	}
	for (UINT i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		if (NULL == GetBookInventoryItem(i))
			continue;

		if (GetBookInventoryItem(i)->GetVnum() != vnum)
			continue;

		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetBookInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (count >= GetBookInventoryItem(i)->GetCount())
		{
			count -= GetBookInventoryItem(i)->GetCount();
			GetBookInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetBookInventoryItem(i)->SetCount(GetBookInventoryItem(i)->GetCount() - count);
			return;
		}
	}
	for (UINT i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		if (NULL == GetStoneInventoryItem(i))
			continue;

		if (GetStoneInventoryItem(i)->GetVnum() != vnum)
			continue;

		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetStoneInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (count >= GetStoneInventoryItem(i)->GetCount())
		{
			count -= GetStoneInventoryItem(i)->GetCount();
			GetStoneInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetStoneInventoryItem(i)->SetCount(GetStoneInventoryItem(i)->GetCount() - count);
			return;
		}
	}
	for (UINT i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		if (NULL == GetChestInventoryItem(i))
			continue;

		if (GetChestInventoryItem(i)->GetVnum() != vnum)
			continue;

		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetChestInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (count >= GetChestInventoryItem(i)->GetCount())
		{
			count -= GetChestInventoryItem(i)->GetCount();
			GetChestInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetChestInventoryItem(i)->SetCount(GetChestInventoryItem(i)->GetCount() - count);
			return;
		}
	}
	for (UINT i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		if (NULL == GetBonusInventoryItem(i))
			continue;

		if (GetBonusInventoryItem(i)->GetVnum() != vnum)
			continue;

		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetBonusInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (count >= GetBonusInventoryItem(i)->GetCount())
		{
			count -= GetBonusInventoryItem(i)->GetCount();
			GetBonusInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetBonusInventoryItem(i)->SetCount(GetBonusInventoryItem(i)->GetCount() - count);
			return;
		}
	}
	for (UINT i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
#ifdef ENABLE_PENDANT
		if (i == iExceptionCell)
			continue;
#endif
		if (NULL == GetVariusInventoryItem(i))
			continue;

		if (GetVariusInventoryItem(i)->GetVnum() != vnum)
			continue;

		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetVariusInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (count >= GetVariusInventoryItem(i)->GetCount())
		{
			count -= GetVariusInventoryItem(i)->GetCount();
			GetVariusInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetVariusInventoryItem(i)->SetCount(GetVariusInventoryItem(i)->GetCount() - count);
			return;
		}
	}
#endif

	if (count)
		sys_log(0, "CHARACTER::RemoveSpecifyItem cannot remove enough item vnum %u, still remain %d", vnum, count);
}

int CHARACTER::CountSpecifyTypeItem(BYTE type) const
{
	int	count = 0;

	for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
	{
		LPITEM pItem = GetInventoryItem(i);
		if (pItem != NULL && pItem->GetType() == type)
		{
			count += pItem->GetCount();
		}
	}

	return count;
}

void CHARACTER::RemoveSpecifyTypeItem(BYTE type, DWORD count)
{
	if (0 == count)
		return;

	for (UINT i = 0; i < INVENTORY_MAX_NUM; ++i)
	{
		if (NULL == GetInventoryItem(i))
			continue;

		if (GetInventoryItem(i)->GetType() != type)
			continue;

		
		if(m_pkMyShop)
		{
			bool isItemSelling = m_pkMyShop->IsSellingItem(GetInventoryItem(i)->GetID());
			if (isItemSelling)
				continue;
		}

		if (count >= GetInventoryItem(i)->GetCount())
		{
			count -= GetInventoryItem(i)->GetCount();
			GetInventoryItem(i)->SetCount(0);

			if (0 == count)
				return;
		}
		else
		{
			GetInventoryItem(i)->SetCount(GetInventoryItem(i)->GetCount() - count);
			return;
		}
	}
}

void CHARACTER::AutoGiveItem(LPITEM item, bool longOwnerShip)
{
	if (NULL == item)
	{
		sys_err ("NULL point.");
		return;
	}
	if (item->GetOwner())
	{
		sys_err ("item %d 's owner exists!",item->GetID());
		return;
	}

	int cell;
	if (item->IsDragonSoul())
	{
		cell = GetEmptyDragonSoulInventory(item);
	}
#ifdef ENABLE_SPECIAL_STORAGE
	else if (item->IsSpecialStorageItem())
		cell = GetEmptySpecialStorageSlot(item);
#endif
	else
	{
		cell = GetEmptyInventory (item->GetSize());
	}

	if (cell != -1)
	{
		if (item->IsDragonSoul())
			item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, cell));
#ifdef ENABLE_SPECIAL_STORAGE
		else if (item->IsSpecialStorageItem())
			item->AddToCharacter(this, TItemPos(item->GetSpecialWindowType(), cell));
#endif
		else
			item->AddToCharacter(this, TItemPos(INVENTORY, cell));

		LogManager::instance().ItemLog(this, item, "SYSTEM", item->GetName());

		if (item->GetType() == ITEM_USE && item->GetSubType() == USE_POTION)
		{
			TQuickslot * pSlot;

			if (GetQuickslot(0, &pSlot) && pSlot->type == QUICKSLOT_TYPE_NONE)
			{
				TQuickslot slot;
				slot.type = QUICKSLOT_TYPE_ITEM;
				slot.pos = cell;
				SetQuickslot(0, slot);
			}
		}
	}
	else
	{
		item->AddToGround (GetMapIndex(), GetXYZ());
#ifdef ENABLE_NEWSTUFF
		item->StartDestroyEvent(g_aiItemDestroyTime[ITEM_DESTROY_TIME_AUTOGIVE]);
#else
		item->StartDestroyEvent();
#endif

		if (longOwnerShip)
			item->SetOwnership (this, 300);
		else
			item->SetOwnership (this, 60);
		LogManager::instance().ItemLog(this, item, "SYSTEM_DROP", item->GetName());
	}
}

LPITEM CHARACTER::AutoGiveItem(DWORD dwItemVnum, BYTE bCount, int iRarePct, bool bMsg)
{
	TItemTable * p = ITEM_MANAGER::instance().GetTable(dwItemVnum);

	if (!p)
		return NULL;

	DBManager::instance().SendMoneyLog(MONEY_LOG_DROP, dwItemVnum, bCount);

	if (p->dwFlags & ITEM_FLAG_STACKABLE && p->bType != ITEM_BLEND)
	{
		for (int i = 0; i < INVENTORY_MAX_NUM; ++i)
		{
			LPITEM item = GetInventoryItem(i);

			if (!item)
				continue;

			if (item->GetVnum() == dwItemVnum && FN_check_item_socket(item))
			{
				if (IS_SET(p->dwFlags, ITEM_FLAG_MAKECOUNT))
				{
					if (bCount < p->alValues[1])
						bCount = p->alValues[1];
				}

				BYTE bCount2 = MIN(g_bItemCountLimit - item->GetCount(), bCount);
				bCount -= bCount2;

				item->SetCount(item->GetCount() + bCount2);

				if (bCount == 0)
				{
					if (bMsg)
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ È¹µæ: %s"), item->GetName());

					return item;
				}
			}
		}
	}

	LPITEM item = ITEM_MANAGER::instance().CreateItem(dwItemVnum, bCount, 0, true);

	if (!item)
	{
		sys_err("cannot create item by vnum %u (name: %s)", dwItemVnum, GetName());
		return NULL;
	}

	if (item->GetType() == ITEM_BLEND)
	{
		for (int i=0; i < INVENTORY_MAX_NUM; i++)
		{
			LPITEM inv_item = GetInventoryItem(i);

			if (inv_item == NULL) continue;

			if (inv_item->GetType() == ITEM_BLEND)
			{
				if (inv_item->GetVnum() == item->GetVnum())
				{
					if (inv_item->GetSocket(0) == item->GetSocket(0) &&
							inv_item->GetSocket(1) == item->GetSocket(1) &&
							inv_item->GetSocket(2) == item->GetSocket(2) &&
							inv_item->GetCount() < g_bItemCountLimit)
					{
						inv_item->SetCount(inv_item->GetCount() + item->GetCount());
						return inv_item;
					}
				}
			}
		}
	}
#ifdef ENABLE_SPECIAL_STORAGE
	if (item->IsSpecialStorageItem() && p->dwFlags & ITEM_FLAG_STACKABLE && p->bType != ITEM_BLEND)
	{
		LPITEM olditem = item;

		if (!olditem)
			return NULL;

		for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
		{
			LPITEM item = GetSpecialStorageItem(i, olditem->GetSpecialWindowType());

			if (!item)
				continue;

			if (item->GetVnum() == dwItemVnum && FN_check_item_socket(item))
			{
				if (IS_SET(p->dwFlags, ITEM_FLAG_MAKECOUNT))
				{
					if (bCount < p->alValues[1])
						bCount = p->alValues[1];
				}

				BYTE bCount2 = MIN(g_bItemCountLimit - item->GetCount(), bCount);
				bCount -= bCount2;

				item->SetCount(item->GetCount() + bCount2);

				if (bCount == 0)
				{
					if (bMsg)
						ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¨ú¨¡AIAU E©ö¥ì©¡: %s"), item->GetName());

					return item;
				}
			}
		}
	}
#endif
	int iEmptyCell;
	if (item->IsDragonSoul())
	{
		iEmptyCell = GetEmptyDragonSoulInventory(item);
	}
#ifdef ENABLE_SPECIAL_STORAGE
	else if (item->GetSpecialWindowType())
		iEmptyCell = GetEmptySpecialStorageSlot(item);
#endif
	else
		iEmptyCell = GetEmptyInventory(item->GetSize());

	if (iEmptyCell != -1)
	{
		if (bMsg)
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÀÌÅÛ È¹µæ: %s"), item->GetName());

		if (item->IsDragonSoul())
			item->AddToCharacter(this, TItemPos(DRAGON_SOUL_INVENTORY, iEmptyCell));
#ifdef ENABLE_SPECIAL_STORAGE
		else if (item->IsSpecialStorageItem())
		{
			item->AddToCharacter(this, TItemPos(item->GetSpecialWindowType(), iEmptyCell));
		}
#endif
		else
			item->AddToCharacter(this, TItemPos(INVENTORY, iEmptyCell));
		LogManager::instance().ItemLog(this, item, "SYSTEM", item->GetName());

		if (item->GetType() == ITEM_USE && item->GetSubType() == USE_POTION)
		{
			TQuickslot * pSlot;

			if (GetQuickslot(0, &pSlot) && pSlot->type == QUICKSLOT_TYPE_NONE)
			{
				TQuickslot slot;
				slot.type = QUICKSLOT_TYPE_ITEM;
				slot.pos = iEmptyCell;
				SetQuickslot(0, slot);
			}
		}
	}
	else
	{
		item->AddToGround(GetMapIndex(), GetXYZ());
#ifdef ENABLE_NEWSTUFF
		item->StartDestroyEvent(g_aiItemDestroyTime[ITEM_DESTROY_TIME_AUTOGIVE]);
#else
		item->StartDestroyEvent();
#endif
		
		
		
		if (IS_SET(item->GetAntiFlag(), ITEM_ANTIFLAG_DROP))
			item->SetOwnership(this, 300);
		else
			item->SetOwnership(this, 60);
		LogManager::instance().ItemLog(this, item, "SYSTEM_DROP", item->GetName());
	}

	sys_log(0,
		"7: %d %d", dwItemVnum, bCount);
	return item;
}

bool CHARACTER::GiveItem(LPCHARACTER victim, TItemPos Cell)
{
	if (!CanHandleItem())
		return false;

	// @fixme150 BEGIN
	if (quest::CQuestManager::instance().GetPCForce(GetPlayerID())->IsRunning() == true)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You cannot take this item if you're using quests"));
		return false;
	}
	// @fixme150 END

	LPITEM item = GetItem(Cell);

	if (item && !item->IsExchanging())
	{
		if (victim->CanReceiveItem(this, item))
		{
			victim->ReceiveItem(this, item);
			return true;
		}
	}

	return false;
}

bool CHARACTER::CanReceiveItem(LPCHARACTER from, LPITEM item) const
{
	if (IsPC())
		return false;

	// TOO_LONG_DISTANCE_EXCHANGE_BUG_FIX
	if (DISTANCE_APPROX(GetX() - from->GetX(), GetY() - from->GetY()) > 2000)
		return false;
	// END_OF_TOO_LONG_DISTANCE_EXCHANGE_BUG_FIX

	switch (GetRaceNum())
	{
		case fishing::CAMPFIRE_MOB:
			if (item->GetType() == ITEM_FISH &&
					(item->GetSubType() == FISH_ALIVE || item->GetSubType() == FISH_DEAD))
				return true;
			break;

		case fishing::FISHER_MOB:
			if (item->GetType() == ITEM_ROD)
				return true;
			break;

			// BUILDING_NPC
		case BLACKSMITH_WEAPON_MOB:
		case DEVILTOWER_BLACKSMITH_WEAPON_MOB:
			if (item->GetType() == ITEM_WEAPON &&
					item->GetRefinedVnum())
				return true;
			else
				return false;
			break;

		case BLACKSMITH_ARMOR_MOB:
		case DEVILTOWER_BLACKSMITH_ARMOR_MOB:
			if (item->GetType() == ITEM_ARMOR &&
					(item->GetSubType() == ARMOR_BODY || item->GetSubType() == ARMOR_SHIELD || item->GetSubType() == ARMOR_HEAD) &&
					item->GetRefinedVnum())
				return true;
			else
				return false;
			break;

		case BLACKSMITH_ACCESSORY_MOB:
		case DEVILTOWER_BLACKSMITH_ACCESSORY_MOB:
			if (item->GetType() == ITEM_ARMOR &&
					!(item->GetSubType() == ARMOR_BODY || item->GetSubType() == ARMOR_SHIELD || item->GetSubType() == ARMOR_HEAD) &&
					item->GetRefinedVnum())
				return true;
			else
				return false;
			break;
			// END_OF_BUILDING_NPC

		case BLACKSMITH_MOB:
			if (item->GetRefinedVnum() && item->GetRefineSet() < 500)
			{
				return true;
			}
			else
			{
				return false;
			}

		case BLACKSMITH2_MOB:
			if (item->GetRefineSet() >= 500)
			{
				return true;
			}
			else
			{
				return false;
			}

		case ALCHEMIST_MOB:
			if (item->GetRefinedVnum())
				return true;
			break;

		case 20101:
		case 20102:
		case 20103:
			
			if (item->GetVnum() == ITEM_REVIVE_HORSE_1)
			{
				if (!IsDead())
				{
					from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á×Áö ¾ÊÀº ¸»¿¡°Ô ¼±Ãʸ¦ ¸ÔÀÏ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				return true;
			}
			else if (item->GetVnum() == ITEM_HORSE_FOOD_1)
			{
				if (IsDead())
				{
					from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á×Àº ¸»¿¡°Ô »ç·á¸¦ ¸ÔÀÏ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				return true;
			}
			else if (item->GetVnum() == ITEM_HORSE_FOOD_2 || item->GetVnum() == ITEM_HORSE_FOOD_3)
			{
				return false;
			}
			break;
		case 20104:
		case 20105:
		case 20106:
			
			if (item->GetVnum() == ITEM_REVIVE_HORSE_2)
			{
				if (!IsDead())
				{
					from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á×Áö ¾ÊÀº ¸»¿¡°Ô ¼±Ãʸ¦ ¸ÔÀÏ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				return true;
			}
			else if (item->GetVnum() == ITEM_HORSE_FOOD_2)
			{
				if (IsDead())
				{
					from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á×Àº ¸»¿¡°Ô »ç·á¸¦ ¸ÔÀÏ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				return true;
			}
			else if (item->GetVnum() == ITEM_HORSE_FOOD_1 || item->GetVnum() == ITEM_HORSE_FOOD_3)
			{
				return false;
			}
			break;
		case 20107:
		case 20108:
		case 20109:
			
			if (item->GetVnum() == ITEM_REVIVE_HORSE_3)
			{
				if (!IsDead())
				{
					from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á×Áö ¾ÊÀº ¸»¿¡°Ô ¼±Ãʸ¦ ¸ÔÀÏ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				return true;
			}
			else if (item->GetVnum() == ITEM_HORSE_FOOD_3)
			{
				if (IsDead())
				{
					from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Á×Àº ¸»¿¡°Ô »ç·á¸¦ ¸ÔÀÏ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				return true;
			}
			else if (item->GetVnum() == ITEM_HORSE_FOOD_1 || item->GetVnum() == ITEM_HORSE_FOOD_2)
			{
				return false;
			}
			break;
	}

	//if (IS_SET(item->GetFlag(), ITEM_FLAG_QUEST_GIVE))
	{
		return true;
	}

	return false;
}

void CHARACTER::ReceiveItem(LPCHARACTER from, LPITEM item)
{
	if (IsPC())
		return;

	switch (GetRaceNum())
	{
		case fishing::CAMPFIRE_MOB:
			if (item->GetType() == ITEM_FISH && (item->GetSubType() == FISH_ALIVE || item->GetSubType() == FISH_DEAD))
				fishing::Grill(from, item);
			else
			{
				// TAKE_ITEM_BUG_FIX
				from->SetQuestNPCID(GetVID());
				// END_OF_TAKE_ITEM_BUG_FIX
				quest::CQuestManager::instance().TakeItem(from->GetPlayerID(), GetRaceNum(), item);
			}
			break;

			// DEVILTOWER_NPC
		case DEVILTOWER_BLACKSMITH_WEAPON_MOB:
		case DEVILTOWER_BLACKSMITH_ARMOR_MOB:
		case DEVILTOWER_BLACKSMITH_ACCESSORY_MOB:
			if (item->GetRefinedVnum() != 0 && item->GetRefineSet() != 0 && item->GetRefineSet() < 500)
			{
				from->SetRefineNPC(this);
				from->RefineInformation(item->GetCell(), REFINE_TYPE_MONEY_ONLY);
			}
			else
			{
				from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
			}
			break;
			// END_OF_DEVILTOWER_NPC

		case BLACKSMITH_MOB:
		case BLACKSMITH2_MOB:
		case BLACKSMITH_WEAPON_MOB:
		case BLACKSMITH_ARMOR_MOB:
		case BLACKSMITH_ACCESSORY_MOB:
			if (item->GetRefinedVnum())
			{
				from->SetRefineNPC(this);
				from->RefineInformation(item->GetCell(), REFINE_TYPE_NORMAL);
			}
			else
			{
				from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ ¾ÆÀÌÅÛÀº °³·®ÇÒ ¼ö ¾ø½À´Ï´Ù."));
			}
			break;

		case 20101:
		case 20102:
		case 20103:
		case 20104:
		case 20105:
		case 20106:
		case 20107:
		case 20108:
		case 20109:
			if (item->GetVnum() == ITEM_REVIVE_HORSE_1 ||
					item->GetVnum() == ITEM_REVIVE_HORSE_2 ||
					item->GetVnum() == ITEM_REVIVE_HORSE_3)
			{
				from->ReviveHorse();
				item->SetCount(item->GetCount()-1);
				from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸»¿¡°Ô ¼±Ãʸ¦ ÁÖ¾ú½À´Ï´Ù."));
			}
			else if (item->GetVnum() == ITEM_HORSE_FOOD_1 ||
					item->GetVnum() == ITEM_HORSE_FOOD_2 ||
					item->GetVnum() == ITEM_HORSE_FOOD_3)
			{
				from->FeedHorse();
				from->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¸»¿¡°Ô »ç·á¸¦ ÁÖ¾ú½À´Ï´Ù."));
				item->SetCount(item->GetCount()-1);
				EffectPacket(SE_HPUP_RED);
			}
			break;

		default:
			sys_log(0, "TakeItem %s %d %s", from->GetName(), GetRaceNum(), item->GetName());
			from->SetQuestNPCID(GetVID());
			quest::CQuestManager::instance().TakeItem(from->GetPlayerID(), GetRaceNum(), item);
			break;
	}
}

bool CHARACTER::IsEquipUniqueItem(DWORD dwItemVnum) const
{
	{
		LPITEM u = GetWear(WEAR_UNIQUE1);

		if (u && u->GetVnum() == dwItemVnum)
			return true;
	}

	{
		LPITEM u = GetWear(WEAR_UNIQUE2);

		if (u && u->GetVnum() == dwItemVnum)
			return true;
	}

	
	if (dwItemVnum == UNIQUE_ITEM_RING_OF_LANGUAGE)
		return IsEquipUniqueItem(UNIQUE_ITEM_RING_OF_LANGUAGE_SAMPLE);

	return false;
}

// CHECK_UNIQUE_GROUP
bool CHARACTER::IsEquipUniqueGroup(DWORD dwGroupVnum) const
{
	{
		LPITEM u = GetWear(WEAR_UNIQUE1);

		if (u && u->GetSpecialGroup() == (int) dwGroupVnum)
			return true;
	}

	{
		LPITEM u = GetWear(WEAR_UNIQUE2);

		if (u && u->GetSpecialGroup() == (int) dwGroupVnum)
			return true;
	}

	return false;
}
// END_OF_CHECK_UNIQUE_GROUP

#ifdef ENABLE_SPECIAL_STORAGE
void CHARACTER::SetRefineMode(TItemPos srcScroll)
{
	m_srcScroll = srcScroll;
#else
void CHARACTER::SetRefineMode(int iAdditionalCell)
{
	m_iRefineAdditionalCell = iAdditionalCell;
#endif
	m_bUnderRefine = true;
}

void CHARACTER::ClearRefineMode()
{
	m_bUnderRefine = false;
	SetRefineNPC( NULL );
}

bool CHARACTER::GiveItemFromSpecialItemGroup(DWORD dwGroupNum, std::vector<DWORD> &dwItemVnums,
											std::vector<DWORD> &dwItemCounts, std::vector <LPITEM> &item_gets, int &count)
{
	const CSpecialItemGroup* pGroup = ITEM_MANAGER::instance().GetSpecialItemGroup(dwGroupNum);

	if (!pGroup)
	{
		sys_err("cannot find special item group %d", dwGroupNum);
		return false;
	}

	std::vector <int> idxes;
	int n = pGroup->GetMultiIndex(idxes);

	bool bSuccess;

	for (int i = 0; i < n; i++)
	{
		bSuccess = false;
		int idx = idxes[i];
		DWORD dwVnum = pGroup->GetVnum(idx);
		DWORD dwCount = pGroup->GetCount(idx);
		int	iRarePct = pGroup->GetRarePct(idx);
		LPITEM item_get = NULL;
		switch (dwVnum)
		{
			case CSpecialItemGroup::GOLD:
				PointChange(POINT_GOLD, dwCount);
				LogManager::instance().CharLog(this, dwCount, "TREASURE_GOLD", "");

				bSuccess = true;
				break;
			case CSpecialItemGroup::EXP:
				{
					PointChange(POINT_EXP, dwCount);
					LogManager::instance().CharLog(this, dwCount, "TREASURE_EXP", "");

					bSuccess = true;
				}
				break;

			case CSpecialItemGroup::MOB:
				{
					sys_log(0, "CSpecialItemGroup::MOB %d", dwCount);
					int x = GetX() + number(-500, 500);
					int y = GetY() + number(-500, 500);

					LPCHARACTER ch = CHARACTER_MANAGER::instance().SpawnMob(dwCount, GetMapIndex(), x, y, 0, true, -1);
					if (ch)
						ch->SetAggressive();
					bSuccess = true;
				}
				break;
			case CSpecialItemGroup::SLOW:
				{
					sys_log(0, "CSpecialItemGroup::SLOW %d", -(int)dwCount);
					AddAffect(AFFECT_SLOW, POINT_MOV_SPEED, -(int)dwCount, AFF_SLOW, 300, 0, true);
					bSuccess = true;
				}
				break;
			case CSpecialItemGroup::DRAIN_HP:
				{
					int iDropHP = GetMaxHP()*dwCount/100;
					sys_log(0, "CSpecialItemGroup::DRAIN_HP %d", -iDropHP);
					iDropHP = MIN(iDropHP, GetHP()-1);
					sys_log(0, "CSpecialItemGroup::DRAIN_HP %d", -iDropHP);
					PointChange(POINT_HP, -iDropHP);
					bSuccess = true;
				}
				break;
			case CSpecialItemGroup::POISON:
				{
					AttackedByPoison(NULL);
					bSuccess = true;
				}
				break;
#ifdef ENABLE_WOLFMAN_CHARACTER
			case CSpecialItemGroup::BLEEDING:
				{
					AttackedByBleeding(NULL);
					bSuccess = true;
				}
				break;
#endif
			case CSpecialItemGroup::MOB_GROUP:
				{
					int sx = GetX() - number(300, 500);
					int sy = GetY() - number(300, 500);
					int ex = GetX() + number(300, 500);
					int ey = GetY() + number(300, 500);
					CHARACTER_MANAGER::instance().SpawnGroup(dwCount, GetMapIndex(), sx, sy, ex, ey, NULL, true);

					bSuccess = true;
				}
				break;
			default:
				{
					item_get = AutoGiveItem(dwVnum, dwCount, iRarePct);

					if (item_get)
					{
						bSuccess = true;
					}
				}
				break;
		}

		if (bSuccess)
		{
			dwItemVnums.push_back(dwVnum);
			dwItemCounts.push_back(dwCount);
			item_gets.push_back(item_get);
			count++;

		}
		else
		{
			return false;
		}
	}
	return bSuccess;
}

// NEW_HAIR_STYLE_ADD
bool CHARACTER::ItemProcess_Hair(LPITEM item, int iDestCell)
{
	if (item->CheckItemUseLevel(GetLevel()) == false)
	{
		
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¾ÆÁ÷ ÀÌ ¸Ó¸®¸¦ »ç¿ëÇÒ ¼ö ¾ø´Â ·¹º§ÀÔ´Ï´Ù."));
		return false;
	}

	DWORD hair = item->GetVnum();

	switch (GetJob())
	{
		case JOB_WARRIOR :
			hair -= 72000; 
			break;

		case JOB_ASSASSIN :
			hair -= 71250;
			break;

		case JOB_SURA :
			hair -= 70500;
			break;

		case JOB_SHAMAN :
			hair -= 69750;
			break;
#ifdef ENABLE_WOLFMAN_CHARACTER
		case JOB_WOLFMAN:
			break; 
#endif
		default :
			return false;
			break;
	}

	if (hair == GetPart(PART_HAIR))
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µ¿ÀÏÇÑ ¸Ó¸® ½ºÅ¸ÀϷδ ±³Ã¼ÇÒ ¼ö ¾ø½À´Ï´Ù."));
		return true;
	}

	item->SetCount(item->GetCount() - 1);

	SetPart(PART_HAIR, hair);
	UpdatePacket();

	return true;
}
// END_NEW_HAIR_STYLE_ADD

bool CHARACTER::ItemProcess_Polymorph(LPITEM item)
{
	if (IsPolymorphed())
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ÀÌ¹Ì µĞ°©ÁßÀÎ »óÅÂÀÔ´Ï´Ù."));
		return false;
	}

	if (true == IsRiding())
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("µĞ°©ÇÒ ¼ö ¾ø´Â »óÅÂÀÔ´Ï´Ù."));
		return false;
	}

	DWORD dwVnum = item->GetSocket(0);

	if (dwVnum == 0)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À߸øµÈ µĞ°© ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
		item->SetCount(item->GetCount()-1);
		return false;
	}

	const CMob* pMob = CMobManager::instance().Get(dwVnum);

	if (pMob == NULL)
	{
		ChatPacket(CHAT_TYPE_INFO, LC_TEXT("À߸øµÈ µĞ°© ¾ÆÀÌÅÛÀÔ´Ï´Ù."));
		item->SetCount(item->GetCount()-1);
		return false;
	}

	switch (item->GetVnum())
	{
		case 70104 :
		case 70105 :
		case 70106 :
		case 70107 :
		case 71093 :
			{
				
				sys_log(0, "USE_POLYMORPH_BALL PID(%d) vnum(%d)", GetPlayerID(), dwVnum);

				
				int iPolymorphLevelLimit = MAX(0, 20 - GetLevel() * 3 / 10);
				if (pMob->m_table.bLevel >= GetLevel() + iPolymorphLevelLimit)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("³ªº¸´Ù ³Ê¹« ³ôÀº ·¹º§ÀÇ ¸ó½ºÅͷδ º¯½Å ÇÒ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}

				int iDuration = GetSkillLevel(POLYMORPH_SKILL_ID) == 0 ? 5 : (5 + (5 + GetSkillLevel(POLYMORPH_SKILL_ID)/40 * 25));
				iDuration *= 60;

				DWORD dwBonus = 0;

				dwBonus = (2 + GetSkillLevel(POLYMORPH_SKILL_ID)/40) * 100;

				AddAffect(AFFECT_POLYMORPH, POINT_POLYMORPH, dwVnum, AFF_POLYMORPH, iDuration, 0, true);
				AddAffect(AFFECT_POLYMORPH, POINT_ATT_BONUS, dwBonus, AFF_POLYMORPH, iDuration, 0, false);

				item->SetCount(item->GetCount()-1);
			}
			break;

		case 50322:
			{
				

				
				
				
				sys_log(0, "USE_POLYMORPH_BOOK: %s(%u) vnum(%u)", GetName(), GetPlayerID(), dwVnum);

				if (CPolymorphUtils::instance().PolymorphCharacter(this, item, pMob) == true)
				{
					CPolymorphUtils::instance().UpdateBookPracticeGrade(this, item);
				}
				else
				{
				}
			}
			break;

		default :
			sys_err("POLYMORPH invalid item passed PID(%d) vnum(%d)", GetPlayerID(), item->GetOriginalVnum());
			return false;
	}

	return true;
}

bool CHARACTER::CanDoCube() const
{
	if (m_bIsObserver)	return false;
	if (GetShop())		return false;
	if (GetMyShop())	return false;
	if (m_bUnderRefine)	return false;
	if (IsWarping())	return false;

	return true;
}

bool CHARACTER::UnEquipSpecialRideUniqueItem()
{
	LPITEM Unique1 = GetWear(WEAR_UNIQUE1);
	LPITEM Unique2 = GetWear(WEAR_UNIQUE2);
#ifdef ENABLE_MOUNT_COSTUME_SYSTEM
	LPITEM MountCostume = GetWear(WEAR_COSTUME_MOUNT);
#endif

	if( NULL != Unique1 )
	{
		if( UNIQUE_GROUP_SPECIAL_RIDE == Unique1->GetSpecialGroup() )
		{
			return UnequipItem(Unique1);
		}
	}

	if( NULL != Unique2 )
	{
		if( UNIQUE_GROUP_SPECIAL_RIDE == Unique2->GetSpecialGroup() )
		{
			return UnequipItem(Unique2);
		}
	}

#ifdef ENABLE_MOUNT_COSTUME_SYSTEM
	if (MountCostume)
		return UnequipItem(MountCostume);
#endif

	return true;
}

void CHARACTER::AutoRecoveryItemProcess(const EAffectTypes type)
{
	if (true == IsDead() || true == IsStun())
		return;

	if (false == IsPC())
		return;

	if (AFFECT_AUTO_HP_RECOVERY != type && AFFECT_AUTO_SP_RECOVERY != type)
		return;

	if (NULL != FindAffect(AFFECT_STUN))
		return;

	{
		const DWORD stunSkills[] = { SKILL_TANHWAN, SKILL_GEOMPUNG, SKILL_BYEURAK, SKILL_GIGUNG };

		for (size_t i=0 ; i < sizeof(stunSkills)/sizeof(DWORD) ; ++i)
		{
			const CAffect* p = FindAffect(stunSkills[i]);

			if (NULL != p && AFF_STUN == p->dwFlag)
				return;
		}
	}

	const CAffect* pAffect = FindAffect(type);
	const size_t idx_of_amount_of_used = 1;
	const size_t idx_of_amount_of_full = 2;

	if (NULL != pAffect)
	{
		LPITEM pItem = FindItemByID(pAffect->dwFlag);

		if (NULL != pItem && true == pItem->GetSocket(0))
		{
			if (!CArenaManager::instance().IsArenaMap(GetMapIndex())
#ifdef ENABLE_NEWSTUFF
				&& !(g_NoPotionsOnPVP && CPVPManager::instance().IsFighting(GetPlayerID()) && !IsAllowedPotionOnPVP(pItem->GetVnum()))
#endif
			)
			{
				const long amount_of_used = pItem->GetSocket(idx_of_amount_of_used);
				const long amount_of_full = pItem->GetSocket(idx_of_amount_of_full);

				const int32_t avail = amount_of_full - amount_of_used;

				int32_t amount = 0;

				if (AFFECT_AUTO_HP_RECOVERY == type)
				{
					amount = GetMaxHP() - (GetHP() + GetPoint(POINT_HP_RECOVERY));
				}
				else if (AFFECT_AUTO_SP_RECOVERY == type)
				{
					amount = GetMaxSP() - (GetSP() + GetPoint(POINT_SP_RECOVERY));
				}

				if (amount > 0)
				{
					if (avail > amount)
					{
						const int pct_of_used = amount_of_used * 100 / amount_of_full;
						const int pct_of_will_used = (amount_of_used + amount) * 100 / amount_of_full;

						bool bLog = false;
						
						
						if ((pct_of_will_used / 10) - (pct_of_used / 10) >= 1)
							bLog = true;
						pItem->SetSocket(idx_of_amount_of_used, amount_of_used + amount, bLog);
					}
					else
					{
						amount = avail;

						ITEM_MANAGER::instance().RemoveItem( pItem );
					}

					if (AFFECT_AUTO_HP_RECOVERY == type)
					{
						PointChange( POINT_HP_RECOVERY, amount );
						EffectPacket( SE_AUTO_HPUP );
					}
					else if (AFFECT_AUTO_SP_RECOVERY == type)
					{
						PointChange( POINT_SP_RECOVERY, amount );
						EffectPacket( SE_AUTO_SPUP );
					}
				}
			}
			else
			{
				pItem->Lock(false);
				pItem->SetSocket(0, false);
				RemoveAffect( const_cast<CAffect*>(pAffect) );
			}
		}
		else
		{
			RemoveAffect( const_cast<CAffect*>(pAffect) );
		}
	}
}

bool CHARACTER::IsValidItemPosition(TItemPos Pos) const
{
	BYTE window_type = Pos.window_type;
	WORD cell = Pos.cell;

	switch (window_type)
	{
	case RESERVED_WINDOW:
		return false;

	case INVENTORY:
	case EQUIPMENT:
		return cell < (INVENTORY_AND_EQUIP_SLOT_MAX);

	case DRAGON_SOUL_INVENTORY:
		return cell < (DRAGON_SOUL_INVENTORY_MAX_NUM);
#ifdef ENABLE_SPECIAL_STORAGE
	case UPGRADE_INVENTORY:
	case BOOK_INVENTORY:
	case STONE_INVENTORY:
	case CHEST_INVENTORY:
	case BONUS_INVENTORY:
	case VARIUS_INVENTORY:
		return cell < (SPECIAL_INVENTORY_MAX_NUM);
#endif
	case SAFEBOX:
		if (NULL != m_pkSafebox)
			return m_pkSafebox->IsValidPosition(cell);
		else
			return false;

	case MALL:
		if (NULL != m_pkMall)
			return m_pkMall->IsValidPosition(cell);
		else
			return false;
	default:
		return false;
	}
}



#define VERIFY_MSG(exp, msg)  \
	if (true == (exp)) { \
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT(msg)); \
			return false; \
	}


bool CHARACTER::CanEquipNow(const LPITEM item, const TItemPos& srcCell, const TItemPos& destCell) /*const*/
{
	const TItemTable* itemTable = item->GetProto();
	//BYTE itemType = item->GetType();
	//BYTE itemSubType = item->GetSubType();

	switch (GetJob())
	{
		case JOB_WARRIOR:
			if (item->GetAntiFlag() & ITEM_ANTIFLAG_WARRIOR)
				return false;
			break;

		case JOB_ASSASSIN:
			if (item->GetAntiFlag() & ITEM_ANTIFLAG_ASSASSIN)
				return false;
			break;

		case JOB_SHAMAN:
			if (item->GetAntiFlag() & ITEM_ANTIFLAG_SHAMAN)
				return false;
			break;

		case JOB_SURA:
			if (item->GetAntiFlag() & ITEM_ANTIFLAG_SURA)
				return false;
			break;
#ifdef ENABLE_WOLFMAN_CHARACTER
		case JOB_WOLFMAN:
			if (item->GetAntiFlag() & ITEM_ANTIFLAG_WOLFMAN)
				return false;
			break; 
#endif
	}

	for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
	{
		long limit = itemTable->aLimits[i].lValue;
		switch (itemTable->aLimits[i].bType)
		{
			case LIMIT_LEVEL:
				if (GetLevel() < limit)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("·¹º§ÀÌ ³·¾Æ Âø¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				break;

			case LIMIT_STR:
				if (GetPoint(POINT_ST) < limit)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("±Ù·ÂÀÌ ³·¾Æ Âø¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				break;

			case LIMIT_INT:
				if (GetPoint(POINT_IQ) < limit)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Áö´ÉÀÌ ³·¾Æ Âø¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				break;

			case LIMIT_DEX:
				if (GetPoint(POINT_DX) < limit)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("¹ÎøÀÌ ³·¾Æ Âø¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				break;

			case LIMIT_CON:
				if (GetPoint(POINT_HT) < limit)
				{
					ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ü·ÂÀÌ ³·¾Æ Âø¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
					return false;
				}
				break;
		}
	}

	if (item->GetWearFlag() & WEARABLE_UNIQUE)
	{
		if ((GetWear(WEAR_UNIQUE1) && GetWear(WEAR_UNIQUE1)->IsSameSpecialGroup(item)) ||
			(GetWear(WEAR_UNIQUE2) && GetWear(WEAR_UNIQUE2)->IsSameSpecialGroup(item)))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°°Àº Á¾·ùÀÇ À¯´ÏÅ© ¾ÆÀÌÅÛ µÎ °³¸¦ µ¿½Ã¿¡ ÀåÂøÇÒ ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}

		if (marriage::CManager::instance().IsMarriageUniqueItem(item->GetVnum()) &&
			!marriage::CManager::instance().IsMarried(GetPlayerID()))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("°áÈ¥ÇÏÁö ¾ÊÀº »óÅ¿¡¼­ ¿¹¹°À» Âø¿ëÇÒ ¼ö ¾ø½À´Ï´Ù."));
			return false;
		}

	}

	if (item->GetType() == ITEM_COSTUME && item->GetSubType() == COSTUME_BODY)
	{
		LPITEM smokin34 = GetWear(WEAR_BODY);
		if (smokin34 && (smokin34->GetVnum() >= 11901 && smokin34->GetVnum() <= 11914))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Uzerinde gelinlik veya smokin varken kostum giyemezsin."));
			return false;
		}
	}

	if (item->GetVnum() >= 11901 && item->GetVnum() <= 11914)
	{
		LPITEM smokin44 = GetWear(WEAR_COSTUME_BODY);
		if (smokin44 && (smokin44->GetType() == ITEM_COSTUME && smokin44->GetSubType() == COSTUME_BODY))
		{
			ChatPacket(CHAT_TYPE_INFO, LC_TEXT("Uzerinde kostum varken smokin veya gelinlik giyemezsin."));
			return false;
		}
	}

	return true;
	
}


bool CHARACTER::CanUnequipNow(const LPITEM item, const TItemPos& srcCell, const TItemPos& destCell) /*const*/
{

	if (ITEM_BELT == item->GetType())
		VERIFY_MSG(CBeltInventoryHelper::IsExistItemInBeltInventory(this), "º§Æ® Àκ¥Å丮¿¡ ¾ÆÀÌÅÛÀÌ Á¸ÀçÇϸé ÇØÁ¦ÇÒ ¼ö ¾ø½À´Ï´Ù.");

	
	if (IS_SET(item->GetFlag(), ITEM_FLAG_IRREMOVABLE))
		return false;

	
	{
		int pos = -1;

		if (item->IsDragonSoul())
			pos = GetEmptyDragonSoulInventory(item);
		else
			pos = GetEmptyInventory(item->GetSize());

		VERIFY_MSG( -1 == pos, "¼ÒÁöÇ°¿¡ ºó °ø°£ÀÌ ¾ø½À´Ï´Ù." );
	}


	return true;
}

#ifdef ENABLE_SPECIAL_STORAGE
LPITEM CHARACTER::GetSpecialStorageItem(WORD wCell, int invType) const
{
	return GetItem(TItemPos(invType, wCell));
}
int CHARACTER::GetEmptySpecialStorageSlot(LPITEM pItem) const
{
	if (NULL == pItem || !pItem->GetSpecialWindowType())
		return -1;

	BYTE bSize = pItem->GetSize();

	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if (IsEmptyItemGrid(TItemPos(pItem->GetSpecialWindowType(), i), bSize))
			return i;
	}

	return -1;
}

int CHARACTER::GetEmptySpecialStorageSlot(BYTE bSize, BYTE window_type) const
{
	for (int i = 0; i < SPECIAL_INVENTORY_MAX_NUM; ++i)
	{
		if (IsEmptyItemGrid(TItemPos(window_type, i), bSize))
			return i;
	}

	return -1;
}
#endif

 

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