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Map_allow > Cores > How to put all map index properly
Hey guys ! I am a server owner and i have a question , I have in total 64 maps , but per core the max map allowance is 32 My question is how can i put all maps on all cores so my players can communicate with each other no matter on which map/channel they are . I tried different methods like spread the maps in different cores but it still does not work for example players can communicate from ch6 map1 blue to ch1 map 1 blue but if they are in ch6 desert they cannot communicate with people from ch1 . And this is not only for desert ( desert is just an example ) Than -
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SHOPEX RENEWAL
Solved. Download the new version of blackdragonx61/ShopExRenewal (github.com) @Mali61 has been updated it. It works on martysama too with some warnings but works. -
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WorldEditor ReMIX
The 3rd problem is now fixed. https://gyazo.com/f643fa4468999fe1071c1f8d548a2e74 V36 out! Fixed displayed script name and version in environment tab- 2
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WorldEditor ReMIX
If you have a psd of it, send it to me. I prefer something like "map, model (icon & text), effect, fly" -
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Inbuild GR2 Animation
Is possible make dynamic object? Like elevators or flying platforms? -
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Question
snayzer24 0
hello lag problem
happens only after teleport
clich the photo game 7.96 - 2.98 - 3.98 always changed
Click the video
Edited by snayzer24 (see edit history)Link to post
9 answers to this question
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