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Version of Files : 40k

I've found a bug with the mob_color which i cant fix. (Using latest official protos)

Does someone have a solution for this?

They both use the same texture file, but only the red dryade using mob color, same happens with 2312 etc. which using mob_color.

spacer.png

 

Edited by Metin2 Dev
Core X - External 2 Internal
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The mob color function is working as you can see in the picture the red dryade got the right color, the problem is that the mobcolor fucked up the transparent texture.

 

That's the texture for both Dryades ->

spacer.png

 

in the official client the transparent is changed with a green color, but this only changes the black things on the red dryade to green, so thats no solution.

Edited by Metin2 Dev
Core X - External 2 Internal
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