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Hello Metin2dev,

this is my first post so don't be to hard to me.

 

My Problem is that the new pets from 2014 have bugged shining.

 

I also tryed to fix it with new granny data and so on replace all files and yes, i used to replace the release: [Release]Neue "Beta"-Mobs/Mounts/Pets/Kostüme/Maps from xGreen

 

 

So my questin is: How can i fix those bugs?

But it doesn't worked for me so here is a screen:

RSHBb.jpgClient: 40250 Testclient

Files: 40k .-> Vanillacore

 

Sorry for my bad english

 

King regards

Lipton™

Edited by Metin2 Dev
Core X - External 2 Internal
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Look at your mse and replace by this :

 

    }
}
Group AttachingData
{
    AttachingDataCount       3
    
    Group AttachingData00
    {
        AttachingDataType    1
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
        
        CollisionType        1
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           40.000000
            Position         0.000000 0.000000 0.000000
        }
    }
    
    Group AttachingData01
    {
        AttachingDataType    1
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
        
        CollisionType        3
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           45.000000
            Position         0.000000 0.000000 0.000000
        }
    }
    
    Group AttachingData02
    {
        AttachingDataType    2
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
        
        EffectScriptName     "D:Ymir Workeffectmonster2redblack3.mse"
        EffectPosition       0.000000 0.000000 0.000000
        EffectRotation       0.000000 0.000000 0.000000
    }
}
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Done but problem is the same

ScriptType            RaceDataScript

BaseModelFileName     "D:Ymir Worknpc2halloween_bonedog1halloween_bonedog1.GR2"

Group ShapeData
{
    PathName 		 ""
    ShapeDataCount 		 0
}
Group AttachingData
{
    AttachingDataCount       3
     
    Group AttachingData00
    {
        AttachingDataType    1
         
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
         
        CollisionType        1
         
        SphereDataCount      1
        Group SphereData00
        {
            Radius           40.000000
            Position         0.000000 0.000000 0.000000
        }
    }
     
    Group AttachingData01
    {
        AttachingDataType    1
         
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
         
        CollisionType        3
         
        SphereDataCount      1
        Group SphereData00
        {
            Radius           45.000000
            Position         0.000000 0.000000 0.000000
        }
    }
     
    Group AttachingData02
    {
        AttachingDataType    2
         
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
         
        EffectScriptName     "D:Ymir Workeffectmonster2redblack3.mse"
        EffectPosition       0.000000 0.000000 0.000000
        EffectRotation       0.000000 0.000000 0.000000
    }
}
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How can i create it?

 

Got this, but the same bug is in it

ScriptType            RaceDataScript

BaseModelFileName     "D:Ymir Worknpc2halloween_bonedog1halloween_bonedog1.GR2"

Group ShapeData
{
    PathName 		 ""
    ShapeDataCount 		 0
}
Group AttachingData
{
    AttachingDataCount       2
    
    Group AttachingData00
    {
        AttachingDataType    1
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
        
        CollisionType        1
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           30.000000
            Position         0.000000 -20.000000 -10.000000
        }
    }
    
    Group AttachingData01
    {
        AttachingDataType    1
        
        isAttaching          1
        AttachingModelIndex  0
        AttachingBoneName    "Bip01"
        
        CollisionType        3
        
        SphereDataCount      1
        Group SphereData00
        {
            Radius           36.000000
            Position         0.000000 -20.000000 -10.000000
        }
    }
}
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