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Fix Stealth invisible show effects when u move camera


Ikarus_

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There is a bug about the stealth of the assassin with buffs actived.

If the players near the assassin that is using the stealth move the camera zoom , the effects become visible again.

 

This is the hidden content, please
the fix of this problem

source : myself

 

Sameone could need to add

#include "../UserInterface/Locale_inc.h"

at the beginning of the file source/EterBase/StdAfx.h

to include the defines in Locale_inc.h


------- EDIT ------
Due to some change on client-source someone may require a small fix to be added to this system:
 

// SEARCH
void CEffectInstance::__Initialize() 
{

// ADD
#ifdef __ENABLE_STEALTH_FIX__
	ReleaseAlwaysHidden();
#endif

 

Edited by Ikarus_
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if you use this you will have many visual bugs
bug /inv
the effects are not displayed
https://metin2.download/picture/CnVSpHIo316ixhb7w3MZdIQIAKoK562m/.gif
https://metin2.download/picture/3bwnR3oA8e506l76it68TtYMs9Jy6PSO/.gif
https://metin2.download/picture/QTRjG7wZ5C8L3KGKRLl78sCBUwWmPJ5h/.gif

and the gm effect is not displayed

Edited by Metin2 Dev
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i don't have any of these bugs (i m using martysama v4.9-extended).

if you can post this method : void CInstanceBase::__SetAffect(UINT eAffect, bool isVisible)

i will help you to fix your problems

Edited by Ikarus_
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35 minutes ago, Ikarus_ said:

i don't have any of these bugs (i m using martysama v4.9-extended).

if you can post this method : void CInstanceBase::__SetAffect(UINT eAffect, bool isVisible)

i will help you to fix your problems

I fixed the problems, it was about 1 fix i had in my source .
https://metin2.download/picture/SXBHowMoPIMiDjBHBAvekaAyBgaC9MNK/.png

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1 hour ago, Tatsumaru said:

Is this a fix for this problem?

JJfLGFC.gif

 

Yes exactly it

No the bug happen always, gm or not

was missing the file GrpObjectInstance.h in the repository, i've added it right now

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On 5/20/2021 at 7:40 AM, Suzar said:

I do not recommend it, it causes a lot of inconvenience.

For example?

I used it for a long time and i can affirm that is stable, so if you got problems about this fix probably you got some change that is conflicting with it.
If you need you can post your problems and we could search for a solution.

Edited by Ikarus_

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I posted it a while ago and it was causing bugs quite frequently (the visuals of the skills didn't come out, the complete "damage" didn't come out), after this last update to the post, I applied the correction and it improved significantly, I fixed the ninja problem and the effects are hidden.

However, the problems as before continue to occur (the visuals of the skills do not appear, the complete "damage" does not appear), he noticed that the problems only occurred when there are 20/40 players on a map, especially during a war/event . In tests with few players there is no problem. If there is any kind of solution, I would appreciate it. Mainly using effects on weapons/armor, this ninja bug fix is essential.

Edit: After applying correction, kingdom "flag" also disappears, I believe it should be maintained.

.png

Edited by Klaus
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