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  • 2 weeks later...

@V0lvox
two problem I saw

model see and lag problem - > "CPythonTextTail::DeleteCharacterTextTail - Find VID[0] Error"
 pet model crash client problem

log.txt https://paste2.org/6LnAOwWV

 

F7tm6u.png

CResourceManager::GetResourcePointer: filename error!

release mod saw mount but first mount see, second mount crash game.

Edited by Metin2 Dev
Core X - External 2 Internal

badass hei GIF

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5 hours ago, lordsas61 said:

@V0lvox
two problem I saw

model see and lag problem - > "CPythonTextTail::DeleteCharacterTextTail - Find VID[0] Error"

 


 pet model crash client problem -> "CANNOT_FIND_PACK_FILE [d:/ymir work/npc_pet/phoenix1/phoenix1.msm]"

I did not see any other warning in the logs.

 


YSERR: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/pet2/blue1.mse]
SYSERR: CEffectManager::RegisterEffect - LoadScript(D:\ymir work\Effect\pet2\blue1.mse) Error
SYSERR: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/pet2/blue1.mse]
SYSERR: CEffectManager::RegisterEffect - LoadScript(D:\ymir work\Effect\pet2\blue1.mse) Error
SYSERR: CANNOT_FIND_PACK_FILE [d:/ymir work/effect/pet2/blue2.mse]
SYSERR: CEffectManager::RegisterEffect - LoadScript(D:\ymir work\Effect\pet2\blue2.mse) Error
SYSERR: CANNOT_FIND_PACK_FILE [sound/npc_pet/phoenix2/wait.mss]
SYSERR: CANNOT_FIND_PACK_FILE [sound/npc_pet/phoenix2/wait1.mss]
SYSERR: CANNOT_FIND_PACK_FILE [sound/npc_pet/phoenix2/wait2.mss]
SYSERR: CANNOT_FIND_PACK_FILE [sound/npc_pet/phoenix2/walk.mss]
SYSERR: CANNOT_FIND_PACK_FILE [sound/npc_pet/phoenix2/run.mss]
CEffectManager::CreateEffectInstance - NO DATA :-1231509014
CEffectManager::CreateEffectInstance - NO DATA :-1231509014
CEffectManager::CreateEffectInstance - NO DATA :-247934150


log.txt https://paste2.org/6LnAOwWV

 

F7tm6u.png

CResourceManager::GetResourcePointer: filename error!

release mod saw mount but first mount see, second mount crash game.

Check if this file exists
d:/ymir work/npc_pet/phoenix1/phoenix1.msm

Edited by Metin2 Dev
Core X - External 2 Internal
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1 hour ago, V0lvox said:

No error, no help.
Build Debug and show error.


first I posted log.txt

and release client version -> the only mistake i see "CResourceManager::GetResourcePointer: filename error!"

Pets and mounts already come within the game.
not anything problem pet or mounts

first item not problem render target system,
second item over mouse.
and bom. game closing.
syserr.txt in only "CResourceManager::GetResourcePointer: filename error!"

but debug client version ->
first item 
when I put the mouse on it.
game crash and
bottom image

F7tm6u.png

https://paste2.org/6LnAOwWV

and nothing problem in log.txt :(
nothing...
@V0lvox

Edited by Metin2 Dev
Core X - External 2 Internal

badass hei GIF

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18 hours ago, lordsas61 said:


first I posted log.txt

and release client version -> the only mistake i see "CResourceManager::GetResourcePointer: filename error!"

Pets and mounts already come within the game.
not anything problem pet or mounts

first item not problem render target system,
second item over mouse.
and bom. game closing.
syserr.txt in only "CResourceManager::GetResourcePointer: filename error!"

but debug client version ->
first item 
when I put the mouse on it.
game crash and
bottom image

F7tm6u.png

https://paste2.org/6LnAOwWV

and nothing problem in log.txt :(
nothing...
@V0lvox

CResourceManager::GetResourcePointer: filename error!

=> check filename

Edited by Metin2 Dev
Core X - External 2 Internal
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@V0lvox hi my friends

When I add it to my own client files it didn't error.

but when we add it to my friend's client files, the game close.

Error reason: When we move the mouse over item 1 to item 2, the game closes.
always shows the first item.
but as soon as the mouse hits the second object, the game closes.

 

Example: We see pet 3012.
It gives an error when switching to 3013.

and open game
We see pet number 3013. It gives an error after switching to 3012.

There are unnecessary warnings in syserrs.

it always shows the first item I viewed in the game.
but second item closed game.

badass hei GIF

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6 hours ago, SHEIL said:

https://metin2.download/picture/ktBWRrRkJ7E96JwMUMT1lZ52mpGYCKvd/.gif
 

look at the slot where the stole is, if I put a fan or some daggers I get in the render hair.

help me please.

You put the vnum of Sash on the "SetWeapon" 

Edited by Metin2 Dev
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11 hours ago, SHEIL said:

https://metin2.download/picture/ktBWRrRkJ7E96JwMUMT1lZ52mpGYCKvd/.gif
 

Çalınan şeyin olduğu yuvaya bak, bir fan ya da birkaç hançer koyarsam, saçın içine giriyorum.

bana yardım et lütfen.


my friend Uitooltip.py

weapon example

self.__ModelPreview(itemVnum, 3, player.GetRace())
sash example
self.__ModelPreview(itemVnum, 4, player.GetRace())

changed 

weapon example

self.__ModelPreview(itemVnum, 4, player.GetRace())
sash example
self.__ModelPreview(itemVnum, 3, player.GetRace())

and problem fix.

Edited by Metin2 Dev
Core X - External 2 Internal

badass hei GIF

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