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[ Dead Download Link ] WorldEditor [ We Need You ]


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Hi guys I'm here to share you my WorldEditor.exe translated in english and partially unbugged

ChangeLog

 

- Init Base texture is now functional
- Mini Map exporting is fully functional
- Directx9
- Granny 2.9
- More than 8 textures per map tile

- Adding new texture to "TextureSet" is now fully functionnal.

- The tool does not anymore need disk partition "D:"
- Map creation unnbugged (you can specify textureset and environment when creating map)

 

626478WorldEditor.png

 

- Environment Data now affects objects. (left-side Objects is not yet placed)

 

358610worldeditorobjects.png

Additional informations

Rotating Camera : right mouse button
Selection : left mouse button
Zoom Camera : Mouse Scroll Wheel

 

Download

 

If you encounter any problems let me know.

  • Love 18
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Little updates, "Add Texture" function is now fully functionnal (it ads a new texture instead of replacing the last one). Link updated. The tool does not anymore need disk partition "D:"

 

@CapCon : Sorry the source is not for share I'have done a lot of work and sharing my WorldEditor would mean sharing my all client-side sources.

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No sorry. It's dont work :), Fix pls the "INSERT"

when i insert then (Complett map is white), i can safe minimap yes

but without shadow.

 

f1a302a82d.jpg

  • Love 2
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Don't know what you did but you have to Press INSERT, tick "Shadow" and then use the function "Save MiniMap" and everything is working fine for me (I would not say that if it did't work)

  • Love 1
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Don't know what you did but you have to Press INSERT, tick "Shadow" and then use the function "Save MiniMap" and everything is working fine for me (I would not say that if it did't work)

 

I load the map

I use the shadow output, water ouput, char output

I press insert to create shadow and minimap

i wait of the progress, if progress is finish, then i press save a minimap

when the progress is finish, i muss restart my WE.

 

Your WE is not much better then Inya's, Your's make minimap yes^^

but you mus restart the WE if you wane edit the map and you dont have shadow

if you are so sure that your WE are working, i can show you in meeting.

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If you get white screen after progress you just have to resize the WorldEditor window don't need to restart...

 

Ok, but the prob with shadow is not finishes^^ m51-202-865 (Meeting)

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  • 4 weeks later...

Nice work, thank you very much. This is the only WE yet which I can view the environment maps and pull up the panel fully. My only problem is that it doesn't show the changes of the environment lights. 
 
I mean, look at this:
 
WE:
k7Nfb.jpg
In-game:
zes1d.jpg

I'd really appreciate if you could fix it too :)

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