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Strange Syserr in Client DEBUG.[FIXED]


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Hello community,

Well I don`t know but when i walk to that specific location i get the following Syserr in Debug:

Spoiler

a3fe879ce82a4073987dd34a1fbdc855.png

 

Anyone knows why?

It can be from a npc ?

But my debug is clean i solved all other errors , i just found this one now.

This triggers it from client/NetworkActorManager.cpp

Spoiler
void CNetworkActorManager::RemoveActor(DWORD dwVID)
{
	std::map<DWORD, SNetworkActorData>::iterator f=m_kNetActorDict.find(dwVID);
	if (m_kNetActorDict.end()==f)
	{
#ifdef _DEBUG		
		TraceError("CNetworkActorManager::RemoveActor(dwVID=%d) - NOT EXIST VID", dwVID);
#endif
		return;
	}

	SNetworkActorData& rkNetActorData=f->second;
	__RemoveCharacterManagerActor(rkNetActorData);

	m_kNetActorDict.erase(f);
}

 

 

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