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Playersettingmodule new function help!!!


3DModeller

Question

Hi devs! I need help on this python script (root/playersettingmodule.py)

 

What i want to do?

 

I want to make a new function,

I want that when i use 1 handed weapon, to use this weapon attaching bone "Bip01 R Forearm"

And when i use 2 handed weapon, to use this weapon attaching bone "Bone_weapon"

 

    chrmgr.RegisterAttachingBoneName(chr.PART_WEAPON, "Bone_weapon")  

 

How can i do this?

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